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Rename sprites container to "circleSprites"

This commit is contained in:
Salman Ahmed 2020-08-05 23:45:00 +03:00
parent 43161697f8
commit 9465e7abe1

View File

@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
}
private Container<Sprite> circlePieces;
private Container<Sprite> circleSprites;
private Sprite hitCircleSprite, hitCircleOverlay;
private SkinnableSpriteText hitCircleText;
@ -48,7 +48,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
InternalChildren = new Drawable[]
{
circlePieces = new Container<Sprite>
circleSprites = new Container<Sprite>
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -117,8 +117,8 @@ namespace osu.Game.Rulesets.Osu.Skinning
switch (state.NewValue)
{
case ArmedState.Hit:
circlePieces.FadeOut(legacy_fade_duration, Easing.Out);
circlePieces.ScaleTo(1.4f, legacy_fade_duration, Easing.Out);
circleSprites.FadeOut(legacy_fade_duration, Easing.Out);
circleSprites.ScaleTo(1.4f, legacy_fade_duration, Easing.Out);
var legacyVersion = skin.GetConfig<LegacySetting, decimal>(LegacySetting.Version)?.Value;