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mirror of https://github.com/ppy/osu.git synced 2024-12-14 02:22:59 +08:00

General namespace tidy-up

This commit is contained in:
Dean Herbert 2019-06-18 14:51:48 +09:00
parent 4f5abeb79f
commit 96e24ebd20
48 changed files with 63 additions and 39 deletions

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@ -3,6 +3,7 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
using osu.Game.Tournament.Models;
namespace osu.Game.Tournament.Tests namespace osu.Game.Tournament.Tests
{ {

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@ -1,7 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Game.Tournament.Screens.Rounds; using osu.Game.Tournament.Screens.Editors;
namespace osu.Game.Tournament.Tests namespace osu.Game.Tournament.Tests
{ {

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@ -7,6 +7,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Ladder.Components; using osu.Game.Tournament.Screens.Ladder.Components;
namespace osu.Game.Tournament.Tests namespace osu.Game.Tournament.Tests

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@ -4,7 +4,6 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
using osu.Game.Tournament.Screens;
namespace osu.Game.Tournament.Tests namespace osu.Game.Tournament.Tests
{ {

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@ -5,7 +5,7 @@ using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Tournament.Screens.Ladder.Components; using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.TeamIntro; using osu.Game.Tournament.Screens.TeamIntro;
namespace osu.Game.Tournament.Tests namespace osu.Game.Tournament.Tests

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@ -5,7 +5,7 @@ using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Tournament.Screens.Ladder.Components; using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.TeamWin; using osu.Game.Tournament.Screens.TeamWin;
namespace osu.Game.Tournament.Tests namespace osu.Game.Tournament.Tests

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@ -1,7 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Game.Tournament.Screens.Teams; using osu.Game.Tournament.Screens.Editors;
namespace osu.Game.Tournament.Tests namespace osu.Game.Tournament.Tests
{ {

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@ -8,7 +8,7 @@ using osu.Game.Online.Chat;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.IPC; using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Screens.Ladder.Components; using osu.Game.Tournament.Models;
using osu.Game.Users; using osu.Game.Users;
namespace osu.Game.Tournament.Tests namespace osu.Game.Tournament.Tests

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@ -10,6 +10,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Tournament.Models;
namespace osu.Game.Tournament.Components namespace osu.Game.Tournament.Components
{ {

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@ -16,7 +16,7 @@ using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables; using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Tournament.Screens.Ladder.Components; using osu.Game.Tournament.Models;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;

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@ -8,6 +8,7 @@ using osu.Framework.Graphics;
using osu.Game.Online.Chat; using osu.Game.Online.Chat;
using osu.Game.Overlays.Chat; using osu.Game.Overlays.Chat;
using osu.Game.Tournament.IPC; using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;

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@ -13,6 +13,7 @@ using osu.Game.Beatmaps.Legacy;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Tournament.Models;
namespace osu.Game.Tournament.IPC namespace osu.Game.Tournament.IPC
{ {

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@ -4,7 +4,7 @@
using Newtonsoft.Json; using Newtonsoft.Json;
using Newtonsoft.Json.Converters; using Newtonsoft.Json.Converters;
namespace osu.Game.Tournament.Screens.Ladder.Components namespace osu.Game.Tournament.Models
{ {
public class BeatmapChoice public class BeatmapChoice
{ {

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@ -3,7 +3,7 @@
using osu.Framework.Bindables; using osu.Framework.Bindables;
namespace osu.Game.Tournament.Screens.Ladder.Components namespace osu.Game.Tournament.Models
{ {
public class LadderEditorInfo public class LadderEditorInfo
{ {

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@ -4,10 +4,8 @@
using System.Collections.Generic; using System.Collections.Generic;
using Newtonsoft.Json; using Newtonsoft.Json;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Screens.Ladder.Components;
namespace osu.Game.Tournament namespace osu.Game.Tournament.Models
{ {
public class LadderInfo public class LadderInfo
{ {

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@ -6,10 +6,10 @@ using System.Collections.Generic;
using System.Collections.ObjectModel; using System.Collections.ObjectModel;
using Newtonsoft.Json; using Newtonsoft.Json;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Screens.Ladder.Components;
using SixLabors.Primitives; using SixLabors.Primitives;
namespace osu.Game.Tournament.Screens.Ladder.Components namespace osu.Game.Tournament.Models
{ {
/// <summary> /// <summary>
/// A collection of two teams competing in a head-to-head match. /// A collection of two teams competing in a head-to-head match.

