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Remove local storage for now
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@ -86,14 +86,12 @@ namespace osu.Game
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private DatabaseContextFactory contextFactory;
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private LargeTextureStore largeTextureStore;
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[BackgroundDependencyLoader]
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private void load()
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{
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dependencies.Cache(contextFactory = new DatabaseContextFactory(Host));
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dependencies.Cache(largeTextureStore = new LargeTextureStore(new RawTextureLoaderStore(new NamespacedResourceStore<byte[]>(Resources, @"Textures"))));
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dependencies.Cache(new LargeTextureStore(new RawTextureLoaderStore(new NamespacedResourceStore<byte[]>(Resources, @"Textures"))));
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dependencies.Cache(this);
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dependencies.Cache(LocalConfig);
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