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mirror of https://github.com/ppy/osu.git synced 2024-12-15 01:02:55 +08:00

Merge pull request #16309 from peppy/async-deadlock-safety

Apply osu! side fixes for usage of `Task.Wait` and `Task.Result`
This commit is contained in:
Dan Balasescu 2022-01-10 16:39:33 +09:00 committed by GitHub
commit 9756c0ab5c
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GPG Key ID: 4AEE18F83AFDEB23
74 changed files with 267 additions and 176 deletions

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@ -13,3 +13,5 @@ M:System.Enum.HasFlag(System.Enum);Use osu.Framework.Extensions.EnumExtensions.H
M:Realms.IRealmCollection`1.SubscribeForNotifications`1(Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IRealmCollection<T>,NotificationCallbackDelegate<T>) instead.
M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Linq.IQueryable{``0},Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IQueryable<T>,NotificationCallbackDelegate<T>) instead.
M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Collections.Generic.IList{``0},Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IList<T>,NotificationCallbackDelegate<T>) instead.
M:System.Threading.Tasks.Task.Wait();Don't use Task.Wait. Use Task.WaitSafely() to ensure we avoid deadlocks.
P:System.Threading.Tasks.Task`1.Result;Don't use Task.Result. Use Task.GetResultSafely() to ensure we avoid deadlocks.

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@ -52,7 +52,7 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.109.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.1227.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.107.0" />
</ItemGroup>
<ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->

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@ -14,7 +14,6 @@ using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
[Timeout(10000)]
public class CatchBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Catch";

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@ -14,7 +14,6 @@ using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Mania.Tests
{
[TestFixture]
[Timeout(10000)]
public class ManiaBeatmapConversionTest : BeatmapConversionTest<ManiaConvertMapping, ConvertValue>
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Mania";

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@ -12,7 +12,6 @@ using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
[Timeout(10000)]
public class OsuBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Osu";

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@ -12,7 +12,6 @@ using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Taiko.Tests
{
[TestFixture]
[Timeout(10000)]
public class TaikoBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Taiko";

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@ -93,7 +93,7 @@ namespace osu.Game.Tests.Beatmaps.IO
using (var stream = File.OpenRead(tempPath))
{
importedSet = await manager.Import(new ImportTask(stream, Path.GetFileName(tempPath)));
ensureLoaded(osu);
await ensureLoaded(osu);
}
Assert.IsTrue(File.Exists(tempPath), "Stream source file somehow went missing");
@ -171,7 +171,7 @@ namespace osu.Game.Tests.Beatmaps.IO
var importedSecondTime = await osu.Dependencies.Get<BeatmapManager>().Import(new ImportTask(temp));
ensureLoaded(osu);
await ensureLoaded(osu);
// but contents doesn't, so existing should still be used.
Assert.IsTrue(imported.ID == importedSecondTime.Value.ID);
@ -225,7 +225,7 @@ namespace osu.Game.Tests.Beatmaps.IO
var importedSecondTime = await osu.Dependencies.Get<BeatmapManager>().Import(new ImportTask(temp));
ensureLoaded(osu);
await ensureLoaded(osu);
// check the newly "imported" beatmap is not the original.
Assert.IsTrue(imported.ID != importedSecondTime.Value.ID);
@ -277,7 +277,7 @@ namespace osu.Game.Tests.Beatmaps.IO
var importedSecondTime = await osu.Dependencies.Get<BeatmapManager>().Import(new ImportTask(temp));
ensureLoaded(osu);
await ensureLoaded(osu);
// check the newly "imported" beatmap is not the original.
Assert.IsTrue(imported.ID != importedSecondTime.Value.ID);
@ -328,7 +328,7 @@ namespace osu.Game.Tests.Beatmaps.IO
var importedSecondTime = await osu.Dependencies.Get<BeatmapManager>().Import(new ImportTask(temp));
ensureLoaded(osu);
await ensureLoaded(osu);
// check the newly "imported" beatmap is not the original.
Assert.IsTrue(imported.ID != importedSecondTime.Value.ID);
@ -637,7 +637,7 @@ namespace osu.Game.Tests.Beatmaps.IO
if (!importer.ImportAsync(temp).Wait(10000))
Assert.Fail(@"IPC took too long to send");
ensureLoaded(osu);
ensureLoaded(osu).WaitSafely();
waitForOrAssert(() => !File.Exists(temp), "Temporary still exists after IPC import", 5000);
}
@ -659,7 +659,7 @@ namespace osu.Game.Tests.Beatmaps.IO
string temp = TestResources.GetTestBeatmapForImport();
using (File.OpenRead(temp))
await osu.Dependencies.Get<BeatmapManager>().Import(temp);
ensureLoaded(osu);
await ensureLoaded(osu);
File.Delete(temp);
Assert.IsFalse(File.Exists(temp), "We likely held a read lock on the file when we shouldn't");
}
@ -698,7 +698,7 @@ namespace osu.Game.Tests.Beatmaps.IO
await osu.Dependencies.Get<BeatmapManager>().Import(temp);
ensureLoaded(osu);
await ensureLoaded(osu);
}
finally
{
@ -741,7 +741,7 @@ namespace osu.Game.Tests.Beatmaps.IO
var imported = await osu.Dependencies.Get<BeatmapManager>().Import(new ImportTask(temp));
ensureLoaded(osu);
await ensureLoaded(osu);
Assert.IsFalse(imported.Value.Files.Any(f => f.Filename.Contains("subfolder")), "Files contain common subfolder");
}
@ -794,7 +794,7 @@ namespace osu.Game.Tests.Beatmaps.IO
var imported = await osu.Dependencies.Get<BeatmapManager>().Import(new ImportTask(temp));
ensureLoaded(osu);
await ensureLoaded(osu);
Assert.IsFalse(imported.Value.Files.Any(f => f.Filename.Contains("__MACOSX")), "Files contain resource fork folder, which should be ignored");
Assert.IsFalse(imported.Value.Files.Any(f => f.Filename.Contains("actual_data")), "Files contain common subfolder");
@ -812,7 +812,7 @@ namespace osu.Game.Tests.Beatmaps.IO
}
[Test]
public async Task TestUpdateBeatmapInfo()
public void TestUpdateBeatmapInfo()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
{
@ -822,7 +822,8 @@ namespace osu.Game.Tests.Beatmaps.IO
var manager = osu.Dependencies.Get<BeatmapManager>();
string temp = TestResources.GetTestBeatmapForImport();
await osu.Dependencies.Get<BeatmapManager>().Import(temp);
osu.Dependencies.Get<BeatmapManager>().Import(temp).WaitSafely();
// Update via the beatmap, not the beatmap info, to ensure correct linking
BeatmapSetInfo setToUpdate = manager.GetAllUsableBeatmapSets()[0];
@ -842,7 +843,7 @@ namespace osu.Game.Tests.Beatmaps.IO
}
[Test]
public async Task TestUpdateBeatmapFile()
public void TestUpdateBeatmapFile()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
{
@ -852,7 +853,8 @@ namespace osu.Game.Tests.Beatmaps.IO
var manager = osu.Dependencies.Get<BeatmapManager>();
string temp = TestResources.GetTestBeatmapForImport();
await osu.Dependencies.Get<BeatmapManager>().Import(temp);
osu.Dependencies.Get<BeatmapManager>().Import(temp).WaitSafely();
BeatmapSetInfo setToUpdate = manager.GetAllUsableBeatmapSets()[0];
@ -976,35 +978,35 @@ namespace osu.Game.Tests.Beatmaps.IO
}
}
public static async Task<BeatmapSetInfo> LoadQuickOszIntoOsu(OsuGameBase osu)
public static Task<BeatmapSetInfo> LoadQuickOszIntoOsu(OsuGameBase osu) => Task.Factory.StartNew(() =>
{
string temp = TestResources.GetQuickTestBeatmapForImport();
var manager = osu.Dependencies.Get<BeatmapManager>();
var importedSet = await manager.Import(new ImportTask(temp)).ConfigureAwait(false);
var importedSet = manager.Import(new ImportTask(temp)).GetResultSafely();
ensureLoaded(osu);
ensureLoaded(osu).WaitSafely();
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
return manager.GetAllUsableBeatmapSets().Find(beatmapSet => beatmapSet.ID == importedSet.Value.ID);
}
}, TaskCreationOptions.LongRunning);
public static async Task<BeatmapSetInfo> LoadOszIntoOsu(OsuGameBase osu, string path = null, bool virtualTrack = false)
public static Task<BeatmapSetInfo> LoadOszIntoOsu(OsuGameBase osu, string path = null, bool virtualTrack = false) => Task.Factory.StartNew(() =>
{
string temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack);
var manager = osu.Dependencies.Get<BeatmapManager>();
var importedSet = await manager.Import(new ImportTask(temp)).ConfigureAwait(false);
var importedSet = manager.Import(new ImportTask(temp)).GetResultSafely();
ensureLoaded(osu);
ensureLoaded(osu).WaitSafely();
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
return manager.GetAllUsableBeatmapSets().Find(beatmapSet => beatmapSet.ID == importedSet.Value.ID);
}
}, TaskCreationOptions.LongRunning);
private void deleteBeatmapSet(BeatmapSetInfo imported, OsuGameBase osu)
{
@ -1053,7 +1055,7 @@ namespace osu.Game.Tests.Beatmaps.IO
Assert.AreEqual(expected, osu.Dependencies.Get<DatabaseContextFactory>().Get().FileInfo.Count(f => f.ReferenceCount == 1));
}
private static void ensureLoaded(OsuGameBase osu, int timeout = 60000)
private static Task ensureLoaded(OsuGameBase osu, int timeout = 60000) => Task.Factory.StartNew(() =>
{
IEnumerable<BeatmapSetInfo> resultSets = null;
var store = osu.Dependencies.Get<BeatmapManager>();
@ -1089,14 +1091,14 @@ namespace osu.Game.Tests.Beatmaps.IO
Assert.IsTrue(beatmap?.HitObjects.Any() == true);
beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 3))?.Beatmap;
Assert.IsTrue(beatmap?.HitObjects.Any() == true);
}
}, TaskCreationOptions.LongRunning);
private static void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 60000)
{
Task task = Task.Run(() =>
Task task = Task.Factory.StartNew(() =>
{
while (!result()) Thread.Sleep(200);
});
}, TaskCreationOptions.LongRunning);
Assert.IsTrue(task.Wait(timeout), failureMessage);
}

