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mirror of https://github.com/ppy/osu.git synced 2025-01-15 15:05:34 +08:00

Merge branch 'master' into open-downloaded-beatmas

This commit is contained in:
Dean Herbert 2018-07-25 12:38:33 +02:00
commit 95cca046fb
156 changed files with 499 additions and 194 deletions

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@ -26,7 +26,7 @@ Build and run
- Using Visual Studio 2017, Rider or Visual Studio Code (configurations are included) - Using Visual Studio 2017, Rider or Visual Studio Code (configurations are included)
- From command line using `dotnet run --project osu.Desktop --framework netcoreapp2.1` - From command line using `dotnet run --project osu.Desktop --framework netcoreapp2.1`
The above methods should automatically do so, but if you run into issues building you may need to restore nuget packages (commonly via `dotnet restore`). If you run into issues building you may need to restore nuget packages (commonly via `dotnet restore`). Visual Studio Code users must run `Restore` task from debug tab before attempt to build.
# Contributing # Contributing

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@ -2,7 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Input; using osu.Framework.Input.StateChanges;
using osu.Framework.MathUtils; using osu.Framework.MathUtils;
using osu.Game.Rulesets.Replays; using osu.Game.Rulesets.Replays;

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@ -3,7 +3,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Input; using osu.Framework.Input.StateChanges;
using osu.Game.Rulesets.Replays; using osu.Game.Rulesets.Replays;
namespace osu.Game.Rulesets.Mania.Replays namespace osu.Game.Rulesets.Mania.Replays

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@ -138,7 +138,7 @@ namespace osu.Game.Rulesets.Mania.UI
internal void OnJudgement(DrawableHitObject judgedObject, Judgement judgement) internal void OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
{ {
if (!judgement.IsHit || !judgedObject.DisplayJudgement) if (!judgement.IsHit || !judgedObject.DisplayJudgement || !DisplayJudgements)
return; return;
explosionContainer.Add(new HitExplosion(judgedObject) explosionContainer.Add(new HitExplosion(judgedObject)

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@ -8,7 +8,6 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Mania.Configuration; using osu.Game.Rulesets.Mania.Configuration;
@ -74,10 +73,5 @@ namespace osu.Game.Rulesets.Mania.UI
{ {
maniaConfig.BindWith(ManiaSetting.ScrollTime, VisibleTimeRange); maniaConfig.BindWith(ManiaSetting.ScrollTime, VisibleTimeRange);
} }
internal void OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
{
getStageByColumn(((ManiaHitObject)judgedObject.HitObject).Column).OnJudgement(judgedObject, judgement);
}
} }
} }

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@ -163,7 +163,7 @@ namespace osu.Game.Rulesets.Mania.UI
internal void OnJudgement(DrawableHitObject judgedObject, Judgement judgement) internal void OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
{ {
if (!judgedObject.DisplayJudgement) if (!judgedObject.DisplayJudgement || !DisplayJudgements)
return; return;
judgements.Clear(); judgements.Clear();

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@ -1,12 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Osu.UI;
namespace osu.Game.Rulesets.Osu.Edit
{
public class OsuEditPlayfield : OsuPlayfield
{
protected override bool DisplayJudgements => false;
}
}

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@ -4,7 +4,6 @@
using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Cursor;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Osu.UI; using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.UI;
using OpenTK; using OpenTK;
namespace osu.Game.Rulesets.Osu.Edit namespace osu.Game.Rulesets.Osu.Edit
@ -16,8 +15,6 @@ namespace osu.Game.Rulesets.Osu.Edit
{ {
} }
protected override Playfield CreatePlayfield() => new OsuEditPlayfield();
protected override Vector2 PlayfieldArea => Vector2.One; protected override Vector2 PlayfieldArea => Vector2.One;
protected override CursorContainer CreateCursor() => null; protected override CursorContainer CreateCursor() => null;

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@ -5,7 +5,8 @@ using System.Linq;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input; using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;

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@ -4,7 +4,7 @@
using System; using System;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Game.Graphics; using osu.Game.Graphics;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;

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@ -3,7 +3,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Input; using osu.Framework.Input.StateChanges;
using osu.Framework.MathUtils; using osu.Framework.MathUtils;
using osu.Game.Rulesets.Replays; using osu.Game.Rulesets.Replays;
using OpenTK; using OpenTK;

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@ -12,6 +12,7 @@ using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Shaders; using osu.Framework.Graphics.Shaders;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Framework.Timing; using osu.Framework.Timing;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;

