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Fix broken test step
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@ -62,7 +62,9 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddStep("Add random", () =>
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{
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Key key = (Key)((int)Key.A + RNG.Next(26));
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controller.Add(new KeyCounterKeyboardTrigger(key));
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var trigger = new KeyCounterKeyboardTrigger(key);
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Add(trigger);
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controller.Add(trigger);
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});
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InputTrigger testTrigger = controller.Triggers.First();
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