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@ -3,7 +3,7 @@
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
namespace osu.Game.Tournament.Screens.Ladder.Components namespace osu.Game.Tournament.Models
{ {
public class RoundBeatmap public class RoundBeatmap
{ {

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@ -1,7 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Tournament.Screens.Ladder.Components namespace osu.Game.Tournament.Models
{ {
public class TournamentProgression public class TournamentProgression
{ {

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@ -6,7 +6,7 @@ using System.Collections.Generic;
using Newtonsoft.Json; using Newtonsoft.Json;
using osu.Framework.Bindables; using osu.Framework.Bindables;
namespace osu.Game.Tournament.Screens.Ladder.Components namespace osu.Game.Tournament.Models
{ {
[Serializable] [Serializable]
public class TournamentRound public class TournamentRound

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@ -6,7 +6,7 @@ using Newtonsoft.Json;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Game.Users; using osu.Game.Users;
namespace osu.Game.Tournament.Components namespace osu.Game.Tournament.Models
{ {
[Serializable] [Serializable]
public class TournamentTeam public class TournamentTeam

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@ -10,6 +10,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;

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@ -7,7 +7,7 @@ using System.Linq;
using System.Text; using System.Text;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Models;
using osuTK; using osuTK;
namespace osu.Game.Tournament.Screens.Drawings.Components namespace osu.Game.Tournament.Screens.Drawings.Components

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@ -2,7 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Models;
namespace osu.Game.Tournament.Screens.Drawings.Components namespace osu.Game.Tournament.Screens.Drawings.Components
{ {

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@ -12,6 +12,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Threading; using osu.Framework.Threading;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;

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@ -6,7 +6,7 @@ using System.Collections.Generic;
using System.IO; using System.IO;
using osu.Framework.Logging; using osu.Framework.Logging;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Models;
namespace osu.Game.Tournament.Screens.Drawings.Components namespace osu.Game.Tournament.Screens.Drawings.Components
{ {

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@ -17,6 +17,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Drawings.Components; using osu.Game.Tournament.Screens.Drawings.Components;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;

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@ -11,12 +11,14 @@ using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Input.States; using osu.Framework.Input.States;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Ladder;
using osu.Game.Tournament.Screens.Ladder.Components; using osu.Game.Tournament.Screens.Ladder.Components;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
using SixLabors.Primitives; using SixLabors.Primitives;
namespace osu.Game.Tournament.Screens.Ladder namespace osu.Game.Tournament.Screens.Editors
{ {
[Cached] [Cached]
public class LadderEditorScreen : LadderScreen, IHasContextMenu public class LadderEditorScreen : LadderScreen, IHasContextMenu

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@ -11,10 +11,10 @@ using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Settings; using osu.Game.Overlays.Settings;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.Screens.Ladder.Components; using osu.Game.Tournament.Models;
using osuTK; using osuTK;
namespace osu.Game.Tournament.Screens.Rounds namespace osu.Game.Tournament.Screens.Editors
{ {
public class RoundEditorScreen : TournamentScreen, IProvideVideo public class RoundEditorScreen : TournamentScreen, IProvideVideo
{ {

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@ -14,10 +14,11 @@ using osu.Game.Online.API;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Settings; using osu.Game.Overlays.Settings;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Users; using osu.Game.Users;
using osuTK; using osuTK;
namespace osu.Game.Tournament.Screens.Teams namespace osu.Game.Tournament.Screens.Editors
{ {
public class TeamsEditorScreen : TournamentScreen, IProvideVideo public class TeamsEditorScreen : TournamentScreen, IProvideVideo
{ {

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@ -11,7 +11,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.Screens.Ladder.Components; using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Showcase; using osu.Game.Tournament.Screens.Showcase;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;

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@ -10,6 +10,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.IPC; using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Tournament.Screens.Gameplay.Components namespace osu.Game.Tournament.Screens.Gameplay.Components

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@ -10,8 +10,8 @@ using osu.Framework.Threading;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.IPC; using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Gameplay.Components; using osu.Game.Tournament.Screens.Gameplay.Components;
using osu.Game.Tournament.Screens.Ladder.Components;
using osu.Game.Tournament.Screens.MapPool; using osu.Game.Tournament.Screens.MapPool;
using osu.Game.Tournament.Screens.TeamWin; using osu.Game.Tournament.Screens.TeamWin;
using osuTK; using osuTK;

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@ -3,6 +3,9 @@
namespace osu.Game.Tournament.Screens namespace osu.Game.Tournament.Screens
{ {
/// <summary>
/// Marker interface for a screen which provides its own local video background.
/// </summary>
public interface IProvideVideo public interface IProvideVideo
{ {
} }