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@ -8,6 +8,7 @@ using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
@ -32,7 +33,7 @@ namespace osu.Game.Tests.Beatmaps
[BackgroundDependencyLoader]
private void load(OsuGameBase osu)
{
importedSet = ImportBeatmapTest.LoadQuickOszIntoOsu(osu).Result;
importedSet = ImportBeatmapTest.LoadQuickOszIntoOsu(osu).GetResultSafely();
}
[SetUpSteps]

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@ -6,6 +6,7 @@ using System.IO;
using System.Text;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Extensions;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Tests.Resources;
@ -179,7 +180,7 @@ namespace osu.Game.Tests.Collections.IO
{
// intentionally spin this up on a separate task to avoid disposal deadlocks.
// see https://github.com/EventStore/EventStore/issues/1179
await Task.Run(() => osu.CollectionManager.Import(stream).Wait());
await Task.Factory.StartNew(() => osu.CollectionManager.Import(stream).WaitSafely(), TaskCreationOptions.LongRunning);
}
}
}

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@ -6,6 +6,7 @@ using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Extensions;
using osu.Framework.Testing;
using osu.Game.Database;
using osu.Game.Models;
@ -104,7 +105,7 @@ namespace osu.Game.Tests.Database
liveBeatmap = beatmap.ToLive(realmFactory);
}
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).WaitSafely();
Debug.Assert(liveBeatmap != null);
@ -115,7 +116,7 @@ namespace osu.Game.Tests.Database
Assert.IsTrue(beatmap.IsValid);
Assert.IsFalse(beatmap.Hidden);
});
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).WaitSafely();
});
}
@ -133,7 +134,7 @@ namespace osu.Game.Tests.Database
liveBeatmap = beatmap.ToLive(realmFactory);
}
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).WaitSafely();
Debug.Assert(liveBeatmap != null);
@ -141,7 +142,7 @@ namespace osu.Game.Tests.Database
{
liveBeatmap.PerformWrite(beatmap => { beatmap.Hidden = true; });
liveBeatmap.PerformRead(beatmap => { Assert.IsTrue(beatmap.Hidden); });
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).WaitSafely();
});
}
@ -175,7 +176,7 @@ namespace osu.Game.Tests.Database
liveBeatmap = beatmap.ToLive(realmFactory);
}
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).WaitSafely();
Debug.Assert(liveBeatmap != null);
@ -195,7 +196,7 @@ namespace osu.Game.Tests.Database
var __ = liveBeatmap.Value;
});
}
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).WaitSafely();
});
}
@ -213,7 +214,7 @@ namespace osu.Game.Tests.Database
liveBeatmap = beatmap.ToLive(realmFactory);
}
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).WaitSafely();
Debug.Assert(liveBeatmap != null);
@ -223,7 +224,7 @@ namespace osu.Game.Tests.Database
{
var unused = liveBeatmap.Value;
});
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).WaitSafely();
});
}
@ -252,7 +253,7 @@ namespace osu.Game.Tests.Database
liveBeatmap = beatmap.ToLive(realmFactory);
}
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).WaitSafely();
Debug.Assert(liveBeatmap != null);

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@ -6,6 +6,7 @@ using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Platform;
using osu.Game.Collections;
using osu.Game.Tests.Resources;
@ -58,7 +59,7 @@ namespace osu.Game.Tests
{
// Beatmap must be imported before the collection manager is loaded.
if (withBeatmap)
BeatmapManager.Import(TestResources.GetTestBeatmapForImport()).Wait();
BeatmapManager.Import(TestResources.GetTestBeatmapForImport()).WaitSafely();
AddInternal(CollectionManager = new CollectionManager(Storage));
}

