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Account for osu! circle radius when drawing playfield border
Addresses https://github.com/ppy/osu/discussions/13167.
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@ -12,6 +12,7 @@ using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Legacy;
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using osu.Game.Rulesets.Osu.Beatmaps;
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using osu.Game.Rulesets.Osu.Beatmaps;
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using osu.Game.Rulesets.Osu.Configuration;
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using osu.Game.Rulesets.Osu.Configuration;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects;
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@ -27,6 +28,7 @@ namespace osu.Game.Rulesets.Osu.UI
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[Cached]
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[Cached]
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public partial class OsuPlayfield : Playfield
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public partial class OsuPlayfield : Playfield
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{
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{
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private readonly Container borderContainer;
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private readonly PlayfieldBorder playfieldBorder;
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private readonly PlayfieldBorder playfieldBorder;
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private readonly ProxyContainer approachCircles;
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private readonly ProxyContainer approachCircles;
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private readonly ProxyContainer spinnerProxies;
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private readonly ProxyContainer spinnerProxies;
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@ -54,7 +56,11 @@ namespace osu.Game.Rulesets.Osu.UI
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InternalChildren = new Drawable[]
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InternalChildren = new Drawable[]
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{
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{
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playfieldBorder = new PlayfieldBorder { RelativeSizeAxes = Axes.Both },
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borderContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Child = playfieldBorder = new PlayfieldBorder { RelativeSizeAxes = Axes.Both },
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},
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Smoke = new SmokeContainer { RelativeSizeAxes = Axes.Both },
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Smoke = new SmokeContainer { RelativeSizeAxes = Axes.Both },
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spinnerProxies = new ProxyContainer { RelativeSizeAxes = Axes.Both },
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spinnerProxies = new ProxyContainer { RelativeSizeAxes = Axes.Both },
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FollowPoints = new FollowPointRenderer { RelativeSizeAxes = Axes.Both },
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FollowPoints = new FollowPointRenderer { RelativeSizeAxes = Axes.Both },
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@ -151,6 +157,9 @@ namespace osu.Game.Rulesets.Osu.UI
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RegisterPool<Spinner, DrawableSpinner>(2, 20);
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RegisterPool<Spinner, DrawableSpinner>(2, 20);
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RegisterPool<SpinnerTick, DrawableSpinnerTick>(10, 200);
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RegisterPool<SpinnerTick, DrawableSpinnerTick>(10, 200);
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RegisterPool<SpinnerBonusTick, DrawableSpinnerBonusTick>(10, 200);
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RegisterPool<SpinnerBonusTick, DrawableSpinnerBonusTick>(10, 200);
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if (beatmap != null)
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borderContainer.Padding = new MarginPadding(OsuHitObject.OBJECT_RADIUS * -LegacyRulesetExtensions.CalculateScaleFromCircleSize(beatmap.Difficulty.CircleSize, true));
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}
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}
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protected override HitObjectLifetimeEntry CreateLifetimeEntry(HitObject hitObject) => new OsuHitObjectLifetimeEntry(hitObject);
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protected override HitObjectLifetimeEntry CreateLifetimeEntry(HitObject hitObject) => new OsuHitObjectLifetimeEntry(hitObject);
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