mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 23:12:56 +08:00
Merge branch 'master' into fix-sliderbar
This commit is contained in:
commit
958840fe17
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using osu.Framework.Configuration;
|
using osu.Framework.Configuration;
|
||||||
using osu.Framework.Configuration.Tracking;
|
using osu.Framework.Configuration.Tracking;
|
||||||
|
using osu.Framework.Extensions;
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
@ -96,15 +97,25 @@ namespace osu.Game.Configuration
|
|||||||
Set(OsuSetting.ScreenshotCaptureMenuCursor, false);
|
Set(OsuSetting.ScreenshotCaptureMenuCursor, false);
|
||||||
|
|
||||||
Set(OsuSetting.SongSelectRightMouseScroll, false);
|
Set(OsuSetting.SongSelectRightMouseScroll, false);
|
||||||
|
|
||||||
|
Set(OsuSetting.Scaling, ScalingMode.Off);
|
||||||
|
|
||||||
|
Set(OsuSetting.ScalingSizeX, 0.8f, 0.2f, 1f);
|
||||||
|
Set(OsuSetting.ScalingSizeY, 0.8f, 0.2f, 1f);
|
||||||
|
|
||||||
|
Set(OsuSetting.ScalingPositionX, 0.5f, 0f, 1f);
|
||||||
|
Set(OsuSetting.ScalingPositionY, 0.5f, 0f, 1f);
|
||||||
}
|
}
|
||||||
|
|
||||||
public OsuConfigManager(Storage storage) : base(storage)
|
public OsuConfigManager(Storage storage)
|
||||||
|
: base(storage)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public override TrackedSettings CreateTrackedSettings() => new TrackedSettings
|
public override TrackedSettings CreateTrackedSettings() => new TrackedSettings
|
||||||
{
|
{
|
||||||
new TrackedSetting<bool>(OsuSetting.MouseDisableButtons, v => new SettingDescription(!v, "gameplay mouse buttons", v ? "disabled" : "enabled"))
|
new TrackedSetting<bool>(OsuSetting.MouseDisableButtons, v => new SettingDescription(!v, "gameplay mouse buttons", v ? "disabled" : "enabled")),
|
||||||
|
new TrackedSetting<ScalingMode>(OsuSetting.Scaling, m => new SettingDescription(m, "scaling", m.GetDescription())),
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -151,6 +162,11 @@ namespace osu.Game.Configuration
|
|||||||
BeatmapHitsounds,
|
BeatmapHitsounds,
|
||||||
IncreaseFirstObjectVisibility,
|
IncreaseFirstObjectVisibility,
|
||||||
ScoreDisplayMode,
|
ScoreDisplayMode,
|
||||||
ExternalLinkWarning
|
ExternalLinkWarning,
|
||||||
|
Scaling,
|
||||||
|
ScalingPositionX,
|
||||||
|
ScalingPositionY,
|
||||||
|
ScalingSizeX,
|
||||||
|
ScalingSizeY
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
16
osu.Game/Configuration/ScalingMode.cs
Normal file
16
osu.Game/Configuration/ScalingMode.cs
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System.ComponentModel;
|
||||||
|
|
||||||
|
namespace osu.Game.Configuration
|
||||||
|
{
|
||||||
|
public enum ScalingMode
|
||||||
|
{
|
||||||
|
Off,
|
||||||
|
Everything,
|
||||||
|
[Description("Excluding overlays")]
|
||||||
|
ExcludeOverlays,
|
||||||
|
Gameplay,
|
||||||
|
}
|
||||||
|
}
|
120
osu.Game/Graphics/Containers/ScalingContainer.cs
Normal file
120
osu.Game/Graphics/Containers/ScalingContainer.cs
Normal file
@ -0,0 +1,120 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Configuration;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Graphics.Backgrounds;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Graphics.Containers
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Handles user-defined scaling, allowing application at multiple levels defined by <see cref="ScalingMode"/>.
