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Initial controlpoint implementation
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parent
2c4616dbb1
commit
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@ -6,6 +6,7 @@ using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Lines;
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using osu.Framework.Graphics.Lines;
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using osu.Framework.Input.Events;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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@ -27,6 +28,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks
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private readonly Path path;
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private readonly Path path;
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private readonly List<Segment> segments = new List<Segment>();
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private readonly List<Segment> segments = new List<Segment>();
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private readonly Container<SliderControlPoint> controlPointContainer;
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private Vector2 cursor;
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private Vector2 cursor;
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private PlacementState state;
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private PlacementState state;
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@ -41,6 +43,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks
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path = new SmoothPath { PathWidth = 3 },
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path = new SmoothPath { PathWidth = 3 },
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headMask = new CirclePlacementMask(),
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headMask = new CirclePlacementMask(),
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tailMask = new CirclePlacementMask(),
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tailMask = new CirclePlacementMask(),
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controlPointContainer = new Container<SliderControlPoint> { RelativeSizeAxes = Axes.Both }
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};
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};
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segments.Add(new Segment(Vector2.Zero));
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segments.Add(new Segment(Vector2.Zero));
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@ -64,6 +67,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks
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case PlacementState.Body:
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case PlacementState.Body:
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tailMask.Position = e.MousePosition;
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tailMask.Position = e.MousePosition;
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cursor = tailMask.Position - headMask.Position;
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cursor = tailMask.Position - headMask.Position;
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controlPointContainer.Last().NextPoint = e.MousePosition;
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return true;
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return true;
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}
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}
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@ -88,6 +92,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks
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break;
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break;
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}
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}
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controlPointContainer.Add(new SliderControlPoint { Position = e.MousePosition });
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return true;
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return true;
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}
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}
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@ -101,6 +107,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks
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protected override bool OnDoubleClick(DoubleClickEvent e)
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protected override bool OnDoubleClick(DoubleClickEvent e)
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{
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{
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segments.Add(new Segment(segments[segments.Count - 1].ControlPoints.Last()));
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segments.Add(new Segment(segments[segments.Count - 1].ControlPoints.Last()));
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controlPointContainer.Last().SegmentSeparator = true;
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return true;
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return true;
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}
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}
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@ -168,7 +175,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks
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public float Distance { get; private set; }
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public float Distance { get; private set; }
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public readonly List<Vector2> ControlPoints = new List<Vector2>();
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public readonly List<Vector2> ControlPoints = new List<Vector2>();
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public IApproximator Approximator = new LinearApproximator();
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public Segment(Vector2 offset)
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public Segment(Vector2 offset)
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{
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{
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@ -183,17 +189,14 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks
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IApproximator approximator;
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IApproximator approximator;
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switch (Approximator)
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switch (allControlPoints.Count)
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{
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{
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case null:
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case 1:
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case 2:
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approximator = new LinearApproximator();
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approximator = new LinearApproximator();
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break;
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break;
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case LinearApproximator _ when allControlPoints.Count > 2:
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case CircularArcApproximator _ when allControlPoints.Count > 3:
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approximator = new BezierApproximator();
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break;
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default:
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default:
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approximator = Approximator;
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approximator = new BezierApproximator();
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break;
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break;
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}
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}
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@ -0,0 +1,95 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Caching;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Lines;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using OpenTK;
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namespace osu.Game.Rulesets.Osu.Edit.Masks
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{
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public partial class SliderPlacementMask
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{
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/// <summary>
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/// Todo: Move this out of SliderPlacementMask...
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/// </summary>
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private class SliderControlPoint : CompositeDrawable
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{
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private readonly Path path;
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private readonly CircularContainer marker;
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private OsuColour colours;
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public SliderControlPoint()
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{
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Size = new Vector2(5);
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Origin = Anchor.Centre;
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NextPoint = Position;
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InternalChildren = new Drawable[]
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{
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path = new SmoothPath
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{
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BypassAutoSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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PathWidth = 1,
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},
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marker = new CircularContainer
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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Child = new Box { RelativeSizeAxes = Axes.Both }
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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this.colours = colours;
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marker.Colour = colours.YellowDark;
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}
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public bool SegmentSeparator { set => marker.Colour = value ? colours.Red : colours.YellowDark; }
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private Vector2 nextPoint;
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public Vector2 NextPoint
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{
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set
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{
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nextPoint = value;
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pathCache.Invalidate();
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}
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}
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protected override void Update()
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{
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base.Update();
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validatePath();
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}
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private Cached pathCache = new Cached();
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private void validatePath()
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{
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if (pathCache.IsValid)
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return;
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path.ClearVertices();
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path.AddVertex(nextPoint - Position);
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path.AddVertex(Vector2.Zero);
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path.OriginPosition = path.PositionInBoundingBox(Vector2.Zero);
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pathCache.Validate();
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}
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}
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}
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}
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