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@ -20,8 +20,6 @@ namespace osu.Game.Rulesets.Osu.UI
private readonly JudgementContainer<DrawableOsuJudgement> judgementLayer; private readonly JudgementContainer<DrawableOsuJudgement> judgementLayer;
private readonly ConnectionRenderer<OsuHitObject> connectionLayer; private readonly ConnectionRenderer<OsuHitObject> connectionLayer;
protected virtual bool DisplayJudgements => true;
public static readonly Vector2 BASE_SIZE = new Vector2(512, 384); public static readonly Vector2 BASE_SIZE = new Vector2(512, 384);
public OsuPlayfield() public OsuPlayfield()

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@ -4,7 +4,7 @@
using osu.Game.Rulesets.Replays; using osu.Game.Rulesets.Replays;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Input; using osu.Framework.Input.StateChanges;
namespace osu.Game.Rulesets.Taiko.Replays namespace osu.Game.Rulesets.Taiko.Replays
{ {

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@ -226,6 +226,9 @@ namespace osu.Game.Rulesets.Taiko.UI
internal void OnJudgement(DrawableHitObject judgedObject, Judgement judgement) internal void OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
{ {
if (!DisplayJudgements)
return;
if (judgedObject.DisplayJudgement && judgementContainer.FirstOrDefault(j => j.JudgedObject == judgedObject) == null) if (judgedObject.DisplayJudgement && judgementContainer.FirstOrDefault(j => j.JudgedObject == judgedObject) == null)
{ {
judgementContainer.Add(new DrawableTaikoJudgement(judgement, judgedObject) judgementContainer.Add(new DrawableTaikoJudgement(judgement, judgedObject)

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@ -214,10 +214,10 @@ namespace osu.Game.Tests.Beatmaps.Formats
} }
[Test] [Test]
public void TestDecodeCustomSamples() public void TestDecodeControlPointCustomSampleBank()
{ {
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false }; var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
using (var resStream = Resource.OpenResource("custom-samples.osu")) using (var resStream = Resource.OpenResource("controlpoint-custom-samplebank.osu"))
using (var stream = new StreamReader(resStream)) using (var stream = new StreamReader(resStream))
{ {
var hitObjects = decoder.Decode(stream).HitObjects; var hitObjects = decoder.Decode(stream).HitObjects;
@ -228,25 +228,42 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[3]).LookupNames.First()); Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[3]).LookupNames.First());
} }
SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(new SampleInfo { Name = "hitnormal" }); SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]);
} }
[Test] [Test]
public void TestDecodeCustomHitObjectSamples() public void TestDecodeHitObjectCustomSampleBank()
{ {
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false }; var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
using (var resStream = Resource.OpenResource("custom-hitobject-samples.osu")) using (var resStream = Resource.OpenResource("hitobject-custom-samplebank.osu"))
using (var stream = new StreamReader(resStream)) using (var stream = new StreamReader(resStream))
{ {
var hitObjects = decoder.Decode(stream).HitObjects; var hitObjects = decoder.Decode(stream).HitObjects;
Assert.AreEqual("hit_1.wav", hitObjects[0].Samples[0].LookupNames.First()); Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[0]).LookupNames.First());
Assert.AreEqual("hit_2.wav", hitObjects[1].Samples[0].LookupNames.First()); Assert.AreEqual("normal-hitnormal2", getTestableSampleInfo(hitObjects[1]).LookupNames.First());
Assert.AreEqual("normal-hitnormal2", getTestableSampleInfo(hitObjects[2]).LookupNames.First()); Assert.AreEqual("normal-hitnormal3", getTestableSampleInfo(hitObjects[2]).LookupNames.First());
Assert.AreEqual("hit_1.wav", hitObjects[3].Samples[0].LookupNames.First());
} }
SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(new SampleInfo { Name = "hitnormal" }); SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]);
}
[Test]
public void TestDecodeHitObjectFileSamples()
{
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
using (var resStream = Resource.OpenResource("hitobject-file-samples.osu"))
using (var stream = new StreamReader(resStream))
{
var hitObjects = decoder.Decode(stream).HitObjects;
Assert.AreEqual("hit_1.wav", getTestableSampleInfo(hitObjects[0]).LookupNames.First());
Assert.AreEqual("hit_2.wav", getTestableSampleInfo(hitObjects[1]).LookupNames.First());
Assert.AreEqual("normal-hitnormal2", getTestableSampleInfo(hitObjects[2]).LookupNames.First());
Assert.AreEqual("hit_1.wav", getTestableSampleInfo(hitObjects[3]).LookupNames.First());
}
SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]);
} }
} }
} }

