1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-21 04:03:00 +08:00

Merge branch 'master' into ctb-relax

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LastExceed 2019-11-03 15:37:09 +01:00 committed by GitHub
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1346 changed files with 52875 additions and 16052 deletions

1
.github/FUNDING.yml vendored Normal file
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@ -0,0 +1 @@
custom: https://osu.ppy.sh/home/support

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@ -0,0 +1,8 @@
---
name: Mobile Report
about: ⚠ Due to current development priorities we are not accepting mobile reports at this time (unless you're willing to fix them yourself!)
---
**PLEASE READ** ⚠: Due to prioritising finishing the client for desktop first we are not accepting reports related to mobile platforms for the time being, unless you're willing to fix them.
If you'd like to report a problem or suggest a feature and then work on it, feel free to open an issue and highlight that you'd like to address it yourself in the issue body; mobile pull requests are also welcome.
Otherwise, please check back in the future when the focus of development shifts towards mobile!

5
.github/ISSUE_TEMPLATE/config.yml vendored Normal file
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@ -0,0 +1,5 @@
blank_issues_enabled: false
contact_links:
- name: osu!stable issues
url: https://github.com/ppy/osu-stable-issues
about: For issues regarding osu!stable (not osu!lazer), open them here.

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@ -1,7 +0,0 @@
---
name: Missing for Live
about: Features which are available in osu!stable but not yet in osu!lazer.
---
**Describe the missing feature:**
**Proposal designs of the feature:**

1
.gitignore vendored
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@ -198,6 +198,7 @@ ClientBin/
*.publishsettings
node_modules/
orleans.codegen.cs
Resource.designer.cs
# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)

0
.gitmodules vendored
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@ -1,18 +1,21 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="RulesetTests (catch)" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll" />
<configuration default="false" name="CatchRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Catch.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
<browser url="http://localhost:5000" />
<method />
<method v="2">
<option name="Build" enabled="true" />
</method>
</configuration>
</component>

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@ -1,18 +1,21 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="RulesetTests (mania)" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Mania.Tests.dll" />
<configuration default="false" name="ManiaRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Mania.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
<browser url="http://localhost:5000" />
<method />
<method v="2">
<option name="Build" enabled="true" />
</method>
</configuration>
</component>

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@ -1,18 +1,21 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="RulesetTests (osu!)" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Osu.Tests.dll" />
<configuration default="false" name="OsuRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Osu.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
<browser url="http://localhost:5000" />
<method />
<method v="2">
<option name="Build" enabled="true" />
</method>
</configuration>
</component>

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@ -1,18 +1,21 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="RulesetTests (taiko)" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Taiko.Tests.dll" />
<configuration default="false" name="TaikoRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Taiko.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
<browser url="http://localhost:5000" />
<method />
<method v="2">
<option name="Build" enabled="true" />
</method>
</configuration>
</component>

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@ -0,0 +1,20 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="Tournament" type="DotNetProject" factoryName=".NET Project" folderName="Tournament">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.0/osu!.dll" />
<option name="PROGRAM_PARAMETERS" value="--tournament" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Desktop/osu.Desktop.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
<method v="2">
<option name="Build" enabled="true" />
</method>
</configuration>
</component>

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@ -0,0 +1,21 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="Tournament (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Tournament">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.1/osu.Game.Tournament.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tournament.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
<browser url="http://localhost:5000" />
<method v="2">
<option name="Build" enabled="true" />
</method>
</configuration>
</component>

View File

@ -1,6 +1,6 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="osu!" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll" />
<configuration default="false" name="osu!" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.0/osu!.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
<option name="PASS_PARENT_ENVS" value="1" />
@ -12,7 +12,7 @@
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
<method v="2">
<option name="Build" enabled="true" />
</method>

View File

@ -1,17 +1,20 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="VisualTests" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tests.dll" />
<configuration default="false" name="osu! (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp3.0/osu.Game.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Tests/osu.Game.Tests.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
<method />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
<method v="2">
<option name="Build" enabled="true" />
</method>
</configuration>
</component>

View File

@ -1,2 +0,0 @@
language: csharp
solution: osu.sln

152
.vscode/launch.json vendored
View File

@ -1,53 +1,18 @@
{
"version": "0.2.0",
"configurations": [
{
"name": "VisualTests (Debug)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tests (Debug)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
"name": "VisualTests (Release)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.2/osu.Game.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tests (Release)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
"configurations": [{
"name": "osu! (Debug)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll"
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.0/osu!.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Debug)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
@ -58,13 +23,118 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2/osu!.dll"
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.0/osu!.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Release)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
"name": "osu! (Tests, Debug)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp3.0/osu.Game.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tests (Debug)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
}, {
"name": "osu! (Tests, Release)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp3.0/osu.Game.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tests (Release)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
"name": "Tournament (Debug)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.0/osu!.dll",
"--tournament"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Debug)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
"name": "Tournament (Release)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.0/osu!.dll",
"--tournament"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Release)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
"name": "Tournament (Tests, Debug)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.0/osu.Game.Tournament.Tests.dll",
"--tournament"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tournament tests (Debug)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
"name": "Tournament (Tests, Release)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.0/osu.Game.Tournament.Tests.dll",
"--tournament"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tournament tests (Release)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
@ -84,4 +154,4 @@
"externalConsole": false
}
]
}
}

35
.vscode/tasks.json vendored
View File

@ -2,8 +2,7 @@
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"tasks": [
{
"tasks": [{
"label": "Build osu! (Debug)",
"type": "shell",
"command": "dotnet",
@ -66,7 +65,37 @@
"problemMatcher": "$msCompile"
},
{
"label": "Restore (netcoreapp2.2)",
"label": "Build tournament tests (Debug)",
"type": "shell",
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Game.Tournament.Tests",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
}, {
"label": "Build tournament tests (Release)",
"type": "shell",
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Game.Tournament.Tests",
"/p:Configuration=Release",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Restore (netcoreapp3.0)",
"type": "shell",
"command": "dotnet",
"args": [

View File

@ -1,12 +1,12 @@
GEM
remote: https://rubygems.org/
specs:
CFPropertyList (3.0.0)
addressable (2.6.0)
public_suffix (>= 2.0.2, < 4.0)
CFPropertyList (3.0.1)
addressable (2.7.0)
public_suffix (>= 2.0.2, < 5.0)
atomos (0.1.3)
babosa (1.0.2)
claide (1.0.2)
babosa (1.0.3)
claide (1.0.3)
colored (1.2)
colored2 (3.1.2)
commander-fastlane (4.4.6)
@ -14,11 +14,11 @@ GEM
declarative (0.0.10)
declarative-option (0.1.0)
digest-crc (0.4.1)
domain_name (0.5.20180417)
domain_name (0.5.20190701)
unf (>= 0.0.5, < 1.0.0)
dotenv (2.7.1)
dotenv (2.7.5)
emoji_regex (1.0.1)
excon (0.62.0)
excon (0.67.0)
faraday (0.15.4)
multipart-post (>= 1.2, < 3)
faraday-cookie_jar (0.0.6)
@ -26,8 +26,8 @@ GEM
http-cookie (~> 1.0.0)
faraday_middleware (0.13.1)
faraday (>= 0.7.4, < 1.0)
fastimage (2.1.5)
fastlane (2.117.0)
fastimage (2.1.7)
fastlane (2.133.0)
CFPropertyList (>= 2.3, < 4.0.0)
addressable (>= 2.3, < 3.0.0)
babosa (>= 1.0.2, < 2.0.0)
@ -37,34 +37,34 @@ GEM
dotenv (>= 2.1.1, < 3.0.0)
emoji_regex (>= 0.1, < 2.0)
excon (>= 0.45.0, < 1.0.0)
faraday (~> 0.9)
faraday (< 0.16.0)
faraday-cookie_jar (~> 0.0.6)
faraday_middleware (~> 0.9)
faraday_middleware (< 0.16.0)
fastimage (>= 2.1.0, < 3.0.0)
gh_inspector (>= 1.1.2, < 2.0.0)
google-api-client (>= 0.21.2, < 0.24.0)
google-cloud-storage (>= 1.15.0, < 2.0.0)
highline (>= 1.7.2, < 2.0.0)
json (< 3.0.0)
mini_magick (~> 4.5.1)
multi_json
jwt (~> 2.1.0)
mini_magick (>= 4.9.4, < 5.0.0)
multi_xml (~> 0.5)
multipart-post (~> 2.0.0)
plist (>= 3.1.0, < 4.0.0)
public_suffix (~> 2.0.0)
rubyzip (>= 1.2.2, < 2.0.0)
rubyzip (>= 1.3.0, < 2.0.0)
security (= 0.1.3)
simctl (~> 1.6.3)
slack-notifier (>= 2.0.0, < 3.0.0)
terminal-notifier (>= 1.6.2, < 2.0.0)
terminal-notifier (>= 2.0.0, < 3.0.0)
terminal-table (>= 1.4.5, < 2.0.0)
tty-screen (>= 0.6.3, < 1.0.0)
tty-spinner (>= 0.8.0, < 1.0.0)
word_wrap (~> 1.0.0)
xcodeproj (>= 1.6.0, < 2.0.0)
xcodeproj (>= 1.8.1, < 2.0.0)
xcpretty (~> 0.3.0)
xcpretty-travis-formatter (>= 0.0.3)
fastlane-plugin-clean_testflight_testers (0.2.0)
fastlane-plugin-clean_testflight_testers (0.3.0)
fastlane-plugin-souyuz (0.8.1)
souyuz (>= 0.8.1)
fastlane-plugin-xamarin (0.6.3)
@ -77,9 +77,9 @@ GEM
representable (~> 3.0)
retriable (>= 2.0, < 4.0)
signet (~> 0.9)
google-cloud-core (1.3.0)
google-cloud-core (1.3.1)
google-cloud-env (~> 1.0)
google-cloud-env (1.0.5)
google-cloud-env (1.2.1)
faraday (~> 0.11)
google-cloud-storage (1.16.0)
digest-crc (~> 0.4)
@ -100,19 +100,19 @@ GEM
json (2.2.0)
jwt (2.1.0)
memoist (0.16.0)
mime-types (3.2.2)
mime-types (3.3)
mime-types-data (~> 3.2015)
mime-types-data (3.2018.0812)
mini_magick (4.5.1)
mime-types-data (3.2019.1009)
mini_magick (4.9.5)
mini_portile2 (2.4.0)
multi_json (1.13.1)
multi_xml (0.6.0)
multipart-post (2.0.0)
nanaimo (0.2.6)
naturally (2.2.0)
nokogiri (1.10.1)
nokogiri (1.10.4)
mini_portile2 (~> 2.4.0)
os (1.0.0)
os (1.0.1)
plist (3.5.0)
public_suffix (2.0.5)
representable (3.0.4)
@ -121,14 +121,14 @@ GEM
uber (< 0.2.0)
retriable (3.1.2)
rouge (2.0.7)
rubyzip (1.2.2)
rubyzip (1.3.0)
security (0.1.3)
signet (0.11.0)
signet (0.12.0)
addressable (~> 2.3)
faraday (~> 0.9)
jwt (>= 1.5, < 3.0)
multi_json (~> 1.10)
simctl (1.6.5)
simctl (1.6.6)
CFPropertyList
naturally
slack-notifier (2.3.2)
@ -136,20 +136,20 @@ GEM
fastlane (>= 2.29.0)
highline (~> 1.7)
nokogiri (~> 1.7)
terminal-notifier (1.8.0)
terminal-notifier (2.0.0)
terminal-table (1.8.0)
unicode-display_width (~> 1.1, >= 1.1.1)
tty-cursor (0.6.1)
tty-screen (0.6.5)
tty-spinner (0.9.0)
tty-cursor (~> 0.6.0)
tty-cursor (0.7.0)
tty-screen (0.7.0)
tty-spinner (0.9.1)
tty-cursor (~> 0.7)
uber (0.1.0)
unf (0.1.4)
unf_ext
unf_ext (0.0.7.5)
unicode-display_width (1.4.1)
unf_ext (0.0.7.6)
unicode-display_width (1.6.0)
word_wrap (1.0.0)
xcodeproj (1.8.1)
xcodeproj (1.12.0)
CFPropertyList (>= 2.3.3, < 4.0)
atomos (~> 0.1.3)
claide (>= 1.0.2, < 2.0)

