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Use more Localisations

This commit is contained in:
C0D3 M4513R 2022-11-02 13:56:55 +01:00
parent 2e5db5e259
commit 95e2521ca4
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@ -184,7 +184,7 @@ namespace osu.Game.Skinning.Components
{ {
string title = bm.NewValue.BeatmapInfo.Metadata.Title; string title = bm.NewValue.BeatmapInfo.Metadata.Title;
//todo: no Song Title localisation? //todo: no Song Title localisation?
labelText = TooltipText = "Song Title"; labelText = TooltipText = EditorSetupStrings.Title;
value = title; value = title;
updateLabel(); updateLabel();
}, true); }, true);
@ -194,8 +194,7 @@ namespace osu.Game.Skinning.Components
beatmap.BindValueChanged(bm => beatmap.BindValueChanged(bm =>
{ {
string artist = bm.NewValue.BeatmapInfo.Metadata.Artist; string artist = bm.NewValue.BeatmapInfo.Metadata.Artist;
//todo: Localize Artist labelText = EditorSetupStrings.Artist;
labelText = "Artist";
TooltipText = BeatmapsetsStrings.ShowDetailsByArtist(artist); TooltipText = BeatmapsetsStrings.ShowDetailsByArtist(artist);
value = artist; value = artist;
updateLabel(); updateLabel();
@ -206,8 +205,7 @@ namespace osu.Game.Skinning.Components
beatmap.BindValueChanged(bm => beatmap.BindValueChanged(bm =>
{ {
string diff = bm.NewValue.BeatmapInfo.DifficultyName; string diff = bm.NewValue.BeatmapInfo.DifficultyName;
//todo: no Difficulty name localisation? labelText = TooltipText = EditorSetupStrings.DifficultyHeader;
labelText = TooltipText = "Difficulty";
text.Current.Value = diff; text.Current.Value = diff;
updateLabel(); updateLabel();
}, true); }, true);
@ -218,7 +216,7 @@ namespace osu.Game.Skinning.Components
{ {
string mapper = bm.NewValue.BeatmapInfo.Metadata.Author.Username; string mapper = bm.NewValue.BeatmapInfo.Metadata.Author.Username;
//todo: is there a good alternative, to ShowDetailsMappedBy? //todo: is there a good alternative, to ShowDetailsMappedBy?
labelText = "Mapper"; labelText = AccountsStrings.NotificationsOptionsMapping;
TooltipText = BeatmapsetsStrings.ShowDetailsMappedBy(mapper); TooltipText = BeatmapsetsStrings.ShowDetailsMappedBy(mapper);
value = mapper; value = mapper;
updateLabel(); updateLabel();
@ -228,7 +226,7 @@ namespace osu.Game.Skinning.Components
case BeatmapInfo.Length: case BeatmapInfo.Length:
beatmap.BindValueChanged(bm => beatmap.BindValueChanged(bm =>
{ {
labelText = TooltipText = BeatmapsetsStrings.ShowStatsTotalLength(TimeSpan.FromMilliseconds(bm.NewValue.BeatmapInfo.Length).ToFormattedDuration()); labelText = TooltipText = ArtistStrings.TracklistLength;
value = TimeSpan.FromMilliseconds(bm.NewValue.BeatmapInfo.Length).ToFormattedDuration(); value = TimeSpan.FromMilliseconds(bm.NewValue.BeatmapInfo.Length).ToFormattedDuration();
updateLabel(); updateLabel();
}, true); }, true);
@ -239,8 +237,7 @@ namespace osu.Game.Skinning.Components
{ {
BeatmapOnlineStatus status = bm.NewValue.BeatmapInfo.Status; BeatmapOnlineStatus status = bm.NewValue.BeatmapInfo.Status;
//todo: no Localizasion for None Beatmap Online Status //todo: no Localizasion for None Beatmap Online Status
//todo: no Localization for Status? labelText = BeatmapDiscussionsStrings.IndexFormBeatmapsetStatusDefault;
labelText = "Status";
switch (status) switch (status)
{ {