|
||||||
|
/// </summary>
|
||||||
|
public class ScalingContainer : Container
|
||||||
|
{
|
||||||
|
private Bindable<float> sizeX;
|
||||||
|
private Bindable<float> sizeY;
|
||||||
|
private Bindable<float> posX;
|
||||||
|
private Bindable<float> posY;
|
||||||
|
|
||||||
|
private readonly ScalingMode? targetMode;
|
||||||
|
|
||||||
|
private Bindable<ScalingMode> scalingMode;
|
||||||
|
|
||||||
|
private readonly Container content;
|
||||||
|
protected override Container<Drawable> Content => content;
|
||||||
|
|
||||||
|
private readonly Container sizableContainer;
|
||||||
|
|
||||||
|
private Drawable backgroundLayer;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Create a new instance.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="targetMode">The mode which this container should be handling. Handles all modes if null.</param>
|
||||||
|
public ScalingContainer(ScalingMode? targetMode = null)
|
||||||
|
{
|
||||||
|
this.targetMode = targetMode;
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
InternalChild = sizableContainer = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
RelativePositionAxes = Axes.Both,
|
||||||
|
CornerRadius = 10,
|
||||||
|
Child = content = new DrawSizePreservingFillContainer()
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuConfigManager config)
|
||||||
|
{
|
||||||
|
scalingMode = config.GetBindable<ScalingMode>(OsuSetting.Scaling);
|
||||||
|
scalingMode.ValueChanged += _ => updateSize();
|
||||||
|
|
||||||
|
sizeX = config.GetBindable<float>(OsuSetting.ScalingSizeX);
|
||||||
|
sizeX.ValueChanged += _ => updateSize();
|
||||||
|
|
||||||
|
sizeY = config.GetBindable<float>(OsuSetting.ScalingSizeY);
|
||||||
|
sizeY.ValueChanged += _ => updateSize();
|
||||||
|
|
||||||
|
posX = config.GetBindable<float>(OsuSetting.ScalingPositionX);
|
||||||
|
posX.ValueChanged += _ => updateSize();
|
||||||
|
|
||||||
|
posY = config.GetBindable<float>(OsuSetting.ScalingPositionY);
|
||||||
|
posY.ValueChanged += _ => updateSize();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
updateSize();
|
||||||
|
sizableContainer.FinishTransforms();
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool requiresBackgroundVisible => (scalingMode == ScalingMode.Everything || scalingMode == ScalingMode.ExcludeOverlays) && (sizeX.Value != 1 || sizeY.Value != 1);
|
||||||
|
|
||||||
|
private void updateSize()
|
||||||
|
{
|
||||||
|
if (targetMode == ScalingMode.Everything)
|
||||||
|
{
|
||||||
|
// the top level scaling container manages the background to be displayed while scaling.
|
||||||
|
if (requiresBackgroundVisible)
|
||||||
|
{
|
||||||
|
if (backgroundLayer == null)
|
||||||
|
LoadComponentAsync(backgroundLayer = new Background("Menu/menu-background-1")
|
||||||
|
{
|
||||||
|
Colour = OsuColour.Gray(0.1f),
|
||||||
|
Alpha = 0,
|
||||||
|
Depth = float.MaxValue
|
||||||
|
}, d =>
|
||||||
|
{
|
||||||
|
AddInternal(d);
|
||||||
|
d.FadeTo(requiresBackgroundVisible ? 1 : 0, 4000, Easing.OutQuint);
|
||||||
|
});
|
||||||
|
else
|
||||||
|
backgroundLayer.FadeIn(500);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
backgroundLayer?.FadeOut(500);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool scaling = targetMode == null || scalingMode.Value == targetMode;
|
||||||
|
|
||||||
|
var targetSize = scaling ? new Vector2(sizeX, sizeY) : Vector2.One;
|
||||||
|
var targetPosition = scaling ? new Vector2(posX, posY) * (Vector2.One - targetSize) : Vector2.Zero;
|
||||||
|
bool requiresMasking = scaling && targetSize != Vector2.One;
|
||||||
|
|
||||||
|
if (requiresMasking)
|
||||||
|
sizableContainer.Masking = true;
