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Merge pull request #824 from DrabWeb/drawable-multiplayer-room

Drawable multiplayer room
This commit is contained in:
Dean Herbert 2017-05-25 14:22:58 +09:00 committed by GitHub
commit 95c03b7086
6 changed files with 380 additions and 0 deletions

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Screens.Multiplayer;
using osu.Game.Online.Multiplayer;
using osu.Game.Users;
using osu.Game.Database;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseDrawableRoom : TestCase
{
public override string Description => @"Select your favourite room";
public override void Reset()
{
base.Reset();
DrawableRoom first;
DrawableRoom second;
Add(new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Y,
Width = 500f,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
first = new DrawableRoom(new Room()),
second = new DrawableRoom(new Room()),
}
});
first.Room.Name.Value = @"Great Room Right Here";
first.Room.Host.Value = new User { Username = @"Naeferith", Id = 9492835, Country = new Country { FlagName = @"FR" }};
first.Room.Status.Value = new RoomStatusOpen();
first.Room.Beatmap.Value = new BeatmapMetadata { Title = @"Seiryu", Artist = @"Critical Crystal" };
second.Room.Name.Value = @"Relax It's The Weekend";
second.Room.Host.Value = new User { Username = @"peppy", Id = 2, Country = new Country { FlagName = @"AU" }};
second.Room.Status.Value = new RoomStatusPlaying();
second.Room.Beatmap.Value = new BeatmapMetadata { Title = @"ZAQ", Artist = @"Serendipity" };
AddStep(@"change state", () =>
{
first.Room.Status.Value = new RoomStatusPlaying();
});
AddStep(@"change name", () =>
{
first.Room.Name.Value = @"I Changed Name";
});
AddStep(@"change host", () =>
{
first.Room.Host.Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" } };
});
AddStep(@"change beatmap", () =>
{
first.Room.Beatmap.Value = null;
});
AddStep(@"change state", () =>
{
first.Room.Status.Value = new RoomStatusOpen();
});
}
}
}

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<Compile Include="Tests\TestCaseLeaderboard.cs" />
<Compile Include="Beatmaps\TestWorkingBeatmap.cs" />
<Compile Include="Tests\TestCaseBeatmapDetailArea.cs" />
<Compile Include="Tests\TestCaseDrawableRoom.cs" />
<Compile Include="Tests\TestCaseUserPanel.cs" />
<Compile Include="Tests\TestCaseDirect.cs" />
</ItemGroup>

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Configuration;
using osu.Game.Database;
using osu.Game.Users;
namespace osu.Game.Online.Multiplayer
{
public class Room
{
public Bindable<string> Name = new Bindable<string>();
public Bindable<User> Host = new Bindable<User>();
public Bindable<RoomStatus> Status = new Bindable<RoomStatus>();
public Bindable<BeatmapMetadata> Beatmap = new Bindable<BeatmapMetadata>();
}
}

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osu.Game.Graphics;
namespace osu.Game.Online.Multiplayer
{
public abstract class RoomStatus
{
public abstract string Message { get; }
public abstract Color4 GetAppropriateColour(OsuColour colours);
}
public class RoomStatusOpen : RoomStatus
{
public override string Message => @"Welcoming Players";
public override Color4 GetAppropriateColour(OsuColour colours) => colours.GreenLight;
}
public class RoomStatusPlaying : RoomStatus
{
public override string Message => @"Now Playing";
public override Color4 GetAppropriateColour(OsuColour colours) => colours.Purple;
}
}