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Game.Tournament.Models;
namespace osu.Game.Tournament.Screens.Ladder.Components namespace osu.Game.Tournament.Screens.Ladder.Components
{ {
/// <summary> /// <summary>

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@ -9,7 +9,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Models;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
using osuTK.Input; using osuTK.Input;

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@ -14,6 +14,8 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Editors;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
using osuTK.Input; using osuTK.Input;

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@ -7,6 +7,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Tournament.Models;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Tournament.Screens.Ladder.Components namespace osu.Game.Tournament.Screens.Ladder.Components

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@ -11,6 +11,7 @@ using osu.Framework.Input.Events;
using osu.Game.Overlays.Settings; using osu.Game.Overlays.Settings;
using osu.Game.Screens.Play.PlayerSettings; using osu.Game.Screens.Play.PlayerSettings;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
namespace osu.Game.Tournament.Screens.Ladder.Components namespace osu.Game.Tournament.Screens.Ladder.Components
{ {

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@ -11,6 +11,8 @@ using osu.Framework.Graphics.Lines;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Editors;
using osu.Game.Tournament.Screens.Ladder.Components; using osu.Game.Tournament.Screens.Ladder.Components;
using osuTK.Graphics; using osuTK.Graphics;

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@ -13,9 +13,9 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.IPC; using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Gameplay; using osu.Game.Tournament.Screens.Gameplay;
using osu.Game.Tournament.Screens.Gameplay.Components; using osu.Game.Tournament.Screens.Gameplay.Components;
using osu.Game.Tournament.Screens.Ladder.Components;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
using osuTK.Input; using osuTK.Input;

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@ -12,6 +12,7 @@ using osu.Framework.Platform;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Ladder.Components; using osu.Game.Tournament.Screens.Ladder.Components;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;

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@ -9,7 +9,7 @@ using osu.Framework.Platform;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.Screens.Ladder.Components; using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Showcase; using osu.Game.Tournament.Screens.Showcase;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;

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@ -9,7 +9,7 @@ using osu.Framework.Platform;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.Screens.Ladder.Components; using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Showcase; using osu.Game.Tournament.Screens.Showcase;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;

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@ -4,15 +4,16 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Tournament.Models;
namespace osu.Game.Tournament.Screens namespace osu.Game.Tournament.Screens
{ {
public class TournamentScreen : CompositeDrawable public abstract class TournamentScreen : CompositeDrawable
{ {
[Resolved] [Resolved]
protected LadderInfo LadderInfo { get; private set; } protected LadderInfo LadderInfo { get; private set; }
public TournamentScreen() protected TournamentScreen()
{ {
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
} }

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@ -5,7 +5,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Cursor; using osu.Game.Graphics.Cursor;
using osu.Game.Tournament.Screens;
namespace osu.Game.Tournament namespace osu.Game.Tournament
{ {

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@ -19,9 +19,8 @@ using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.IPC; using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Screens.Ladder.Components; using osu.Game.Tournament.Models;
using osuTK.Input; using osuTK.Input;
namespace osu.Game.Tournament namespace osu.Game.Tournament

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@ -10,20 +10,21 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens;
using osu.Game.Tournament.Screens.Drawings; using osu.Game.Tournament.Screens.Drawings;
using osu.Game.Tournament.Screens.Editors;
using osu.Game.Tournament.Screens.Gameplay; using osu.Game.Tournament.Screens.Gameplay;
using osu.Game.Tournament.Screens.Ladder; using osu.Game.Tournament.Screens.Ladder;
using osu.Game.Tournament.Screens.MapPool; using osu.Game.Tournament.Screens.MapPool;
using osu.Game.Tournament.Screens.Rounds;
using osu.Game.Tournament.Screens.Schedule; using osu.Game.Tournament.Screens.Schedule;
using osu.Game.Tournament.Screens.Showcase; using osu.Game.Tournament.Screens.Showcase;
using osu.Game.Tournament.Screens.TeamIntro; using osu.Game.Tournament.Screens.TeamIntro;
using osu.Game.Tournament.Screens.Teams;
using osu.Game.Tournament.Screens.TeamWin; using osu.Game.Tournament.Screens.TeamWin;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Tournament.Screens namespace osu.Game.Tournament
{ {
[Cached] [Cached]
public class TournamentSceneManager : CompositeDrawable public class TournamentSceneManager : CompositeDrawable

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@ -10,4 +10,7 @@
<ItemGroup Label="Project References"> <ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game\osu.Game.csproj" /> <ProjectReference Include="..\osu.Game\osu.Game.csproj" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<Folder Include="Screens\Rounds" />
</ItemGroup>
</Project> </Project>