|
||||||
|
|
||||||
|
sizableContainer.MoveTo(targetPosition, 500, Easing.OutQuart);
|
||||||
|
sizableContainer.ResizeTo(targetSize, 500, Easing.OutQuart).OnComplete(_ => { sizableContainer.Masking = requiresMasking; });
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -26,6 +26,7 @@ using osu.Framework.Platform;
|
|||||||
using osu.Framework.Threading;
|
using osu.Framework.Threading;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Input;
|
using osu.Game.Input;
|
||||||
using osu.Game.Overlays.Notifications;
|
using osu.Game.Overlays.Notifications;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
@ -187,6 +188,7 @@ namespace osu.Game
|
|||||||
}
|
}
|
||||||
|
|
||||||
private ExternalLinkOpener externalLinkOpener;
|
private ExternalLinkOpener externalLinkOpener;
|
||||||
|
|
||||||
public void OpenUrlExternally(string url)
|
public void OpenUrlExternally(string url)
|
||||||
{
|
{
|
||||||
if (url.StartsWith("/"))
|
if (url.StartsWith("/"))
|
||||||
@ -353,7 +355,11 @@ namespace osu.Game
|
|||||||
ActionRequested = action => volume.Adjust(action),
|
ActionRequested = action => volume.Adjust(action),
|
||||||
ScrollActionRequested = (action, amount, isPrecise) => volume.Adjust(action, amount, isPrecise),
|
ScrollActionRequested = (action, amount, isPrecise) => volume.Adjust(action, amount, isPrecise),
|
||||||
},
|
},
|
||||||
mainContent = new Container { RelativeSizeAxes = Axes.Both },
|
screenContainer = new ScalingContainer(ScalingMode.ExcludeOverlays)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
mainContent = new DrawSizePreservingFillContainer(),
|
||||||
overlayContent = new Container { RelativeSizeAxes = Axes.Both, Depth = float.MinValue },
|
overlayContent = new Container { RelativeSizeAxes = Axes.Both, Depth = float.MinValue },
|
||||||
idleTracker = new IdleTracker(6000)
|
idleTracker = new IdleTracker(6000)
|
||||||
});
|
});
|
||||||
@ -362,7 +368,7 @@ namespace osu.Game
|
|||||||
{
|
{
|
||||||
screenStack.ModePushed += screenAdded;
|
screenStack.ModePushed += screenAdded;
|
||||||
screenStack.Exited += screenRemoved;
|
screenStack.Exited += screenRemoved;
|
||||||
mainContent.Add(screenStack);
|
screenContainer.Add(screenStack);
|
||||||
});
|
});
|
||||||
|
|
||||||
loadComponentSingleFile(Toolbar = new Toolbar
|
loadComponentSingleFile(Toolbar = new Toolbar
|
||||||
@ -497,7 +503,7 @@ namespace osu.Game
|
|||||||
if (notifications.State == Visibility.Visible)
|
if (notifications.State == Visibility.Visible)
|
||||||
offset -= ToolbarButton.WIDTH / 2;
|
offset -= ToolbarButton.WIDTH / 2;
|
||||||
|
|
||||||
screenStack.MoveToX(offset, SettingsOverlay.TRANSITION_LENGTH, Easing.OutQuint);
|
screenContainer.MoveToX(offset, SettingsOverlay.TRANSITION_LENGTH, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
|
|
||||||
settings.StateChanged += _ => updateScreenOffset();
|
settings.StateChanged += _ => updateScreenOffset();
|
||||||
@ -555,7 +561,7 @@ namespace osu.Game
|
|||||||
focused.StateChanged += s =>
|
focused.StateChanged += s =>
|
||||||
{
|
{
|
||||||
visibleOverlayCount += s == Visibility.Visible ? 1 : -1;
|
visibleOverlayCount += s == Visibility.Visible ? 1 : -1;
|
||||||
screenStack.FadeColour(visibleOverlayCount > 0 ? OsuColour.Gray(0.5f) : Color4.White, 500, Easing.OutQuint);
|
screenContainer.FadeColour(visibleOverlayCount > 0 ? OsuColour.Gray(0.5f) : Color4.White, 500, Easing.OutQuint);
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -646,6 +652,7 @@ namespace osu.Game
|
|||||||
|
|
||||||
private OsuScreen currentScreen;
|
private OsuScreen currentScreen;
|
||||||
private FrameworkConfigManager frameworkConfig;
|