View File

@ -1,3 +1,7 @@
<p align="center">
<img width="500px" src="assets/lazer.png">
</p>
# osu!
[![Build status](https://ci.appveyor.com/api/projects/status/u2p01nx7l6og8buh?svg=true)](https://ci.appveyor.com/project/peppy/osu) [![CodeFactor](https://www.codefactor.io/repository/github/ppy/osu/badge)](https://www.codefactor.io/repository/github/ppy/osu) [![dev chat](https://discordapp.com/api/guilds/188630481301012481/widget.png?style=shield)](https://discord.gg/ppy)
@ -10,27 +14,33 @@ This project is still heavily under development, but is in a state where users a
We are accepting bug reports (please report with as much detail as possible). Feature requests are welcome as long as you read and understand the contribution guidelines listed below.
Detailed changelogs are published on the [official osu! site](https://osu.ppy.sh/home/changelog).
## Requirements
- A desktop platform with the [.NET Core SDK 2.2](https://www.microsoft.com/net/learn/get-started) or higher installed.
- A desktop platform with the [.NET Core SDK 3.0](https://www.microsoft.com/net/learn/get-started) or higher installed.
- When running on linux, please have a system-wide ffmpeg installation available to support video decoding.
- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio 2017+](https://visualstudio.microsoft.com/vs/), [Jetbrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
- Note that there are **[additional requirements for Windows 7 and Windows 8.1](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** which you may need to manually install if your operating system is not up-to-date.
## Running osu!
### Releases
If you are not interested in developing the game, please head over to the [releases](https://github.com/ppy/osu/releases) to download a precompiled build with automatic updating enabled.
If you are not interested in developing the game, you can still consume our [binary releases](https://github.com/ppy/osu/releases).
- Windows (x64) users should download and run `install.exe`.
- macOS users (10.12 "Sierra" and higher) should download and run `osu.app.zip`.
- iOS users can join the [TestFlight beta program](https://t.co/xQJmHkfC18).
**Latest build:**
| [Windows (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.12+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) | [iOS(iOS 10+)](https://testflight.apple.com/join/2tLcjWlF) | [Android (5+)](https://github.com/ppy/osu/releases/latest/download/sh.ppy.osulazer.apk)
| ------------- | ------------- | ------------- | ------------- |
- **Linux** users are recommended to self-compile until we have official deployment in place.
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
### Downloading the source code
Clone the repository **including submodules**:
Clone the repository:
```shell
git clone https://github.com/ppy/osu
@ -45,7 +55,7 @@ git pull
### Building
Build configurations for the recommended IDEs (listed above) are included. You should use the provided Build/Run functionality of your IDE to get things going. When testing or building new components, it's highly encouraged you use the `VisualTests` project/configuration. More information on this provided below.
Build configurations for the recommended IDEs (listed above) are included. You should use the provided Build/Run functionality of your IDE to get things going. When testing or building new components, it's highly encouraged you use the `VisualTests` project/configuration. More information on this provided [below](#contributing).
> Visual Studio Code users must run the `Restore` task before any build attempt.
@ -63,12 +73,12 @@ If the build fails, try to restore nuget packages with `dotnet restore`.
On Linux, the environment variable `LD_LIBRARY_PATH` must point to the build directory, located at `osu.Desktop/bin/Debug/$NETCORE_VERSION`.
`$NETCORE_VERSION` is the version of .NET Core SDK. You can have it with `grep TargetFramework osu.Desktop/osu.Desktop.csproj | sed -r 's/.*>(.*)<\/.*/\1/'`.
`$NETCORE_VERSION` is the version of the targeted .NET Core SDK. You can check it by running `grep TargetFramework osu.Desktop/osu.Desktop.csproj | sed -r 's/.*>(.*)<\/.*/\1/'`.
For example, you can run osu! with the following command:
```shell
LD_LIBRARY_PATH="$(pwd)/osu.Desktop/bin/Debug/netcoreapp2.2" dotnet run --project osu.Desktop
LD_LIBRARY_PATH="$(pwd)/osu.Desktop/bin/Debug/netcoreapp3.0" dotnet run --project osu.Desktop
```
### Testing with resource/framework modifications
@ -83,11 +93,13 @@ Code analysis can be run with `powershell ./build.ps1` or `build.sh`. This is cu
We welcome all contributions, but keep in mind that we already have a lot of the UI designed. If you wish to work on something with the intention on having it included in the official distribution, please open an issue for discussion and we will give you what you need from a design perspective to proceed. If you want to make *changes* to the design, we recommend you open an issue with your intentions before spending too much time, to ensure no effort is wasted.
Please make sure you are familiar with the [development and testing](https://github.com/ppy/osu-framework/wiki/Development-and-Testing) procedure we have set up. New component development, and where possible, bug fixing and debugging existing components **should always be done under VisualTests**.
If you're unsure of what you can help with, check out the [list of open issues](https://github.com/ppy/osu/issues) (especially those with the ["good first issue"](https://github.com/ppy/osu/issues?q=is%3Aissue+is%3Aopen+sort%3Aupdated-desc+label%3A%22good+first+issue%22) label).
Contributions can be made via pull requests to this repository. We hope to credit and reward larger contributions via a [bounty system](https://www.bountysource.com/teams/ppy). If you're unsure of what you can help with, check out the [list of open issues](https://github.com/ppy/osu/issues).
Before starting, please make sure you are familiar with the [development and testing](https://github.com/ppy/osu-framework/wiki/Development-and-Testing) procedure we have set up. New component development, and where possible, bug fixing and debugging existing components **should always be done under VisualTests**.
Note that while we already have certain standards in place, nothing is set in stone. If you have an issue with the way code is structured; with any libraries we are using; with any processes involved with contributing, *please* bring it up. I welcome all feedback so we can make contributing to this project as pain-free as possible.
Note that while we already have certain standards in place, nothing is set in stone. If you have an issue with the way code is structured; with any libraries we are using; with any processes involved with contributing, *please* bring it up. We welcome all feedback so we can make contributing to this project as pain-free as possible.
For those interested, we love to reward quality contributions via [bounties](https://docs.google.com/spreadsheets/d/1jNXfj_S3Pb5PErA-czDdC9DUu4IgUbe1Lt8E7CYUJuE/view?&rm=minimal#gid=523803337), paid out via paypal or osu! supporter tags. Don't hesitate to [request a bounty](https://docs.google.com/forms/d/e/1FAIpQLSet_8iFAgPMG526pBZ2Kic6HSh7XPM3fE8xPcnWNkMzINDdYg/viewform) for your work on this project.
## Licence

View File

@ -1,8 +1,6 @@
clone_depth: 1
version: '{branch}-{build}'
image: Previous Visual Studio 2017
image: Visual Studio 2019 Preview
test: off
install:
- cmd: git submodule update --init --recursive --depth=5
build_script:
- cmd: PowerShell -Version 2.0 .\build.ps1

10
appveyor_deploy.yml Normal file
View File

@ -0,0 +1,10 @@
clone_depth: 1
version: '{build}'
image: Visual Studio 2019 Preview
test: off
skip_non_tags: true
build_script:
- cmd: PowerShell -Version 2.0 .\build.ps1
deploy:
- provider: Environment
name: nuget

BIN
assets/lazer.png Normal file

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After

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65
build.ps1 Normal file → Executable file
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@ -1,39 +1,5 @@
##########################################################################
# This is a customized Cake bootstrapper script for PowerShell.
##########################################################################
<#
.SYNOPSIS
This is a Powershell script to bootstrap a Cake build.
.DESCRIPTION
This Powershell script restores NuGet tools (including Cake)
and execute your Cake build script with the parameters you provide.
.PARAMETER Script
The build script to execute.
.PARAMETER Target
The build script target to run.
.PARAMETER Configuration
The build configuration to use.
.PARAMETER Verbosity
Specifies the amount of information to be displayed.
.PARAMETER ShowDescription
Shows description about tasks.
.PARAMETER DryRun
Performs a dry run.
.PARAMETER ScriptArgs
Remaining arguments are added here.
.LINK
https://cakebuild.net
#>
[CmdletBinding()]
Param(
[string]$Script = "build.cake",
[string]$Target,
[string]$Configuration,
[ValidateSet("Quiet", "Minimal", "Normal", "Verbose", "Diagnostic")]
@ -45,27 +11,8 @@ Param(
[string[]]$ScriptArgs
)
Write-Host "Preparing to run build script..."
# Determine the script root for resolving other paths.
if(!$PSScriptRoot) {
$PSScriptRoot = Split-Path $MyInvocation.MyCommand.Path -Parent
}
# Resolve the paths for resources used for debugging.
$BUILD_DIR = Join-Path $PSScriptRoot "build"
$TOOLS_DIR = Join-Path $BUILD_DIR "tools"
$CAKE_CSPROJ = Join-Path $BUILD_DIR "cakebuild.csproj"
# Install the required tools locally.
Write-Host "Restoring cake tools..."
Invoke-Expression "dotnet restore `"$CAKE_CSPROJ`" --packages `"$TOOLS_DIR`"" | Out-Null
# Find the Cake executable
$CAKE_EXECUTABLE = (Get-ChildItem -Path "$TOOLS_DIR/cake.coreclr/" -Filter Cake.dll -Recurse).FullName
# Build Cake arguments
$cakeArguments = @("$Script");
$cakeArguments = "";
if ($Target) { $cakeArguments += "-target=$Target" }
if ($Configuration) { $cakeArguments += "-configuration=$Configuration" }
if ($Verbosity) { $cakeArguments += "-verbosity=$Verbosity" }
@ -74,9 +21,7 @@ if ($DryRun) { $cakeArguments += "-dryrun" }
if ($Experimental) { $cakeArguments += "-experimental" }
$cakeArguments += $ScriptArgs
# Start Cake
Write-Host "Running build script..."
Push-Location -Path $BUILD_DIR
Invoke-Expression "dotnet `"$CAKE_EXECUTABLE`" $cakeArguments"
Pop-Location
exit $LASTEXITCODE
dotnet tool install Cake.Tool --global --version 0.35.0
dotnet cake ./build/build.cake --bootstrap
dotnet cake ./build/build.cake $cakeArguments
exit $LASTEXITCODE

View File

@ -1,18 +1,5 @@
#!/usr/bin/env bash
##########################################################################
# This is a customized Cake bootstrapper script for Shell.
##########################################################################
echo "Preparing to run build script..."
cd build
SCRIPT_DIR=$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )
TOOLS_DIR=$SCRIPT_DIR/tools
CAKE_BINARY_PATH=$TOOLS_DIR/"cake.coreclr"
SCRIPT="build.cake"
CAKE_CSPROJ=$SCRIPT_DIR/"cakebuild.csproj"
echo "Installing Cake.Tool..."
dotnet tool install Cake.Tool --global --version 0.35.0
# Parse arguments.
CAKE_ARGUMENTS=()
@ -25,14 +12,6 @@ for i in "$@"; do
shift
done
# Install the required tools locally.
echo "Restoring cake tools..."
dotnet restore $CAKE_CSPROJ --packages $TOOLS_DIR > /dev/null 2>&1
# Search for the CakeBuild binary.
CAKE_BINARY=$(find $CAKE_BINARY_PATH -name "Cake.dll")
# Start Cake
echo "Running build script..."
dotnet "$CAKE_BINARY" $SCRIPT "${CAKE_ARGUMENTS[@]}"
dotnet cake ./build/build.cake --bootstrap
dotnet cake ./build/build.cake "${CAKE_ARGUMENTS[@]}"

View File

@ -1,5 +1,5 @@
#addin "nuget:?package=CodeFileSanity&version=0.0.21"
#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2019.1.1"
#addin "nuget:?package=CodeFileSanity&version=0.0.33"
#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2019.2.1"
#tool "nuget:?package=NVika.MSBuild&version=1.0.1"
var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First();

View File

@ -1,11 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<PackAsTool>true</PackAsTool>
<TargetFrameworks>netcoreapp2.0</TargetFrameworks>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Cake" Version="0.30.0" />
<PackageReference Include="Cake.CoreCLR" Version="0.30.0" />
</ItemGroup>
</Project>

View File

@ -1,22 +1,84 @@
update_fastlane
default_platform(:ios)
platform :android do
desc 'Deploy to play store'
lane :beta do |options|
platform :ios do
lane :testflight_prune_dry do
clean_testflight_testers(days_of_inactivity:45, dry_run: true)
update_version(
version: options[:version],
build: options[:build],
)
build(options)
supply(
apk: './osu.Android/bin/Release/sh.ppy.osulazer-Signed.apk',
package_name: 'sh.ppy.osulazer',
track: 'alpha', # upload to alpha, we can promote it later
json_key: options[:json_key],
)
end
# Specify a custom number for what's "inactive"
lane :testflight_prune do
clean_testflight_testers(days_of_inactivity: 45) # 120 days, so about 4 months
desc 'Deploy to github release'
lane :build_github do |options|
update_version(
version: options[:version],
build: options[:build],
)
build(options)
client = HTTPClient.new
changelog = client.get_content 'https://gist.githubusercontent.com/peppy/aaa2ec1a323554b619671cac6dbbb776/raw'
changelog.gsub!('$BUILD_ID', options[:build])
set_github_release(
repository_name: "ppy/osu",
api_token: ENV["GITHUB_TOKEN"],
name: options[:build],
tag_name: options[:build],
is_draft: true,
description: changelog,
commitish: "master",
upload_assets: ["osu.Android/bin/Release/sh.ppy.osulazer.apk"]
)
end
desc 'Compile the project'
lane :build do |options|
nuget_restore(
project_path: 'osu.Android.sln'
)
souyuz(
build_configuration: 'Release',
solution_path: 'osu.Android.sln',
platform: "android",
output_path: "osu.Android/bin/Release/",
keystore_path: options[:keystore_path],
keystore_alias: options[:keystore_alias],
keystore_password: ENV["KEYSTORE_PASSWORD"]
)
end
lane :update_version do |options|
options[:plist_path] = '../osu.iOS/Info.plist'
app_version(options)
split = options[:build].split('.')
split[1] = split[1].to_s.rjust(4, '0')
android_build = split.join('')
app_version(
solution_path: 'osu.Android.sln',
version: options[:version],
build: android_build,
)
end
end
platform :ios do
desc 'Deploy to testflight'
lane :beta do |options|
update_version(options)
@ -35,7 +97,7 @@ platform :ios do
changelog.gsub!('$BUILD_ID', options[:build])
pilot(
wait_processing_interval: 900,
wait_processing_interval: 1800,
changelog: changelog,
ipa: './osu.iOS/bin/iPhone/Release/osu.iOS.ipa'
)
@ -62,4 +124,17 @@ platform :ios do
match(options)
end
lane :update_version do |options|
options[:plist_path] = '../osu.iOS/Info.plist'
app_version(options)
end
lane :testflight_prune_dry do
clean_testflight_testers(days_of_inactivity:45, dry_run: true)
end
lane :testflight_prune do
clean_testflight_testers(days_of_inactivity: 45)
end
end

View File

@ -15,22 +15,31 @@ Install _fastlane_ using
or alternatively using `brew cask install fastlane`
# Available Actions
## Android
### android beta
```
fastlane android beta
```
Deploy to play store
### android build_github
```
fastlane android build_github
```
Deploy to github release
### android build
```
fastlane android build
```
Compile the project
### android update_version
```
fastlane android update_version
```
----
## iOS
### ios testflight_prune_dry
```
fastlane ios testflight_prune_dry
```
### ios testflight_prune
```
fastlane ios testflight_prune
```
### ios update_version
```
fastlane ios update_version
```
### ios beta
```
fastlane ios beta
@ -46,6 +55,21 @@ Compile the project
fastlane ios provision
```
Install provisioning profiles using match
### ios update_version
```
fastlane ios update_version
```
### ios testflight_prune_dry
```
fastlane ios testflight_prune_dry
```
### ios testflight_prune
```
fastlane ios testflight_prune
```
----

67
osu.Android.props Normal file
View File

@ -0,0 +1,67 @@
<Project>
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<OutputPath>bin\$(Configuration)</OutputPath>
<WarningLevel>4</WarningLevel>
<SchemaVersion>2.0</SchemaVersion>
<BundleAssemblies>false</BundleAssemblies>
<AotAssemblies>false</AotAssemblies>
<LangVersion>default</LangVersion>
<OutputType>Library</OutputType>
<FileAlignment>512</FileAlignment>
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
<AndroidApplication>True</AndroidApplication>
<AndroidHttpClientHandlerType>Xamarin.Android.Net.AndroidClientHandler</AndroidHttpClientHandlerType>
<TargetFrameworkVersion>v9.0</TargetFrameworkVersion>
