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Remove auto-expansion of individual toolbox groups when parent expanding container expands
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parent
09139ef9f4
commit
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@ -135,60 +135,31 @@ namespace osu.Game.Overlays
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headerText.FadeTo(headerText.DrawWidth < DrawWidth ? 1 : 0, 150, Easing.OutQuint);
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headerText.FadeTo(headerText.DrawWidth < DrawWidth ? 1 : 0, 150, Easing.OutQuint);
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}
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}
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[Resolved(canBeNull: true)]
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private IExpandingContainer expandingContainer { get; set; }
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private bool expandedByContainer;
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protected override void LoadComplete()
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protected override void LoadComplete()
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{
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{
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base.LoadComplete();
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base.LoadComplete();
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expandingContainer?.Expanded.BindValueChanged(containerExpanded =>
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{
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if (containerExpanded.NewValue && !Expanded.Value)
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{
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Expanded.Value = true;
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expandedByContainer = true;
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}
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else if (!containerExpanded.NewValue && expandedByContainer)
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{
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Expanded.Value = false;
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expandedByContainer = false;
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}
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updateActiveState();
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}, true);
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Expanded.BindValueChanged(v =>
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Expanded.BindValueChanged(v =>
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{
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{
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// clearing transforms can break autosizing, see: https://github.com/ppy/osu-framework/issues/5064
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// clearing transforms can break autosizing, see: https://github.com/ppy/osu-framework/issues/5064
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if (v.NewValue != v.OldValue)
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if (v.NewValue != v.OldValue)
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content.ClearTransforms();
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content.ClearTransforms();
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if (v.NewValue)
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Scheduler.AddOnce(updateExpandedState);
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content.AutoSizeAxes = Axes.Y;
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else
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{
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content.AutoSizeAxes = Axes.None;
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content.ResizeHeightTo(0, transition_duration, Easing.OutQuint);
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}
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button.FadeColour(Expanded.Value ? expandedColour : Color4.White, 200, Easing.InOutQuint);
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}, true);
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}, true);
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this.Delay(600).Schedule(updateActiveState);
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this.Delay(600).Schedule(updateFadeState);
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}
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}
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protected override bool OnHover(HoverEvent e)
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protected override bool OnHover(HoverEvent e)
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{
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{
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updateActiveState();
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updateFadeState();
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return false;
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return false;
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}
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}
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protected override void OnHoverLost(HoverLostEvent e)
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protected override void OnHoverLost(HoverLostEvent e)
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{
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{
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updateActiveState();
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updateFadeState();
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base.OnHoverLost(e);
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base.OnHoverLost(e);
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}
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}
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@ -198,9 +169,22 @@ namespace osu.Game.Overlays
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expandedColour = colours.Yellow;
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expandedColour = colours.Yellow;
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}
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}
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private void updateActiveState()
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private void updateExpandedState()
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{
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{
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this.FadeTo(IsHovered || expandingContainer?.Expanded.Value == true ? 1 : inactive_alpha, fade_duration, Easing.OutQuint);
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if (Expanded.Value)
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content.AutoSizeAxes = Axes.Y;
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else
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{
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content.AutoSizeAxes = Axes.None;
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content.ResizeHeightTo(0, transition_duration, Easing.OutQuint);
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}
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button.FadeColour(Expanded.Value ? expandedColour : Color4.White, 200, Easing.InOutQuint);
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}
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private void updateFadeState()
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{
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this.FadeTo(IsHovered ? 1 : inactive_alpha, fade_duration, Easing.OutQuint);
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}
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}
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protected override Container<Drawable> Content => content;
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protected override Container<Drawable> Content => content;
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