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Merge pull request #16010 from smoogipoo/multiplayer-playlist-deletion

Implement multiplayer playlist item removal
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Dean Herbert 2021-12-09 22:01:33 +09:00 committed by GitHub
commit 968da1bb3c
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7 changed files with 261 additions and 2 deletions

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@ -0,0 +1,169 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets;
using osu.Game.Screens.OnlinePlay;
using osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist;
using osu.Game.Tests.Resources;
using osu.Game.Tests.Visual.Multiplayer;
using osuTK;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneMultiplayerQueueList : MultiplayerTestScene
{
private MultiplayerQueueList playlist;
[Cached(typeof(UserLookupCache))]
private readonly TestUserLookupCache userLookupCache = new TestUserLookupCache();
private BeatmapManager beatmaps;
private RulesetStore rulesets;
private BeatmapSetInfo importedSet;
private BeatmapInfo importedBeatmap;
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
}
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("create playlist", () =>
{
Child = playlist = new MultiplayerQueueList
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(500, 300),
SelectedItem = { BindTarget = Client.CurrentMatchPlayingItem },
Items = { BindTarget = Client.APIRoom!.Playlist }
};
});
AddStep("import beatmap", () =>
{
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable(IncludedDetails.All).First();
importedBeatmap = importedSet.Beatmaps.First(b => b.RulesetID == 0);
});
AddStep("change to all players mode", () => Client.ChangeSettings(new MultiplayerRoomSettings { QueueMode = QueueMode.AllPlayers }));
}
[Test]
public void TestDeleteButtonAlwaysVisibleForHost()
{
AddStep("set all players queue mode", () => Client.ChangeSettings(new MultiplayerRoomSettings { QueueMode = QueueMode.AllPlayers }));
AddUntilStep("wait for queue mode change", () => Client.APIRoom?.QueueMode.Value == QueueMode.AllPlayers);
addPlaylistItem(() => API.LocalUser.Value.OnlineID);
assertDeleteButtonVisibility(1, true);
addPlaylistItem(() => 1234);
assertDeleteButtonVisibility(2, true);
}
[Test]
public void TestDeleteButtonOnlyVisibleForItemOwnerIfNotHost()
{
AddStep("set all players queue mode", () => Client.ChangeSettings(new MultiplayerRoomSettings { QueueMode = QueueMode.AllPlayers }));
AddUntilStep("wait for queue mode change", () => Client.APIRoom?.QueueMode.Value == QueueMode.AllPlayers);
AddStep("join other user", () => Client.AddUser(new APIUser { Id = 1234 }));
AddStep("set other user as host", () => Client.TransferHost(1234));
addPlaylistItem(() => API.LocalUser.Value.OnlineID);
assertDeleteButtonVisibility(1, true);
addPlaylistItem(() => 1234);
assertDeleteButtonVisibility(2, false);
AddStep("set local user as host", () => Client.TransferHost(API.LocalUser.Value.OnlineID));
assertDeleteButtonVisibility(1, true);
assertDeleteButtonVisibility(2, true);
}
[Test]
public void TestCurrentItemDoesNotHaveDeleteButton()
{
AddStep("set all players queue mode", () => Client.ChangeSettings(new MultiplayerRoomSettings { QueueMode = QueueMode.AllPlayers }));
AddUntilStep("wait for queue mode change", () => Client.APIRoom?.QueueMode.Value == QueueMode.AllPlayers);
assertDeleteButtonVisibility(0, false);
addPlaylistItem(() => API.LocalUser.Value.OnlineID);
assertDeleteButtonVisibility(0, false);
assertDeleteButtonVisibility(1, true);
// Run through gameplay.
AddStep("set state to ready", () => Client.ChangeUserState(API.LocalUser.Value.Id, MultiplayerUserState.Ready));
AddUntilStep("local state is ready", () => Client.LocalUser?.State == MultiplayerUserState.Ready);
AddStep("start match", () => Client.StartMatch());
AddUntilStep("match started", () => Client.LocalUser?.State == MultiplayerUserState.WaitingForLoad);
AddStep("set state to loaded", () => Client.ChangeUserState(API.LocalUser.Value.Id, MultiplayerUserState.Loaded));
AddUntilStep("local state is playing", () => Client.LocalUser?.State == MultiplayerUserState.Playing);
AddStep("set state to finished play", () => Client.ChangeUserState(API.LocalUser.Value.Id, MultiplayerUserState.FinishedPlay));
AddUntilStep("local state is results", () => Client.LocalUser?.State == MultiplayerUserState.Results);
assertDeleteButtonVisibility(1, false);
}
private void addPlaylistItem(Func<int> userId)
{
long itemId = -1;
AddStep("add playlist item", () =>
{
MultiplayerPlaylistItem item = new MultiplayerPlaylistItem(new PlaylistItem
{
Beatmap = { Value = importedBeatmap },
BeatmapID = importedBeatmap.OnlineID ?? -1,
});
Client.AddUserPlaylistItem(userId(), item);
itemId = item.ID;
});
AddUntilStep("item arrived in playlist", () => playlist.ChildrenOfType<RearrangeableListItem<PlaylistItem>>().Any(i => i.Model.ID == itemId));
}
private void deleteItem(int index)
{
OsuRearrangeableListItem<PlaylistItem> item = null;
AddStep($"move mouse to delete button {index}", () =>
{
item = playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>>().ElementAt(index);
InputManager.MoveMouseTo(item.ChildrenOfType<DrawableRoomPlaylistItem.PlaylistRemoveButton>().ElementAt(0));
});
AddStep("click", () => InputManager.Click(MouseButton.Left));
AddUntilStep("item removed from playlist", () => !playlist.ChildrenOfType<RearrangeableListItem<PlaylistItem>>().Contains(item));
}
private void assertDeleteButtonVisibility(int index, bool visible)
=> AddUntilStep($"delete button {index} {(visible ? "is" : "is not")} visible",
() => (playlist.ChildrenOfType<DrawableRoomPlaylistItem.PlaylistRemoveButton>().ElementAt(index).Alpha > 0) == visible);
}
}