<AndroidUseLatestPlatformSdk>false</AndroidUseLatestPlatformSdk>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>True</DebugSymbols>
<DebugType>portable</DebugType>
<Optimize>False</Optimize>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<EnableLLVM>false</EnableLLVM>
<AndroidManagedSymbols>false</AndroidManagedSymbols>
<AndroidLinkMode>SdkOnly</AndroidLinkMode>
<AndroidUseSharedRuntime>true</AndroidUseSharedRuntime>
<EmbedAssembliesIntoApk>false</EmbedAssembliesIntoApk>
<MandroidI18n>cjk,mideast,other,rare,west</MandroidI18n>
<AndroidEnableSGenConcurrent>true</AndroidEnableSGenConcurrent>
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugSymbols>false</DebugSymbols>
<DebugType>None</DebugType>
<Optimize>True</Optimize>
<ErrorReport>prompt</ErrorReport>
<EnableLLVM>true</EnableLLVM>
<AndroidManagedSymbols>false</AndroidManagedSymbols>
<AndroidLinkMode>SdkOnly</AndroidLinkMode>
<AndroidUseSharedRuntime>False</AndroidUseSharedRuntime>
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
<MandroidI18n>cjk,mideast,other,rare,west</MandroidI18n>
<AndroidEnableSGenConcurrent>true</AndroidEnableSGenConcurrent>
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<None Include="$(MSBuildThisFileDirectory)\osu.licenseheader">
<Link>osu.licenseheader</Link>
</None>
</ItemGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="Mono.Android" />
<Reference Include="Java.Interop" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.1029.0" />
</ItemGroup>
</Project>

126
osu.Android.sln Normal file
View File

@ -0,0 +1,126 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.28516.95
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game", "osu.Game\osu.Game.csproj", "{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Osu", "osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj", "{C92A607B-1FDD-4954-9F92-03FF547D9080}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Catch", "osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj", "{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}"
EndProject
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<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RemoveRedundantOrStatement_002ETrue/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RemoveToList_002E1/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RemoveToList_002E2/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithFirstOrDefault_002E1/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithFirstOrDefault_002E2/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithFirstOrDefault_002E3/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithFirstOrDefault_002E4/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithLastOrDefault_002E1/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithLastOrDefault_002E2/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithLastOrDefault_002E3/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithLastOrDefault_002E4/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002E1/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002E2/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002E3/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002EAny_002E1/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002EAny_002E2/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002ECount_002E1/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002ECount_002E2/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002EFirst_002E1/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002EFirst_002E2/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002EFirstOrDefault_002E1/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002EFirstOrDefault_002E2/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002ELast_002E1/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002ELast_002E2/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002ELastOrDefault_002E1/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002ELastOrDefault_002E2/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002ELongCount/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002ESingle_002E1/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002ESingle_002E2/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002ESingleOrDefault_002E1/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002ESingleOrDefault_002E2/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithOfType_002EWhere/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSimpleAssignment_002EFalse/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSimpleAssignment_002ETrue/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleAssignment_002EFalse/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleAssignment_002ETrue/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToAny/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToCount/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToFirst/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToFirstOrDefault/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToLast/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToLastOrDefault/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToSingle/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToSingleOrDefault/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleOrDefault_002E1/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleOrDefault_002E2/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleOrDefault_002E3/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleOrDefault_002E4/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=StringLiteralTypo/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuggestVarOrType_005FBuiltInTypes/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuggestVarOrType_005FSimpleTypes/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SwitchStatementMissingSomeCases/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=TooWideLocalVariableScope/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=TryCastAlwaysSucceeds/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnassignedField_002EGlobal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnnecessaryWhitespace/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedAutoPropertyAccessor_002EGlobal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedMemberHierarchy_002EGlobal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedMemberInSuper_002EGlobal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedMember_002EGlobal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedMember_002ELocal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedMethodReturnValue_002EGlobal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedMethodReturnValue_002ELocal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UnusedParameter_002EGlobal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseCollectionCountProperty/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseFormatSpecifierInFormatString/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseFormatSpecifierInInterpolation/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseNameofExpression/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseNullPropagation/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseObjectOrCollectionInitializer/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UsePatternMatching/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseStringInterpolation/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=VariableCanBeMadeConst/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=VirtualMemberCallInConstructor/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=VirtualMemberNeverOverridden_002EGlobal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=VirtualMemberNeverOverridden_002ELocal/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeStyle/CodeCleanup/Profiles/=Code_0020Cleanup_0020_0028peppy_0029/@EntryIndexedValue">&lt;?xml version="1.0" encoding="utf-16"?&gt;&lt;Profile name="Code Cleanup (peppy)"&gt;&lt;CSArrangeThisQualifier&gt;True&lt;/CSArrangeThisQualifier&gt;&lt;CSUseVar&gt;&lt;BehavourStyle&gt;CAN_CHANGE_TO_EXPLICIT&lt;/BehavourStyle&gt;&lt;LocalVariableStyle&gt;ALWAYS_EXPLICIT&lt;/LocalVariableStyle&gt;&lt;ForeachVariableStyle&gt;ALWAYS_EXPLICIT&lt;/ForeachVariableStyle&gt;&lt;/CSUseVar&gt;&lt;CSOptimizeUsings&gt;&lt;OptimizeUsings&gt;True&lt;/OptimizeUsings&gt;&lt;EmbraceInRegion&gt;False&lt;/EmbraceInRegion&gt;&lt;RegionName&gt;&lt;/RegionName&gt;&lt;/CSOptimizeUsings&gt;&lt;CSShortenReferences&gt;True&lt;/CSShortenReferences&gt;&lt;CSReformatCode&gt;True&lt;/CSReformatCode&gt;&lt;CSUpdateFileHeader&gt;True&lt;/CSUpdateFileHeader&gt;&lt;CSCodeStyleAttributes ArrangeTypeAccessModifier="False" ArrangeTypeMemberAccessModifier="False" SortModifiers="True" RemoveRedundantParentheses="True" AddMissingParentheses="False" ArrangeBraces="False" ArrangeAttributes="False" ArrangeArgumentsStyle="False" /&gt;&lt;XAMLCollapseEmptyTags&gt;False&lt;/XAMLCollapseEmptyTags&gt;&lt;CSFixBuiltinTypeReferences&gt;True&lt;/CSFixBuiltinTypeReferences&gt;&lt;CSArrangeQualifiers&gt;True&lt;/CSArrangeQualifiers&gt;&lt;/Profile&gt;</s:String>
<s:String x:Key="/Default/CodeStyle/CodeCleanup/RecentlyUsedProfile/@EntryValue">Code Cleanup (peppy)</s:String>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/BRACES_FOR_FOR/@EntryValue">Required</s:String>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/BRACES_FOR_FOREACH/@EntryValue">Required</s:String>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/BRACES_FOR_WHILE/@EntryValue">Required</s:String>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/DEFAULT_INTERNAL_MODIFIER/@EntryValue">Explicit</s:String>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/LOCAL_FUNCTION_BODY/@EntryValue">ExpressionBody</s:String>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/METHOD_OR_OPERATOR_BODY/@EntryValue">ExpressionBody</s:String>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/USE_HEURISTICS_FOR_BODY_STYLE/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ACCESSOR_DECLARATION_BRACES/@EntryValue">NEXT_LINE</s:String>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ALIGN_LINQ_QUERY/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ALIGN_MULTILINE_CALLS_CHAIN/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ALIGN_MULTILINE_EXTENDS_LIST/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ALIGN_MULTILINE_FOR_STMT/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ALIGN_MULTILINE_PARAMETER/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ALIGN_MULTIPLE_DECLARATION/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ALIGN_MULTLINE_TYPE_PARAMETER_CONSTRAINS/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ALIGN_MULTLINE_TYPE_PARAMETER_LIST/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ANONYMOUS_METHOD_DECLARATION_BRACES/@EntryValue">NEXT_LINE</s:String>
<s:Int64 x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/BLANK_LINES_BEFORE_BLOCK_STATEMENTS/@EntryValue">1</s:Int64>
<s:Int64 x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/BLANK_LINES_BEFORE_CASE/@EntryValue">1</s:Int64>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/CASE_BLOCK_BRACES/@EntryValue">NEXT_LINE</s:String>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/EMPTY_BLOCK_STYLE/@EntryValue">MULTILINE</s:String>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/INITIALIZER_BRACES/@EntryValue">NEXT_LINE</s:String>
<s:Int64 x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/KEEP_BLANK_LINES_IN_CODE/@EntryValue">1</s:Int64>
<s:Int64 x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/KEEP_BLANK_LINES_IN_DECLARATIONS/@EntryValue">1</s:Int64>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/LINE_FEED_AT_FILE_END/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/OTHER_BRACES/@EntryValue">NEXT_LINE</s:String>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_ACCESSORHOLDER_ATTRIBUTE_ON_SAME_LINE_EX/@EntryValue">NEVER</s:String>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_ACCESSOR_ATTRIBUTE_ON_SAME_LINE_EX/@EntryValue">NEVER</s:String>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_CATCH_ON_NEW_LINE/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_CONSTRUCTOR_INITIALIZER_ON_SAME_LINE/@EntryValue">False</s:Boolean>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_ELSE_ON_NEW_LINE/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_FIELD_ATTRIBUTE_ON_SAME_LINE_EX/@EntryValue">NEVER</s:String>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_WHILE_ON_NEW_LINE/@EntryValue">False</s:Boolean>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/SPACE_AFTER_TYPECAST_PARENTHESES/@EntryValue">False</s:Boolean>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/SPACE_AROUND_MULTIPLICATIVE_OP/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/SPACE_BEFORE_SIZEOF_PARENTHESES/@EntryValue">False</s:Boolean>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/SPACE_BEFORE_TYPEOF_PARENTHESES/@EntryValue">False</s:Boolean>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/SPACE_WITHIN_SINGLE_LINE_ARRAY_INITIALIZER_BRACES/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/SPACE_WITHING_EMPTY_BRACES/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/STICK_COMMENT/@EntryValue">False</s:Boolean>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_AFTER_DECLARATION_LPAR/@EntryValue">False</s:Boolean>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_ARRAY_INITIALIZER_STYLE/@EntryValue">CHOP_IF_LONG</s:String>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_BEFORE_BINARY_OPSIGN/@EntryValue">True</s:Boolean>
<s:Int64 x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_LIMIT/@EntryValue">200</s:Int64>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_OBJECT_AND_COLLECTION_INITIALIZER_STYLE/@EntryValue">CHOP_IF_LONG</s:String>
<s:Boolean x:Key="/Default/CodeStyle/EncapsulateField/MakeFieldPrivate/@EntryValue">False</s:Boolean>
<s:Boolean x:Key="/Default/CodeStyle/EncapsulateField/UseAutoProperty/@EntryValue">False</s:Boolean>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=AABB/@EntryIndexedValue">AABB</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=API/@EntryIndexedValue">API</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=BPM/@EntryIndexedValue">BPM</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GC/@EntryIndexedValue">GC</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GL/@EntryIndexedValue">GL</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GLSL/@EntryIndexedValue">GLSL</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HID/@EntryIndexedValue">HID</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HUD/@EntryIndexedValue">HUD</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=ID/@EntryIndexedValue">ID</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=IP/@EntryIndexedValue">IP</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=IPC/@EntryIndexedValue">IPC</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=LTRB/@EntryIndexedValue">LTRB</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=MD/@EntryIndexedValue">MD5</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=NS/@EntryIndexedValue">NS</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=OS/@EntryIndexedValue">OS</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=RGB/@EntryIndexedValue">RGB</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=RNG/@EntryIndexedValue">RNG</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=SHA/@EntryIndexedValue">SHA</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=SRGB/@EntryIndexedValue">SRGB</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=TK/@EntryIndexedValue">TK</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=SS/@EntryIndexedValue">SS</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=PP/@EntryIndexedValue">PP</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GMT/@EntryIndexedValue">GMT</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=QAT/@EntryIndexedValue">QAT</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=BNG/@EntryIndexedValue">BNG</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=UI/@EntryIndexedValue">UI</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/PredefinedNamingRules/=EnumMember/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeStyle/CSharpFileLayoutPatterns/Pattern/@EntryValue">&lt;?xml version="1.0" encoding="utf-16"?&gt;&#xD;
&lt;Patterns xmlns="urn:schemas-jetbrains-com:member-reordering-patterns"&gt;&#xD;
&lt;TypePattern DisplayName="COM interfaces or structs"&gt;&#xD;
&lt;TypePattern.Match&gt;&#xD;
&lt;Or&gt;&#xD;
&lt;And&gt;&#xD;
&lt;Kind Is="Interface" /&gt;&#xD;
&lt;Or&gt;&#xD;
