mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 10:18:22 +08:00
Fixed right rim being incorrectly layered above right centre
This commit is contained in:
parent
ce37760b27
commit
944c6759d9
@ -88,6 +88,13 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
X = -2,
|
X = -2,
|
||||||
Scale = new Vector2(centre_region),
|
Scale = new Vector2(centre_region),
|
||||||
},
|
},
|
||||||
|
rightRim = new QuarterCircle(getTaikoActionFromDrumSegment(3), getColourFromTaikoAction(getTaikoActionFromDrumSegment(3)))
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomCentre,
|
||||||
|
Origin = Anchor.BottomRight,
|
||||||
|
X = 2,
|
||||||
|
Rotation = 90,
|
||||||
|
},
|
||||||
rightCentre = new QuarterCircle(getTaikoActionFromDrumSegment(2), getColourFromTaikoAction(getTaikoActionFromDrumSegment(2)))
|
rightCentre = new QuarterCircle(getTaikoActionFromDrumSegment(2), getColourFromTaikoAction(getTaikoActionFromDrumSegment(2)))
|
||||||
{
|
{
|
||||||
Anchor = Anchor.BottomCentre,
|
Anchor = Anchor.BottomCentre,
|
||||||
@ -95,13 +102,6 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
X = 2,
|
X = 2,
|
||||||
Scale = new Vector2(centre_region),
|
Scale = new Vector2(centre_region),
|
||||||
Rotation = 90,
|
Rotation = 90,
|
||||||
},
|
|
||||||
rightRim = new QuarterCircle(getTaikoActionFromDrumSegment(3), getColourFromTaikoAction(getTaikoActionFromDrumSegment(3)))
|
|
||||||
{
|
|
||||||
Anchor = Anchor.BottomCentre,
|
|
||||||
Origin = Anchor.BottomRight,
|
|
||||||
X = 2,
|
|
||||||
Rotation = 90,
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
Loading…
Reference in New Issue
Block a user