mirror of
https://github.com/ppy/osu.git
synced 2025-01-08 02:15:08 +08:00
Update with framework-side bindable list changes
This commit is contained in:
parent
6fd5667ff4
commit
958c891d15
@ -116,8 +116,7 @@ namespace osu.Game.Rulesets.Osu.Objects
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public Slider()
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public Slider()
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{
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{
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SamplesBindable.ItemsAdded += _ => updateNestedSamples();
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SamplesBindable.CollectionChanged += (_, __) => updateNestedSamples();
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SamplesBindable.ItemsRemoved += _ => updateNestedSamples();
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Path.Version.ValueChanged += _ => updateNestedPositions();
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Path.Version.ValueChanged += _ => updateNestedPositions();
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}
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}
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@ -4,6 +4,8 @@
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using osu.Game.Overlays.BeatmapSet;
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using osu.Game.Overlays.BeatmapSet;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Mania;
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using osu.Game.Rulesets.Mania;
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@ -15,6 +17,7 @@ using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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namespace osu.Game.Tests.Visual.Online
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namespace osu.Game.Tests.Visual.Online
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{
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{
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@ -44,27 +47,31 @@ namespace osu.Game.Tests.Visual.Online
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Ruleset = { BindTarget = ruleset }
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Ruleset = { BindTarget = ruleset }
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});
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});
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modSelector.SelectedMods.ItemsAdded += mods =>
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modSelector.SelectedMods.CollectionChanged += (_, args) =>
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{
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{
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mods.ForEach(mod => selectedMods.Add(new OsuSpriteText
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switch (args.Action)
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{
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{
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Text = mod.Acronym,
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case NotifyCollectionChangedAction.Add:
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}));
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args.NewItems.Cast<Mod>().ForEach(mod => selectedMods.Add(new OsuSpriteText
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};
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modSelector.SelectedMods.ItemsRemoved += mods =>
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{
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mods.ForEach(mod =>
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{
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foreach (var selected in selectedMods)
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{
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if (selected.Text == mod.Acronym)
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{
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{
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selectedMods.Remove(selected);
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Text = mod.Acronym,
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break;
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}));
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}
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break;
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}
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});
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case NotifyCollectionChangedAction.Remove:
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args.OldItems.Cast<Mod>().ForEach(mod =>
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{
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foreach (var selected in selectedMods)
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{
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if (selected.Text == mod.Acronym)
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{
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selectedMods.Remove(selected);
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break;
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}
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}
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});
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break;
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}
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};
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};
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AddStep("osu ruleset", () => ruleset.Value = new OsuRuleset().RulesetInfo);
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AddStep("osu ruleset", () => ruleset.Value = new OsuRuleset().RulesetInfo);
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@ -1,6 +1,8 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Specialized;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Extensions.IEnumerableExtensions;
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@ -71,8 +73,19 @@ namespace osu.Game.Tournament.Screens.Editors
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}
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}
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});
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});
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Storage.ItemsAdded += items => items.ForEach(i => flow.Add(CreateDrawable(i)));
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Storage.CollectionChanged += (_, args) =>
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Storage.ItemsRemoved += items => items.ForEach(i => flow.RemoveAll(d => d.Model == i));
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{
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switch (args.Action)
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{
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case NotifyCollectionChangedAction.Add:
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args.NewItems.Cast<TModel>().ForEach(i => flow.Add(CreateDrawable(i)));
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break;
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case NotifyCollectionChangedAction.Remove:
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args.OldItems.Cast<TModel>().ForEach(i => flow.RemoveAll(d => d.Model == i));
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break;
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}
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};
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foreach (var model in Storage)
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foreach (var model in Storage)
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flow.Add(CreateDrawable(model));
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flow.Add(CreateDrawable(model));
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Linq;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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@ -90,8 +91,19 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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foreach (var r in rounds.Prepend(new TournamentRound()))
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foreach (var r in rounds.Prepend(new TournamentRound()))
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add(r);
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add(r);
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rounds.ItemsRemoved += items => items.ForEach(i => Control.RemoveDropdownItem(i));
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rounds.CollectionChanged += (_, args) =>
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rounds.ItemsAdded += items => items.ForEach(add);
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{
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switch (args.Action)
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{
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case NotifyCollectionChangedAction.Add:
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args.NewItems.Cast<TournamentRound>().ForEach(add);
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break;
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case NotifyCollectionChangedAction.Remove:
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args.OldItems.Cast<TournamentRound>().ForEach(i => Control.RemoveDropdownItem(i));
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break;
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}
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};
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}
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}
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private readonly List<IUnbindable> refBindables = new List<IUnbindable>();