private FrameworkConfigManager frameworkConfig;
|
||||||
|
private ScalingContainer screenContainer;
|
||||||
|
|
||||||
protected override bool OnExiting()
|
protected override bool OnExiting()
|
||||||
{
|
{
|
||||||
@ -685,7 +692,7 @@ namespace osu.Game
|
|||||||
ruleset.Disabled = applyBeatmapRulesetRestrictions;
|
ruleset.Disabled = applyBeatmapRulesetRestrictions;
|
||||||
Beatmap.Disabled = applyBeatmapRulesetRestrictions;
|
Beatmap.Disabled = applyBeatmapRulesetRestrictions;
|
||||||
|
|
||||||
mainContent.Padding = new MarginPadding { Top = ToolbarOffset };
|
screenContainer.Padding = new MarginPadding { Top = ToolbarOffset };
|
||||||
|
|
||||||
MenuCursorContainer.CanShowCursor = currentScreen?.CursorVisible ?? false;
|
MenuCursorContainer.CanShowCursor = currentScreen?.CursorVisible ?? false;
|
||||||
}
|
}
|
||||||
|
@ -24,6 +24,7 @@ using osu.Framework.Input;
|
|||||||
using osu.Framework.Logging;
|
using osu.Framework.Logging;
|
||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
using osu.Game.Database;
|
using osu.Game.Database;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Input;
|
using osu.Game.Input;
|
||||||
using osu.Game.Input.Bindings;
|
using osu.Game.Input.Bindings;
|
||||||
using osu.Game.IO;
|
using osu.Game.IO;
|
||||||
@ -189,7 +190,7 @@ namespace osu.Game
|
|||||||
Child = content = new OsuTooltipContainer(MenuCursorContainer.Cursor) { RelativeSizeAxes = Axes.Both }
|
Child = content = new OsuTooltipContainer(MenuCursorContainer.Cursor) { RelativeSizeAxes = Axes.Both }
|
||||||
};
|
};
|
||||||
|
|
||||||
base.Content.Add(new DrawSizePreservingFillContainer { Child = MenuCursorContainer });
|
base.Content.Add(new ScalingContainer(ScalingMode.Everything) { Child = MenuCursorContainer });
|
||||||
|
|
||||||
KeyBindingStore.Register(globalBinding);
|
KeyBindingStore.Register(globalBinding);
|
||||||
dependencies.Cache(globalBinding);
|
dependencies.Cache(globalBinding);
|
||||||
@ -247,7 +248,8 @@ namespace osu.Game
|
|||||||
var extension = Path.GetExtension(paths.First())?.ToLowerInvariant();
|
var extension = Path.GetExtension(paths.First())?.ToLowerInvariant();
|
||||||
|
|
||||||
foreach (var importer in fileImporters)
|
foreach (var importer in fileImporters)
|
||||||
if (importer.HandledExtensions.Contains(extension)) importer.Import(paths);
|
if (importer.HandledExtensions.Contains(extension))
|
||||||
|
importer.Import(paths);
|
||||||
}
|
}
|
||||||
|
|
||||||
public string[] HandledExtensions => fileImporters.SelectMany(i => i.HandledExtensions).ToArray();
|
public string[] HandledExtensions => fileImporters.SelectMany(i => i.HandledExtensions).ToArray();
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
@ -18,7 +19,7 @@ namespace osu.Game.Overlays.Chat.Selection
|
|||||||
public readonly FillFlowContainer<ChannelListItem> ChannelFlow;
|
public readonly FillFlowContainer<ChannelListItem> ChannelFlow;
|
||||||
|
|
||||||
public IEnumerable<IFilterable> FilterableChildren => ChannelFlow.Children;
|
public IEnumerable<IFilterable> FilterableChildren => ChannelFlow.Children;
|
||||||
public IEnumerable<string> FilterTerms => new[] { Header };
|
public IEnumerable<string> FilterTerms => Array.Empty<string>();
|
||||||
public bool MatchingFilter
|
public bool MatchingFilter
|
||||||
{
|
{
|
||||||
set
|
set
|
||||||
|
@ -6,9 +6,14 @@ using System.Drawing;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Configuration;
|
using osu.Framework.Configuration;
|
||||||
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Settings.Sections.Graphics
|
namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||||
{
|
{
|
||||||
