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Fixed right rim being incorrectly layered above right centre
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ce37760b27
commit
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@ -88,6 +88,13 @@ namespace osu.Game.Rulesets.Taiko.UI
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X = -2,
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Scale = new Vector2(centre_region),
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},
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rightRim = new QuarterCircle(getTaikoActionFromDrumSegment(3), getColourFromTaikoAction(getTaikoActionFromDrumSegment(3)))
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{
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomRight,
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X = 2,
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Rotation = 90,
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},
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rightCentre = new QuarterCircle(getTaikoActionFromDrumSegment(2), getColourFromTaikoAction(getTaikoActionFromDrumSegment(2)))
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{
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Anchor = Anchor.BottomCentre,
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@ -95,13 +102,6 @@ namespace osu.Game.Rulesets.Taiko.UI
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X = 2,
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Scale = new Vector2(centre_region),
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Rotation = 90,
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},
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rightRim = new QuarterCircle(getTaikoActionFromDrumSegment(3), getColourFromTaikoAction(getTaikoActionFromDrumSegment(3)))
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{
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomRight,
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X = 2,
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Rotation = 90,
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}
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}
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},
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