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private readonly List<IUnbindable> refBindables = new List<IUnbindable>();
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@ -122,8 +134,19 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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foreach (var t in teams.Prepend(new TournamentTeam()))
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foreach (var t in teams.Prepend(new TournamentTeam()))
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add(t);
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add(t);
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teams.ItemsRemoved += items => items.ForEach(i => Control.RemoveDropdownItem(i));
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teams.CollectionChanged += (_, args) =>
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teams.ItemsAdded += items => items.ForEach(add);
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{
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switch (args.Action)
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{
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case NotifyCollectionChangedAction.Add:
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args.NewItems.Cast<TournamentTeam>().ForEach(add);
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break;
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case NotifyCollectionChangedAction.Remove:
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args.OldItems.Cast<TournamentTeam>().ForEach(i => Control.RemoveDropdownItem(i));
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break;
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}
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};
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}
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}
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private readonly List<IUnbindable> refBindables = new List<IUnbindable>();
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private readonly List<IUnbindable> refBindables = new List<IUnbindable>();
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Specialized;
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using System.Linq;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Caching;
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using osu.Framework.Caching;
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@ -68,22 +69,24 @@ namespace osu.Game.Tournament.Screens.Ladder
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foreach (var match in LadderInfo.Matches)
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foreach (var match in LadderInfo.Matches)
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addMatch(match);
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addMatch(match);
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LadderInfo.Rounds.ItemsAdded += _ => layout.Invalidate();
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LadderInfo.Rounds.CollectionChanged += (_, __) => layout.Invalidate();
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LadderInfo.Rounds.ItemsRemoved += _ => layout.Invalidate();
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LadderInfo.Matches.CollectionChanged += (_, args) =>
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LadderInfo.Matches.ItemsAdded += matches =>
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{
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{
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foreach (var p in matches)
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switch (args.Action)
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addMatch(p);
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layout.Invalidate();
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};
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LadderInfo.Matches.ItemsRemoved += matches =>
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{
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foreach (var p in matches)
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{
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{
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foreach (var d in MatchesContainer.Where(d => d.Match == p))
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case NotifyCollectionChangedAction.Add:
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d.Expire();
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foreach (var p in args.NewItems.Cast<TournamentMatch>())
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addMatch(p);
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break;
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case NotifyCollectionChangedAction.Remove:
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foreach (var p in args.NewItems.Cast<TournamentMatch>())
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{
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foreach (var d in MatchesContainer.Where(d => d.Match == p))
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d.Expire();
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}
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break;
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}
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}
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layout.Invalidate();
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layout.Invalidate();
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@ -191,8 +191,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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scope.BindValueChanged(_ => getScores());
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scope.BindValueChanged(_ => getScores());
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ruleset.BindValueChanged(_ => getScores());
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ruleset.BindValueChanged(_ => getScores());
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modSelector.SelectedMods.ItemsAdded += _ => getScores();
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modSelector.SelectedMods.CollectionChanged += (_, __) => getScores();
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modSelector.SelectedMods.ItemsRemoved += _ => getScores();
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Beatmap.BindValueChanged(onBeatmapChanged);
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Beatmap.BindValueChanged(onBeatmapChanged);
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user.BindValueChanged(onUserChanged, true);
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user.BindValueChanged(onUserChanged, true);
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@ -125,8 +125,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
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}
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}
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samplesBindable = HitObject.SamplesBindable.GetBoundCopy();
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samplesBindable = HitObject.SamplesBindable.GetBoundCopy();
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samplesBindable.ItemsAdded += _ => loadSamples();
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samplesBindable.CollectionChanged += (_, __) => loadSamples();
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samplesBindable.ItemsRemoved += _ => loadSamples();
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updateState(ArmedState.Idle, true);
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updateState(ArmedState.Idle, true);
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onDefaultsApplied();
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onDefaultsApplied();
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@ -3,6 +3,7 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Linq;
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using System.Linq;
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using Newtonsoft.Json;
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using Newtonsoft.Json;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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@ -47,18 +48,20 @@ namespace osu.Game.Rulesets.Objects
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{
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{
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ExpectedDistance.ValueChanged += _ => invalidate();
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ExpectedDistance.ValueChanged += _ => invalidate();
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ControlPoints.ItemsAdded += items =>
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ControlPoints.CollectionChanged += (_, args) =>
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{
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{
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foreach (var c in items)
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switch (args.Action)
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c.Changed += invalidate;
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{
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case NotifyCollectionChangedAction.Add:
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foreach (var c in args.NewItems.Cast<PathControlPoint>())
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c.Changed += invalidate;
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break;
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invalidate();
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case NotifyCollectionChangedAction.Remove:
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};