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@ -4,6 +4,7 @@
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Extensions;
using osu.Game.Utils;
namespace osu.Game.Tests.NonVisual
@ -42,9 +43,9 @@ namespace osu.Game.Tests.NonVisual
await Task.WhenAll(task1.task, task2.task, task3.task);
Assert.That(task1.task.Result, Is.EqualTo(1));
Assert.That(task2.task.Result, Is.EqualTo(2));
Assert.That(task3.task.Result, Is.EqualTo(3));
Assert.That(task1.task.GetResultSafely(), Is.EqualTo(1));
Assert.That(task2.task.GetResultSafely(), Is.EqualTo(2));
Assert.That(task3.task.GetResultSafely(), Is.EqualTo(3));
}
[Test]
@ -68,9 +69,9 @@ namespace osu.Game.Tests.NonVisual
// Wait on both tasks.
await Task.WhenAll(task1.task, task3.task);
Assert.That(task1.task.Result, Is.EqualTo(1));
Assert.That(task1.task.GetResultSafely(), Is.EqualTo(1));
Assert.That(task2.task.IsCompleted, Is.False);
Assert.That(task3.task.Result, Is.EqualTo(2));
Assert.That(task3.task.GetResultSafely(), Is.EqualTo(2));
}
[Test]

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@ -100,7 +100,7 @@ namespace osu.Game.Tests.Online
public void TestTrackerRespectsSoftDeleting()
{
AddStep("allow importing", () => beatmaps.AllowImport.SetResult(true));
AddStep("import beatmap", () => beatmaps.Import(testBeatmapFile).Wait());
AddStep("import beatmap", () => beatmaps.Import(testBeatmapFile).WaitSafely());
addAvailabilityCheckStep("state locally available", BeatmapAvailability.LocallyAvailable);
AddStep("delete beatmap", () => beatmaps.Delete(beatmaps.QueryBeatmapSet(b => b.OnlineID == testBeatmapSet.OnlineID)));
@ -114,12 +114,12 @@ namespace osu.Game.Tests.Online
public void TestTrackerRespectsChecksum()
{
AddStep("allow importing", () => beatmaps.AllowImport.SetResult(true));
AddStep("import beatmap", () => beatmaps.Import(testBeatmapFile).Wait());
AddStep("import beatmap", () => beatmaps.Import(testBeatmapFile).WaitSafely());
addAvailabilityCheckStep("initially locally available", BeatmapAvailability.LocallyAvailable);
AddStep("import altered beatmap", () =>
{
beatmaps.Import(TestResources.GetTestBeatmapForImport(true)).Wait();
beatmaps.Import(TestResources.GetTestBeatmapForImport(true)).WaitSafely();
});
addAvailabilityCheckStep("state not downloaded", BeatmapAvailability.NotDownloaded);
@ -129,7 +129,7 @@ namespace osu.Game.Tests.Online
});
addAvailabilityCheckStep("state not downloaded as well", BeatmapAvailability.NotDownloaded);
AddStep("reimport original beatmap", () => beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).Wait());
AddStep("reimport original beatmap", () => beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely());
addAvailabilityCheckStep("locally available after re-import", BeatmapAvailability.LocallyAvailable);
}

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@ -8,6 +8,7 @@ using System.Runtime.CompilerServices;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Platform;
using osu.Game.Database;
using osu.Game.IO;
@ -187,7 +188,7 @@ namespace osu.Game.Tests.Skins.IO
var imported = skinManager.Import(new ImportTask(exportStream, "exported.osk"));
imported.Result.PerformRead(s =>
imported.GetResultSafely().PerformRead(s =>
{
Assert.IsFalse(s.Protected);
Assert.AreNotEqual(originalSkinId, s.ID);
@ -222,7 +223,7 @@ namespace osu.Game.Tests.Skins.IO
var imported = skinManager.Import(new ImportTask(exportStream, "exported.osk"));
imported.Result.PerformRead(s =>
imported.GetResultSafely().PerformRead(s =>
{
Assert.IsFalse(s.Protected);
Assert.AreNotEqual(originalSkinId, s.ID);

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@ -4,6 +4,7 @@
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Extensions;
using osu.Framework.Testing;
using osu.Game.Audio;
using osu.Game.Beatmaps;
@ -24,7 +25,7 @@ namespace osu.Game.Tests.Skins
[BackgroundDependencyLoader]
private void load()
{
var imported = beatmaps.Import(new ZipArchiveReader(TestResources.OpenResource("Archives/ogg-beatmap.osz"))).Result;
var imported = beatmaps.Import(new ZipArchiveReader(TestResources.OpenResource("Archives/ogg-beatmap.osz"))).GetResultSafely();
beatmap = beatmaps.GetWorkingBeatmap(imported.Value.Beatmaps[0]);
beatmap.LoadTrack();
}

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@ -3,6 +3,7 @@
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Testing;
using osu.Game.Audio;
using osu.Game.IO.Archives;
@ -23,7 +24,7 @@ namespace osu.Game.Tests.Skins
[BackgroundDependencyLoader]
private void load()
{
var imported = skins.Import(new ZipArchiveReader(TestResources.OpenResource("Archives/ogg-skin.osk"))).Result;
var imported = skins.Import(new ZipArchiveReader(TestResources.OpenResource("Archives/ogg-skin.osk"))).GetResultSafely();
skin = imported.PerformRead(skinInfo => skins.GetSkin(skinInfo));
}

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@ -7,6 +7,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
@ -49,7 +50,7 @@ namespace osu.Game.Tests.Visual.Background
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(new OsuConfigManager(LocalStorage));
manager.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
manager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
Beatmap.SetDefault();
}

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@ -4,6 +4,7 @@
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
@ -38,7 +39,7 @@ namespace osu.Game.Tests.Visual.Collections
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, Audio, Resources, host, Beatmap.Default));
beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
base.Content.AddRange(new Drawable[]
{

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@ -5,6 +5,7 @@ using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Overlays.Dialog;
@ -32,7 +33,7 @@ namespace osu.Game.Tests.Visual.Editing
public override void SetUpSteps()
{
AddStep("import test beatmap", () => importedBeatmapSet = ImportBeatmapTest.LoadOszIntoOsu(game, virtualTrack: true).Result);
AddStep("import test beatmap", () => importedBeatmapSet = ImportBeatmapTest.LoadOszIntoOsu(game, virtualTrack: true).GetResultSafely());
base.SetUpSteps();
}

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@ -5,6 +5,7 @@ using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
@ -38,7 +39,7 @@ namespace osu.Game.Tests.Visual.Editing
public override void SetUpSteps()
{
AddStep("import test beatmap", () => importedBeatmapSet = ImportBeatmapTest.LoadOszIntoOsu(game).Result);
AddStep("import test beatmap", () => importedBeatmapSet = ImportBeatmapTest.LoadOszIntoOsu(game).GetResultSafely());
base.SetUpSteps();
}

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@ -9,6 +9,7 @@ using osu.Game.Online.API.Requests.Responses;
using osu.Game.Scoring;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Testing;
using osu.Game.Database;
using osu.Game.Graphics.UserInterface;
@ -135,7 +136,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddUntilStep("state is not downloaded", () => downloadButton.State.Value == DownloadState.NotDownloaded);
AddStep("import score", () => imported = scoreManager.Import(getScoreInfo(true)).Result);
AddStep("import score", () => imported = scoreManager.Import(getScoreInfo(true)).GetResultSafely());
AddUntilStep("state is available", () => downloadButton.State.Value == DownloadState.LocallyAvailable);

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@ -4,6 +4,7 @@
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Screens;
using osu.Framework.Testing;
@ -60,7 +61,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("import beatmap", () =>
{
importedBeatmap = ImportBeatmapTest.LoadOszIntoOsu(game, virtualTrack: true).Result;
importedBeatmap = ImportBeatmapTest.LoadOszIntoOsu(game, virtualTrack: true).GetResultSafely();
importedBeatmapId = importedBeatmap.Beatmaps.First(b => b.RulesetID == 0).OnlineID ?? -1;
});
}