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Multiplayer;
using osu.Game.Users;
namespace osu.Game.Screens.Multiplayer
{
public class DrawableRoom : ClickableContainer
{
private const float content_padding = 5;
private const float height = 90;
private readonly Box sideStrip;
private readonly UpdateableAvatar avatar;
private readonly OsuSpriteText name;
private readonly Container flagContainer;
private readonly OsuSpriteText host;
private readonly OsuSpriteText rankBounds;
private readonly OsuSpriteText status;
private readonly FillFlowContainer<OsuSpriteText> beatmapInfoFlow;
private readonly OsuSpriteText beatmapTitle;
private readonly OsuSpriteText beatmapDash;
private readonly OsuSpriteText beatmapArtist;
private OsuColour colours;
private LocalisationEngine localisation;
public readonly Room Room;
public DrawableRoom(Room room)
{
Room = room;
RelativeSizeAxes = Axes.X;
Height = height;
CornerRadius = 5;
Masking = true;
EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(40),
Radius = 5,
};
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(34),
},
sideStrip = new Box
{
RelativeSizeAxes = Axes.Y,
Width = content_padding,
},
avatar = new UpdateableAvatar
{
Size = new Vector2(Height - content_padding* 2),
Masking = true,
CornerRadius = 5f,
Margin = new MarginPadding { Left = content_padding * 2, Top = content_padding },
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = content_padding, Bottom = content_padding, Left = Height + content_padding * 2, Right = content_padding },
Children = new Drawable[]
{
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(5f),
Children = new Drawable[]
{
name = new OsuSpriteText
{
TextSize = 18,
},
new Container
{
RelativeSizeAxes = Axes.X,
Height = 20f,
Children = new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.X,
RelativeSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(5f, 0f),
Children = new Drawable[]
{
flagContainer = new Container
{
Width = 30f,
RelativeSizeAxes = Axes.Y,
},
new Container
{
Width = 40f,
RelativeSizeAxes = Axes.Y,
},
new OsuSpriteText
{
Text = "hosted by",
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
TextSize = 14,
},
host = new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
TextSize = 14,
Font = @"Exo2.0-BoldItalic",
},
},
},
rankBounds = new OsuSpriteText
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Text = "#0 - #0",
TextSize = 14,
Margin = new MarginPadding { Right = 10 },
},
},
},
},
},
new FillFlowContainer
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Margin = new MarginPadding { Bottom = content_padding },
Children = new Drawable[]
{
status = new OsuSpriteText
{
TextSize = 14,
Font = @"Exo2.0-Bold",
},
beatmapInfoFlow = new FillFlowContainer<OsuSpriteText>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Children = new[]
{
beatmapTitle = new OsuSpriteText
{
TextSize = 14,
Font = @"Exo2.0-BoldItalic",
},
beatmapDash = new OsuSpriteText
{
TextSize = 14,
Font = @"Exo2.0-RegularItalic",
},
beatmapArtist = new OsuSpriteText
{
TextSize = 14,
Font = @"Exo2.0-RegularItalic",
},
},
},
},
},
},
},
};
Room.Name.ValueChanged += displayName;
Room.Host.ValueChanged += displayUser;
Room.Status.ValueChanged += displayStatus;
Room.Beatmap.ValueChanged += displayBeatmap;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, LocalisationEngine localisation)
{
this.localisation = localisation;
this.colours = colours;
beatmapInfoFlow.Colour = rankBounds.Colour = colours.Gray9;
host.Colour = colours.Blue;
displayStatus(Room.Status.Value);
}
private void displayName(string value)
{
name.Text = value;
}
private void displayUser(User value)
{
avatar.User = value;
host.Text = value.Username;
flagContainer.Children = new[] { new DrawableFlag(value.Country?.FlagName ?? @"__") { RelativeSizeAxes = Axes.Both } };
}
private void displayStatus(RoomStatus value)
{
if (value == null) return;
status.Text = value.Message;
foreach (Drawable d in new Drawable[] { sideStrip, status })
d.FadeColour(value.GetAppropriateColour(colours), 100);
}
private void displayBeatmap(BeatmapMetadata value)
{
if (value != null)
{
beatmapTitle.Current = localisation.GetUnicodePreference(value.TitleUnicode, value.Title);
beatmapDash.Text = @" - ";
beatmapArtist.Current = localisation.GetUnicodePreference(value.ArtistUnicode, value.Artist);
}
else
{
beatmapTitle.Current = null;
beatmapArtist.Current = null;
beatmapTitle.Text = @"Changing map";
beatmapDash.Text = string.Empty;
beatmapArtist.Text = string.Empty;
}
}
protected override void Dispose(bool isDisposing)
{
Room.Name.ValueChanged -= displayName;
Room.Host.ValueChanged -= displayUser;
Room.Status.ValueChanged -= displayStatus;
Room.Beatmap.ValueChanged -= displayBeatmap;
base.Dispose(isDisposing);
}
}
}

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<Compile Include="Overlays\Music\PlaylistOverlay.cs" />
<Compile Include="Rulesets\Replays\IAutoGenerator.cs" />
<Compile Include="Rulesets\Replays\AutoGenerator.cs" />
<Compile Include="Screens\Multiplayer\DrawableRoom.cs" />
<Compile Include="Online\Multiplayer\Room.cs" />
<Compile Include="Online\Multiplayer\RoomStatus.cs" />
<Compile Include="Users\UserPanel.cs" />
<Compile Include="Users\UserStatus.cs" />
<Compile Include="Overlays\DirectOverlay.cs" />