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foreach (var c in args.NewItems.Cast<PathControlPoint>())
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c.Changed -= invalidate;
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ControlPoints.ItemsRemoved += items =>
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break;
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{
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}
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foreach (var c in items)
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c.Changed -= invalidate;
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invalidate();
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invalidate();
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};
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};
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@ -3,6 +3,7 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Diagnostics;
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using System.Diagnostics;
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using System.Linq;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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@ -70,18 +71,20 @@ namespace osu.Game.Screens.Edit.Compose.Components
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AddBlueprintFor(obj);
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AddBlueprintFor(obj);
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selectedHitObjects.BindTo(beatmap.SelectedHitObjects);
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selectedHitObjects.BindTo(beatmap.SelectedHitObjects);
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selectedHitObjects.ItemsAdded += objects =>
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selectedHitObjects.CollectionChanged += (selectedObjects, args) =>
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{
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{
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foreach (var o in objects)
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switch (args.Action)
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SelectionBlueprints.FirstOrDefault(b => b.HitObject == o)?.Select();
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{
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case NotifyCollectionChangedAction.Add:
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foreach (var o in args.NewItems)
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SelectionBlueprints.FirstOrDefault(b => b.HitObject == o)?.Select();
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break;
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SelectionChanged?.Invoke(selectedHitObjects);
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case NotifyCollectionChangedAction.Remove:
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};
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foreach (var o in args.OldItems)
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SelectionBlueprints.FirstOrDefault(b => b.HitObject == o)?.Deselect();
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selectedHitObjects.ItemsRemoved += objects =>
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break;
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{
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}
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foreach (var o in objects)
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SelectionBlueprints.FirstOrDefault(b => b.HitObject == o)?.Deselect();
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SelectionChanged?.Invoke(selectedHitObjects);
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SelectionChanged?.Invoke(selectedHitObjects);
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};
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};
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@ -26,8 +26,7 @@ namespace osu.Game.Screens.Multi.Components
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load()
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private void load()
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{
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{
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Playlist.ItemsAdded += _ => updateText();
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Playlist.CollectionChanged += (_, __) => updateText();
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Playlist.ItemsRemoved += _ => updateText();
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updateText();
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updateText();
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}
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}
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@ -51,8 +51,7 @@ namespace osu.Game.Screens.Multi.Components
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}
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}
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};
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};
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Playlist.ItemsAdded += _ => updateInfo();
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Playlist.CollectionChanged += (_, __) => updateInfo();
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Playlist.ItemsRemoved += _ => updateInfo();
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updateInfo();
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updateInfo();
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}
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}
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@ -48,8 +48,7 @@ namespace osu.Game.Screens.Multi.Components
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Type.BindValueChanged(type => gameTypeContainer.Child = new DrawableGameType(type.NewValue) { Size = new Vector2(height) }, true);
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Type.BindValueChanged(type => gameTypeContainer.Child = new DrawableGameType(type.NewValue) { Size = new Vector2(height) }, true);
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Playlist.ItemsAdded += _ => updateBeatmap();
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Playlist.CollectionChanged += (_, __) => updateBeatmap();
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Playlist.ItemsRemoved += _ => updateBeatmap();
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updateBeatmap();
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updateBeatmap();
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}
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}
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@ -23,8 +23,7 @@ namespace osu.Game.Screens.Multi.Components
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{
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{
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InternalChild = sprite = CreateBackgroundSprite();
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InternalChild = sprite = CreateBackgroundSprite();
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Playlist.ItemsAdded += _ => updateBeatmap();
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Playlist.CollectionChanged += (_, __) => updateBeatmap();
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Playlist.ItemsRemoved += _ => updateBeatmap();
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updateBeatmap();
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updateBeatmap();
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}
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}
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Specialized;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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@ -29,10 +30,15 @@ namespace osu.Game.Screens.Multi
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base.LoadComplete();
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base.LoadComplete();
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// Scheduled since items are removed and re-added upon rearrangement
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// Scheduled since items are removed and re-added upon rearrangement
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Items.ItemsRemoved += items => Schedule(() =>
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Items.CollectionChanged += (_, args) => Schedule(() =>
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{
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{
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if (!Items.Contains(SelectedItem.Value))
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switch (args.Action)
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SelectedItem.Value = null;
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{
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case NotifyCollectionChangedAction.Remove:
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if (args.OldItems.Contains(SelectedItem))
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SelectedItem.Value = null;
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|
break;
|
||||||
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -84,8 +84,7 @@ namespace osu.Game.Screens.Multi
|
|||||||
beatmap.BindValueChanged(_ => scheduleRefresh());
|
beatmap.BindValueChanged(_ => scheduleRefresh());
|
||||||
ruleset.BindValueChanged(_ => scheduleRefresh());
|
ruleset.BindValueChanged(_ => scheduleRefresh());
|
||||||
|
|
||||||
requiredMods.ItemsAdded += _ => scheduleRefresh();
|
requiredMods.CollectionChanged += (_, __) => scheduleRefresh();
|
||||||
requiredMods.ItemsRemoved += _ => scheduleRefresh();
|
|
||||||
|
|
||||||
refresh();
|
refresh();
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user