@ -16,20 +21,33 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
|||||||
{
|
{
|
||||||
protected override string Header => "Layout";
|
protected override string Header => "Layout";
|
||||||
|
|
||||||
|
private FillFlowContainer<SettingsSlider<float>> scalingSettings;
|
||||||
|
|
||||||
|
private Bindable<ScalingMode> scalingMode;
|
||||||
private Bindable<Size> sizeFullscreen;
|
private Bindable<Size> sizeFullscreen;
|
||||||
|
|
||||||
private OsuGameBase game;
|
private OsuGameBase game;
|
||||||
private SettingsDropdown<Size> resolutionDropdown;
|
private SettingsDropdown<Size> resolutionDropdown;
|
||||||
private SettingsEnumDropdown<WindowMode> windowModeDropdown;
|
private SettingsEnumDropdown<WindowMode> windowModeDropdown;
|
||||||
|
|
||||||
|
private Bindable<float> scalingPositionX;
|
||||||
|
private Bindable<float> scalingPositionY;
|
||||||
|
private Bindable<float> scalingSizeX;
|
||||||
|
private Bindable<float> scalingSizeY;
|
||||||
|
|
||||||
private const int transition_duration = 400;
|
private const int transition_duration = 400;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(FrameworkConfigManager config, OsuGameBase game)
|
private void load(FrameworkConfigManager config, OsuConfigManager osuConfig, OsuGameBase game)
|
||||||
{
|
{
|
||||||
this.game = game;
|
this.game = game;
|
||||||
|
|
||||||
|
scalingMode = osuConfig.GetBindable<ScalingMode>(OsuSetting.Scaling);
|
||||||
sizeFullscreen = config.GetBindable<Size>(FrameworkSetting.SizeFullscreen);
|
sizeFullscreen = config.GetBindable<Size>(FrameworkSetting.SizeFullscreen);
|
||||||
|
scalingSizeX = osuConfig.GetBindable<float>(OsuSetting.ScalingSizeX);
|
||||||
|
scalingSizeY = osuConfig.GetBindable<float>(OsuSetting.ScalingSizeY);
|
||||||
|
scalingPositionX = osuConfig.GetBindable<float>(OsuSetting.ScalingPositionX);
|
||||||
|
scalingPositionY = osuConfig.GetBindable<float>(OsuSetting.ScalingPositionY);
|
||||||
|
|
||||||
Container resolutionSettingsContainer;
|
Container resolutionSettingsContainer;
|
||||||
|
|
||||||
@ -45,8 +63,51 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
|||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y
|
AutoSizeAxes = Axes.Y
|
||||||
},
|
},
|
||||||
|
new SettingsEnumDropdown<ScalingMode>
|
||||||
|
{
|
||||||
|
LabelText = "Scaling",
|
||||||
|
Bindable = osuConfig.GetBindable<ScalingMode>(OsuSetting.Scaling),
|
||||||
|
},
|
||||||
|
scalingSettings = new FillFlowContainer<SettingsSlider<float>>
|
||||||
|
{
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
AutoSizeDuration = transition_duration,
|
||||||
|
AutoSizeEasing = Easing.OutQuint,
|
||||||
|
Masking = true,
|
||||||
|
Children = new []
|
||||||
|
{
|
||||||
|
new SettingsSlider<float>
|
||||||
|
{
|
||||||
|
LabelText = "Horizontal position",
|
||||||
|
Bindable = scalingPositionX,
|
||||||
|
KeyboardStep = 0.01f
|
||||||
|
},
|
||||||
|
new SettingsSlider<float>
|
||||||
|
{
|
||||||
|
LabelText = "Vertical position",
|
||||||
|
Bindable = scalingPositionY,
|
||||||
|
KeyboardStep = 0.01f
|
||||||
|
},
|
||||||
|
new SettingsSlider<float>
|
||||||
|
{
|
||||||
|
LabelText = "Horizontal scale",
|
||||||
|
Bindable = scalingSizeX,
|
||||||
|
KeyboardStep = 0.01f
|
||||||
|
},
|
||||||
|
new SettingsSlider<float>
|
||||||
|
{
|
||||||
|
LabelText = "Vertical scale",
|
||||||
|
Bindable = scalingSizeY,
|
||||||
|
KeyboardStep = 0.01f
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
scalingSettings.ForEach(s => bindPreviewEvent(s.Bindable));
|
||||||
|
|
||||||
var resolutions = getResolutions();
|
var resolutions = getResolutions();
|
||||||
|
|
||||||
if (resolutions.Count > 1)
|