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@ -4,6 +4,7 @@
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Extensions;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Database;
@ -33,11 +34,11 @@ namespace osu.Game.Tests.Visual.Menus
Queue<(IWorkingBeatmap working, TrackChangeDirection changeDirection)> trackChangeQueue = null;
// ensure we have at least two beatmaps available to identify the direction the music controller navigated to.
AddRepeatStep("import beatmap", () => Game.BeatmapManager.Import(TestResources.CreateTestBeatmapSetInfo()).Wait(), 5);
AddRepeatStep("import beatmap", () => Game.BeatmapManager.Import(TestResources.CreateTestBeatmapSetInfo()).WaitSafely(), 5);
AddStep("import beatmap with track", () =>
{
var setWithTrack = Game.BeatmapManager.Import(new ImportTask(TestResources.GetTestBeatmapForImport())).Result;
var setWithTrack = Game.BeatmapManager.Import(new ImportTask(TestResources.GetTestBeatmapForImport())).GetResultSafely();
Beatmap.Value = Game.BeatmapManager.GetWorkingBeatmap(setWithTrack.Value.Beatmaps.First());
});

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@ -5,6 +5,7 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Extensions;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Framework.Testing;
@ -56,7 +57,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("import beatmap", () =>
{
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable(IncludedDetails.All).First();
InitialBeatmap = importedSet.Beatmaps.First(b => b.RulesetID == 0);
OtherBeatmap = importedSet.Beatmaps.Last(b => b.RulesetID == 0);

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@ -8,6 +8,7 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Platform;
@ -153,7 +154,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
var beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo;
AddStep("import beatmap", () => manager.Import(beatmap.BeatmapSet).Wait());
AddStep("import beatmap", () => manager.Import(beatmap.BeatmapSet).WaitSafely());
createPlaylistWithBeatmaps(beatmap);

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@ -5,6 +5,7 @@ using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -46,7 +47,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[BackgroundDependencyLoader]
private void load()
{
importedSet = ImportBeatmapTest.LoadOszIntoOsu(game, virtualTrack: true).Result;
importedSet = ImportBeatmapTest.LoadOszIntoOsu(game, virtualTrack: true).GetResultSafely();
importedBeatmap = importedSet.Beatmaps.First(b => b.RulesetID == 0);
importedBeatmapId = importedBeatmap.OnlineID ?? -1;
}

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@ -7,6 +7,7 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Extensions;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
@ -70,7 +71,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("import beatmap", () =>
{
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable(IncludedDetails.All).First();
});
@ -586,7 +587,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("restore beatmap", () =>
{
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable(IncludedDetails.All).First();
});

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@ -6,6 +6,7 @@ using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Utils;
@ -43,7 +44,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
base.SetUpSteps();
AddStep("set local user", () => ((DummyAPIAccess)API).LocalUser.Value = LookupCache.GetUserAsync(1).Result);
AddStep("set local user", () => ((DummyAPIAccess)API).LocalUser.Value = LookupCache.GetUserAsync(1).GetResultSafely());
AddStep("create leaderboard", () =>
{
@ -90,7 +91,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
public void TestUserQuit()
{
foreach (int user in users)
AddStep($"mark user {user} quit", () => Client.RemoveUser(LookupCache.GetUserAsync(user).Result.AsNonNull()));
AddStep($"mark user {user} quit", () => Client.RemoveUser(LookupCache.GetUserAsync(user).GetResultSafely().AsNonNull()));
}
[Test]

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@ -4,6 +4,7 @@
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Utils;
using osu.Game.Online.API;
@ -47,7 +48,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
base.SetUpSteps();
AddStep("set local user", () => ((DummyAPIAccess)API).LocalUser.Value = LookupCache.GetUserAsync(1).Result);
AddStep("set local user", () => ((DummyAPIAccess)API).LocalUser.Value = LookupCache.GetUserAsync(1).GetResultSafely());
AddStep("create leaderboard", () =>
{

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@ -83,7 +83,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
beatmapSetInfo.Beatmaps.Add(beatmap);
}
manager.Import(beatmapSetInfo).Wait();
manager.Import(beatmapSetInfo).WaitSafely();
}
public override void SetUpSteps()

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@ -5,6 +5,7 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Extensions;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Framework.Testing;
@ -39,7 +40,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable(IncludedDetails.All).First();
}

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@ -6,6 +6,7 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Platform;
using osu.Framework.Testing;
@ -53,7 +54,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
AddStep("import beatmap", () =>
{
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable(IncludedDetails.All).First();
importedBeatmap = importedSet.Beatmaps.First(b => b.RulesetID == 0);
});

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@ -6,6 +6,7 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Platform;
@ -58,7 +59,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("import beatmap", () =>
{
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable(IncludedDetails.All).First();
importedBeatmap = importedSet.Beatmaps.First(b => b.RulesetID == 0);
});

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@ -8,6 +8,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Platform;
using osu.Framework.Testing;
@ -41,7 +42,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
}
[SetUp]

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@ -8,6 +8,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Platform;
@ -42,7 +43,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
}
[SetUp]

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@ -6,6 +6,7 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Extensions;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Framework.Utils;
@ -38,7 +39,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
var beatmapSet = TestResources.CreateTestBeatmapSetInfo();
manager.Import(beatmapSet).Wait();
manager.Import(beatmapSet).WaitSafely();
}
public override void SetUpSteps()

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@ -6,6 +6,7 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Extensions;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
@ -51,7 +52,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("import beatmap", () =>
{
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable(IncludedDetails.All).First();
});

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Extensions;
using osu.Game.Configuration;
using osu.Game.Screens.Play;
using osu.Game.Tests.Beatmaps.IO;
@ -82,7 +83,7 @@ namespace osu.Game.Tests.Visual.Navigation
PushAndConfirm(() => songSelect = new TestSceneScreenNavigation.TestPlaySongSelect());
AddUntilStep("wait for song select", () => songSelect.BeatmapSetsLoaded);
AddStep("import beatmap", () => ImportBeatmapTest.LoadOszIntoOsu(Game, virtualTrack: true).Wait());
AddStep("import beatmap", () => ImportBeatmapTest.LoadOszIntoOsu(Game, virtualTrack: true).WaitSafely());
AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault);
AddStep("press enter", () => InputManager.Key(Key.Enter));

View File

@ -4,6 +4,7 @@
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics.Containers;
using osu.Framework.Screens;
using osu.Framework.Testing;
@ -172,7 +173,7 @@ namespace osu.Game.Tests.Visual.Navigation
private void importAndWaitForSongSelect()
{
AddStep("import beatmap", () => ImportBeatmapTest.LoadQuickOszIntoOsu(Game).Wait());
AddStep("import beatmap", () => ImportBeatmapTest.LoadQuickOszIntoOsu(Game).WaitSafely());
PushAndConfirm(() => new TestPlaySongSelect());
AddUntilStep("beatmap updated", () => Game.Beatmap.Value.BeatmapSetInfo.OnlineID == 241526);
}

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@ -4,6 +4,7 @@
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Extensions;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Extensions;
@ -126,7 +127,7 @@ namespace osu.Game.Tests.Visual.Navigation
Ruleset = ruleset ?? new OsuRuleset().RulesetInfo
},
}
}).Result.Value;
}).GetResultSafely().Value;
});
AddAssert($"import {i} succeeded", () => imported != null);