&lt;HasAttribute Name="System.Runtime.InteropServices.InterfaceTypeAttribute" /&gt;&#xD;
&lt;HasAttribute Name="System.Runtime.InteropServices.ComImport" /&gt;&#xD;
&lt;/Or&gt;&#xD;
&lt;/And&gt;&#xD;
&lt;Kind Is="Struct" /&gt;&#xD;
&lt;/Or&gt;&#xD;
&lt;/TypePattern.Match&gt;&#xD;
&lt;/TypePattern&gt;&#xD;
&lt;TypePattern DisplayName="NUnit Test Fixtures" RemoveRegions="All"&gt;&#xD;
&lt;TypePattern.Match&gt;&#xD;
&lt;And&gt;&#xD;
&lt;Kind Is="Class" /&gt;&#xD;
&lt;HasAttribute Name="NUnit.Framework.TestFixtureAttribute" Inherited="True" /&gt;&#xD;
&lt;/And&gt;&#xD;
&lt;/TypePattern.Match&gt;&#xD;
&lt;Entry DisplayName="Setup/Teardown Methods"&gt;&#xD;
&lt;Entry.Match&gt;&#xD;
&lt;And&gt;&#xD;
&lt;Kind Is="Method" /&gt;&#xD;
&lt;Or&gt;&#xD;
&lt;HasAttribute Name="NUnit.Framework.SetUpAttribute" Inherited="True" /&gt;&#xD;
&lt;HasAttribute Name="NUnit.Framework.TearDownAttribute" Inherited="True" /&gt;&#xD;
&lt;HasAttribute Name="NUnit.Framework.FixtureSetUpAttribute" Inherited="True" /&gt;&#xD;
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<s:String x:Key="/Default/CodeStyle/Naming/JavaScriptNaming/UserRules/=TS_005FPROTECTED_005FTYPE_005FMETHOD/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /&gt;</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/JavaScriptNaming/UserRules/=TS_005FPUBLIC_005FMEMBER_005FACCESSOR/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /&gt;</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/JavaScriptNaming/UserRules/=TS_005FPUBLIC_005FSTATIC_005FTYPE_005FFIELD/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /&gt;</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/JavaScriptNaming/UserRules/=TS_005FPUBLIC_005FTYPE_005FFIELD/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /&gt;</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/JavaScriptNaming/UserRules/=TS_005FPUBLIC_005FTYPE_005FMETHOD/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /&gt;</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/JavaScriptNaming/UserRules/=TS_005FTYPE_005FALIAS/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /&gt;</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/JavaScriptNaming/UserRules/=TS_005FTYPE_005FPARAMETER/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="T" Suffix="" Style="AaBb" /&gt;</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/WebNaming/UserRules/=ASP_005FFIELD/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /&gt;</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/WebNaming/UserRules/=ASP_005FHTML_005FCONTROL/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /&gt;</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/WebNaming/UserRules/=ASP_005FTAG_005FNAME/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /&gt;</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/WebNaming/UserRules/=ASP_005FTAG_005FPREFIX/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /&gt;</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/XamlNaming/UserRules/=NAMESPACE_005FALIAS/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /&gt;</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/XamlNaming/UserRules/=XAML_005FFIELD/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /&gt;</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/XamlNaming/UserRules/=XAML_005FRESOURCE/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /&gt;</s:String>
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ECSharpAttributeForSingleLineMethodUpgrade/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ECSharpKeepExistingMigration/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ECSharpPlaceEmbeddedOnSameLineMigration/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ECSharpRenamePlacementToArrangementMigration/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ECSharpUseContinuousIndentInsideBracesMigration/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EAddAccessorOwnerDeclarationBracesMigration/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EAlwaysTreatStructAsNotReorderableMigration/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002ECSharpPlaceAttributeOnSameLineMigration/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EMigrateBlankLinesAroundFieldToBlankLinesAroundProperty/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EMigrateThisQualifierSettings/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/@KeyIndexDefined">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Applicability/=Live/@EntryIndexedValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Description/@EntryValue">o!f Object Initializer: Anchor&amp;Origin</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Field/=anchor/@KeyIndexDefined">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Field/=anchor/Expression/@EntryValue">constant("Centre")</s:String>
<s:Int64 x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Field/=anchor/Order/@EntryValue">0</s:Int64>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Reformat/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Scope/=C3001E7C0DA78E4487072B7E050D86C5/Type/@EntryValue">InCSharpFile</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Shortcut/@EntryValue">ofao</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=28A2A5FC43E07C488A4BC7430879479E/Text/@EntryValue">Anchor = Anchor.$anchor$,
Origin = Anchor.$anchor$,</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=2A3ECBA387AF6D468F6ABDA35DED325A/@KeyIndexDefined">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=2A3ECBA387AF6D468F6ABDA35DED325A/Applicability/=Live/@EntryIndexedValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=2A3ECBA387AF6D468F6ABDA35DED325A/Description/@EntryValue">o!f InternalChildren = []</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=2A3ECBA387AF6D468F6ABDA35DED325A/Reformat/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=2A3ECBA387AF6D468F6ABDA35DED325A/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=2A3ECBA387AF6D468F6ABDA35DED325A/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=2A3ECBA387AF6D468F6ABDA35DED325A/Scope/=C3001E7C0DA78E4487072B7E050D86C5/Type/@EntryValue">InCSharpFile</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=2A3ECBA387AF6D468F6ABDA35DED325A/Shortcut/@EntryValue">ofic</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=2A3ECBA387AF6D468F6ABDA35DED325A/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=2A3ECBA387AF6D468F6ABDA35DED325A/Text/@EntryValue">InternalChildren = new Drawable[]
{
$END$
};</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=62B70E4DCA5E284A9E383E16C13789C1/@KeyIndexDefined">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=62B70E4DCA5E284A9E383E16C13789C1/Applicability/=Live/@EntryIndexedValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=62B70E4DCA5E284A9E383E16C13789C1/Description/@EntryValue">o!f new GridContainer { .. }</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=62B70E4DCA5E284A9E383E16C13789C1/Reformat/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=62B70E4DCA5E284A9E383E16C13789C1/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=62B70E4DCA5E284A9E383E16C13789C1/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=62B70E4DCA5E284A9E383E16C13789C1/Scope/=C3001E7C0DA78E4487072B7E050D86C5/Type/@EntryValue">InCSharpFile</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=62B70E4DCA5E284A9E383E16C13789C1/Shortcut/@EntryValue">ofgc</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=62B70E4DCA5E284A9E383E16C13789C1/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=62B70E4DCA5E284A9E383E16C13789C1/Text/@EntryValue">new GridContainer
{
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Drawable[] { $END$ },
new Drawable[] { }
}
};</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/@KeyIndexDefined">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Applicability/=Live/@EntryIndexedValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Description/@EntryValue">o!f new FillFlowContainer { .. }</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Reformat/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Scope/=C3001E7C0DA78E4487072B7E050D86C5/Type/@EntryValue">InCSharpFile</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Shortcut/@EntryValue">offf</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=72BD3C3DCA42C84DA1E71F1D05A903C4/Text/@EntryValue">new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
$END$
}
},</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/@KeyIndexDefined">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Applicability/=Live/@EntryIndexedValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Description/@EntryValue">o!f new Container { .. }</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Reformat/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Scope/=C3001E7C0DA78E4487072B7E050D86C5/Type/@EntryValue">InCSharpFile</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Shortcut/@EntryValue">ofcont</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=750A3C67E083484FAEEA0ED2382181CC/Text/@EntryValue">new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
$END$
}
},</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/@KeyIndexDefined">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Applicability/=Live/@EntryIndexedValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Description/@EntryValue">o!f BackgroundDependencyLoader load()</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Reformat/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Scope/=C3001E7C0DA78E4487072B7E050D86C5/Type/@EntryValue">InCSharpFile</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Shortcut/@EntryValue">ofbdl</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=78D9C2B1742FD449BD69CD18437E0C07/Text/@EntryValue">[BackgroundDependencyLoader]
private void load()
{
$END$
}</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/@KeyIndexDefined">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Applicability/=Live/@EntryIndexedValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Description/@EntryValue">o!f new Box { .. }</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Reformat/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Scope/=C3001E7C0DA78E4487072B7E050D86C5/Type/@EntryValue">InCSharpFile</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Shortcut/@EntryValue">ofbox</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=CC879477D8841A4CBD724C2DCD249435/Text/@EntryValue">new Box
{
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both,
},</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/@KeyIndexDefined">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Applicability/=Live/@EntryIndexedValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Description/@EntryValue">o!f Children = []</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Reformat/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Scope/=C3001E7C0DA78E4487072B7E050D86C5/@KeyIndexDefined">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Scope/=C3001E7C0DA78E4487072B7E050D86C5/CustomProperties/=minimumLanguageVersion/@EntryIndexedValue">2.0</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Scope/=C3001E7C0DA78E4487072B7E050D86C5/Type/@EntryValue">InCSharpFile</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Shortcut/@EntryValue">ofc</s:String>
<s:Boolean x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/ShortenQualifiedReferences/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=F5B3CB743153774F99FB9FCA0FC744EE/Text/@EntryValue">Children = new Drawable[]
{
$END$
};</s:String>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Beatmap/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=beatmaps/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=beatmap_0027s/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=bindable/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Catmull/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Drawables/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=gameplay/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=hitobjects/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=keymods/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Kiai/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Leaderboard/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Leaderboards/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Playfield/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=resampler/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=ruleset/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=rulesets/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Taiko/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unranked/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>

View File

@ -0,0 +1,30 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Android.App;
using Android.Content.PM;
using Android.OS;
using Android.Views;
using osu.Framework.Android;
namespace osu.Android
{
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullSensor, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = true)]
public class OsuGameActivity : AndroidGameActivity
{
protected override Framework.Game CreateGame() => new OsuGameAndroid();
protected override void OnCreate(Bundle savedInstanceState)
{
// The default current directory on android is '/'.
// On some devices '/' maps to the app data directory. On others it maps to the root of the internal storage.
// In order to have a consistent current directory on all devices the full path of the app data directory is set as the current directory.
System.Environment.CurrentDirectory = System.Environment.GetFolderPath(System.Environment.SpecialFolder.Personal);
base.OnCreate(savedInstanceState);
Window.AddFlags(WindowManagerFlags.Fullscreen);
Window.AddFlags(WindowManagerFlags.KeepScreenOn);
}
}
}

View File

@ -0,0 +1,40 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using Android.App;
using osu.Game;
using osu.Game.Updater;
namespace osu.Android
{
public class OsuGameAndroid : OsuGame
{
public override Version AssemblyVersion
{
get
{
var packageInfo = Application.Context.ApplicationContext.PackageManager.GetPackageInfo(Application.Context.ApplicationContext.PackageName, 0);
try
{
string versionName = packageInfo.VersionCode.ToString();
// undo play store version garbling
return new Version(int.Parse(versionName.Substring(0, 4)), int.Parse(versionName.Substring(4, 4)), int.Parse(versionName.Substring(8, 1)));
}
catch
{
}
return new Version(packageInfo.VersionName);
}
}
protected override void LoadComplete()
{
base.LoadComplete();
Add(new SimpleUpdateManager());
}
}
}

View File

@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" package="sh.ppy.osulazer" android:installLocation="auto" android:versionName="0.1.0">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WAKE_LOCK" />
<uses-permission android:name="android.permission.READ_FRAME_BUFFER" />
<uses-permission android:name="android.permission.INTERNET" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!" android:icon="@drawable/lazer" />
</manifest>

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@ -0,0 +1,55 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\osu.Android.props" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{D1D5F9A8-B40B-40E6-B02F-482D03346D3D}</ProjectGuid>
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<TemplateGuid>{122416d6-6b49-4ee2-a1e8-b825f31c79fe}</TemplateGuid>
<RootNamespace>osu.Android</RootNamespace>
<AssemblyName>osu.Android</AssemblyName>
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<MandroidI18n>cjk;mideast;other;rare;west</MandroidI18n>
<AndroidDexTool>d8</AndroidDexTool>
<AndroidLinkTool>r8</AndroidLinkTool>
</PropertyGroup>
<ItemGroup>
<Compile Include="OsuGameActivity.cs" />
<Compile Include="OsuGameAndroid.cs" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\AndroidManifest.xml" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
<Project>{58f6c80c-1253-4a0e-a465-b8c85ebeadf3}</Project>
<Name>osu.Game.Rulesets.Catch</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj">
<Project>{48f4582b-7687-4621-9cbe-5c24197cb536}</Project>
<Name>osu.Game.Rulesets.Mania</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj">
<Project>{c92a607b-1fdd-4954-9f92-03ff547d9080}</Project>
<Name>osu.Game.Rulesets.Osu</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj">
<Project>{f167e17a-7de6-4af5-b920-a5112296c695}</Project>
<Name>osu.Game.Rulesets.Taiko</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
<Name>osu.Game</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<AndroidResource Include="Resources\drawable\lazer.png" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