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@ -0,0 +1,13 @@
osu file format v14
[General]
SampleSet: Normal
[TimingPoints]
2170,468.75,4,1,0,40,1,0
3107,-100,4,1,2,40,0,0
[HitObjects]
255,193,2170,1,0,0:0:0:0:
256,191,3107,5,0,0:0:0:0:
255,193,4000,1,0,0:0:3:70:

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@ -7,7 +7,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Framework.MathUtils; using osu.Framework.MathUtils;
using osu.Game.Graphics.Cursor; using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;

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@ -8,7 +8,7 @@ using System.Linq;
using OpenTK.Input; using OpenTK.Input;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input; using osu.Framework.Input.EventArgs;
using osu.Framework.Logging; using osu.Framework.Logging;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;

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@ -0,0 +1,37 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Screens.Edit.Screens.Setup.Components.LabelledComponents;
using System;
using System.Collections.Generic;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseLabelledTextBox : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(LabelledTextBox),
};
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
{
new LabelledTextBox
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
LabelText = "Testing text",
PlaceholderText = "This is definitely working as intended",
Padding = new MarginPadding { Left = 150, Right = 150 }
}
};
}
}
}

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@ -56,6 +56,12 @@ namespace osu.Game.Tests.Visual
private TestSongSelect songSelect; private TestSongSelect songSelect;
protected override void Dispose(bool isDisposing)
{
factory.ResetDatabase();
base.Dispose(isDisposing);
}
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {

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@ -40,7 +40,6 @@ namespace osu.Game.Beatmaps.ControlPoints
{ {
var newSampleInfo = sampleInfo.Clone(); var newSampleInfo = sampleInfo.Clone();
newSampleInfo.Bank = sampleInfo.Bank ?? SampleBank; newSampleInfo.Bank = sampleInfo.Bank ?? SampleBank;
newSampleInfo.Name = sampleInfo.Name;
newSampleInfo.Volume = sampleInfo.Volume > 0 ? sampleInfo.Volume : SampleVolume; newSampleInfo.Volume = sampleInfo.Volume > 0 ? sampleInfo.Volume : SampleVolume;
return newSampleInfo; return newSampleInfo;
} }

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@ -188,7 +188,7 @@ namespace osu.Game.Beatmaps.Formats
{ {
var baseInfo = base.ApplyTo(sampleInfo); var baseInfo = base.ApplyTo(sampleInfo);
if (CustomSampleBank > 1) if (string.IsNullOrEmpty(baseInfo.Suffix) && CustomSampleBank > 1)
baseInfo.Suffix = CustomSampleBank.ToString(); baseInfo.Suffix = CustomSampleBank.ToString();
return baseInfo; return baseInfo;

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@ -3,6 +3,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
namespace osu.Game.Beatmaps namespace osu.Game.Beatmaps

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@ -1,6 +1,9 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Beatmaps namespace osu.Game.Beatmaps
{ {
/// <summary> /// <summary>

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@ -14,6 +14,7 @@ using osu.Framework.IO.File;
using System.IO; using System.IO;
using osu.Game.IO.Serialization; using osu.Game.IO.Serialization;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
using osu.Game.Skinning; using osu.Game.Skinning;

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@ -3,6 +3,7 @@
using System.Linq; using System.Linq;
using osu.Framework.Audio.Track; using osu.Framework.Audio.Track;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Beatmaps namespace osu.Game.Beatmaps

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@ -5,6 +5,7 @@ using System;
using System.Linq; using System.Linq;
using System.Threading; using System.Threading;
using Microsoft.EntityFrameworkCore.Storage; using Microsoft.EntityFrameworkCore.Storage;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Platform; using osu.Framework.Platform;
namespace osu.Game.Database namespace osu.Game.Database
@ -115,7 +116,11 @@ namespace osu.Game.Database
} }
} }
private void recycleThreadContexts() => threadContexts = new ThreadLocal<OsuDbContext>(CreateContext); private void recycleThreadContexts()
{
threadContexts?.Values.ForEach(c => c.Dispose());
threadContexts = new ThreadLocal<OsuDbContext>(CreateContext, true);
}
protected virtual OsuDbContext CreateContext() => new OsuDbContext(storage.GetDatabaseConnectionString(database_name)) protected virtual OsuDbContext CreateContext() => new OsuDbContext(storage.GetDatabaseConnectionString(database_name))
{ {
@ -127,8 +132,6 @@ namespace osu.Game.Database
lock (writeLock) lock (writeLock)
{ {
recycleThreadContexts(); recycleThreadContexts();
GC.Collect();
GC.WaitForPendingFinalizers();
storage.DeleteDatabase(database_name); storage.DeleteDatabase(database_name);
} }
} }

