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Fix visual styling and code styling
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c6fa899b15
commit
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@ -64,10 +64,10 @@ namespace osu.Game.Overlays.Chat
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protected override TabItem<Channel> CreateTabItem(Channel value)
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{
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ChannelTabItem tab = new ChannelTabItem(value);
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tab.OnRequestClose = () => onTabClose(tab);
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ChannelTabItem tab = new ChannelTabItem(value);
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tab.OnRequestClose = () => onTabClose(tab);
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return tab;
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return tab;
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}
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protected override void SelectTab(TabItem<Channel> tab)
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@ -108,7 +108,7 @@ namespace osu.Game.Overlays.Chat
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private readonly SpriteText text;
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private readonly SpriteText textBold;
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private readonly Button closeButton;
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private readonly ClickableContainer closeButton;
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private readonly Box box;
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private readonly Box highlightBox;
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private readonly SpriteIcon icon;
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@ -129,7 +129,6 @@ namespace osu.Game.Overlays.Chat
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{
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this.ResizeTo(new Vector2(Width, 1.1f), transition_length, Easing.OutQuint);
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closeButton.MoveToX(-5f, 0.5f, Easing.OutElastic);
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box.FadeColour(backgroundActive, transition_length, Easing.OutQuint);
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highlightBox.FadeIn(transition_length, Easing.OutQuint);
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@ -141,7 +140,6 @@ namespace osu.Game.Overlays.Chat
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{
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this.ResizeTo(new Vector2(Width, 1), transition_length, Easing.OutQuint);
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closeButton.MoveToX(5f, 0.5f, Easing.InElastic);
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box.FadeColour(backgroundInactive, transition_length, Easing.OutQuint);
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highlightBox.FadeOut(transition_length, Easing.OutQuint);
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@ -152,7 +150,7 @@ namespace osu.Game.Overlays.Chat
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protected override bool OnHover(InputState state)
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{
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if (IsRemovable)
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closeButton.FadeIn(1f, Easing.InBounce);
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closeButton.FadeIn(200, Easing.OutQuint);
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if (!Active)
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box.FadeColour(backgroundHover, transition_length, Easing.OutQuint);
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@ -161,9 +159,7 @@ namespace osu.Game.Overlays.Chat
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protected override void OnHoverLost(InputState state)
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{
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if (closeButton.IsPresent)
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closeButton.FadeOut(1f, Easing.OutBounce);
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closeButton.FadeOut(200, Easing.OutQuint);
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updateState();
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}
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@ -253,23 +249,65 @@ namespace osu.Game.Overlays.Chat
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Font = @"Exo2.0-Bold",
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TextSize = 18,
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},
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closeButton = new Button
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closeButton = new CloseButton
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{
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Alpha = 0,
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Width = 20,
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Height = 20,
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Margin = new MarginPadding { Right = 10 },
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Margin = new MarginPadding { Right = 20 },
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Origin = Anchor.CentreRight,
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Anchor = Anchor.CentreRight,
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Text = @"x",
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BackgroundColour = Color4.Transparent,
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Action = delegate { if (IsRemovable) OnRequestClose?.Invoke(); },
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Action = delegate
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{
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if (IsRemovable) OnRequestClose?.Invoke();
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},
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},
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},
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},
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};
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}
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public class CloseButton : ClickableContainer
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{
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private SpriteIcon icon;
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public CloseButton()
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{
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Size = new Vector2(20);
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Child = icon = new SpriteIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Scale = new Vector2(0.75f),
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Icon = FontAwesome.fa_close,
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RelativeSizeAxes = Axes.Both,
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};
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}
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
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{
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icon.ScaleTo(0.5f, 1000, Easing.OutQuint);
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return base.OnMouseDown(state, args);
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}
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protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
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{
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icon.ScaleTo(0.75f, 1000, Easing.OutElastic);
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return base.OnMouseUp(state, args);
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}
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protected override bool OnHover(InputState state)
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{
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icon.FadeColour(Color4.Red, 200, Easing.OutQuint);
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return base.OnHover(state);
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}
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protected override void OnHoverLost(InputState state)
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{
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icon.FadeColour(Color4.White, 200, Easing.OutQuint);
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base.OnHoverLost(state);
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}
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}
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public class ChannelSelectorTabItem : ChannelTabItem
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{
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public override bool IsRemovable => false;
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