mirror of
https://github.com/ppy/osu.git
synced 2025-03-28 03:07:19 +08:00
Merge pull request #12747 from frenzibyte/current-star-rating
Allow changing current star difficulty of a `StarRatingDisplay`
This commit is contained in:
commit
94b7e89ac0
@ -1,32 +1,65 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Screens.Ranking.Expanded;
|
using osu.Game.Screens.Ranking.Expanded;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Ranking
|
namespace osu.Game.Tests.Visual.Ranking
|
||||||
{
|
{
|
||||||
public class TestSceneStarRatingDisplay : OsuTestScene
|
public class TestSceneStarRatingDisplay : OsuTestScene
|
||||||
{
|
{
|
||||||
public TestSceneStarRatingDisplay()
|
[Test]
|
||||||
|
public void TestDisplay()
|
||||||
{
|
{
|
||||||
Child = new FillFlowContainer
|
AddStep("load displays", () => Child = new FillFlowContainer
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Children = new Drawable[]
|
ChildrenEnumerable = new[]
|
||||||
{
|
{
|
||||||
new StarRatingDisplay(new StarDifficulty(1.23, 0)),
|
1.23,
|
||||||
new StarRatingDisplay(new StarDifficulty(2.34, 0)),
|
2.34,
|
||||||
new StarRatingDisplay(new StarDifficulty(3.45, 0)),
|
3.45,
|
||||||
new StarRatingDisplay(new StarDifficulty(4.56, 0)),
|
4.56,
|
||||||
new StarRatingDisplay(new StarDifficulty(5.67, 0)),
|
5.67,
|
||||||
new StarRatingDisplay(new StarDifficulty(6.78, 0)),
|
6.78,
|
||||||
new StarRatingDisplay(new StarDifficulty(10.11, 0)),
|
10.11,
|
||||||
}
|
}.Select(starRating => new StarRatingDisplay(new StarDifficulty(starRating, 0))
|
||||||
};
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre
|
||||||
|
})
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestChangingStarRatingDisplay()
|
||||||
|
{
|
||||||
|
StarRatingDisplay starRating = null;
|
||||||
|
|
||||||
|
AddStep("load display", () => Child = starRating = new StarRatingDisplay(new StarDifficulty(5.55, 1))
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Scale = new Vector2(3f),
|
||||||
|
});
|
||||||
|
|
||||||
|
AddRepeatStep("set random value", () =>
|
||||||
|
{
|
||||||
|
starRating.Current.Value = new StarDifficulty(RNG.NextDouble(0.0, 11.0), 1);
|
||||||
|
}, 10);
|
||||||
|
|
||||||
|
AddSliderStep("set exact stars", 0.0, 11.0, 5.55, d =>
|
||||||
|
{
|
||||||
|
if (starRating != null)
|
||||||
|
starRating.Current.Value = new StarDifficulty(d, 1);
|
||||||
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3,12 +3,14 @@
|
|||||||
|
|
||||||
using System.Globalization;
|
using System.Globalization;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Colour;
|
using osu.Framework.Graphics.Colour;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.UserInterface;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
@ -20,9 +22,21 @@ namespace osu.Game.Screens.Ranking.Expanded
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// A pill that displays the star rating of a <see cref="BeatmapInfo"/>.
|
/// A pill that displays the star rating of a <see cref="BeatmapInfo"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class StarRatingDisplay : CompositeDrawable
|
public class StarRatingDisplay : CompositeDrawable, IHasCurrentValue<StarDifficulty>
|
||||||
{
|
{
|
||||||
private readonly StarDifficulty difficulty;
|
private Box background;
|
||||||
|
private OsuTextFlowContainer textFlow;
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private OsuColour colours { get; set; }
|
||||||
|
|
||||||
|
private readonly BindableWithCurrent<StarDifficulty> current = new BindableWithCurrent<StarDifficulty>();
|
||||||
|
|
||||||
|
public Bindable<StarDifficulty> Current
|
||||||
|
{
|
||||||
|
get => current.Current;
|
||||||
|
set => current.Current = value;
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Creates a new <see cref="StarRatingDisplay"/> using an already computed <see cref="StarDifficulty"/>.
|
/// Creates a new <see cref="StarRatingDisplay"/> using an already computed <see cref="StarDifficulty"/>.
