mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 09:07:25 +08:00
Fix replay imports failing for certain mod combinations
This commit is contained in:
parent
f0e82d456d
commit
9602ab17b0
@ -28,10 +28,11 @@ namespace osu.Game.Scoring.Legacy
|
||||
{
|
||||
var score = new Score
|
||||
{
|
||||
ScoreInfo = new ScoreInfo(),
|
||||
Replay = new Replay()
|
||||
};
|
||||
|
||||
WorkingBeatmap workingBeatmap;
|
||||
|
||||
using (SerializationReader sr = new SerializationReader(stream))
|
||||
{
|
||||
currentRuleset = GetRuleset(sr.ReadByte());
|
||||
@ -41,7 +42,7 @@ namespace osu.Game.Scoring.Legacy
|
||||
|
||||
var version = sr.ReadInt32();
|
||||
|
||||
var workingBeatmap = GetBeatmap(sr.ReadString());
|
||||
workingBeatmap = GetBeatmap(sr.ReadString());
|
||||
if (workingBeatmap is DummyWorkingBeatmap)
|
||||
throw new BeatmapNotFoundException();
|
||||
|
||||
@ -113,6 +114,10 @@ namespace osu.Game.Scoring.Legacy
|
||||
|
||||
CalculateAccuracy(score.ScoreInfo);
|
||||
|
||||
// before returning for database import, we must restore the database-sourced BeatmapInfo.
|
||||
// if not, the clone operation in GetPlayableBeatmap will cause a dereference and subsequent database exception.
|
||||
score.ScoreInfo.Beatmap = workingBeatmap.BeatmapInfo;
|
||||
|
||||
return score;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user