View File

@ -4,6 +4,7 @@
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Extensions;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
@ -57,7 +58,7 @@ namespace osu.Game.Tests.Visual.Navigation
Ruleset = new OsuRuleset().RulesetInfo
},
}
}).Result.Value;
}).GetResultSafely().Value;
});
}
@ -131,7 +132,7 @@ namespace osu.Game.Tests.Visual.Navigation
OnlineID = i,
BeatmapInfo = beatmap.Beatmaps.First(),
Ruleset = ruleset ?? new OsuRuleset().RulesetInfo
}).Result.Value;
}).GetResultSafely().Value;
});
AddAssert($"import {i} succeeded", () => imported != null);

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@ -4,6 +4,7 @@
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics.Containers;
using osu.Framework.Screens;
using osu.Framework.Testing;
@ -70,7 +71,7 @@ namespace osu.Game.Tests.Visual.Navigation
PushAndConfirm(() => songSelect = new TestPlaySongSelect());
AddUntilStep("wait for song select", () => songSelect.BeatmapSetsLoaded);
AddStep("import beatmap", () => ImportBeatmapTest.LoadQuickOszIntoOsu(Game).Wait());
AddStep("import beatmap", () => ImportBeatmapTest.LoadQuickOszIntoOsu(Game).WaitSafely());
AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault);
@ -104,7 +105,7 @@ namespace osu.Game.Tests.Visual.Navigation
PushAndConfirm(() => songSelect = new TestPlaySongSelect());
AddUntilStep("wait for song select", () => songSelect.BeatmapSetsLoaded);
AddStep("import beatmap", () => ImportBeatmapTest.LoadQuickOszIntoOsu(Game).Wait());
AddStep("import beatmap", () => ImportBeatmapTest.LoadQuickOszIntoOsu(Game).WaitSafely());
AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault);
@ -138,7 +139,7 @@ namespace osu.Game.Tests.Visual.Navigation
PushAndConfirm(() => songSelect = new TestPlaySongSelect());
AddUntilStep("wait for song select", () => songSelect.BeatmapSetsLoaded);
AddStep("import beatmap", () => ImportBeatmapTest.LoadOszIntoOsu(Game, virtualTrack: true).Wait());
AddStep("import beatmap", () => ImportBeatmapTest.LoadOszIntoOsu(Game, virtualTrack: true).WaitSafely());
AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault);

View File

@ -7,6 +7,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Framework.Testing;
@ -142,7 +143,7 @@ namespace osu.Game.Tests.Visual.Playlists
modifiedBeatmap.HitObjects.Clear();
modifiedBeatmap.HitObjects.Add(new HitCircle { StartTime = 5000 });
manager.Import(modifiedBeatmap.BeatmapInfo.BeatmapSet).Wait();
manager.Import(modifiedBeatmap.BeatmapInfo.BeatmapSet).WaitSafely();
});
// Create the room using the real beatmap values.
@ -184,7 +185,7 @@ namespace osu.Game.Tests.Visual.Playlists
},
};
manager.Import(originalBeatmap.BeatmapInfo.BeatmapSet).Wait();
manager.Import(originalBeatmap.BeatmapInfo.BeatmapSet).WaitSafely();
});
AddUntilStep("match has correct beatmap", () => realHash == match.Beatmap.Value.BeatmapInfo.MD5Hash);
@ -201,7 +202,7 @@ namespace osu.Game.Tests.Visual.Playlists
});
}
private void importBeatmap() => AddStep("import beatmap", () => importedBeatmap = manager.Import(CreateBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapSet).Result);
private void importBeatmap() => AddStep("import beatmap", () => importedBeatmap = manager.Import(CreateBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapSet).GetResultSafely());
private class TestPlaylistsRoomSubScreen : PlaylistsRoomSubScreen
{

View File

@ -6,6 +6,7 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Platform;
using osu.Framework.Testing;
@ -74,7 +75,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep(@"Set beatmap", () =>
{
beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
beatmapInfo = beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps.First();
leaderboard.BeatmapInfo = beatmapInfo;
@ -175,7 +176,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep(@"Load new scores via manager", () =>
{
foreach (var score in generateSampleScores(beatmapInfo()))
scoreManager.Import(score).Wait();
scoreManager.Import(score).WaitSafely();
});
}

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@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Extensions;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Extensions;
@ -181,7 +182,7 @@ namespace osu.Game.Tests.Visual.SongSelect
beatmap.DifficultyName = $"SR{i + 1}";
}
return Game.BeatmapManager.Import(beatmapSet).Result.Value;
return Game.BeatmapManager.Import(beatmapSet).GetResultSafely().Value;
}
private bool ensureAllBeatmapSetsImported(IEnumerable<BeatmapSetInfo> beatmapSets) => beatmapSets.All(set => set != null);

View File

@ -5,6 +5,7 @@ using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
@ -38,7 +39,7 @@ namespace osu.Game.Tests.Visual.SongSelect
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, Audio, Resources, host, Beatmap.Default));
beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
base.Content.AddRange(new Drawable[]
{

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@ -8,6 +8,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Framework.Testing;
@ -256,7 +257,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("import multi-ruleset map", () =>
{
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.OnlineID != 2).ToArray();
manager.Import(TestResources.CreateTestBeatmapSetInfo(rulesets: usableRulesets)).Wait();
manager.Import(TestResources.CreateTestBeatmapSetInfo(rulesets: usableRulesets)).WaitSafely();
});
}
else
@ -670,7 +671,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("import multi-ruleset map", () =>
{
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.OnlineID != 2).ToArray();
manager.Import(TestResources.CreateTestBeatmapSetInfo(3, usableRulesets)).Wait();
manager.Import(TestResources.CreateTestBeatmapSetInfo(3, usableRulesets)).WaitSafely();
});
int previousSetID = 0;
@ -710,7 +711,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("import multi-ruleset map", () =>
{
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.OnlineID != 2).ToArray();
manager.Import(TestResources.CreateTestBeatmapSetInfo(3, usableRulesets)).Wait();
manager.Import(TestResources.CreateTestBeatmapSetInfo(3, usableRulesets)).WaitSafely();
});
DrawableCarouselBeatmapSet set = null;
@ -759,7 +760,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("import huge difficulty count map", () =>
{
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.OnlineID != 2).ToArray();
imported = manager.Import(TestResources.CreateTestBeatmapSetInfo(50, usableRulesets)).Result.Value;
imported = manager.Import(TestResources.CreateTestBeatmapSetInfo(50, usableRulesets)).GetResultSafely().Value;
});
AddStep("select the first beatmap of import", () => Beatmap.Value = manager.GetWorkingBeatmap(imported.Beatmaps.First()));
@ -868,7 +869,7 @@ namespace osu.Game.Tests.Visual.SongSelect
private void addRulesetImportStep(int id) => AddStep($"import test map for ruleset {id}", () => importForRuleset(id));
private void importForRuleset(int id) => manager.Import(TestResources.CreateTestBeatmapSetInfo(3, rulesets.AvailableRulesets.Where(r => r.OnlineID == id).ToArray())).Wait();
private void importForRuleset(int id) => manager.Import(TestResources.CreateTestBeatmapSetInfo(3, rulesets.AvailableRulesets.Where(r => r.OnlineID == id).ToArray())).WaitSafely();
private void checkMusicPlaying(bool playing) =>
AddUntilStep($"music {(playing ? "" : "not ")}playing", () => music.IsPlaying == playing);
@ -898,7 +899,7 @@ namespace osu.Game.Tests.Visual.SongSelect
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.OnlineID != 2).ToArray();
for (int i = 0; i < 10; i++)
manager.Import(TestResources.CreateTestBeatmapSetInfo(difficultyCountPerSet, usableRulesets)).Wait();
manager.Import(TestResources.CreateTestBeatmapSetInfo(difficultyCountPerSet, usableRulesets)).WaitSafely();
});
}