</Project>

View File

@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
@ -7,7 +7,6 @@ using System.Linq;
using System.Reflection;
using System.Threading.Tasks;
using osu.Desktop.Overlays;
using osu.Framework.Graphics.Containers;
using osu.Framework.Platform;
using osu.Game;
using osuTK.Input;
@ -18,6 +17,7 @@ using osu.Framework.Logging;
using osu.Framework.Platform.Windows;
using osu.Framework.Screens;
using osu.Game.Screens.Menu;
using osu.Game.Updater;
namespace osu.Desktop
{
@ -39,9 +39,9 @@ namespace osu.Desktop
if (Host is DesktopGameHost desktopHost)
return new StableStorage(desktopHost);
}
catch (Exception e)
catch (Exception)
{
Logger.Error(e, "Error while searching for stable install");
Logger.Log("Could not find a stable install", LoggingTarget.Runtime, LogLevel.Important);
}
return null;
@ -53,11 +53,7 @@ namespace osu.Desktop
if (!noVersionOverlay)
{
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, v =>
{
Add(v);
v.State = Visibility.Visible;
});
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, Add);
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
Add(new SquirrelUpdateManager());
@ -72,15 +68,13 @@ namespace osu.Desktop
switch (newScreen)
{
case Intro _:
case IntroScreen _:
case MainMenu _:
if (versionManager != null)
versionManager.State = Visibility.Visible;
versionManager?.Show();
break;
default:
if (versionManager != null)
versionManager.State = Visibility.Hidden;
versionManager?.Hide();
break;
}
}

View File

@ -1,40 +1,25 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Development;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Platform;
using osu.Game;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using osu.Game.Utils;
using osuTK;
using osuTK.Graphics;
namespace osu.Desktop.Overlays
{
public class VersionManager : OverlayContainer
public class VersionManager : VisibilityContainer
{
private OsuConfigManager config;
private OsuGameBase game;
private NotificationOverlay notificationOverlay;
private GameHost host;
[BackgroundDependencyLoader]
private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game, OsuConfigManager config, GameHost host)
private void load(OsuColour colours, TextureStore textures, OsuGameBase game)
{
notificationOverlay = notification;
this.config = config;
this.game = game;
this.host = host;
AutoSizeAxes = Axes.Both;
Anchor = Anchor.BottomCentre;
Origin = Anchor.BottomCentre;
@ -65,7 +50,7 @@ namespace osu.Desktop.Overlays
},
new OsuSpriteText
{
Colour = DebugUtils.IsDebug ? colours.Red : Color4.White,
Colour = DebugUtils.IsDebugBuild ? colours.Red : Color4.White,
Text = game.Version
},
}
@ -89,43 +74,6 @@ namespace osu.Desktop.Overlays
};
}
protected override void LoadComplete()
{
base.LoadComplete();
var version = game.Version;
var lastVersion = config.Get<string>(OsuSetting.Version);
if (game.IsDeployedBuild && version != lastVersion)
{
config.Set(OsuSetting.Version, version);
// only show a notification if we've previously saved a version to the config file (ie. not the first run).
if (!string.IsNullOrEmpty(lastVersion))
notificationOverlay.Post(new UpdateCompleteNotification(version, host.OpenUrlExternally));
}
}
private class UpdateCompleteNotification : SimpleNotification
{
public UpdateCompleteNotification(string version, Action<string> openUrl = null)
{
Text = $"You are now running osu!lazer {version}.\nClick to see what's new!";
Icon = FontAwesome.Solid.CheckSquare;
Activated = delegate
{
openUrl?.Invoke($"https://osu.ppy.sh/home/changelog/lazer/{version}");
return true;
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
IconBackgound.Colour = colours.BlueDark;
}
}
protected override void PopIn()
{
this.FadeIn(1400, Easing.OutQuint);

View File

@ -11,6 +11,7 @@ using osu.Framework.Development;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Game.IPC;
using osu.Game.Tournament;
namespace osu.Desktop
{
@ -28,25 +29,36 @@ namespace osu.Desktop
if (!host.IsPrimaryInstance)
{
var importer = new ArchiveImportIPCChannel(host);
// Restore the cwd so relative paths given at the command line work correctly
Directory.SetCurrentDirectory(cwd);
if (args.Length > 0 && args[0].Contains('.')) // easy way to check for a file import in args
{
var importer = new ArchiveImportIPCChannel(host);
// Restore the cwd so relative paths given at the command line work correctly
Directory.SetCurrentDirectory(cwd);
foreach (var file in args)
{
Console.WriteLine(@"Importing {0}", file);
if (!importer.ImportAsync(Path.GetFullPath(file)).Wait(3000))
throw new TimeoutException(@"IPC took too long to send");
foreach (var file in args)
{
Console.WriteLine(@"Importing {0}", file);
if (!importer.ImportAsync(Path.GetFullPath(file)).Wait(3000))
throw new TimeoutException(@"IPC took too long to send");
}
return 0;
}
// we want to allow multiple instances to be started when in debug.
if (!DebugUtils.IsDebugBuild)
return 0;
}
else
switch (args.FirstOrDefault() ?? string.Empty)
{
switch (args.FirstOrDefault() ?? string.Empty)
{
default:
host.Run(new OsuGameDesktop(args));
break;
}
default:
host.Run(new OsuGameDesktop(args));
break;
case "--tournament":
host.Run(new TournamentGame());
break;
}
return 0;

View File

@ -1,9 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.IO;
using System.Reflection;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
@ -22,16 +20,14 @@ using LogLevel = Splat.LogLevel;
namespace osu.Desktop.Updater
{
public class SquirrelUpdateManager : Component
public class SquirrelUpdateManager : osu.Game.Updater.UpdateManager
{
private UpdateManager updateManager;
private NotificationOverlay notificationOverlay;
public void PrepareUpdate()
{
// Squirrel returns execution to us after the update process is started, so it's safe to use Wait() here
UpdateManager.RestartAppWhenExited().Wait();
}
public Task PrepareUpdateAsync() => UpdateManager.RestartAppWhenExited();
private static readonly Logger logger = Logger.GetLogger("updater");
[BackgroundDependencyLoader]
private void load(NotificationOverlay notification, OsuGameBase game)
@ -48,7 +44,7 @@ namespace osu.Desktop.Updater
private async void checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
{
//should we schedule a retry on completion of this check?
bool scheduleRetry = true;
bool scheduleRecheck = true;
try
{
@ -83,15 +79,16 @@ namespace osu.Desktop.Updater
{
if (useDeltaPatching)
{
Logger.Error(e, @"delta patching failed!");
logger.Add(@"delta patching failed; will attempt full download!");
//could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959)
//try again without deltas.
checkForUpdateAsync(false, notification);
scheduleRetry = false;
scheduleRecheck = false;
}
else
{
notification.State = ProgressNotificationState.Cancelled;
Logger.Error(e, @"update failed!");
}
}
@ -102,11 +99,8 @@ namespace osu.Desktop.Updater
}
finally
{
if (scheduleRetry)
if (scheduleRecheck)
{
if (notification != null)
notification.State = ProgressNotificationState.Cancelled;
//check again in 30 minutes.
Scheduler.AddDelayed(() => checkForUpdateAsync(), 60000 * 30);
}
@ -136,8 +130,8 @@ namespace osu.Desktop.Updater
Text = @"Update ready to install. Click to restart!",
Activated = () =>
{
updateManager.PrepareUpdate();
game.GracefullyExit();
updateManager.PrepareUpdateAsync()
.ContinueWith(_ => updateManager.Schedule(() => game.GracefullyExit()));
return true;
}
};
@ -169,23 +163,14 @@ namespace osu.Desktop.Updater
private class SquirrelLogger : Splat.ILogger, IDisposable
{
private readonly string path;
private readonly object locker = new object();
public LogLevel Level { get; set; } = LogLevel.Info;
public SquirrelLogger()
{
var file = Path.Combine(Path.GetDirectoryName(Assembly.GetEntryAssembly()?.Location ?? Directory.GetCurrentDirectory()), "SquirrelSetupUpdater.log");
if (File.Exists(file)) File.Delete(file);
path = file;
}
public void Write(string message, LogLevel logLevel)
{
if (logLevel < Level)
return;
lock (locker) File.AppendAllText(path, message + "\r\n");
logger.Add(message);
}
public void Dispose()

BIN
osu.Desktop/lazer.ico Normal file → Executable file

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Game.props" />
<PropertyGroup Label="Project">
<TargetFramework>netcoreapp2.2</TargetFramework>
<TargetFramework>netcoreapp3.0</TargetFramework>
<OutputType>WinExe</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
@ -17,18 +17,19 @@
<StartupObject>osu.Desktop.Program</StartupObject>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Tournament\osu.Game.Tournament.csproj" />
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
<PackageReference Include="Microsoft.Win32.Registry" Version="4.5.0" />
<PackageReference Include="Microsoft.Win32.Registry" Version="4.6.0" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="System.IO.Packaging" Version="4.5.0" />
<PackageReference Include="System.IO.Packaging" Version="4.6.0" />
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.4" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.4" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.4" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
</ItemGroup>
<ItemGroup Label="Resources">
<EmbeddedResource Include="lazer.ico" />

View File

@ -0,0 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Android.App;
using Android.Content.PM;
using osu.Framework.Android;
using osu.Game.Tests;
namespace osu.Game.Rulesets.Catch.Tests.Android
{
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.SensorLandscape, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize)]
public class MainActivity : AndroidGameActivity
{
protected override Framework.Game CreateGame() => new OsuTestBrowser();
}
}

View File

@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Catch.Tests.Android" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!catch Test" />
</manifest>

View File

@ -0,0 +1,39 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\osu.Android.props" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{C5379ECB-3A94-4D2F-AC3B-2615AC23EB0D}</ProjectGuid>
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<TemplateGuid>{122416d6-6b49-4ee2-a1e8-b825f31c79fe}</TemplateGuid>
<RootNamespace>osu.Game.Rulesets.Catch.Tests</RootNamespace>
<AssemblyName>osu.Game.Rulesets.Catch.Tests.Android</AssemblyName>
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
</PropertyGroup>
<ItemGroup>
<Compile Include="MainActivity.cs" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\AndroidManifest.xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\osu.Game.Rulesets.Catch.Tests\*.cs">
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
</Compile>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
<Project>{58f6c80c-1253-4a0e-a465-b8c85ebeadf3}</Project>
<Name>osu.Game.Rulesets.Catch</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}</Project>
<Name>osu.Game</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
</Project>

View File

@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Catch.Tests.iOS
{
public static void Main(string[] args)
{
UIApplication.Main(args, null, "AppDelegate");
UIApplication.Main(args, "GameUIApplication", "AppDelegate");
}
}
}

View File

@ -13,14 +13,6 @@
<ItemGroup>
<None Include="Info.plist" />
<None Include="Entitlements.plist" />
<None Include="..\osu.iOS\libbass.a">
<Link>libbass.a</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="..\osu.iOS\libbass_fx.a">
<Link>libbass_fx.a</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<LinkDescription Include="..\osu.iOS\Linker.xml">
<Link>Linker.xml</Link>
</LinkDescription>

View File

@ -7,7 +7,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll"
"${workspaceRoot}/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Catch.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)",
@ -20,7 +20,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll"
"${workspaceRoot}/bin/Release/netcoreapp3.0/osu.Game.Rulesets.Catch.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",

View File

@ -6,6 +6,7 @@ using System.Collections.Generic;
using Newtonsoft.Json;
using NUnit.Framework;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects;
@ -22,10 +23,10 @@ namespace osu.Game.Rulesets.Catch.Tests
[TestCase("spinner")]
[TestCase("spinner-and-circles")]
[TestCase("slider")]
public new void Test(string name)
{
base.Test(name);
}
[TestCase("hardrock-stream", new[] { typeof(CatchModHardRock) })]
[TestCase("hardrock-repeat-slider", new[] { typeof(CatchModHardRock) })]
[TestCase("hardrock-spinner", new[] { typeof(CatchModHardRock) })]
public new void Test(string name, params Type[] mods) => base.Test(name, mods);
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
{

View File

@ -0,0 +1,29 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Game.Beatmaps.Legacy;
using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class CatchLegacyModConversionTest : LegacyModConversionTest
{
[TestCase(LegacyMods.Easy, new[] { typeof(CatchModEasy) })]
[TestCase(LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(CatchModHardRock), typeof(CatchModDoubleTime) })]
[TestCase(LegacyMods.DoubleTime, new[] { typeof(CatchModDoubleTime) })]
[TestCase(LegacyMods.Nightcore, new[] { typeof(CatchModNightcore) })]
[TestCase(LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(CatchModNightcore) })]
[TestCase(LegacyMods.Flashlight | LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(CatchModFlashlight), typeof(CatchModNightcore) })]
[TestCase(LegacyMods.Perfect, new[] { typeof(CatchModPerfect) })]
[TestCase(LegacyMods.SuddenDeath, new[] { typeof(CatchModSuddenDeath) })]
[TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath, new[] { typeof(CatchModPerfect) })]
[TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath | LegacyMods.DoubleTime, new[] { typeof(CatchModDoubleTime), typeof(CatchModPerfect) })]
public new void Test(LegacyMods legacyMods, Type[] expectedMods) => base.Test(legacyMods, expectedMods);
protected override Ruleset CreateRuleset() => new CatchRuleset();
}
}

View File

@ -13,21 +13,21 @@ using osuTK;
namespace osu.Game.Rulesets.Catch.Tests
{
public class TestCaseAutoJuiceStream : PlayerTestCase
public class TestSceneAutoJuiceStream : PlayerTestScene
{
public TestCaseAutoJuiceStream()
public TestSceneAutoJuiceStream()
: base(new CatchRuleset())
{
}
protected override IBeatmap CreateBeatmap(Ruleset ruleset)
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
{
var beatmap = new Beatmap
{
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6, SliderMultiplier = 3 },
Ruleset = ruleset.RulesetInfo
Ruleset = ruleset
}
};

View File

@ -13,7 +13,7 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestCaseBananaShower : PlayerTestCase
public class TestSceneBananaShower : PlayerTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -24,19 +24,19 @@ namespace osu.Game.Rulesets.Catch.Tests
typeof(DrawableCatchRuleset),
};
public TestCaseBananaShower()
public TestSceneBananaShower()
: base(new CatchRuleset())
{
}
protected override IBeatmap CreateBeatmap(Ruleset ruleset)
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
{
var beatmap = new Beatmap
{
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 },
Ruleset = ruleset.RulesetInfo
Ruleset = ruleset
}
};

View File

@ -7,9 +7,9 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestCaseCatchPlayer : PlayerTestCase
public class TestSceneCatchPlayer : PlayerTestScene
{
public TestCaseCatchPlayer()
public TestSceneCatchPlayer()
: base(new CatchRuleset())
{
}

View File

@ -9,21 +9,21 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestCaseCatchStacker : PlayerTestCase
public class TestSceneCatchStacker : PlayerTestScene
{
public TestCaseCatchStacker()
public TestSceneCatchStacker()
: base(new CatchRuleset())
{
}
protected override IBeatmap CreateBeatmap(Ruleset ruleset)
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
{
var beatmap = new Beatmap
{
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 },
Ruleset = ruleset.RulesetInfo
Ruleset = ruleset
}
};

View File

@ -0,0 +1,106 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Tests.Visual;
using System;
using System.Collections.Generic;
using osu.Game.Skinning;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osuTK.Graphics;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Textures;
using osu.Game.Audio;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestSceneCatcher : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CatcherSprite),
};
private readonly Container container;
public TestSceneCatcher()
{
Child = container = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
}
[BackgroundDependencyLoader]
private void load()
{
