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mirror of https://github.com/ppy/osu.git synced 2024-12-14 05:32:54 +08:00

Tidy up code and namespaces

This commit is contained in:
Dean Herbert 2022-06-07 23:10:08 +09:00
parent 058760253a
commit 95dea00725
5 changed files with 355 additions and 325 deletions

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@ -7,7 +7,7 @@ using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Screens; using osu.Game.Screens.Utility;
using osuTK.Input; using osuTK.Input;
namespace osu.Game.Tests.Visual.Settings namespace osu.Game.Tests.Visual.Settings
@ -28,11 +28,11 @@ namespace osu.Game.Tests.Visual.Settings
for (int i = 0; i < 4; i++) for (int i = 0; i < 4; i++)
{ {
clickCorrectUntilResults(); clickCorrectUntilResults();
AddAssert("check at results", () => !latencyComparer.ChildrenOfType<LatencyComparerScreen.LatencyArea>().Any()); AddAssert("check at results", () => !latencyComparer.ChildrenOfType<LatencyArea>().Any());
AddStep("hit c to continue", () => InputManager.Key(Key.C)); AddStep("hit c to continue", () => InputManager.Key(Key.C));
} }
AddAssert("check at results", () => !latencyComparer.ChildrenOfType<LatencyComparerScreen.LatencyArea>().Any()); AddAssert("check at results", () => !latencyComparer.ChildrenOfType<LatencyArea>().Any());
AddAssert("check no buttons", () => !latencyComparer.ChildrenOfType<OsuButton>().Any()); AddAssert("check no buttons", () => !latencyComparer.ChildrenOfType<OsuButton>().Any());
} }
@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.Settings
AddUntilStep("click correct button until results", () => AddUntilStep("click correct button until results", () =>
{ {
var latencyArea = latencyComparer var latencyArea = latencyComparer
.ChildrenOfType<LatencyComparerScreen.LatencyArea>() .ChildrenOfType<LatencyArea>()
.SingleOrDefault(a => a.TargetFrameRate == 0); .SingleOrDefault(a => a.TargetFrameRate == 0);
// reached results // reached results

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@ -9,6 +9,7 @@ using osu.Framework.Screens;
using osu.Game.Localisation; using osu.Game.Localisation;
using osu.Game.Screens; using osu.Game.Screens;
using osu.Game.Screens.Import; using osu.Game.Screens.Import;
using osu.Game.Screens.Utility;
namespace osu.Game.Overlays.Settings.Sections.DebugSettings namespace osu.Game.Overlays.Settings.Sections.DebugSettings
{ {

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@ -0,0 +1,53 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
using osu.Framework.Allocation;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.Settings;
using osuTK.Input;
namespace osu.Game.Screens.Utility
{
public class ButtonWithKeyBind : SettingsButton
{
private readonly Key key;
public ButtonWithKeyBind(Key key)
{
this.key = key;
}
public override LocalisableString Text
{
get => base.Text;
set => base.Text = $"{value} (Press {key.ToString().Replace("Number", string.Empty)})";
}
protected override bool OnKeyDown(KeyDownEvent e)
{
if (!e.Repeat && e.Key == key)
{
TriggerClick();
return true;
}
return base.OnKeyDown(e);
}
[Resolved]
private OverlayColourProvider overlayColourProvider { get; set; } = null!;
protected override void LoadComplete()
{
base.LoadComplete();
Height = 100;
SpriteText.Colour = overlayColourProvider.Background6;
SpriteText.Font = OsuFont.TorusAlternate.With(size: 34);
}
}
}

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@ -0,0 +1,239 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Input.Events;
using osu.Game.Overlays;
using osuTK;
using osuTK.Input;
namespace osu.Game.Screens.Utility
{
public class LatencyArea : CompositeDrawable
{
[Resolved]
private OverlayColourProvider overlayColourProvider { get; set; } = null!;
public Action? ReportUserBest { get; set; }
private Drawable? background;
private readonly Key key;
public readonly int TargetFrameRate;
public readonly BindableBool IsActiveArea = new BindableBool();
public LatencyArea(Key key, int targetFrameRate)
{
this.key = key;
TargetFrameRate = targetFrameRate;
RelativeSizeAxes = Axes.Both;
Masking = true;
}
protected override void LoadComplete()
{
base.LoadComplete();
InternalChildren = new[]
{
background = new Box
{
Colour = overlayColourProvider.Background6,
RelativeSizeAxes = Axes.Both,
},
new ButtonWithKeyBind(key)
{
Text = "Feels better",
Y = 20,
Width = 0.8f,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Action = () => ReportUserBest?.Invoke(),
},
new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new LatencyMovableBox(IsActiveArea)
{
RelativeSizeAxes = Axes.Both,
},
new LatencyCursorContainer(IsActiveArea)
{
RelativeSizeAxes = Axes.Both,
},
}
},
};
IsActiveArea.BindValueChanged(active =>
{
background.FadeColour(active.NewValue ? overlayColourProvider.Background4 : overlayColourProvider.Background6, 200, Easing.OutQuint);
}, true);
}
protected override bool OnMouseMove(MouseMoveEvent e)
{
IsActiveArea.Value = true;
return base.OnMouseMove(e);
}
private double lastFrameTime;
public override bool UpdateSubTree()
{
double elapsed = Clock.CurrentTime - lastFrameTime;
if (TargetFrameRate > 0 && elapsed < 1000.0 / TargetFrameRate)
return false;
lastFrameTime = Clock.CurrentTime;
return base.UpdateSubTree();
}
public class LatencyMovableBox : CompositeDrawable
{
private Box box = null!;
private InputManager inputManager = null!;
private readonly BindableBool isActive;
[Resolved]
private OverlayColourProvider overlayColourProvider { get; set; } = null!;
public LatencyMovableBox(BindableBool isActive)
{
this.isActive = isActive;
}
protected override void LoadComplete()
{
base.LoadComplete();
inputManager = GetContainingInputManager();
InternalChild = box = new Box
{
Size = new Vector2(40),
RelativePositionAxes = Axes.Both,
Position = new Vector2(0.5f),
Origin = Anchor.Centre,
Colour = overlayColourProvider.Colour1,
};
}
protected override bool OnHover(HoverEvent e) => false;
private double? lastFrameTime;
protected override void Update()
{
base.Update();
if (!isActive.Value)
{
lastFrameTime = null;
return;
}
if (lastFrameTime != null)
{
float movementAmount = (float)(Clock.CurrentTime - lastFrameTime) / 400;
var buttons = inputManager.CurrentState.Keyboard.Keys;
box.Colour = buttons.HasAnyButtonPressed ? overlayColourProvider.Content1 : overlayColourProvider.Colour1;
foreach (var key in buttons)
{
switch (key)
{
case Key.K:
case Key.Up:
box.Y = MathHelper.Clamp(box.Y - movementAmount, 0.1f, 0.9f);
break;
case Key.J:
case Key.Down:
box.Y = MathHelper.Clamp(box.Y + movementAmount, 0.1f, 0.9f);
break;
case Key.Z:
case Key.Left:
box.X = MathHelper.Clamp(box.X - movementAmount, 0.1f, 0.9f);
break;
case Key.X:
case Key.Right:
box.X = MathHelper.Clamp(box.X + movementAmount, 0.1f, 0.9f);
break;
}
}
}
lastFrameTime = Clock.CurrentTime;
}
}
public class LatencyCursorContainer : CompositeDrawable
{
private Circle cursor = null!;
private InputManager inputManager = null!;
private readonly BindableBool isActive;
[Resolved]
private OverlayColourProvider overlayColourProvider { get; set; } = null!;
public LatencyCursorContainer(BindableBool isActive)
{
this.isActive = isActive;
Masking = true;
}
protected override void LoadComplete()
{
base.LoadComplete();
InternalChild = cursor = new Circle
{
Size = new Vector2(40),
Origin = Anchor.Centre,
Colour = overlayColourProvider.Colour2,
};
inputManager = GetContainingInputManager();
}
protected override bool OnHover(HoverEvent e) => false;
protected override void Update()
{
cursor.Colour = inputManager.CurrentState.Mouse.IsPressed(MouseButton.Left) ? overlayColourProvider.Content1 : overlayColourProvider.Colour2;
if (isActive.Value)
{
cursor.Position = ToLocalSpace(inputManager.CurrentState.Mouse.Position);
cursor.Alpha = 1;
}
else
{
cursor.Alpha = 0;
}
base.Update();
}
}
}
}

View File

@ -7,7 +7,6 @@ using System;
using System.Diagnostics; using System.Diagnostics;
using System.Linq; using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
@ -16,9 +15,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Framework.Platform.Windows; using osu.Framework.Platform.Windows;
using osu.Framework.Screens; using osu.Framework.Screens;
@ -27,11 +24,10 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.Settings;
using osuTK; using osuTK;
using osuTK.Input; using osuTK.Input;
namespace osu.Game.Screens namespace osu.Game.Screens.Utility
{ {
public class LatencyComparerScreen : OsuScreen public class LatencyComparerScreen : OsuScreen
{ {
@ -174,7 +170,6 @@ Do whatever you need to try and perceive the difference in latency, then choose
protected override void LoadComplete() protected override void LoadComplete()
{ {
base.LoadComplete(); base.LoadComplete();
loadNextRound(); loadNextRound();
} }
@ -192,55 +187,6 @@ Do whatever you need to try and perceive the difference in latency, then choose
return base.OnKeyDown(e); return base.OnKeyDown(e);
} }
private void recordResult(bool correct)
{
explanatoryText.FadeOut(500, Easing.OutQuint);
if (correct)
correctCount++;
if (round < targetRoundCount)
loadNextRound();
else
{
showResults();
}
}
private void loadNextRound()
{
round++;
statusText.Text = $"Level {difficultyLevel}\nRound {round} of {targetRoundCount}";
mainArea.Clear();
int betterSide = RNG.Next(0, 2);
mainArea.Add(new LatencyArea(Key.Number1, betterSide == 1 ? mapDifficultyToTargetFrameRate(difficultyLevel) : 0)
{
Width = 0.5f,
ReportBetter = () => recordResult(betterSide == 0),
IsActiveArea = { Value = true }
});
mainArea.Add(new LatencyArea(Key.Number2, betterSide == 0 ? mapDifficultyToTargetFrameRate(difficultyLevel) : 0)
{
Width = 0.5f,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
ReportBetter = () => recordResult(betterSide == 1)
});
foreach (var area in mainArea)
{
area.IsActiveArea.BindValueChanged(active =>
{
if (active.NewValue)
mainArea.Children.First(a => a != area).IsActiveArea.Value = false;
});
}
}
private void showResults() private void showResults()
{ {
mainArea.Clear(); mainArea.Clear();
@ -340,7 +286,7 @@ Do whatever you need to try and perceive the difference in latency, then choose
Padding = new MarginPadding(20), Padding = new MarginPadding(20),
Children = new Drawable[] Children = new Drawable[]
{ {
new Button(Key.Enter) new ButtonWithKeyBind(Key.Enter)
{ {
Text = "Continue to next level", Text = "Continue to next level",
BackgroundColour = colours.Red2, BackgroundColour = colours.Red2,
@ -350,7 +296,7 @@ Do whatever you need to try and perceive the difference in latency, then choose
Enabled = { Value = string.IsNullOrEmpty(cannotIncreaseReason) }, Enabled = { Value = string.IsNullOrEmpty(cannotIncreaseReason) },
TooltipText = cannotIncreaseReason TooltipText = cannotIncreaseReason
}, },
new Button(Key.D) new ButtonWithKeyBind(Key.D)
{ {
Text = difficultyLevel == 1 ? "Retry" : "Return to last level", Text = difficultyLevel == 1 ? "Retry" : "Return to last level",
BackgroundColour = colours.Green, BackgroundColour = colours.Green,
@ -358,7 +304,7 @@ Do whatever you need to try and perceive the difference in latency, then choose
Origin = Anchor.Centre, Origin = Anchor.Centre,
Action = () => changeDifficulty(Math.Max(difficultyLevel - 1, 1)), Action = () => changeDifficulty(Math.Max(difficultyLevel - 1, 1)),
}, },
new Button(Key.C) new ButtonWithKeyBind(Key.C)
{ {
Text = $"Continue towards certification at this level ({certificationRemaining} more)", Text = $"Continue towards certification at this level ({certificationRemaining} more)",
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
@ -376,9 +322,9 @@ Do whatever you need to try and perceive the difference in latency, then choose
}); });
} }
private void changeDifficulty(int diff) private void changeDifficulty(int difficulty)
{ {
Debug.Assert(diff > 0); Debug.Assert(difficulty > 0);
resultsArea.Clear(); resultsArea.Clear();
@ -388,10 +334,61 @@ Do whatever you need to try and perceive the difference in latency, then choose
lastPoll = 0; lastPoll = 0;
targetRoundCount = rounds_to_complete; targetRoundCount = rounds_to_complete;
difficultyLevel = diff; difficultyLevel = difficulty;
loadNextRound(); loadNextRound();
} }
private void loadNextRound()
{
round++;
statusText.Text = $"Level {difficultyLevel}\nRound {round} of {targetRoundCount}";
mainArea.Clear();
int betterSide = RNG.Next(0, 2);
mainArea.AddRange(new[]
{
new LatencyArea(Key.Number1, betterSide == 1 ? mapDifficultyToTargetFrameRate(difficultyLevel) : 0)
{
Width = 0.5f,
IsActiveArea = { Value = true },
ReportUserBest = () => recordResult(betterSide == 0),
},
new LatencyArea(Key.Number2, betterSide == 0 ? mapDifficultyToTargetFrameRate(difficultyLevel) : 0)
{
Width = 0.5f,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
ReportUserBest = () => recordResult(betterSide == 1)
}
});
foreach (var area in mainArea)
{
area.IsActiveArea.BindValueChanged(active =>
{
if (active.NewValue)
mainArea.Children.First(a => a != area).IsActiveArea.Value = false;
});
}
}
private void recordResult(bool correct)
{
// Fading this out will improve the frame rate after the first round due to less text on screen.
explanatoryText.FadeOut(500, Easing.OutQuint);
if (correct)
correctCount++;
if (round < targetRoundCount)
loadNextRound();
else
showResults();
}
private static int mapDifficultyToTargetFrameRate(int difficulty) private static int mapDifficultyToTargetFrameRate(int difficulty)
{ {
switch (difficulty) switch (difficulty)
@ -427,265 +424,5 @@ Do whatever you need to try and perceive the difference in latency, then choose
return 1000 + ((difficulty - 10) * 500); return 1000 + ((difficulty - 10) * 500);
} }
} }
public class LatencyArea : CompositeDrawable
{
[Resolved]
private OverlayColourProvider overlayColourProvider { get; set; } = null!;
public Action? ReportBetter { get; set; }
private Drawable? background;
private readonly Key key;
public readonly int TargetFrameRate;
public readonly BindableBool IsActiveArea = new BindableBool();
public LatencyArea(Key key, int targetFrameRate)
{
this.key = key;
TargetFrameRate = targetFrameRate;
RelativeSizeAxes = Axes.Both;
Masking = true;
}
protected override void LoadComplete()
{
base.LoadComplete();
InternalChildren = new[]
{
background = new Box
{
Colour = overlayColourProvider.Background6,
RelativeSizeAxes = Axes.Both,
},
new Button(key)
{
Text = "Feels better",
Y = 20,
Width = 0.8f,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Action = () => ReportBetter?.Invoke(),
},
new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new LatencyMovableBox(IsActiveArea)
{
RelativeSizeAxes = Axes.Both,
},
new LatencyCursorContainer(IsActiveArea)
{
RelativeSizeAxes = Axes.Both,
},
}
},
};
IsActiveArea.BindValueChanged(active =>
{
background.FadeColour(active.NewValue ? overlayColourProvider.Background4 : overlayColourProvider.Background6, 200, Easing.OutQuint);
}, true);
}
protected override bool OnMouseMove(MouseMoveEvent e)
{
IsActiveArea.Value = true;
return base.OnMouseMove(e);
}
private double lastFrameTime;
public override bool UpdateSubTree()
{
double elapsed = Clock.CurrentTime - lastFrameTime;
if (TargetFrameRate > 0 && elapsed < 1000.0 / TargetFrameRate)
return false;
lastFrameTime = Clock.CurrentTime;
return base.UpdateSubTree();
}
public class LatencyMovableBox : CompositeDrawable
{
private Box box = null!;
private InputManager inputManager = null!;
private readonly BindableBool isActive;
[Resolved]
private OverlayColourProvider overlayColourProvider { get; set; } = null!;
public LatencyMovableBox(BindableBool isActive)
{
this.isActive = isActive;
}
protected override void LoadComplete()
{
base.LoadComplete();
inputManager = GetContainingInputManager();
InternalChild = box = new Box
{
Size = new Vector2(40),
RelativePositionAxes = Axes.Both,
Position = new Vector2(0.5f),
Origin = Anchor.Centre,
Colour = overlayColourProvider.Colour1,
};
}
protected override bool OnHover(HoverEvent e) => false;
private double? lastFrameTime;
protected override void Update()
{
base.Update();
if (!isActive.Value)
{
lastFrameTime = null;
return;
}
if (lastFrameTime != null)
{
float movementAmount = (float)(Clock.CurrentTime - lastFrameTime) / 400;
var buttons = inputManager.CurrentState.Keyboard.Keys;
box.Colour = buttons.HasAnyButtonPressed ? overlayColourProvider.Content1 : overlayColourProvider.Colour1;
foreach (var key in buttons)
{
switch (key)
{
case Key.K:
case Key.Up:
box.Y = MathHelper.Clamp(box.Y - movementAmount, 0.1f, 0.9f);
break;
case Key.J:
case Key.Down:
box.Y = MathHelper.Clamp(box.Y + movementAmount, 0.1f, 0.9f);
break;
case Key.Z:
case Key.Left:
box.X = MathHelper.Clamp(box.X - movementAmount, 0.1f, 0.9f);
break;
case Key.X:
case Key.Right:
box.X = MathHelper.Clamp(box.X + movementAmount, 0.1f, 0.9f);
break;
}
}
}
lastFrameTime = Clock.CurrentTime;
}
}
public class LatencyCursorContainer : CompositeDrawable
{
private Circle cursor = null!;
private InputManager inputManager = null!;
private readonly BindableBool isActive;
[Resolved]
private OverlayColourProvider overlayColourProvider { get; set; } = null!;
public LatencyCursorContainer(BindableBool isActive)
{
this.isActive = isActive;
Masking = true;
}
protected override void LoadComplete()
{
base.LoadComplete();
InternalChild = cursor = new Circle
{
Size = new Vector2(40),
Origin = Anchor.Centre,
Colour = overlayColourProvider.Colour2,
};
inputManager = GetContainingInputManager();
}
protected override bool OnHover(HoverEvent e) => false;
protected override void Update()
{
cursor.Colour = inputManager.CurrentState.Mouse.IsPressed(MouseButton.Left) ? overlayColourProvider.Content1 : overlayColourProvider.Colour2;
if (isActive.Value)
{
cursor.Position = ToLocalSpace(inputManager.CurrentState.Mouse.Position);
cursor.Alpha = 1;
}
else
{
cursor.Alpha = 0;
}
base.Update();
}
}
}
public class Button : SettingsButton
{
private readonly Key key;
public Button(Key key)
{
this.key = key;
}
public override LocalisableString Text
{
get => base.Text;
set => base.Text = $"{value} (Press {key.ToString().Replace("Number", string.Empty)})";
}
protected override bool OnKeyDown(KeyDownEvent e)
{
if (!e.Repeat && e.Key == key)
{
TriggerClick();
return true;
}
return base.OnKeyDown(e);
}
[Resolved]
private OverlayColourProvider overlayColourProvider { get; set; } = null!;
protected override void LoadComplete()
{
base.LoadComplete();
Height = 100;
SpriteText.Colour = overlayColourProvider.Background6;
SpriteText.Font = OsuFont.TorusAlternate.With(size: 34);
}
}
} }
} }