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@ -7,6 +7,7 @@ using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Extensions;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Platform;
using osu.Framework.Testing;
@ -85,7 +86,7 @@ namespace osu.Game.Tests.Visual.UserInterface
dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesetStore, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default));
dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, ContextFactory, Scheduler));
beatmapInfo = beatmapManager.Import(new ImportTask(TestResources.GetQuickTestBeatmapForImport())).Result.Value.Beatmaps[0];
beatmapInfo = beatmapManager.Import(new ImportTask(TestResources.GetQuickTestBeatmapForImport())).GetResultSafely().Value.Beatmaps[0];
for (int i = 0; i < 50; i++)
{
@ -101,7 +102,7 @@ namespace osu.Game.Tests.Visual.UserInterface
User = new APIUser { Username = "TestUser" },
};
importedScores.Add(scoreManager.Import(score).Result.Value);
importedScores.Add(scoreManager.Import(score).GetResultSafely().Value);
}
return dependencies;

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@ -5,6 +5,7 @@ using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
@ -31,7 +32,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{
this.api = api;
testBeatmap = ImportBeatmapTest.LoadOszIntoOsu(osu).Result;
testBeatmap = ImportBeatmapTest.LoadOszIntoOsu(osu).GetResultSafely();
}
[Test]

View File

@ -10,6 +10,7 @@ using System.Threading.Tasks;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Lists;
using osu.Framework.Logging;
using osu.Framework.Threading;
@ -261,13 +262,18 @@ namespace osu.Game.Beatmaps
// GetDifficultyAsync will fall back to existing data from IBeatmapInfo if not locally available
// (contrary to GetAsync)
GetDifficultyAsync(bindable.BeatmapInfo, rulesetInfo, mods, cancellationToken)
.ContinueWith(t =>
.ContinueWith(task =>
{
// We're on a threadpool thread, but we should exit back to the update thread so consumers can safely handle value-changed events.
Schedule(() =>
{
if (!cancellationToken.IsCancellationRequested && t.Result != null)
bindable.Value = t.Result;
if (cancellationToken.IsCancellationRequested)
return;
var starDifficulty = task.GetResultSafely();
if (starDifficulty != null)
bindable.Value = starDifficulty.Value;
});
}, cancellationToken);
}

View File

@ -11,6 +11,7 @@ using System.Threading.Tasks;
using JetBrains.Annotations;
using osu.Framework.Audio;
using osu.Framework.Audio.Track;
using osu.Framework.Extensions;
using osu.Framework.IO.Stores;
using osu.Framework.Platform;
using osu.Framework.Testing;
@ -91,7 +92,7 @@ namespace osu.Game.Beatmaps
}
};
var imported = beatmapModelManager.Import(set).Result.Value;
var imported = beatmapModelManager.Import(set).GetResultSafely().Value;
return GetWorkingBeatmap(imported.Beatmaps.First());
}

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@ -11,6 +11,7 @@ using System.Threading.Tasks;
using JetBrains.Annotations;
using osu.Framework.Audio;
using osu.Framework.Audio.Track;
using osu.Framework.Extensions;
using osu.Framework.Graphics.Textures;
using osu.Framework.Logging;
using osu.Framework.Testing;
@ -185,7 +186,7 @@ namespace osu.Game.Beatmaps
{
try
{
return loadBeatmapAsync().Result;
return loadBeatmapAsync().GetResultSafely();
}
catch (AggregateException ae)
{

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@ -8,6 +8,7 @@ using System.Threading;
using System.Threading.Tasks;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Game.Online.API;
namespace osu.Game.Database
@ -58,7 +59,7 @@ namespace osu.Game.Database
if (!task.IsCompletedSuccessfully)
return null;
return task.Result;
return task.GetResultSafely();
}, token));
}

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@ -7,6 +7,7 @@ using System.Linq;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Logging;
using osu.Game.Database;
using osu.Game.Input;
@ -533,11 +534,12 @@ namespace osu.Game.Online.Chat
else if (lastClosedChannel.Type == ChannelType.PM)
{
// Try to get user in order to open PM chat
users.GetUserAsync((int)lastClosedChannel.Id).ContinueWith(u =>
users.GetUserAsync((int)lastClosedChannel.Id).ContinueWith(task =>
{
if (u.Result == null) return;
var user = task.GetResultSafely();
Schedule(() => CurrentChannel.Value = JoinChannel(new Channel(u.Result)));
if (user != null)
Schedule(() => CurrentChannel.Value = JoinChannel(new Channel(user)));
});
}

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@ -7,6 +7,7 @@ using System.Threading;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
@ -79,14 +80,16 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
};
scoreManager.OrderByTotalScoreAsync(value.Scores.Select(s => s.CreateScoreInfo(rulesets, beatmapInfo)).ToArray(), loadCancellationSource.Token)
.ContinueWith(ordered => Schedule(() =>
.ContinueWith(task => Schedule(() =>
{
if (loadCancellationSource.IsCancellationRequested)
return;
var topScore = ordered.Result.First();
var scores = task.GetResultSafely();
scoreTable.DisplayScores(ordered.Result, apiBeatmap.Status.GrantsPerformancePoints());
var topScore = scores.First();
scoreTable.DisplayScores(scores, apiBeatmap.Status.GrantsPerformancePoints());
scoreTable.Show();
var userScore = value.UserScore;

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@ -5,6 +5,7 @@ using System.Collections.Specialized;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Screens;
@ -61,17 +62,19 @@ namespace osu.Game.Overlays.Dashboard
case NotifyCollectionChangedAction.Add:
foreach (int id in e.NewItems.OfType<int>().ToArray())
{
users.GetUserAsync(id).ContinueWith(u =>
users.GetUserAsync(id).ContinueWith(task =>
{
if (u.Result == null) return;
var user = task.GetResultSafely();
if (user == null) return;
Schedule(() =>
{
// user may no longer be playing.
if (!playingUsers.Contains(u.Result.Id))
if (!playingUsers.Contains(user.Id))
return;
userFlow.Add(createUserPanel(u.Result));
userFlow.Add(createUserPanel(user));
});
});
}

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@ -4,6 +4,7 @@
using System.Threading.Tasks;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Framework.Platform;
@ -45,9 +46,9 @@ namespace osu.Game.Overlays.Settings.Sections.General
Action = () =>
{
checkForUpdatesButton.Enabled.Value = false;
Task.Run(updateManager.CheckForUpdateAsync).ContinueWith(t => Schedule(() =>
Task.Run(updateManager.CheckForUpdateAsync).ContinueWith(task => Schedule(() =>
{
if (!t.Result)
if (!task.GetResultSafely())
{
notifications?.Post(new SimpleNotification
{