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@ -5,10 +5,10 @@ using osu.Framework.Allocation;
using osu.Framework.Audio; using osu.Framework.Audio;
using osu.Framework.Audio.Sample; using osu.Framework.Audio.Sample;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using OpenTK; using OpenTK;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Framework.Input.States;
using osu.Game.Audio; using osu.Game.Audio;
using osu.Game.Input.Bindings; using osu.Game.Input.Bindings;
using osu.Game.Overlays; using osu.Game.Overlays;

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@ -6,7 +6,7 @@ using OpenTK.Graphics;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Input; using osu.Framework.Input.States;
namespace osu.Game.Graphics.Containers namespace osu.Game.Graphics.Containers
{ {

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@ -2,7 +2,8 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input; using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using OpenTK.Input; using OpenTK.Input;
namespace osu.Game.Graphics.Containers namespace osu.Game.Graphics.Containers

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@ -8,11 +8,12 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Game.Configuration; using osu.Game.Configuration;
using System; using System;
using JetBrains.Annotations; using JetBrains.Annotations;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using OpenTK.Input; using OpenTK.Input;
namespace osu.Game.Graphics.Cursor namespace osu.Game.Graphics.Cursor

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@ -13,7 +13,7 @@ using osu.Game.Graphics.Sprites;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Input; using osu.Framework.Input.States;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
{ {

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@ -5,7 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Cursor;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Framework.Platform; using osu.Framework.Platform;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;

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@ -2,8 +2,9 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Input;
using System; using System;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Input.Bindings; using osu.Game.Input.Bindings;
using OpenTK.Input; using OpenTK.Input;

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@ -5,7 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Audio; using osu.Framework.Audio;
using osu.Framework.Audio.Sample; using osu.Framework.Audio.Sample;
using osu.Framework.Extensions; using osu.Framework.Extensions;
using osu.Framework.Input; using osu.Framework.Input.States;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
{ {

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@ -8,7 +8,7 @@ using osu.Framework.Audio.Sample;
using osu.Framework.Extensions; using osu.Framework.Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input; using osu.Framework.Input.States;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
{ {

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@ -4,7 +4,7 @@
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Input; using osu.Framework.Input.States;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
{ {

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@ -6,7 +6,8 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input; using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using OpenTK.Graphics; using OpenTK.Graphics;

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@ -8,7 +8,7 @@ using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using OpenTK.Graphics; using OpenTK.Graphics;

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@ -10,7 +10,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using OpenTK; using OpenTK;

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@ -9,7 +9,8 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input; using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Framework.Platform; using osu.Framework.Platform;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface

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@ -11,9 +11,10 @@ using osu.Framework.Audio.Sample;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
{ {

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@ -14,7 +14,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Framework.MathUtils; using osu.Framework.MathUtils;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;

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@ -10,7 +10,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input; using osu.Framework.Input.States;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
{ {

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@ -5,11 +5,11 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Framework.Input.States;
using osu.Game.Input.Bindings; using osu.Game.Input.Bindings;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface

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@ -10,7 +10,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface

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@ -2,7 +2,8 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Input; using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using OpenTK; using OpenTK;
using OpenTK.Input; using OpenTK.Input;

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@ -9,7 +9,8 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input; using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Graphics.Backgrounds; using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;

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@ -4,7 +4,6 @@
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
@ -14,6 +13,8 @@ using osu.Game.Beatmaps.ControlPoints;
using osu.Framework.Audio.Track; using osu.Framework.Audio.Track;
using System; using System;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
{ {

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@ -3,8 +3,9 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Input;
using osu.Framework.Input.Handlers; using osu.Framework.Input.Handlers;
using osu.Framework.Input.StateChanges;
using osu.Framework.Input.States;
using osu.Framework.Platform; using osu.Framework.Platform;
using OpenTK; using OpenTK;

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@ -1,6 +1,4 @@
using Microsoft.EntityFrameworkCore.Migrations; using Microsoft.EntityFrameworkCore.Migrations;
using System;
using System.Collections.Generic;
namespace osu.Game.Migrations namespace osu.Game.Migrations
{ {