AddStep("show default catcher implementation", () => { container.Child = new CatcherSprite(); });
AddStep("show custom catcher implementation", () =>
{
container.Child = new CatchCustomSkinSourceContainer
{
Child = new CatcherSprite()
};
});
}
private class CatcherCustomSkin : Container
{
public CatcherCustomSkin()
{
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Blue
},
new SpriteText
{
Text = "custom"
}
};
}
}
[Cached(typeof(ISkinSource))]
private class CatchCustomSkinSourceContainer : Container, ISkinSource
{
public event Action SourceChanged
{
add { }
remove { }
}
public Drawable GetDrawableComponent(ISkinComponent component)
{
switch (component.LookupName)
{
case "Gameplay/catch/fruit-catcher-idle":
return new CatcherCustomSkin();
}
return null;
}
public SampleChannel GetSample(ISampleInfo sampleInfo) =>
throw new NotImplementedException();
public Texture GetTexture(string componentName) =>
throw new NotImplementedException();
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
}
}
}

View File

@ -13,7 +13,7 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestCaseCatcherArea : OsuTestCase
public class TestSceneCatcherArea : OsuTestScene
{
private RulesetInfo catchRuleset;
private TestCatcherArea catcherArea;
@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Catch.Tests
typeof(CatcherArea),
};
public TestCaseCatcherArea()
public TestSceneCatcherArea()
{
AddSliderStep<float>("CircleSize", 0, 8, 5, createCatcher);
AddToggleStep("Hyperdash", t => catcherArea.ToggleHyperDash(t));

View File

@ -0,0 +1,160 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawable;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Tests.Visual;
using osuTK;
namespace osu.Game.Rulesets.Catch.Tests
{
public class TestSceneDrawableHitObjects : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CatcherArea.Catcher),
typeof(DrawableCatchRuleset),
typeof(DrawableFruit),
typeof(DrawableJuiceStream),
typeof(DrawableBanana)
};
private DrawableCatchRuleset drawableRuleset;
private double playfieldTime => drawableRuleset.Playfield.Time.Current;
[BackgroundDependencyLoader]
private void load()
{
var controlPointInfo = new ControlPointInfo();
controlPointInfo.Add(0, new TimingControlPoint());
WorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap
{
HitObjects = new List<HitObject> { new Fruit() },
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty(),
Metadata = new BeatmapMetadata
{
Artist = @"Unknown",
Title = @"You're breathtaking",
AuthorString = @"Everyone",
},
Ruleset = new CatchRuleset().RulesetInfo
},
ControlPointInfo = controlPointInfo
});
Add(new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Children = new[]
{
drawableRuleset = new DrawableCatchRuleset(new CatchRuleset(), beatmap, Array.Empty<Mod>())
}
});
AddStep("miss fruits", () => spawnFruits());
AddStep("hit fruits", () => spawnFruits(true));
AddStep("miss juicestream", () => spawnJuiceStream());
AddStep("hit juicestream", () => spawnJuiceStream(true));
AddStep("miss bananas", () => spawnBananas());
AddStep("hit bananas", () => spawnBananas(true));
}
private void spawnFruits(bool hit = false)
{
for (int i = 1; i <= 4; i++)
{
var fruit = new Fruit
{
X = getXCoords(hit),
LastInCombo = i % 4 == 0,
StartTime = playfieldTime + 800 + (200 * i)
};
fruit.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
addToPlayfield(new DrawableFruit(fruit));
}
}
private void spawnJuiceStream(bool hit = false)
{
var xCoords = getXCoords(hit);
var juice = new JuiceStream
{
X = xCoords,
StartTime = playfieldTime + 1000,
Path = new SliderPath(PathType.Linear, new[]
{
Vector2.Zero,
new Vector2(0, 200)
})
};
juice.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
if (juice.NestedHitObjects.Last() is CatchHitObject tail)
tail.LastInCombo = true; // usually the (Catch)BeatmapProcessor would do this for us when necessary
addToPlayfield(new DrawableJuiceStream(juice, drawableRuleset.CreateDrawableRepresentation));
}
private void spawnBananas(bool hit = false)
{
for (int i = 1; i <= 4; i++)
{
var banana = new Banana
{
X = getXCoords(hit),
LastInCombo = i % 4 == 0,
StartTime = playfieldTime + 800 + (200 * i)
};
banana.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
addToPlayfield(new DrawableBanana(banana));
}
}
private float getXCoords(bool hit)
{
const float x_offset = 0.2f;
float xCoords = drawableRuleset.Playfield.Width / 2;
if (drawableRuleset.Playfield is CatchPlayfield catchPlayfield)
catchPlayfield.CatcherArea.MovableCatcher.X = xCoords - x_offset;
if (hit)
xCoords -= x_offset;
else
xCoords += x_offset;
return xCoords;
}
private void addToPlayfield(DrawableCatchHitObject drawable)
{
foreach (var mod in Mods.Value.OfType<IApplicableToDrawableHitObjects>())
mod.ApplyToDrawableHitObjects(new[] { drawable });
drawableRuleset.Playfield.Add(drawable);
}
}
}

View File

@ -0,0 +1,20 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Rulesets.Catch.Mods;
namespace osu.Game.Rulesets.Catch.Tests
{
public class TestSceneDrawableHitObjectsHidden : TestSceneDrawableHitObjects
{
public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[] { typeof(CatchModHidden) }).ToList();
public TestSceneDrawableHitObjectsHidden()
{
Mods.Value = new[] { new CatchModHidden() };
}
}
}

View File

@ -15,7 +15,7 @@ using osuTK;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestCaseFruitObjects : OsuTestCase
public class TestSceneFruitObjects : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Catch.Tests
typeof(Pulp),
};
public TestCaseFruitObjects()
public TestSceneFruitObjects()
{
Add(new GridContainer
{

View File

@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Tests.Visual;
@ -10,26 +9,28 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestCaseHyperDash : PlayerTestCase
public class TestSceneHyperDash : PlayerTestScene
{
public TestCaseHyperDash()
public TestSceneHyperDash()
: base(new CatchRuleset())
{
}
[BackgroundDependencyLoader]
private void load()
protected override bool Autoplay => true;
[Test]
public void TestHyperDash()
{
AddAssert("First note is hyperdash", () => Beatmap.Value.Beatmap.HitObjects[0] is Fruit f && f.HyperDash);
}
protected override IBeatmap CreateBeatmap(Ruleset ruleset)
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
{
var beatmap = new Beatmap
{
BeatmapInfo =
{
Ruleset = ruleset.RulesetInfo,
Ruleset = ruleset,
BaseDifficulty = new BeatmapDifficulty { CircleSize = 3.6f }
}
};

View File

@ -2,14 +2,14 @@
<Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.0.1" />
<PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.3.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>
<TargetFramework>netcoreapp2.2</TargetFramework>
<TargetFramework>netcoreapp3.0</TargetFramework>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />

View File

@ -10,6 +10,7 @@ using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects.Types;
using osuTK;
using osu.Game.Rulesets.Catch.MathUtils;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Catch.Beatmaps
{
@ -26,7 +27,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
{
base.PostProcess();
applyPositionOffsets();
ApplyPositionOffsets(Beatmap);
initialiseHyperDash((List<CatchHitObject>)Beatmap.HitObjects);
@ -40,19 +41,29 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
}
}
private void applyPositionOffsets()
public static void ApplyPositionOffsets(IBeatmap beatmap, params Mod[] mods)
{
var rng = new FastRandom(RNG_SEED);
// todo: HardRock displacement should be applied here
foreach (var obj in Beatmap.HitObjects)
bool shouldApplyHardRockOffset = mods.Any(m => m is ModHardRock);
float? lastPosition = null;
double lastStartTime = 0;
foreach (var obj in beatmap.HitObjects.OfType<CatchHitObject>())
{
obj.XOffset = 0;
switch (obj)
{
case Fruit fruit:
if (shouldApplyHardRockOffset)
applyHardRockOffset(fruit, ref lastPosition, ref lastStartTime, rng);
break;
case BananaShower bananaShower:
foreach (var banana in bananaShower.NestedHitObjects.OfType<Banana>())
{
banana.X = (float)rng.NextDouble();
banana.XOffset = (float)rng.NextDouble();
rng.Next(); // osu!stable retrieved a random banana type
rng.Next(); // osu!stable retrieved a random banana rotation
rng.Next(); // osu!stable retrieved a random banana colour
@ -63,12 +74,13 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
case JuiceStream juiceStream:
foreach (var nested in juiceStream.NestedHitObjects)
{
var hitObject = (CatchHitObject)nested;
if (hitObject is TinyDroplet)
hitObject.X += rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH;
else if (hitObject is Droplet)
var catchObject = (CatchHitObject)nested;
catchObject.XOffset = 0;
if (catchObject is TinyDroplet)
catchObject.XOffset = MathHelper.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X);
else if (catchObject is Droplet)
rng.Next(); // osu!stable retrieved a random droplet rotation
hitObject.X = MathHelper.Clamp(hitObject.X, 0, 1);
}
break;
@ -76,6 +88,105 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
}
}
private static void applyHardRockOffset(CatchHitObject hitObject, ref float? lastPosition, ref double lastStartTime, FastRandom rng)
{
if (hitObject is JuiceStream stream)
{
lastPosition = stream.EndX;
lastStartTime = stream.EndTime;
return;
}
if (!(hitObject is Fruit))
return;
float offsetPosition = hitObject.X;
double startTime = hitObject.StartTime;
if (lastPosition == null)
{
lastPosition = offsetPosition;
lastStartTime = startTime;
return;
}
float positionDiff = offsetPosition - lastPosition.Value;
double timeDiff = startTime - lastStartTime;
if (timeDiff > 1000)
{
lastPosition = offsetPosition;
lastStartTime = startTime;
return;
}
if (positionDiff == 0)
{
applyRandomOffset(ref offsetPosition, timeDiff / 4d, rng);
hitObject.XOffset = offsetPosition - hitObject.X;
return;
}
if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3d)
applyOffset(ref offsetPosition, positionDiff);
hitObject.XOffset = offsetPosition - hitObject.X;
lastPosition = offsetPosition;
lastStartTime = startTime;
}
/// <summary>
/// Applies a random offset in a random direction to a position, ensuring that the final position remains within the boundary of the playfield.
/// </summary>
/// <param name="position">The position which the offset should be applied to.</param>
/// <param name="maxOffset">The maximum offset, cannot exceed 20px.</param>
/// <param name="rng">The random number generator.</param>
private static void applyRandomOffset(ref float position, double maxOffset, FastRandom rng)
{
bool right = rng.NextBool();
float rand = Math.Min(20, (float)rng.Next(0, Math.Max(0, maxOffset))) / CatchPlayfield.BASE_WIDTH;
if (right)
{
// Clamp to the right bound
if (position + rand <= 1)
position += rand;
else
position -= rand;
}
else
{
// Clamp to the left bound
if (position - rand >= 0)
position -= rand;
else
position += rand;
}
}
/// <summary>
/// Applies an offset to a position, ensuring that the final position remains within the boundary of the playfield.
/// </summary>
/// <param name="position">The position which the offset should be applied to.</param>
/// <param name="amount">The amount to offset by.</param>
private static void applyOffset(ref float position, float amount)
{
if (amount > 0)
{
// Clamp to the right bound
if (position + amount < 1)
position += amount;
}
else
{
// Clamp to the left bound
if (position + amount > 0)
position += amount;
}
}
private void initialiseHyperDash(List<CatchHitObject> objects)
{
List<CatchHitObject> objectWithDroplets = new List<CatchHitObject>();

View File

@ -11,7 +11,6 @@ using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Replays;
using osu.Game.Rulesets.Replays.Types;
using osu.Game.Beatmaps.Legacy;
@ -24,10 +23,12 @@ namespace osu.Game.Rulesets.Catch
{
public class CatchRuleset : Ruleset
{
public override DrawableRuleset CreateDrawableRulesetWith(WorkingBeatmap beatmap, IReadOnlyList<Mod> mods) => new DrawableCatchRuleset(this, beatmap, mods);
public override DrawableRuleset CreateDrawableRulesetWith(IWorkingBeatmap beatmap, IReadOnlyList<Mod> mods) => new DrawableCatchRuleset(this, beatmap, mods);
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new CatchBeatmapConverter(beatmap);
public override IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => new CatchBeatmapProcessor(beatmap);
public const string SHORT_NAME = "fruits";
public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0) => new[]
{
new KeyBinding(InputKey.Z, CatchAction.MoveLeft),
@ -45,6 +46,11 @@ namespace osu.Game.Rulesets.Catch
else if (mods.HasFlag(LegacyMods.DoubleTime))
yield return new CatchModDoubleTime();
if (mods.HasFlag(LegacyMods.Perfect))
yield return new CatchModPerfect();
else if (mods.HasFlag(LegacyMods.SuddenDeath))
yield return new CatchModSuddenDeath();
if (mods.HasFlag(LegacyMods.Autoplay))
yield return new CatchModAutoplay();
@ -66,14 +72,8 @@ namespace osu.Game.Rulesets.Catch
if (mods.HasFlag(LegacyMods.NoFail))
yield return new CatchModNoFail();
if (mods.HasFlag(LegacyMods.Perfect))
yield return new CatchModPerfect();
if (mods.HasFlag(LegacyMods.Relax))
yield return new CatchModRelax();
if (mods.HasFlag(LegacyMods.SuddenDeath))
yield return new CatchModSuddenDeath();
}
public override IEnumerable<Mod> GetModsFor(ModType type)
@ -108,7 +108,7 @@ namespace osu.Game.Rulesets.Catch
case ModType.Fun:
return new Mod[]
{
new MultiMod(new ModWindUp<CatchHitObject>(), new ModWindDown<CatchHitObject>())
new MultiMod(new ModWindUp(), new ModWindDown())
};
default:
@ -118,7 +118,7 @@ namespace osu.Game.Rulesets.Catch
public override string Description => "osu!catch";
public override string ShortName => "fruits";
public override string ShortName => SHORT_NAME;
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetCatch };

View File

@ -0,0 +1,19 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Catch
{
public class CatchSkinComponent : GameplaySkinComponent<CatchSkinComponents>
{
public CatchSkinComponent(CatchSkinComponents component)
: base(component)
{
}
protected override string RulesetPrefix => "catch"; // todo: use CatchRuleset.SHORT_NAME;
protected override string ComponentName => Component.ToString().ToLower();
}
}

View File

@ -0,0 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Rulesets.Catch
{
public enum CatchSkinComponents
{
}
}

View File

@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
{
if (beatmap.HitObjects.Count == 0)
return new CatchDifficultyAttributes { Mods = mods };
return new CatchDifficultyAttributes { Mods = mods, Skills = skills };
// this is the same as osu!, so there's potential to share the implementation... maybe
double preempt = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / clockRate;
@ -41,7 +41,8 @@ namespace osu.Game.Rulesets.Catch.Difficulty
StarRating = Math.Sqrt(skills[0].DifficultyValue()) * star_scaling_factor,
Mods = mods,
ApproachRate = preempt > 1200.0 ? -(preempt - 1800.0) / 120.0 : -(preempt - 1200.0) / 150.0 + 5.0,
MaxCombo = beatmap.HitObjects.Count(h => h is Fruit) + beatmap.HitObjects.OfType<JuiceStream>().SelectMany(j => j.NestedHitObjects).Count(h => !(h is TinyDroplet))
MaxCombo = beatmap.HitObjects.Count(h => h is Fruit) + beatmap.HitObjects.OfType<JuiceStream>().SelectMany(j => j.NestedHitObjects).Count(h => !(h is TinyDroplet)),
Skills = skills
};
}
@ -57,33 +58,20 @@ namespace osu.Game.Rulesets.Catch.Difficulty
CatchHitObject lastObject = null;
foreach (var hitObject in beatmap.HitObjects.OfType<CatchHitObject>())
// In 2B beatmaps, it is possible that a normal Fruit is placed in the middle of a JuiceStream.
foreach (var hitObject in beatmap.HitObjects
.SelectMany(obj => obj is JuiceStream stream ? stream.NestedHitObjects : new[] { obj })
.Cast<CatchHitObject>()
.OrderBy(x => x.StartTime))
{
if (lastObject == null)
{
lastObject = hitObject;
// We want to only consider fruits that contribute to the combo.
if (hitObject is BananaShower || hitObject is TinyDroplet)
continue;
}
switch (hitObject)
{
// We want to only consider fruits that contribute to the combo. Droplets are addressed as accuracy and spinners are not relevant for "skill" calculations.
case Fruit fruit:
yield return new CatchDifficultyHitObject(fruit, lastObject, clockRate, halfCatchWidth);
if (lastObject != null)
yield return new CatchDifficultyHitObject(hitObject, lastObject, clockRate, halfCatchWidth);
lastObject = hitObject;
break;
case JuiceStream _:
foreach (var nested in hitObject.NestedHitObjects.OfType<CatchHitObject>().Where(o => !(o is TinyDroplet)))
{
yield return new CatchDifficultyHitObject(nested, lastObject, clockRate, halfCatchWidth);
lastObject = nested;
}
break;
}
lastObject = hitObject;
}
}

View File

@ -61,6 +61,14 @@ namespace osu.Game.Rulesets.Catch.MathUtils
/// <returns>The random value.</returns>