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@ -9,6 +9,7 @@ using System.Threading;
using System.Threading.Tasks;
using JetBrains.Annotations;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Platform;
using osu.Framework.Threading;
using osu.Game.Beatmaps;
@ -112,7 +113,7 @@ namespace osu.Game.Scoring
public void GetTotalScore([NotNull] ScoreInfo score, [NotNull] Action<long> callback, ScoringMode mode = ScoringMode.Standardised, CancellationToken cancellationToken = default)
{
GetTotalScoreAsync(score, mode, cancellationToken)
.ContinueWith(s => scheduler.Add(() => callback(s.Result)), TaskContinuationOptions.OnlyOnRanToCompletion);
.ContinueWith(task => scheduler.Add(() => callback(task.GetResultSafely())), TaskContinuationOptions.OnlyOnRanToCompletion);
}
/// <summary>

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@ -9,6 +9,7 @@ using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Screens;
using osu.Framework.Utils;
@ -110,7 +111,7 @@ namespace osu.Game.Screens.Menu
{
// if we detect that the theme track or beatmap is unavailable this is either first startup or things are in a bad state.
// this could happen if a user has nuked their files store. for now, reimport to repair this.
var import = beatmaps.Import(new ZipArchiveReader(game.Resources.GetStream($"Tracks/{BeatmapFile}"), BeatmapFile)).Result;
var import = beatmaps.Import(new ZipArchiveReader(game.Resources.GetStream($"Tracks/{BeatmapFile}"), BeatmapFile)).GetResultSafely();
import.PerformWrite(b =>
{

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@ -7,6 +7,7 @@ using System.Collections.Specialized;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Extensions.Color4Extensions;
using osu.Game.Configuration;
using osu.Game.Database;
@ -76,9 +77,11 @@ namespace osu.Game.Screens.Play.HUD
TeamScores.Add(team, new BindableInt());
}
userLookupCache.GetUsersAsync(playingUsers.Select(u => u.UserID).ToArray()).ContinueWith(users => Schedule(() =>
userLookupCache.GetUsersAsync(playingUsers.Select(u => u.UserID).ToArray()).ContinueWith(task => Schedule(() =>
{
foreach (var user in users.Result)
var users = task.GetResultSafely();
foreach (var user in users)
{
if (user == null)
continue;

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@ -10,6 +10,7 @@ using System.Threading.Tasks;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
@ -73,10 +74,12 @@ namespace osu.Game.Screens.Play.HUD
var gameplayWorkingBeatmap = new GameplayWorkingBeatmap(gameplayState.Beatmap);
difficultyCache.GetTimedDifficultyAttributesAsync(gameplayWorkingBeatmap, gameplayState.Ruleset, clonedMods, loadCancellationSource.Token)
.ContinueWith(r => Schedule(() =>
.ContinueWith(task => Schedule(() =>
{
timedAttributes = r.Result;
timedAttributes = task.GetResultSafely();
IsValid = true;
if (lastJudgement != null)
onJudgementChanged(lastJudgement);
}), TaskContinuationOptions.OnlyOnRanToCompletion);

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@ -9,6 +9,7 @@ using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Events;
@ -770,7 +771,7 @@ namespace osu.Game.Screens.Play
// This player instance may already be in the process of exiting.
return;
this.Push(CreateResults(prepareScoreForDisplayTask.Result));
this.Push(CreateResults(prepareScoreForDisplayTask.GetResultSafely()));
}, Time.Current + delay, 50);
Scheduler.Add(resultsDisplayDelegate);

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@ -6,6 +6,7 @@ using System.Linq;
using System.Threading.Tasks;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Logging;
using osu.Framework.Screens;
using osu.Game.Online.API;
@ -75,7 +76,7 @@ namespace osu.Game.Screens.Play
api.Queue(req);
tcs.Task.Wait();
tcs.Task.WaitSafely();
return true;
void handleTokenFailure(Exception exception)

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@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation;
@ -79,7 +80,7 @@ namespace osu.Game.Screens.Ranking.Expanded
statisticDisplays.AddRange(topStatistics);
statisticDisplays.AddRange(bottomStatistics);
var starDifficulty = beatmapDifficultyCache.GetDifficultyAsync(beatmap, score.Ruleset, score.Mods).Result;
var starDifficulty = beatmapDifficultyCache.GetDifficultyAsync(beatmap, score.Ruleset, score.Mods).GetResultSafely();
AddInternal(new FillFlowContainer
{

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@ -5,6 +5,7 @@ using System;
using System.Threading;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Scoring;
@ -37,7 +38,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Statistics
else
{
performanceCache.CalculatePerformanceAsync(score, cancellationTokenSource.Token)
.ContinueWith(t => Schedule(() => setPerformanceValue(t.Result)), cancellationTokenSource.Token);
.ContinueWith(t => Schedule(() => setPerformanceValue(t.GetResultSafely())), cancellationTokenSource.Token);
}
}

View File

@ -10,6 +10,7 @@ using System.Threading.Tasks;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Events;
@ -151,9 +152,9 @@ namespace osu.Game.Screens.Ranking
// Calculating score can take a while in extreme scenarios, so only display scores after the process completes.
scoreManager.GetTotalScoreAsync(score)
.ContinueWith(totalScore => Schedule(() =>
.ContinueWith(task => Schedule(() =>
{
flow.SetLayoutPosition(trackingContainer, totalScore.Result);
flow.SetLayoutPosition(trackingContainer, task.GetResultSafely());
trackingContainer.Show();

View File

@ -16,6 +16,7 @@ using osu.Game.Rulesets.Mods;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using osu.Framework.Extensions;
using osu.Framework.Localisation;
using osu.Framework.Threading;
using osu.Framework.Utils;
@ -147,15 +148,18 @@ namespace osu.Game.Screens.Select.Details
starDifficultyCancellationSource = new CancellationTokenSource();
var normalStarDifficulty = difficultyCache.GetDifficultyAsync(BeatmapInfo, ruleset.Value, null, starDifficultyCancellationSource.Token);
var moddedStarDifficulty = difficultyCache.GetDifficultyAsync(BeatmapInfo, ruleset.Value, mods.Value, starDifficultyCancellationSource.Token);
var normalStarDifficultyTask = difficultyCache.GetDifficultyAsync(BeatmapInfo, ruleset.Value, null, starDifficultyCancellationSource.Token);
var moddedStarDifficultyTask = difficultyCache.GetDifficultyAsync(BeatmapInfo, ruleset.Value, mods.Value, starDifficultyCancellationSource.Token);
Task.WhenAll(normalStarDifficulty, moddedStarDifficulty).ContinueWith(_ => Schedule(() =>
Task.WhenAll(normalStarDifficultyTask, moddedStarDifficultyTask).ContinueWith(_ => Schedule(() =>
{
if (normalStarDifficulty.Result == null || moddedStarDifficulty.Result == null)
var normalDifficulty = normalStarDifficultyTask.GetResultSafely();
var moddedDifficulty = moddedStarDifficultyTask.GetResultSafely();
if (normalDifficulty == null || moddedDifficulty == null)
return;
starDifficulty.Value = ((float)normalStarDifficulty.Result.Value.Stars, (float)moddedStarDifficulty.Result.Value.Stars);
starDifficulty.Value = ((float)normalDifficulty.Value.Stars, (float)moddedDifficulty.Value.Stars);
}), starDifficultyCancellationSource.Token, TaskContinuationOptions.OnlyOnRanToCompletion, TaskScheduler.Current);
}