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@ -1,6 +1,4 @@
using Microsoft.EntityFrameworkCore.Migrations; using Microsoft.EntityFrameworkCore.Migrations;
using System;
using System.Collections.Generic;
namespace osu.Game.Migrations namespace osu.Game.Migrations
{ {

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@ -1,6 +1,4 @@
using Microsoft.EntityFrameworkCore.Migrations; using Microsoft.EntityFrameworkCore.Migrations;
using System;
using System.Collections.Generic;
namespace osu.Game.Migrations namespace osu.Game.Migrations
{ {

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@ -1,6 +1,4 @@
using Microsoft.EntityFrameworkCore.Migrations; using Microsoft.EntityFrameworkCore.Migrations;
using System;
using System.Collections.Generic;
using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Infrastructure;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Input.Bindings; using osu.Game.Input.Bindings;

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@ -1,6 +1,4 @@
using Microsoft.EntityFrameworkCore.Migrations; using Microsoft.EntityFrameworkCore.Migrations;
using System;
using System.Collections.Generic;
namespace osu.Game.Migrations namespace osu.Game.Migrations
{ {

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@ -1,6 +1,4 @@
using Microsoft.EntityFrameworkCore.Migrations; using Microsoft.EntityFrameworkCore.Migrations;
using System;
using System.Collections.Generic;
namespace osu.Game.Migrations namespace osu.Game.Migrations
{ {

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@ -1,5 +1,4 @@
using Microsoft.EntityFrameworkCore.Migrations; using Microsoft.EntityFrameworkCore.Migrations;
using osu.Framework.Logging;
namespace osu.Game.Migrations namespace osu.Game.Migrations
{ {

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@ -1,8 +1,7 @@
// <auto-generated /> // <auto-generated />
using System;
using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
using osu.Game.Database; using osu.Game.Database;
namespace osu.Game.Migrations namespace osu.Game.Migrations

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@ -224,7 +224,7 @@ namespace osu.Game
// todo: we probably want a better (non-destructive) migrations/recovery process at a later point than this. // todo: we probably want a better (non-destructive) migrations/recovery process at a later point than this.
contextFactory.ResetDatabase(); contextFactory.ResetDatabase();
Logger.Log("Database purged successfully.", LoggingTarget.Database, LogLevel.Important); Logger.Log("Database purged successfully.", LoggingTarget.Database);
// only run once more, then hard bail. // only run once more, then hard bail.
using (var db = contextFactory.GetForWrite(false)) using (var db = contextFactory.GetForWrite(false))

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@ -10,7 +10,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables; using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics; using osu.Game.Graphics;

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@ -7,7 +7,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Game.Audio; using osu.Game.Audio;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics; using osu.Game.Graphics;

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@ -3,10 +3,10 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Input.States;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Users; using osu.Game.Users;
using osu.Framework.Input;
namespace osu.Game.Overlays.BeatmapSet.Scores namespace osu.Game.Overlays.BeatmapSet.Scores
{ {

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@ -6,7 +6,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;

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@ -8,7 +8,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;

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@ -7,7 +7,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;

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@ -9,7 +9,7 @@ using osu.Framework.Allocation;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat; using osu.Game.Online.Chat;

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@ -10,7 +10,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds; using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;

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@ -8,7 +8,6 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
@ -17,6 +16,8 @@ using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using System; using System;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Chat namespace osu.Game.Overlays.Chat

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@ -13,7 +13,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Framework.Threading; using osu.Framework.Threading;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics; using osu.Game.Graphics;

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@ -8,7 +8,8 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input; using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds; using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;

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@ -11,7 +11,7 @@ using osu.Framework.Localisation;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables; using osu.Game.Beatmaps.Drawables;

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@ -12,7 +12,7 @@ using osu.Game.Graphics.Sprites;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
namespace osu.Game.Overlays.Direct namespace osu.Game.Overlays.Direct

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@ -10,7 +10,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Game.Audio; using osu.Game.Audio;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables; using osu.Game.Beatmaps.Drawables;

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@ -5,7 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Game.Audio; using osu.Game.Audio;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics; using osu.Game.Graphics;