|
||||||
@ -30,7 +44,7 @@ namespace osu.Game.Screens.Ranking.Expanded
|
|||||||
/// <param name="starDifficulty">The already computed <see cref="StarDifficulty"/> to display the star difficulty of.</param>
|
/// <param name="starDifficulty">The already computed <see cref="StarDifficulty"/> to display the star difficulty of.</param>
|
||||||
public StarRatingDisplay(StarDifficulty starDifficulty)
|
public StarRatingDisplay(StarDifficulty starDifficulty)
|
||||||
{
|
{
|
||||||
difficulty = starDifficulty;
|
Current.Value = starDifficulty;
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
@ -38,15 +52,6 @@ namespace osu.Game.Screens.Ranking.Expanded
|
|||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both;
|
AutoSizeAxes = Axes.Both;
|
||||||
|
|
||||||
var starRatingParts = difficulty.Stars.ToString("0.00", CultureInfo.InvariantCulture).Split('.');
|
|
||||||
string wholePart = starRatingParts[0];
|
|
||||||
string fractionPart = starRatingParts[1];
|
|
||||||
string separator = CultureInfo.CurrentCulture.NumberFormat.NumberDecimalSeparator;
|
|
||||||
|
|
||||||
ColourInfo backgroundColour = difficulty.DifficultyRating == DifficultyRating.ExpertPlus
|
|
||||||
? ColourInfo.GradientVertical(Color4Extensions.FromHex("#C1C1C1"), Color4Extensions.FromHex("#595959"))
|
|
||||||
: (ColourInfo)colours.ForDifficultyRating(difficulty.DifficultyRating);
|
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
new CircularContainer
|
new CircularContainer
|
||||||
@ -55,10 +60,9 @@ namespace osu.Game.Screens.Ranking.Expanded
|
|||||||
Masking = true,
|
Masking = true,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new Box
|
background = new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Colour = backgroundColour
|
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -78,32 +82,54 @@ namespace osu.Game.Screens.Ranking.Expanded
|
|||||||
Icon = FontAwesome.Solid.Star,
|
Icon = FontAwesome.Solid.Star,
|
||||||
Colour = Color4.Black
|
Colour = Color4.Black
|
||||||
},
|
},
|
||||||
new OsuTextFlowContainer(s => s.Font = OsuFont.Numeric.With(weight: FontWeight.Black))
|
textFlow = new OsuTextFlowContainer(s => s.Font = OsuFont.Numeric.With(weight: FontWeight.Black))
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Direction = FillDirection.Horizontal,
|
Direction = FillDirection.Horizontal,
|
||||||
TextAnchor = Anchor.BottomLeft,
|
TextAnchor = Anchor.BottomLeft,
|
||||||
}.With(t =>
|
}
|
||||||
{
|
|
||||||
t.AddText($"{wholePart}", s =>
|
|
||||||
{
|
|
||||||
s.Colour = Color4.Black;
|
|
||||||
s.Font = s.Font.With(size: 14);
|
|
||||||
s.UseFullGlyphHeight = false;
|
|
||||||
});
|
|
||||||
|
|
||||||
t.AddText($"{separator}{fractionPart}", s =>
|
|
||||||
{
|
|
||||||
s.Colour = Color4.Black;
|
|
||||||
s.Font = s.Font.With(size: 7);
|
|
||||||
s.UseFullGlyphHeight = false;
|
|
||||||
});
|
|
||||||
})
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
Current.BindValueChanged(_ => updateDisplay(), true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateDisplay()
|
||||||
|
{
|
||||||
|
var starRatingParts = Current.Value.Stars.ToString("0.00", CultureInfo.InvariantCulture).Split('.');
|
||||||
|
string wholePart = starRatingParts[0];
|
||||||
|
string fractionPart = starRatingParts[1];
|
||||||
|
string separator = CultureInfo.CurrentCulture.NumberFormat.NumberDecimalSeparator;
|
||||||
|
|
||||||
|
var rating = Current.Value.DifficultyRating;
|
||||||
|
|
||||||
|
background.Colour = rating == DifficultyRating.ExpertPlus
|
||||||
|
? ColourInfo.GradientVertical(Color4Extensions.FromHex("#C1C1C1"), Color4Extensions.FromHex("#595959"))
|
||||||
|
: (ColourInfo)colours.ForDifficultyRating(rating);
|
||||||
|
|
||||||
|
textFlow.Clear();
|
||||||
|
|
||||||
|
textFlow.AddText($"{wholePart}", s =>
|
||||||
|
{
|
||||||
|
s.Colour = Color4.Black;
|
||||||
|
s.Font = s.Font.With(size: 14);
|
||||||
|
s.UseFullGlyphHeight = false;
|
||||||
|
});
|
||||||
|
|
||||||
|
textFlow.AddText($"{separator}{fractionPart}", s =>
|
||||||
|
{
|
||||||
|
s.Colour = Color4.Black;
|
||||||
|
s.Font = s.Font.With(size: 7);
|
||||||
|
s.UseFullGlyphHeight = false;
|
||||||
|
});
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user