if (resolutions.Count > 1)
|
||||||
@ -70,6 +131,45 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
|||||||
resolutionDropdown.Hide();
|
resolutionDropdown.Hide();
|
||||||
}, true);
|
}, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
scalingMode.BindValueChanged(mode =>
|
||||||
|
{
|
||||||
|
scalingSettings.ClearTransforms();
|
||||||
|
scalingSettings.AutoSizeAxes = mode != ScalingMode.Off ? Axes.Y : Axes.None;
|
||||||
|
|
||||||
|
if (mode == ScalingMode.Off)
|
||||||
|
scalingSettings.ResizeHeightTo(0, transition_duration, Easing.OutQuint);
|
||||||
|
|
||||||
|
scalingSettings.ForEach(s => s.TransferValueOnCommit = mode == ScalingMode.Everything);
|
||||||
|
}, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Create a delayed bindable which only updates when a condition is met.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="bindable">The config bindable.</param>
|
||||||
|
/// <returns>A bindable which will propagate updates with a delay.</returns>
|
||||||
|
private void bindPreviewEvent(Bindable<float> bindable)
|
||||||
|
{
|
||||||
|
bindable.ValueChanged += v =>
|
||||||
|
{
|
||||||
|
switch (scalingMode.Value)
|
||||||
|
{
|
||||||
|
case ScalingMode.Gameplay:
|
||||||
|
showPreview();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private Drawable preview;
|
||||||
|
private void showPreview()
|
||||||
|
{
|
||||||
|
if (preview?.IsAlive != true)
|
||||||
|
game.Add(preview = new ScalingPreview());
|
||||||
|
|
||||||
|
preview.FadeOutFromOne(1500);
|
||||||
|
preview.Expire();
|
||||||
}
|
}
|
||||||
|
|
||||||
private IReadOnlyList<Size> getResolutions()
|
private IReadOnlyList<Size> getResolutions()
|
||||||
@ -89,6 +189,19 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
|||||||
return resolutions;
|
return resolutions;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private class ScalingPreview : ScalingContainer
|
||||||
|
{
|
||||||
|
public ScalingPreview()
|
||||||
|
{
|
||||||
|
Child = new Box
|
||||||
|
{
|
||||||
|
Colour = Color4.White,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Alpha = 0.5f,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private class ResolutionSettingsDropdown : SettingsDropdown<Size>
|
private class ResolutionSettingsDropdown : SettingsDropdown<Size>
|
||||||
{
|
{
|
||||||
protected override OsuDropdown<Size> CreateDropdown() => new ResolutionDropdownControl { Items = Items };
|
protected override OsuDropdown<Size> CreateDropdown() => new ResolutionDropdownControl { Items = Items };
|
||||||
|
@ -2,7 +2,6 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
|
||||||
@ -23,14 +22,16 @@ namespace osu.Game.Overlays.Settings
|
|||||||
RelativeSizeAxes = Axes.X
|
RelativeSizeAxes = Axes.X
|
||||||
};
|
};
|
||||||
|
|
||||||
public float KeyboardStep;
|
public bool TransferValueOnCommit
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load()
|
|
||||||
{
|
{
|
||||||
var slider = Control as U;
|
get => ((U)Control).TransferValueOnCommit;
|
||||||
if (slider != null)
|
set => ((U)Control).TransferValueOnCommit = value;
|
||||||
slider.KeyboardStep = KeyboardStep;
|
}
|
||||||
|
|
||||||
|
public float KeyboardStep
|
||||||
|
{
|
||||||
|
get => ((U)Control).KeyboardStep;
|
||||||
|
set => ((U)Control).KeyboardStep = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
27
osu.Game/Screens/Backgrounds/BackgroundScreenBlack.cs
Normal file
27
osu.Game/Screens/Backgrounds/BackgroundScreenBlack.cs
Normal file
@ -0,0 +1,27 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Screens;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Backgrounds
|
||||||
|
{
|
||||||
|
