mirror of
https://github.com/ppy/osu.git
synced 2025-01-28 18:12:56 +08:00
Make DrawableMatchRoom background load instantly
This commit is contained in:
parent
b190020c4b
commit
9458cd5a31
@ -6,6 +6,7 @@ using JetBrains.Annotations;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Beatmaps.Drawables;
|
||||||
using osu.Game.Online.API;
|
using osu.Game.Online.API;
|
||||||
using osu.Game.Online.Rooms;
|
using osu.Game.Online.Rooms;
|
||||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||||
@ -17,6 +18,7 @@ namespace osu.Game.Screens.OnlinePlay.Match
|
|||||||
{
|
{
|
||||||
public class DrawableMatchRoom : DrawableRoom
|
public class DrawableMatchRoom : DrawableRoom
|
||||||
{
|
{
|
||||||
|
public readonly IBindable<PlaylistItem> SelectedItem = new Bindable<PlaylistItem>();
|
||||||
public Action OnEdit;
|
public Action OnEdit;
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
@ -28,6 +30,8 @@ namespace osu.Game.Screens.OnlinePlay.Match
|
|||||||
[CanBeNull]
|
[CanBeNull]
|
||||||
private Drawable editButton;
|
private Drawable editButton;
|
||||||
|
|
||||||
|
private BackgroundSprite background;
|
||||||
|
|
||||||
public DrawableMatchRoom(Room room, bool allowEdit = true)
|
public DrawableMatchRoom(Room room, bool allowEdit = true)
|
||||||
: base(room)
|
: base(room)
|
||||||
{
|
{
|
||||||
@ -57,8 +61,15 @@ namespace osu.Game.Screens.OnlinePlay.Match
|
|||||||
|
|
||||||
if (editButton != null)
|
if (editButton != null)
|
||||||
host.BindValueChanged(h => editButton.Alpha = h.NewValue?.Equals(api.LocalUser.Value) == true ? 1 : 0, true);
|
host.BindValueChanged(h => editButton.Alpha = h.NewValue?.Equals(api.LocalUser.Value) == true ? 1 : 0, true);
|
||||||
|
|
||||||
|
SelectedItem.BindValueChanged(item => background.Beatmap.Value = item.NewValue?.Beatmap.Value, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override Drawable CreateBackground() => new RoomBackgroundSprite();
|
protected override Drawable CreateBackground() => background = new BackgroundSprite();
|
||||||
|
|
||||||
|
private class BackgroundSprite : UpdateableBeatmapBackgroundSprite
|
||||||
|
{
|
||||||
|
protected override double LoadDelay => 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,33 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Game.Beatmaps.Drawables;
|
|
||||||
|
|
||||||
namespace osu.Game.Screens.OnlinePlay.Match
|
|
||||||
{
|
|
||||||
public class RoomBackgroundSprite : RoomSubScreenComposite
|
|
||||||
{
|
|
||||||
protected readonly BeatmapSetCoverType BeatmapSetCoverType;
|
|
||||||
private UpdateableBeatmapBackgroundSprite sprite;
|
|
||||||
|
|
||||||
public RoomBackgroundSprite(BeatmapSetCoverType beatmapSetCoverType = BeatmapSetCoverType.Cover)
|
|
||||||
{
|
|
||||||
BeatmapSetCoverType = beatmapSetCoverType;
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load()
|
|
||||||
{
|
|
||||||
InternalChild = sprite = new UpdateableBeatmapBackgroundSprite(BeatmapSetCoverType) { RelativeSizeAxes = Axes.Both };
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
base.LoadComplete();
|
|
||||||
|
|
||||||
SelectedItem.BindValueChanged(item => sprite.Beatmap.Value = item.NewValue?.Beatmap.Value, true);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -139,7 +139,8 @@ namespace osu.Game.Screens.OnlinePlay.Match
|
|||||||
{
|
{
|
||||||
new DrawableMatchRoom(Room, allowEdit)
|
new DrawableMatchRoom(Room, allowEdit)
|
||||||
{
|
{
|
||||||
OnEdit = () => settingsOverlay.Show()
|
OnEdit = () => settingsOverlay.Show(),
|
||||||
|
SelectedItem = { BindTarget = SelectedItem }
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
null,
|
null,
|
||||||
|
Loading…
Reference in New Issue
Block a user