public int Next(int lowerBound, int upperBound) => (int)(lowerBound + NextDouble() * (upperBound - lowerBound));
/// <summary>
/// Generates a random integer value within the range [<paramref name="lowerBound"/>, <paramref name="upperBound"/>).
/// </summary>
/// <param name="lowerBound">The lower bound of the range.</param>
/// <param name="upperBound">The upper bound of the range.</param>
/// <returns>The random value.</returns>
public int Next(double lowerBound, double upperBound) => (int)(lowerBound + NextDouble() * (upperBound - lowerBound));
/// <summary>
/// Generates a random double value within the range [0, 1).
/// </summary>

View File

@ -1,121 +1,17 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mods;
using System;
using osu.Game.Rulesets.Objects;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Beatmaps;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModHardRock : ModHardRock, IApplicableToHitObject
public class CatchModHardRock : ModHardRock, IApplicableToBeatmap
{
public override double ScoreMultiplier => 1.12;
public override bool Ranked => true;
private float? lastPosition;
private double lastStartTime;
public void ApplyToHitObject(HitObject hitObject)
{
if (hitObject is JuiceStream stream)
{
lastPosition = stream.EndX;
lastStartTime = stream.EndTime;
return;
}
if (!(hitObject is Fruit))
return;
var catchObject = (CatchHitObject)hitObject;
float position = catchObject.X;
double startTime = hitObject.StartTime;
if (lastPosition == null)
{
lastPosition = position;
lastStartTime = startTime;
return;
}
float positionDiff = position - lastPosition.Value;
double timeDiff = startTime - lastStartTime;
if (timeDiff > 1000)
{
lastPosition = position;
lastStartTime = startTime;
return;
}
if (positionDiff == 0)
{
applyRandomOffset(ref position, timeDiff / 4d);
catchObject.X = position;
return;
}
if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3d)
applyOffset(ref position, positionDiff);
catchObject.X = position;
lastPosition = position;
lastStartTime = startTime;
}
/// <summary>
/// Applies a random offset in a random direction to a position, ensuring that the final position remains within the boundary of the playfield.
/// </summary>
/// <param name="position">The position which the offset should be applied to.</param>
/// <param name="maxOffset">The maximum offset, cannot exceed 20px.</param>
private void applyRandomOffset(ref float position, double maxOffset)
{
bool right = RNG.NextBool();
float rand = Math.Min(20, (float)RNG.NextDouble(0, Math.Max(0, maxOffset))) / CatchPlayfield.BASE_WIDTH;
if (right)
{
// Clamp to the right bound
if (position + rand <= 1)
position += rand;
else
position -= rand;
}
else
{
// Clamp to the left bound
if (position - rand >= 0)
position -= rand;
else
position += rand;
}
}
/// <summary>
/// Applies an offset to a position, ensuring that the final position remains within the boundary of the playfield.
/// </summary>
/// <param name="position">The position which the offset should be applied to.</param>
/// <param name="amount">The amount to offset by.</param>
private void applyOffset(ref float position, float amount)
{
if (amount > 0)
{
// Clamp to the right bound
if (position + amount < 1)
position += amount;
}
else
{
// Clamp to the left bound
if (position + amount > 0)
position += amount;
}
}
public void ApplyToBeatmap(IBeatmap beatmap) => CatchBeatmapProcessor.ApplyPositionOffsets(beatmap, this);
}
}

View File

@ -1,7 +1,11 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Objects.Drawable;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Catch.Mods
{
@ -9,5 +13,36 @@ namespace osu.Game.Rulesets.Catch.Mods
{
public override string Description => @"Play with fading fruits.";
public override double ScoreMultiplier => 1.06;
private const double fade_out_offset_multiplier = 0.6;
private const double fade_out_duration_multiplier = 0.44;
protected override void ApplyHiddenState(DrawableHitObject drawable, ArmedState state)
{
if (!(drawable is DrawableCatchHitObject catchDrawable))
return;
if (catchDrawable.NestedHitObjects.Any())
{
foreach (var nestedDrawable in catchDrawable.NestedHitObjects)
{
if (nestedDrawable is DrawableCatchHitObject nestedCatchDrawable)
fadeOutHitObject(nestedCatchDrawable);
}
}
else
fadeOutHitObject(catchDrawable);
}
private void fadeOutHitObject(DrawableCatchHitObject drawable)
{
var hitObject = drawable.HitObject;
var offset = hitObject.TimePreempt * fade_out_offset_multiplier;
var duration = offset - hitObject.TimePreempt * fade_out_duration_multiplier;
using (drawable.BeginAbsoluteSequence(hitObject.StartTime - offset, true))
drawable.FadeOut(duration);
}
}
}

View File

@ -1,10 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Catch.Objects
{
@ -12,7 +15,20 @@ namespace osu.Game.Rulesets.Catch.Objects
{
public const double OBJECT_RADIUS = 44;
public float X { get; set; }
private float x;
public float X
{
get => x + XOffset;
set => x = value;
}
/// <summary>
/// A random offset applied to <see cref="X"/>, set by the <see cref="CatchBeatmapProcessor"/>.
/// </summary>
internal float XOffset { get; set; }
public double TimePreempt = 1000;
public int IndexInBeatmap { get; set; }
@ -22,9 +38,21 @@ namespace osu.Game.Rulesets.Catch.Objects
public int ComboOffset { get; set; }
public int IndexInCurrentCombo { get; set; }
public Bindable<int> IndexInCurrentComboBindable { get; } = new Bindable<int>();
public int ComboIndex { get; set; }
public int IndexInCurrentCombo
{
get => IndexInCurrentComboBindable.Value;
set => IndexInCurrentComboBindable.Value = value;
}
public Bindable<int> ComboIndexBindable { get; } = new Bindable<int>();
public int ComboIndex
{
get => ComboIndexBindable.Value;
set => ComboIndexBindable.Value = value;
}
/// <summary>
/// Difference between the distance to the next object
@ -33,10 +61,16 @@ namespace osu.Game.Rulesets.Catch.Objects
/// </summary>
public float DistanceToHyperDash { get; set; }
public Bindable<bool> LastInComboBindable { get; } = new Bindable<bool>();
/// <summary>
/// The next fruit starts a new combo. Used for explodey.
/// </summary>
public virtual bool LastInCombo { get; set; }
public virtual bool LastInCombo
{
get => LastInComboBindable.Value;
set => LastInComboBindable.Value = value;
}
public float Scale { get; set; } = 1;
@ -54,10 +88,12 @@ namespace osu.Game.Rulesets.Catch.Objects
{
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
TimePreempt = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450);
Scale = 1.0f - 0.7f * (difficulty.CircleSize - 5) / 5;
}
protected override HitWindows CreateHitWindows() => null;
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
public enum FruitVisualRepresentation

View File

@ -2,35 +2,50 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
public class DrawableBananaShower : DrawableCatchHitObject<BananaShower>
{
private readonly Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation;
private readonly Container bananaContainer;
public DrawableBananaShower(BananaShower s, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation = null)
: base(s)
{
this.createDrawableRepresentation = createDrawableRepresentation;
RelativeSizeAxes = Axes.X;
Origin = Anchor.BottomLeft;
X = 0;
AddInternal(bananaContainer = new Container { RelativeSizeAxes = Axes.Both });
foreach (var b in s.NestedHitObjects.Cast<Banana>())
AddNested(createDrawableRepresentation?.Invoke(b));
}
protected override void AddNested(DrawableHitObject h)
protected override void AddNestedHitObject(DrawableHitObject hitObject)
{
((DrawableCatchHitObject)h).CheckPosition = o => CheckPosition?.Invoke(o) ?? false;
bananaContainer.Add(h);
base.AddNested(h);
base.AddNestedHitObject(hitObject);
bananaContainer.Add(hitObject);
}
protected override void ClearNestedHitObjects()
{
base.ClearNestedHitObjects();
bananaContainer.Clear();
}
protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
{
switch (hitObject)
{
case Banana banana:
return createDrawableRepresentation?.Invoke(banana)?.With(o => ((DrawableCatchHitObject)o).CheckPosition = p => CheckPosition?.Invoke(p) ?? false);
}
return base.CreateNestedHitObject(hitObject);
}
}
}

View File

@ -3,12 +3,10 @@
using System;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
@ -52,6 +50,10 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
public Func<CatchHitObject, bool> CheckPosition;
public bool IsOnPlate;
public override bool RemoveWhenNotAlive => IsOnPlate;
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
if (CheckPosition == null) return;
@ -60,21 +62,12 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
ApplyResult(r => r.Type = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss);
}
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
protected sealed override double InitialLifetimeOffset => HitObject.TimePreempt;
protected override void UpdateInitialTransforms() => this.FadeInFromZero(200);
protected override void UpdateStateTransforms(ArmedState state)
{
base.SkinChanged(skin, allowFallback);
if (HitObject is IHasComboInformation combo)
AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : (Color4?)null) ?? Color4.White;
}
private const float preempt = 1000;
protected override void UpdateState(ArmedState state)
{
using (BeginAbsoluteSequence(HitObject.StartTime - preempt))
this.FadeIn(200);
var endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime;
using (BeginAbsoluteSequence(endTime, true))
@ -82,11 +75,11 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
switch (state)
{
case ArmedState.Miss:
this.FadeOut(250).RotateTo(Rotation * 2, 250, Easing.Out).Expire();
this.FadeOut(250).RotateTo(Rotation * 2, 250, Easing.Out);
break;
case ArmedState.Hit:
this.FadeOut().Expire();
this.FadeOut();
break;
}
}

View File

@ -5,7 +5,6 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
@ -27,16 +26,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
private void load()
{
AddInternal(pulp = new Pulp { Size = Size });
}
public override Color4 AccentColour
{
get => base.AccentColour;
set
{
base.AccentColour = value;
pulp.AccentColour = AccentColour;
}
AccentColour.BindValueChanged(colour => { pulp.AccentColour = colour.NewValue; }, true);
}
}
}

View File

@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
private void load()
{
// todo: this should come from the skin.
AccentColour = colourForRepresentation(HitObject.VisualRepresentation);
AccentColour.Value = colourForRepresentation(HitObject.VisualRepresentation);
AddRangeInternal(new[]
{
@ -53,7 +53,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
Hollow = !HitObject.HyperDash,
Type = EdgeEffectType.Glow,
Radius = 4 * radius_adjust,
Colour = HitObject.HyperDash ? Color4.Red : AccentColour.Darken(1).Opacity(0.6f)
Colour = HitObject.HyperDash ? Color4.Red : AccentColour.Value.Darken(1).Opacity(0.6f)
},
Size = new Vector2(Height),
Anchor = Anchor.Centre,
@ -65,7 +65,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
new Box
{
AlwaysPresent = true,
Colour = AccentColour,
Colour = AccentColour.Value,
Alpha = 0,
RelativeSizeAxes = Axes.Both
}
@ -81,7 +81,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AccentColour = Color4.Red,
Blending = BlendingMode.Additive,
Blending = BlendingParameters.Additive,
Alpha = 0.5f,
Scale = new Vector2(1.333f)
});
@ -115,32 +115,32 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(small_pulp),
Y = -0.34f,
},
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_4),
Position = positionAt(0, distance_from_centre_4),
},
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_4),
Position = positionAt(90, distance_from_centre_4),
},
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_4),
Position = positionAt(180, distance_from_centre_4),
},
new Pulp
{
Size = new Vector2(large_pulp_4),
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Position = positionAt(270, distance_from_centre_4),
},
}
@ -154,32 +154,32 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(small_pulp),
Y = -0.3f,
},
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_4),
Position = positionAt(45, distance_from_centre_4),
},
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_4),
Position = positionAt(135, distance_from_centre_4),
},
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_4),
Position = positionAt(225, distance_from_centre_4),
},
new Pulp
{
Size = new Vector2(large_pulp_4),
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Position = positionAt(315, distance_from_centre_4),
},
}
@ -193,26 +193,26 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(small_pulp),
Y = -0.33f,
},
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_3),
Position = positionAt(60, distance_from_centre_3),
},
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_3),
Position = positionAt(180, distance_from_centre_3),
},
new Pulp
{
Size = new Vector2(large_pulp_3),
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Position = positionAt(300, distance_from_centre_3),
},
}
@ -226,26 +226,26 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(small_pulp),
Y = -0.25f,
},
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_3),
Position = positionAt(0, distance_from_centre_3),
},
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_3),
Position = positionAt(120, distance_from_centre_3),
},
new Pulp
{
Size = new Vector2(large_pulp_3),
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Position = positionAt(240, distance_from_centre_3),
},
}
@ -259,13 +259,13 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(small_pulp),
Y = -0.3f
},
new Pulp
{
AccentColour = AccentColour,
AccentColour = AccentColour.Value,
Size = new Vector2(large_pulp_4 * 0.8f, large_pulp_4 * 2.5f),
Y = 0.05f,
},

View File

@ -2,38 +2,50 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
public class DrawableJuiceStream : DrawableCatchHitObject<JuiceStream>
{
private readonly Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation;
private readonly Container dropletContainer;
public DrawableJuiceStream(JuiceStream s, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation = null)
: base(s)
{
this.createDrawableRepresentation = createDrawableRepresentation;
RelativeSizeAxes = Axes.Both;
Origin = Anchor.BottomLeft;
X = 0;
AddInternal(dropletContainer = new Container { RelativeSizeAxes = Axes.Both, });
foreach (var o in s.NestedHitObjects.Cast<CatchHitObject>())
AddNested(createDrawableRepresentation?.Invoke(o));
}
protected override void AddNested(DrawableHitObject h)
protected override void AddNestedHitObject(DrawableHitObject hitObject)
{
var catchObject = (DrawableCatchHitObject)h;
base.AddNestedHitObject(hitObject);
dropletContainer.Add(hitObject);
}
catchObject.CheckPosition = o => CheckPosition?.Invoke(o) ?? false;
protected override void ClearNestedHitObjects()
{
base.ClearNestedHitObjects();
dropletContainer.Clear();
}
dropletContainer.Add(h);
base.AddNested(h);
protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
{
switch (hitObject)
{
case CatchHitObject catchObject:
return createDrawableRepresentation?.Invoke(catchObject)?.With(o => ((DrawableCatchHitObject)o).CheckPosition = p => CheckPosition?.Invoke(p) ?? false);
}
return base.CreateNestedHitObject(hitObject);
}
}
}

View File

@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable.Pieces
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Blending = BlendingMode.Additive;
Blending = BlendingParameters.Additive;
Colour = Color4.White.Opacity(0.9f);
}

View File

@ -46,7 +46,7 @@ namespace osu.Game.Rulesets.Catch.Objects
{
base.CreateNestedHitObjects();
var tickSamples = Samples.Select(s => new SampleInfo
var tickSamples = Samples.Select(s => new HitSampleInfo
{
Bank = s.Bank,
Name = @"slidertick",
@ -126,7 +126,7 @@ namespace osu.Game.Rulesets.Catch.Objects
public double Distance => Path.Distance;
public List<List<SampleInfo>> NodeSamples { get; set; } = new List<List<SampleInfo>>();
public List<List<HitSampleInfo>> NodeSamples { get; set; } = new List<List<HitSampleInfo>>();
public double? LegacyLastTickOffset { get; set; }
}

View File

@ -10,3 +10,4 @@ using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests")]
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests.Dynamic")]
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests.iOS")]
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests.Android")]

View File

@ -27,6 +27,8 @@ namespace osu.Game.Rulesets.Catch.Replays
protected Replay Replay;
private CatchReplayFrame currentFrame;
public override Replay Generate()
{
// todo: add support for HT DT
@ -35,18 +37,18 @@ namespace osu.Game.Rulesets.Catch.Replays
float lastPosition = 0.5f;
double lastTime = 0;
// Todo: Realistically this shouldn't be needed, but the first frame is skipped with the way replays are currently handled