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@ -9,14 +9,16 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Input; using osu.Game.Input;
using OpenTK.Graphics; using OpenTK.Graphics;
using OpenTK.Input; using OpenTK.Input;
using JoystickEventArgs = osu.Framework.Input.EventArgs.JoystickEventArgs;
namespace osu.Game.Overlays.KeyBinding namespace osu.Game.Overlays.KeyBinding
{ {
@ -230,7 +232,7 @@ namespace osu.Game.Overlays.KeyBinding
return true; return true;
} }
protected override bool OnJoystickPress(InputState state, Framework.Input.JoystickEventArgs args) protected override bool OnJoystickPress(InputState state, JoystickEventArgs args)
{ {
if (!HasFocus) if (!HasFocus)
return false; return false;
@ -241,7 +243,7 @@ namespace osu.Game.Overlays.KeyBinding
return true; return true;
} }
protected override bool OnJoystickRelease(InputState state, Framework.Input.JoystickEventArgs args) protected override bool OnJoystickRelease(InputState state, JoystickEventArgs args)
{ {
if (!HasFocus) if (!HasFocus)
return base.OnJoystickRelease(state, args); return base.OnJoystickRelease(state, args);

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@ -5,8 +5,9 @@ using System.Collections.Generic;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;

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@ -16,11 +16,11 @@ using osu.Framework.Allocation;
using osu.Framework.Audio.Sample; using osu.Framework.Audio.Sample;
using osu.Framework.Audio; using osu.Framework.Audio;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Framework.Input;
using OpenTK.Input; using OpenTK.Input;
using System.Linq;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using System; using System;
using System.Linq;
using osu.Framework.Input.States;
using osu.Framework.MathUtils; using osu.Framework.MathUtils;
namespace osu.Game.Overlays namespace osu.Game.Overlays

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@ -7,13 +7,14 @@ using OpenTK.Input;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
using System; using System;
using System.Linq; using System.Linq;
using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Cursor;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Mods namespace osu.Game.Overlays.Mods

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@ -6,12 +6,13 @@ using OpenTK.Graphics;
using OpenTK.Input; using OpenTK.Input;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using System; using System;
using System.Linq; using System.Linq;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
namespace osu.Game.Overlays.Mods namespace osu.Game.Overlays.Mods
{ {

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@ -8,7 +8,8 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input; using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics; using osu.Game.Graphics;

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@ -8,7 +8,7 @@ using osu.Framework.Allocation;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using OpenTK; using OpenTK;

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@ -13,7 +13,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Framework.Threading; using osu.Framework.Threading;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;

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@ -7,11 +7,11 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Game.Graphics; using osu.Game.Graphics;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.States;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Notifications namespace osu.Game.Overlays.Notifications

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@ -9,7 +9,7 @@ using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Users; using osu.Game.Users;

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@ -10,7 +10,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;

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@ -6,7 +6,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Game.Graphics; using osu.Game.Graphics;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;

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@ -8,7 +8,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;

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@ -5,7 +5,7 @@ using OpenTK.Graphics;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Game.Graphics.Backgrounds; using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;

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@ -11,12 +11,12 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API; using osu.Game.Online.API;
using OpenTK; using OpenTK;
using osu.Framework.Input;
using osu.Game.Users; using osu.Game.Users;
using System.ComponentModel; using System.ComponentModel;
using osu.Game.Graphics; using osu.Game.Graphics;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Input.States;
using RectangleF = osu.Framework.Graphics.Primitives.RectangleF; using RectangleF = osu.Framework.Graphics.Primitives.RectangleF;
using Container = osu.Framework.Graphics.Containers.Container; using Container = osu.Framework.Graphics.Containers.Container;

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@ -5,6 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Framework.Input.States;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;

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@ -12,7 +12,8 @@ using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input; using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using OpenTK; using OpenTK;

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@ -9,7 +9,7 @@ using OpenTK.Graphics;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Framework.Threading; using osu.Framework.Threading;
using osu.Game.Overlays.Toolbar; using osu.Game.Overlays.Toolbar;

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@ -9,7 +9,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;

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@ -11,7 +11,7 @@ using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Settings; using osu.Game.Overlays.Settings;

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@ -6,7 +6,7 @@ using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input; using osu.Framework.Input.States;
using osu.Game.Users; using osu.Game.Users;
namespace osu.Game.Overlays.Social namespace osu.Game.Overlays.Social

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@ -6,12 +6,12 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Game.Graphics; using osu.Game.Graphics;
using OpenTK; using OpenTK;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Input.States;
namespace osu.Game.Overlays.Toolbar namespace osu.Game.Overlays.Toolbar
{ {

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@ -5,13 +5,14 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds; using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.EventArgs;
using osu.Framework.Input.States;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;

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