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@ -82,5 +82,11 @@ namespace osu.Game.Online.Multiplayer
/// </summary>
/// <param name="item">The item to add.</param>
Task AddPlaylistItem(MultiplayerPlaylistItem item);
/// <summary>
/// Removes an item from the playlist.
/// </summary>
/// <param name="playlistItemId">The item to remove.</param>
Task RemovePlaylistItem(long playlistItemId);
}
}

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@ -335,6 +335,8 @@ namespace osu.Game.Online.Multiplayer
public abstract Task AddPlaylistItem(MultiplayerPlaylistItem item);
public abstract Task RemovePlaylistItem(long playlistItemId);
Task IMultiplayerClient.RoomStateChanged(MultiplayerRoomState state)
{
if (Room == null)

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@ -162,6 +162,14 @@ namespace osu.Game.Online.Multiplayer
return connection.InvokeAsync(nameof(IMultiplayerServer.AddPlaylistItem), item);
}
public override Task RemovePlaylistItem(long playlistItemId)
{
if (!IsConnected.Value)
return Task.CompletedTask;
return connection.InvokeAsync(nameof(IMultiplayerServer.RemovePlaylistItem), playlistItemId);
}
protected override Task<APIBeatmap> GetAPIBeatmap(int beatmapId, CancellationToken cancellationToken = default)
{
return beatmapLookupCache.GetBeatmapAsync(beatmapId, cancellationToken);

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@ -62,6 +62,7 @@ namespace osu.Game.Online.Rooms
public MultiplayerPlaylistItem(PlaylistItem item)
{
ID = item.ID;
OwnerID = item.OwnerID;
BeatmapID = item.BeatmapID;
BeatmapChecksum = item.Beatmap.Value?.MD5Hash ?? string.Empty;
RulesetID = item.RulesetID;