Replay.Frames.Add(new CatchReplayFrame(-100000, lastPosition));
void moveToNext(CatchHitObject h)
{
float positionChange = Math.Abs(lastPosition - h.X);
double timeAvailable = h.StartTime - lastTime;
//So we can either make it there without a dash or not.
double speedRequired = positionChange / timeAvailable;
// So we can either make it there without a dash or not.
// If positionChange is 0, we don't need to move, so speedRequired should also be 0 (could be NaN if timeAvailable is 0 too)
// The case where positionChange > 0 and timeAvailable == 0 results in PositiveInfinity which provides expected beheaviour.
double speedRequired = positionChange == 0 ? 0 : positionChange / timeAvailable;
bool dashRequired = speedRequired > movement_speed && h.StartTime != 0;
bool dashRequired = speedRequired > movement_speed;
bool impossibleJump = speedRequired > movement_speed * 2;
// todo: get correct catcher size, based on difficulty CS.
const float catcher_width_half = CatcherArea.CATCHER_SIZE / CatchPlayfield.BASE_WIDTH * 0.3f * 0.5f;
@ -55,19 +57,18 @@ namespace osu.Game.Rulesets.Catch.Replays
{
//we are already in the correct range.
lastTime = h.StartTime;
Replay.Frames.Add(new CatchReplayFrame(h.StartTime, lastPosition));
addFrame(h.StartTime, lastPosition);
return;
}
if (h is Banana)
if (impossibleJump)
{
// auto bananas unrealistically warp to catch 100% combo.
Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X));
addFrame(h.StartTime, h.X);
}
else if (h.HyperDash)
{
Replay.Frames.Add(new CatchReplayFrame(h.StartTime - timeAvailable, lastPosition));
Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X));
addFrame(h.StartTime - timeAvailable, lastPosition);
addFrame(h.StartTime, h.X);
}
else if (dashRequired)
{
@ -79,16 +80,16 @@ namespace osu.Game.Rulesets.Catch.Replays
float midPosition = (float)Interpolation.Lerp(lastPosition, h.X, (float)timeAtDashSpeed / timeAvailable);
//dash movement
Replay.Frames.Add(new CatchReplayFrame(h.StartTime - timeAvailable + 1, lastPosition, true));
Replay.Frames.Add(new CatchReplayFrame(h.StartTime - timeAvailable + timeAtDashSpeed, midPosition));
Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X));
addFrame(h.StartTime - timeAvailable + 1, lastPosition, true);
addFrame(h.StartTime - timeAvailable + timeAtDashSpeed, midPosition);
addFrame(h.StartTime, h.X);
}
else
{
double timeBefore = positionChange / movement_speed;
Replay.Frames.Add(new CatchReplayFrame(h.StartTime - timeBefore, lastPosition));
Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X));
addFrame(h.StartTime - timeBefore, lastPosition);
addFrame(h.StartTime, h.X);
}
lastTime = h.StartTime;
@ -120,5 +121,16 @@ namespace osu.Game.Rulesets.Catch.Replays
return Replay;
}
private void addFrame(double time, float? position = null, bool dashing = false)
{
// todo: can be removed once FramedReplayInputHandler correctly handles rewinding before first frame.
if (Replay.Frames.Count == 0)
Replay.Frames.Add(new CatchReplayFrame(time - 1, position, false, null));
var last = currentFrame;
currentFrame = new CatchReplayFrame(time, position, dashing, last);
Replay.Frames.Add(currentFrame);
}
}
}

View File

@ -3,6 +3,7 @@
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Input.StateChanges;
using osu.Framework.MathUtils;
using osu.Game.Replays;
@ -17,7 +18,7 @@ namespace osu.Game.Rulesets.Catch.Replays
{
}
protected override bool IsImportant(CatchReplayFrame frame) => frame.Position > 0;
protected override bool IsImportant(CatchReplayFrame frame) => frame.Actions.Any();
protected float? Position
{
@ -38,21 +39,11 @@ namespace osu.Game.Rulesets.Catch.Replays
{
if (!Position.HasValue) return new List<IInput>();
var actions = new List<CatchAction>();
if (CurrentFrame.Dashing)
actions.Add(CatchAction.Dash);
if (Position.Value > CurrentFrame.Position)
actions.Add(CatchAction.MoveRight);
else if (Position.Value < CurrentFrame.Position)
actions.Add(CatchAction.MoveLeft);
return new List<IInput>
{
new CatchReplayState
{
PressedActions = actions,
PressedActions = CurrentFrame?.Actions ?? new List<CatchAction>(),
CatcherX = Position.Value
},
};

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Replays.Legacy;
using osu.Game.Rulesets.Catch.UI;
@ -11,6 +12,8 @@ namespace osu.Game.Rulesets.Catch.Replays
{
public class CatchReplayFrame : ReplayFrame, IConvertibleReplayFrame
{
public List<CatchAction> Actions = new List<CatchAction>();
public float Position;
public bool Dashing;
@ -18,17 +21,40 @@ namespace osu.Game.Rulesets.Catch.Replays
{
}
public CatchReplayFrame(double time, float? position = null, bool dashing = false)
public CatchReplayFrame(double time, float? position = null, bool dashing = false, CatchReplayFrame lastFrame = null)
: base(time)
{
Position = position ?? -1;
Dashing = dashing;
if (Dashing)
Actions.Add(CatchAction.Dash);
if (lastFrame != null)
{
if (Position > lastFrame.Position)
lastFrame.Actions.Add(CatchAction.MoveRight);
else if (Position < lastFrame.Position)
lastFrame.Actions.Add(CatchAction.MoveLeft);
}
}
public void ConvertFrom(LegacyReplayFrame legacyFrame, IBeatmap beatmap)
public void ConvertFrom(LegacyReplayFrame currentFrame, IBeatmap beatmap, ReplayFrame lastFrame = null)
{
Position = legacyFrame.Position.X / CatchPlayfield.BASE_WIDTH;
Dashing = legacyFrame.ButtonState == ReplayButtonState.Left1;
Position = currentFrame.Position.X / CatchPlayfield.BASE_WIDTH;
Dashing = currentFrame.ButtonState == ReplayButtonState.Left1;
if (Dashing)
Actions.Add(CatchAction.Dash);
// this probably needs some cross-checking with osu-stable to ensure it is actually correct.
if (lastFrame is CatchReplayFrame lastCatchFrame)
{
if (Position > lastCatchFrame.Position)
lastCatchFrame.Actions.Add(CatchAction.MoveRight);
else if (Position < lastCatchFrame.Position)
Actions.Add(CatchAction.MoveLeft);
}
}
}
}

View File

@ -0,0 +1,150 @@
{
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"Objects": [{
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"Position": 177
},
{
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},
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},
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},
{
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"Position": 337.039948
},
{
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"Position": 297.0125
},
{
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"Position": 256.9851
},
{
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"Position": 216.957672
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{
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"Position": 177
},
{
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"Position": 217.097137
},
{
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"Position": 257.124573
},
{
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"Position": 297.152
},
{
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"Position": 337.179443
},
{
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"Position": 376.99762
},
{
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"Position": 336.760956
},
{
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"Position": 296.733643
},
{
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"Position": 256.7062
},
{
"StartTime": 2746,
"Position": 216.678772
},
{
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},
{
"StartTime": 2909,
"Position": 216.887909
},
{
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"Position": 256.915344
},
{
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"Position": 296.942749
},
{
"StartTime": 3155,
"Position": 336.970184
},
{
"StartTime": 3237,
"Position": 376.99762
}
]
}]
}

View File

@ -0,0 +1,18 @@
osu file format v14
[General]
StackLeniency: 0.4
Mode: 0
[Difficulty]
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.6
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[TimingPoints]
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View File

@ -0,0 +1,74 @@
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},
{
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}
]
}]
}

View File

@ -0,0 +1,18 @@
osu file format v14
[General]
StackLeniency: 0.4
Mode: 0
[Difficulty]
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OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:4
[TimingPoints]
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[HitObjects]
256,192,369,12,0,1680,0:0:0:0:

View File

@ -0,0 +1,234 @@
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}]
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}]
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}]
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}]
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{
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"Objects": [{
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}]
}
]
}

View File

@ -0,0 +1,50 @@
osu file format v14
[General]
StackLeniency: 0.4
Mode: 0
[Difficulty]
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:1
[TimingPoints]
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[HitObjects]
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258,189,2991,1,0,0:0:0:0:

View File

@ -1,10 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Catch.Objects
namespace osu.Game.Rulesets.Catch.Scoring
{
public class CatchHitWindows : HitWindows
{

View File

@ -4,7 +4,6 @@
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;

View File

@ -6,8 +6,6 @@ using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Bindings;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
@ -55,7 +53,7 @@ namespace osu.Game.Rulesets.Catch.UI
if (lastPlateableFruit == null)
return;
// this is required to make this run after the last caught fruit runs UpdateState at least once.
// this is required to make this run after the last caught fruit runs updateState() at least once.
// TODO: find a better alternative
if (lastPlateableFruit.IsLoaded)
action();
@ -71,10 +69,12 @@ namespace osu.Game.Rulesets.Catch.UI
caughtFruit.RelativePositionAxes = Axes.None;
caughtFruit.Position = new Vector2(MovableCatcher.ToLocalSpace(fruit.ScreenSpaceDrawQuad.Centre).X - MovableCatcher.DrawSize.X / 2, 0);
caughtFruit.IsOnPlate = true;
caughtFruit.Anchor = Anchor.TopCentre;
caughtFruit.Origin = Anchor.Centre;
caughtFruit.Scale *= 0.7f;
caughtFruit.LifetimeStart = caughtFruit.HitObject.StartTime;
caughtFruit.LifetimeEnd = double.MaxValue;
MovableCatcher.Add(caughtFruit);
@ -141,7 +141,7 @@ namespace osu.Game.Rulesets.Catch.UI
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
Children = new[]
{
caughtFruit = new Container<DrawableHitObject>
{
@ -203,16 +203,17 @@ namespace osu.Game.Rulesets.Catch.UI
additive.Scale = Scale;
additive.Colour = HyperDashing ? Color4.Red : Color4.White;
additive.RelativePositionAxes = RelativePositionAxes;
additive.Blending = BlendingMode.Additive;
additive.Blending = BlendingParameters.Additive;
AdditiveTarget.Add(additive);
additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint).Expire();
additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint);
additive.Expire(true);
Scheduler.AddDelayed(beginTrail, HyperDashing ? 25 : 50);
}
private Sprite createCatcherSprite() => new CatcherSprite();
private Drawable createCatcherSprite() => new CatcherSprite();
/// <summary>
/// Add a caught fruit to the catcher's stack.
@ -302,6 +303,7 @@ namespace osu.Game.Rulesets.Catch.UI
{
this.FadeColour(Color4.White, hyper_dash_transition_length, Easing.OutQuint);
this.FadeTo(1, hyper_dash_transition_length, Easing.OutQuint);
Trail &= Dashing;
}
}
else
@ -379,8 +381,8 @@ namespace osu.Game.Rulesets.Catch.UI
X = (float)MathHelper.Clamp(X + direction * Clock.ElapsedFrameTime * speed, 0, 1);
// Correct overshooting.
if (hyperDashDirection > 0 && hyperDashTargetPosition < X ||
hyperDashDirection < 0 && hyperDashTargetPosition > X)
if ((hyperDashDirection > 0 && hyperDashTargetPosition < X) ||
(hyperDashDirection < 0 && hyperDashTargetPosition > X))
{
X = hyperDashTargetPosition;
SetHyperDashState();
@ -408,6 +410,9 @@ namespace osu.Game.Rulesets.Catch.UI
f.MoveToY(f.Y + 75, 750, Easing.InSine);
f.FadeOut(750);
// todo: this shouldn't exist once DrawableHitObject's ClearTransformsAfter overrides are repaired.
f.LifetimeStart = Time.Current;
f.Expire();
}
}
@ -438,29 +443,15 @@ namespace osu.Game.Rulesets.Catch.UI
ExplodingFruitTarget.Add(fruit);
}
fruit.ClearTransforms();
fruit.MoveToY(fruit.Y - 50, 250, Easing.OutSine).Then().MoveToY(fruit.Y + 50, 500, Easing.InSine);
fruit.MoveToX(fruit.X + originalX * 6, 1000);
fruit.FadeOut(750);
// todo: this shouldn't exist once DrawableHitObject's ClearTransformsAfter overrides are repaired.
fruit.LifetimeStart = Time.Current;
fruit.Expire();
}
private class CatcherSprite : Sprite
{
public CatcherSprite()
{
Size = new Vector2(CATCHER_SIZE);
// Sets the origin roughly to the centre of the catcher's plate to allow for correct scaling.
OriginPosition = new Vector2(-0.02f, 0.06f) * CATCHER_SIZE;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Texture = textures.Get(@"Play/Catch/fruit-catcher-idle");
}
}
}
}
}

View File

@ -0,0 +1,33 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Catch.UI
{
public class CatcherSprite : CompositeDrawable
{
public CatcherSprite()
{
Size = new Vector2(CatcherArea.CATCHER_SIZE);
// Sets the origin roughly to the centre of the catcher's plate to allow for correct scaling.
OriginPosition = new Vector2(-0.02f, 0.06f) * CatcherArea.CATCHER_SIZE;
}
[BackgroundDependencyLoader]
private void load()
{
InternalChild = new SkinnableSprite("Gameplay/catch/fruit-catcher-idle")
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
};
}
}
}

View File

@ -25,11 +25,11 @@ namespace osu.Game.Rulesets.Catch.UI
protected override bool UserScrollSpeedAdjustment => false;
public DrawableCatchRuleset(Ruleset ruleset, WorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
public DrawableCatchRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
: base(ruleset, beatmap, mods)
{
Direction.Value = ScrollingDirection.Down;
TimeRange.Value = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450);
TimeRange.Value = BeatmapDifficulty.DifficultyRange(beatmap.Beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450);
}
public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor(this);

View File

@ -0,0 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Android.App;
using Android.Content.PM;
using osu.Framework.Android;
using osu.Game.Tests;
namespace osu.Game.Rulesets.Mania.Tests.Android
{
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.SensorLandscape, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize)]
public class MainActivity : AndroidGameActivity
{
protected override Framework.Game CreateGame() => new OsuTestBrowser();
}
}

View File

@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Mania.Tests.Android" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!mania Test" />
</manifest>

View File

@ -0,0 +1,39 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\osu.Android.props" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{531F1092-DB27-445D-AA33-2A77C7187C99}</ProjectGuid>
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<TemplateGuid>{122416d6-6b49-4ee2-a1e8-b825f31c79fe}</TemplateGuid>
<RootNamespace>osu.Game.Rulesets.Mania.Tests</RootNamespace>
<AssemblyName>osu.Game.Rulesets.Mania.Tests.Android</AssemblyName>
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
</PropertyGroup>
<ItemGroup>
<Compile Include="MainActivity.cs" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\AndroidManifest.xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\osu.Game.Rulesets.Mania.Tests\*.cs">
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
</Compile>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj">
<Project>{48f4582b-7687-4621-9cbe-5c24197cb536}</Project>
<Name>osu.Game.Rulesets.Mania</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}</Project>
<Name>osu.Game</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
</Project>

View File

@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Mania.Tests.iOS
{
public static void Main(string[] args)
{
UIApplication.Main(args, null, "AppDelegate");
UIApplication.Main(args, "GameUIApplication", "AppDelegate");
}
}
}

View File

@ -13,14 +13,6 @@
<ItemGroup>
<None Include="Info.plist" />
<None Include="Entitlements.plist" />
<None Include="..\osu.iOS\libbass.a">
<Link>libbass.a</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="..\osu.iOS\libbass_fx.a">
<Link>libbass_fx.a</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<LinkDescription Include="..\osu.iOS\Linker.xml">
<Link>Linker.xml</Link>
</LinkDescription>

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