diff --git a/osu.Game/Input/Bindings/GlobalActionContainer.cs b/osu.Game/Input/Bindings/GlobalActionContainer.cs index f1ab342f5e..ef31192079 100644 --- a/osu.Game/Input/Bindings/GlobalActionContainer.cs +++ b/osu.Game/Input/Bindings/GlobalActionContainer.cs @@ -40,18 +40,6 @@ namespace osu.Game.Input.Bindings public IEnumerable GlobalKeyBindings => new[] { - new KeyBinding(InputKey.F10, GlobalAction.ToggleGameplayMouseButtons), - new KeyBinding(InputKey.F12, GlobalAction.TakeScreenshot), - new KeyBinding(new[] { InputKey.Control, InputKey.Shift, InputKey.F }, GlobalAction.ToggleFPSDisplay), - new KeyBinding(new[] { InputKey.Control, InputKey.Alt, InputKey.R }, GlobalAction.ResetInputSettings), - new KeyBinding(new[] { InputKey.Control, InputKey.T }, GlobalAction.ToggleToolbar), - new KeyBinding(new[] { InputKey.Control, InputKey.Shift, InputKey.S }, GlobalAction.ToggleSkinEditor), - - new KeyBinding(InputKey.Escape, GlobalAction.Back), - new KeyBinding(InputKey.ExtraMouseButton1, GlobalAction.Back), - - new KeyBinding(new[] { InputKey.Alt, InputKey.Home }, GlobalAction.Home), - new KeyBinding(InputKey.Up, GlobalAction.SelectPrevious), new KeyBinding(InputKey.Down, GlobalAction.SelectNext), @@ -62,7 +50,21 @@ namespace osu.Game.Input.Bindings new KeyBinding(InputKey.Enter, GlobalAction.Select), new KeyBinding(InputKey.KeypadEnter, GlobalAction.Select), + new KeyBinding(InputKey.Escape, GlobalAction.Back), + new KeyBinding(InputKey.ExtraMouseButton1, GlobalAction.Back), + + new KeyBinding(new[] { InputKey.Alt, InputKey.Home }, GlobalAction.Home), + + new KeyBinding(new[] { InputKey.Control, InputKey.Shift, InputKey.F }, GlobalAction.ToggleFPSDisplay), + new KeyBinding(new[] { InputKey.Control, InputKey.T }, GlobalAction.ToggleToolbar), + new KeyBinding(new[] { InputKey.Control, InputKey.Shift, InputKey.S }, GlobalAction.ToggleSkinEditor), + + new KeyBinding(new[] { InputKey.Control, InputKey.Alt, InputKey.R }, GlobalAction.ResetInputSettings), + new KeyBinding(new[] { InputKey.Control, InputKey.Shift, InputKey.R }, GlobalAction.RandomSkin), + + new KeyBinding(InputKey.F10, GlobalAction.ToggleGameplayMouseButtons), + new KeyBinding(InputKey.F12, GlobalAction.TakeScreenshot), }; public IEnumerable OverlayKeyBindings => new[]