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@ -7,6 +7,9 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms;
using osuTK;
@ -27,6 +30,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
Spacing = new Vector2(0, 2)
};
protected override DrawableRoomPlaylistItem CreateDrawablePlaylistItem(PlaylistItem item) => new QueuePlaylistItem(item);
private class QueueFillFlowContainer : FillFlowContainer<RearrangeableListItem<PlaylistItem>>
{
[Resolved(typeof(Room), nameof(Room.Playlist))]
@ -40,5 +45,42 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
public override IEnumerable<Drawable> FlowingChildren => base.FlowingChildren.OfType<RearrangeableListItem<PlaylistItem>>().OrderBy(item => item.Model.PlaylistOrder);
}
private class QueuePlaylistItem : DrawableRoomPlaylistItem
{
[Resolved]
private IAPIProvider api { get; set; }
[Resolved]
private MultiplayerClient multiplayerClient { get; set; }
[Resolved(typeof(Room), nameof(Room.Host))]
private Bindable<APIUser> host { get; set; }
[Resolved(typeof(Room), nameof(Room.QueueMode))]
private Bindable<QueueMode> queueMode { get; set; }
public QueuePlaylistItem(PlaylistItem item)
: base(item)
{
}
protected override void LoadComplete()
{
base.LoadComplete();
RequestDeletion = item => multiplayerClient.RemovePlaylistItem(item.ID);
host.BindValueChanged(_ => updateDeleteButtonVisibility());
queueMode.BindValueChanged(_ => updateDeleteButtonVisibility());
SelectedItem.BindValueChanged(_ => updateDeleteButtonVisibility(), true);
}
private void updateDeleteButtonVisibility()
{
AllowDeletion = (Item.OwnerID == api.LocalUser.Value.OnlineID || multiplayerClient.IsHost)
&& SelectedItem.Value != Item;
}
}
}
}

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@ -339,6 +339,36 @@ namespace osu.Game.Tests.Visual.Multiplayer
public override Task AddPlaylistItem(MultiplayerPlaylistItem item) => AddUserPlaylistItem(api.LocalUser.Value.OnlineID, item);
public async Task RemoveUserPlaylistItem(int userId, long playlistItemId)
{
Debug.Assert(Room != null);
Debug.Assert(APIRoom != null);
if (Room.Settings.QueueMode == QueueMode.HostOnly)
throw new InvalidOperationException("Items cannot be removed in host-only mode.");
var item = serverSidePlaylist.Find(i => i.ID == playlistItemId);
if (item == null)
throw new InvalidOperationException("Item does not exist in the room.");
if (item == currentItem)
throw new InvalidOperationException("The room's current item cannot be removed.");
if (item.OwnerID != userId)
throw new InvalidOperationException("Attempted to remove an item which is not owned by the user.");
if (item.Expired)
throw new InvalidOperationException("Attempted to remove an item which has already been played.");
serverSidePlaylist.Remove(item);
await ((IMultiplayerClient)this).PlaylistItemRemoved(playlistItemId).ConfigureAwait(false);
await updateCurrentItem(Room).ConfigureAwait(false);
}
public override Task RemovePlaylistItem(long playlistItemId) => RemoveUserPlaylistItem(api.LocalUser.Value.OnlineID, playlistItemId);
protected override Task<APIBeatmap> GetAPIBeatmap(int beatmapId, CancellationToken cancellationToken = default)
{
IBeatmapSetInfo? set = roomManager.ServerSideRooms.SelectMany(r => r.Playlist)
@ -438,11 +468,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
await updatePlaylistOrder(Room).ConfigureAwait(false);
}
private IEnumerable<MultiplayerPlaylistItem> upcomingItems => serverSidePlaylist.Where(i => !i.Expired).OrderBy(i => i.PlaylistOrder);
private async Task updateCurrentItem(MultiplayerRoom room, bool notify = true)
{
// Pick the next non-expired playlist item by playlist order, or default to the most-recently-expired item.
MultiplayerPlaylistItem nextItem = serverSidePlaylist.Where(i => !i.Expired).OrderBy(i => i.PlaylistOrder).FirstOrDefault()
?? serverSidePlaylist.OrderByDescending(i => i.PlayedAt).First();
MultiplayerPlaylistItem nextItem = upcomingItems.FirstOrDefault() ?? serverSidePlaylist.OrderByDescending(i => i.PlayedAt).First();
currentIndex = serverSidePlaylist.IndexOf(nextItem);