View File

@ -8,6 +8,7 @@ using System.Threading;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Game.Beatmaps;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
@ -142,7 +143,7 @@ namespace osu.Game.Screens.Select.Leaderboards
}
scoreManager.OrderByTotalScoreAsync(scores.ToArray(), cancellationToken)
.ContinueWith(ordered => scoresCallback?.Invoke(ordered.Result), TaskContinuationOptions.OnlyOnRanToCompletion);
.ContinueWith(task => scoresCallback?.Invoke(task.GetResultSafely()), TaskContinuationOptions.OnlyOnRanToCompletion);
return null;
}
@ -178,12 +179,12 @@ namespace osu.Game.Screens.Select.Leaderboards
req.Success += r =>
{
scoreManager.OrderByTotalScoreAsync(r.Scores.Select(s => s.CreateScoreInfo(rulesets, fetchBeatmapInfo)).ToArray(), cancellationToken)
.ContinueWith(ordered => Schedule(() =>
.ContinueWith(task => Schedule(() =>
{
if (cancellationToken.IsCancellationRequested)
return;
scoresCallback?.Invoke(ordered.Result);
scoresCallback?.Invoke(task.GetResultSafely());
TopScore = r.UserScore?.CreateScoreInfo(rulesets, fetchBeatmapInfo);
}), TaskContinuationOptions.OnlyOnRanToCompletion);
};

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@ -7,6 +7,7 @@ using System.Linq;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Game.Beatmaps;
using osu.Game.Database;
@ -57,9 +58,11 @@ namespace osu.Game.Screens.Spectate
{
base.LoadComplete();
userLookupCache.GetUsersAsync(users.ToArray()).ContinueWith(users => Schedule(() =>
userLookupCache.GetUsersAsync(users.ToArray()).ContinueWith(task => Schedule(() =>
{
foreach (var u in users.Result)
var foundUsers = task.GetResultSafely();
foreach (var u in foundUsers)
{
if (u == null)
continue;

View File

@ -11,6 +11,7 @@ using JetBrains.Annotations;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.OpenGL.Textures;
using osu.Framework.Graphics.Textures;
@ -153,7 +154,7 @@ namespace osu.Game.Skinning
Name = s.Name + @" (modified)",
Creator = s.Creator,
InstantiationInfo = s.InstantiationInfo,
}).Result;
}).GetResultSafely();
if (result != null)
{

View File

@ -6,9 +6,11 @@ using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Threading.Tasks;
using Newtonsoft.Json;
using NUnit.Framework;
using osu.Framework.Audio.Track;
using osu.Framework.Extensions;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps;
@ -108,37 +110,45 @@ namespace osu.Game.Tests.Beatmaps
private ConvertResult convert(string name, Mod[] mods)
{
var beatmap = GetBeatmap(name);
string beforeConversion = beatmap.Serialize();
var converterResult = new Dictionary<HitObject, IEnumerable<HitObject>>();
var working = new ConversionWorkingBeatmap(beatmap)
var conversionTask = Task.Factory.StartNew(() =>
{
ConversionGenerated = (o, r, c) =>
var beatmap = GetBeatmap(name);
string beforeConversion = beatmap.Serialize();
var converterResult = new Dictionary<HitObject, IEnumerable<HitObject>>();
var working = new ConversionWorkingBeatmap(beatmap)
{
converterResult[o] = r;
OnConversionGenerated(o, r, c);
}
};
ConversionGenerated = (o, r, c) =>
{
converterResult[o] = r;
OnConversionGenerated(o, r, c);
}
};
working.GetPlayableBeatmap(CreateRuleset().RulesetInfo, mods);
working.GetPlayableBeatmap(CreateRuleset().RulesetInfo, mods);
string afterConversion = beatmap.Serialize();
string afterConversion = beatmap.Serialize();
Assert.AreEqual(beforeConversion, afterConversion, "Conversion altered original beatmap");
Assert.AreEqual(beforeConversion, afterConversion, "Conversion altered original beatmap");
return new ConvertResult
{
Mappings = converterResult.Select(r =>
return new ConvertResult
{
var mapping = CreateConvertMapping(r.Key);
mapping.StartTime = r.Key.StartTime;
mapping.Objects.AddRange(r.Value.SelectMany(CreateConvertValue));
return mapping;
}).ToList()
};
Mappings = converterResult.Select(r =>
{
var mapping = CreateConvertMapping(r.Key);
mapping.StartTime = r.Key.StartTime;
mapping.Objects.AddRange(r.Value.SelectMany(CreateConvertValue));
return mapping;
}).ToList()
};
}, TaskCreationOptions.LongRunning);
if (!conversionTask.Wait(10000))
Assert.Fail("Conversion timed out");
return conversionTask.GetResultSafely();
}
protected virtual void OnConversionGenerated(HitObject original, IEnumerable<HitObject> result, IBeatmapConverter beatmapConverter)

View File

@ -11,6 +11,7 @@ using System.Threading;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Game.Beatmaps;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
@ -77,7 +78,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
private void addUser(MultiplayerRoomUser user)
{
((IMultiplayerClient)this).UserJoined(user).Wait();
((IMultiplayerClient)this).UserJoined(user).WaitSafely();
// We want the user to be immediately available for testing, so force a scheduler update to run the update-bound continuation.
Scheduler.Update();
@ -93,7 +94,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
.Select(team => (teamID: team.ID, userCount: Room.Users.Count(u => (u.MatchState as TeamVersusUserState)?.TeamID == team.ID)))
.OrderBy(pair => pair.userCount)
.First().teamID;
((IMultiplayerClient)this).MatchUserStateChanged(user.UserID, new TeamVersusUserState { TeamID = bestTeam }).Wait();
((IMultiplayerClient)this).MatchUserStateChanged(user.UserID, new TeamVersusUserState { TeamID = bestTeam }).WaitSafely();
break;
}
}
@ -156,7 +157,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
ChangeRoomState(MultiplayerRoomState.Open);
((IMultiplayerClient)this).ResultsReady();
FinishCurrentItem().Wait();
FinishCurrentItem().WaitSafely();
}
break;
@ -216,7 +217,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
Debug.Assert(Room != null);
// emulate the server sending this after the join room. scheduler required to make sure the join room event is fired first (in Join).
changeMatchType(Room.Settings.MatchType).Wait();
changeMatchType(Room.Settings.MatchType).WaitSafely();
RoomJoined = true;
}

View File

@ -36,7 +36,7 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Realm" Version="10.7.1" />
<PackageReference Include="ppy.osu.Framework" Version="2021.1227.0" />
<PackageReference Include="ppy.osu.Framework" Version="2022.107.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.109.0" />
<PackageReference Include="Sentry" Version="3.12.1" />
<PackageReference Include="SharpCompress" Version="0.30.1" />

View File

@ -60,7 +60,7 @@
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.1227.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.107.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.109.0" />
</ItemGroup>
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
@ -83,7 +83,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="ppy.osu.Framework" Version="2021.1227.0" />
<PackageReference Include="ppy.osu.Framework" Version="2022.107.0" />
<PackageReference Include="SharpCompress" Version="0.30.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />