diff --git a/osu.Game/Rulesets/Mods/Mod.cs b/osu.Game/Rulesets/Mods/Mod.cs
index bc1997a7b3..727db913e2 100644
--- a/osu.Game/Rulesets/Mods/Mod.cs
+++ b/osu.Game/Rulesets/Mods/Mod.cs
@@ -87,69 +87,17 @@ namespace osu.Game.Rulesets.Mods
[JsonIgnore]
public virtual bool HasImplementation => this is IApplicableMod;
- ///
- /// Whether this mod can be played by a real human user.
- /// Non-user-playable mods are not viable for single-player score submission.
- ///
- ///
- ///
- /// - is user-playable.
- /// - is not user-playable.
- ///
- ///
[JsonIgnore]
public virtual bool UserPlayable => true;
- ///
- /// Whether this mod can be specified as a "required" mod in a multiplayer context.
- ///
- ///
- ///
- /// - is valid for multiplayer.
- /// -
- /// is valid for multiplayer as long as it is a required mod,
- /// as that ensures the same duration of gameplay for all users in the room.
- ///
- /// -
- /// is not valid for multiplayer, as it leads to varying
- /// gameplay duration depending on how the users in the room play.
- ///
- /// - is not valid for multiplayer.
- ///
- ///
[JsonIgnore]
public virtual bool ValidForMultiplayer => true;
- ///
- /// Whether this mod can be specified as a "required" mod on freestyle playlist items, indicating that all rulesets contain an implementation of this mod.
- ///
- ///
- ///
- /// - is valid as a freestyle required-mod.
- /// -
- /// OsuModNoScope is not valid, as it is only implemented in the osu! ruleset.
- ///
- ///
- ///
public virtual bool ValidForFreestyleAsRequiredMod => false;
- ///
- /// Whether this mod can be specified as a "free" or "allowed" mod in a multiplayer context.
- ///
- ///
- ///
- /// - is valid for multiplayer as a free mod.
- /// -
- /// is not valid for multiplayer as a free mod,
- /// as it could to varying gameplay duration between users in the room depending on whether they picked it.
- ///
- /// - is not valid for multiplayer as a free mod.
- ///
- ///
[JsonIgnore]
public virtual bool ValidForMultiplayerAsFreeMod => true;
- ///
[JsonIgnore]
public virtual bool AlwaysValidForSubmission => false;
@@ -159,9 +107,6 @@ namespace osu.Game.Rulesets.Mods
[JsonIgnore]
public virtual bool RequiresConfiguration => false;
- ///
- /// Whether scores with this mod active can give performance points.
- ///
[JsonIgnore]
public virtual bool Ranked => false;