public class BackgroundScreenBlack : BackgroundScreen
|
||||||
|
{
|
||||||
|
public BackgroundScreenBlack()
|
||||||
|
{
|
||||||
|
Child = new Box
|
||||||
|
{
|
||||||
|
Colour = Color4.Black,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnEntering(Screen last)
|
||||||
|
{
|
||||||
|
Show();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,9 +0,0 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
namespace osu.Game.Screens.Backgrounds
|
|
||||||
{
|
|
||||||
public class BackgroundScreenEmpty : BackgroundScreen
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
@ -39,7 +39,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
|
|
||||||
public override bool CursorVisible => false;
|
public override bool CursorVisible => false;
|
||||||
|
|
||||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenEmpty();
|
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBlack();
|
||||||
|
|
||||||
private Bindable<bool> menuVoice;
|
private Bindable<bool> menuVoice;
|
||||||
private Bindable<bool> menuMusic;
|
private Bindable<bool> menuMusic;
|
||||||
|
@ -58,6 +58,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
Width = box_width * 2,
|
Width = box_width * 2,
|
||||||
|
Height = 1.5f,
|
||||||
// align off-screen to make sure our edges don't become visible during parallax.
|
// align off-screen to make sure our edges don't become visible during parallax.
|
||||||
X = -box_width,
|
X = -box_width,
|
||||||
Alpha = 0,
|
Alpha = 0,
|
||||||
@ -70,6 +71,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
Origin = Anchor.CentreRight,
|
Origin = Anchor.CentreRight,
|
||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
Width = box_width * 2,
|
Width = box_width * 2,
|
||||||
|
Height = 1.5f,
|
||||||
X = box_width,
|
X = box_width,
|
||||||
Alpha = 0,
|
Alpha = 0,
|
||||||
Blending = BlendingMode.Additive,
|
Blending = BlendingMode.Additive,
|
||||||
|
@ -20,6 +20,7 @@ using osu.Framework.Timing;
|
|||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Graphics.Cursor;
|
using osu.Game.Graphics.Cursor;
|
||||||
using osu.Game.Online.API;
|
using osu.Game.Online.API;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
@ -179,10 +180,13 @@ namespace osu.Game.Screens.Play
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Alpha = 0,
|
Alpha = 0,
|
||||||
},
|
},
|
||||||
new LocalSkinOverrideContainer(working.Skin)
|
new ScalingContainer(ScalingMode.Gameplay)
|
||||||
|
{
|
||||||
|
Child = new LocalSkinOverrideContainer(working.Skin)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Child = RulesetContainer
|
Child = RulesetContainer
|
||||||
|
}
|
||||||
},
|
},
|
||||||
new BreakOverlay(beatmap.BeatmapInfo.LetterboxInBreaks, ScoreProcessor)
|
new BreakOverlay(beatmap.BeatmapInfo.LetterboxInBreaks, ScoreProcessor)
|
||||||
{
|
{
|
||||||
@ -191,7 +195,10 @@ namespace osu.Game.Screens.Play
|
|||||||
ProcessCustomClock = false,
|
ProcessCustomClock = false,
|
||||||
Breaks = beatmap.Breaks
|
Breaks = beatmap.Breaks
|
||||||
},
|
},
|
||||||
RulesetContainer.Cursor?.CreateProxy() ?? new Container(),
|
new ScalingContainer(ScalingMode.Gameplay)
|
||||||
|
{
|
||||||
|
Child = RulesetContainer.Cursor?.CreateProxy() ?? new Container(),
|
||||||
|
},
|
||||||
hudOverlay = new HUDOverlay(ScoreProcessor, RulesetContainer, working, offsetClock, adjustableClock)
|
hudOverlay = new HUDOverlay(ScoreProcessor, RulesetContainer, working, offsetClock, adjustableClock)
|
||||||
{
|
{
|
||||||
Clock = Clock, // hud overlay doesn't want to use the audio clock directly
|
Clock = Clock, // hud overlay doesn't want to use the audio clock directly
|
||||||
|
Loading…
Reference in New Issue
Block a user