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Fix osu!direct previews muting game audio permanently (#6838)
Fix osu!direct previews muting game audio permanently Co-authored-by: Dean Herbert <pe@ppy.sh>
This commit is contained in:
commit
94009a22b8
@ -53,6 +53,6 @@
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2019.1112.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2019.1121.0" />
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</ItemGroup>
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</Project>
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@ -3,6 +3,7 @@
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Track;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Audio;
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@ -13,7 +14,9 @@ namespace osu.Game.Tests.Visual.Components
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{
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public class TestScenePreviewTrackManager : OsuTestScene, IPreviewTrackOwner
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{
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private readonly PreviewTrackManager trackManager = new TestPreviewTrackManager();
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private readonly TestPreviewTrackManager trackManager = new TestPreviewTrackManager();
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private AudioManager audio;
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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{
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@ -24,8 +27,10 @@ namespace osu.Game.Tests.Visual.Components
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}
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[BackgroundDependencyLoader]
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private void load()
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private void load(AudioManager audio)
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{
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this.audio = audio;
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Add(trackManager);
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}
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@ -108,6 +113,60 @@ namespace osu.Game.Tests.Visual.Components
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AddAssert("track stopped", () => !track.IsRunning);
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}
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/// <summary>
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/// Ensures that <see cref="PreviewTrackManager.CurrentTrack"/> changes correctly.
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/// </summary>
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[Test]
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public void TestCurrentTrackChanges()
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{
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PreviewTrack track = null;
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TestTrackOwner owner = null;
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AddStep("get track", () => Add(owner = new TestTrackOwner(track = getTrack())));
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AddUntilStep("wait loaded", () => track.IsLoaded);
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AddStep("start track", () => track.Start());
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AddAssert("current is track", () => trackManager.CurrentTrack == track);
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AddStep("pause manager updates", () => trackManager.AllowUpdate = false);
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AddStep("stop any playing", () => trackManager.StopAnyPlaying(owner));
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AddAssert("current not changed", () => trackManager.CurrentTrack == track);
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AddStep("resume manager updates", () => trackManager.AllowUpdate = true);
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AddAssert("current is null", () => trackManager.CurrentTrack == null);
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}
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/// <summary>
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/// Ensures that <see cref="PreviewTrackManager"/> mutes game-wide audio tracks correctly.
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/// </summary>
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[TestCase(false)]
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[TestCase(true)]
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public void TestEnsureMutingCorrectly(bool stopAnyPlaying)
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{
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PreviewTrack track = null;
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TestTrackOwner owner = null;
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AddStep("ensure volume not zero", () =>
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{
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if (audio.Volume.Value == 0)
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audio.Volume.Value = 1;
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if (audio.VolumeTrack.Value == 0)
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audio.VolumeTrack.Value = 1;
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});
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AddAssert("game not muted", () => audio.Tracks.AggregateVolume.Value != 0);
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AddStep("get track", () => Add(owner = new TestTrackOwner(track = getTrack())));
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AddUntilStep("wait loaded", () => track.IsLoaded);
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AddStep("start track", () => track.Start());
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AddAssert("game is muted", () => audio.Tracks.AggregateVolume.Value == 0);
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if (stopAnyPlaying)
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AddStep("stop any playing", () => trackManager.StopAnyPlaying(owner));
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else
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AddStep("stop track", () => track.Stop());
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AddAssert("game not muted", () => audio.Tracks.AggregateVolume.Value != 0);
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}
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private TestPreviewTrack getTrack() => (TestPreviewTrack)trackManager.Get(null);
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private TestPreviewTrack getOwnedTrack()
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@ -144,8 +203,20 @@ namespace osu.Game.Tests.Visual.Components
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public class TestPreviewTrackManager : PreviewTrackManager
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{
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public bool AllowUpdate = true;
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public new PreviewTrack CurrentTrack => base.CurrentTrack;
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protected override TrackManagerPreviewTrack CreatePreviewTrack(BeatmapSetInfo beatmapSetInfo, ITrackStore trackStore) => new TestPreviewTrack(beatmapSetInfo, trackStore);
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public override bool UpdateSubTree()
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{
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if (!AllowUpdate)
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return true;
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return base.UpdateSubTree();
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}
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public class TestPreviewTrack : TrackManagerPreviewTrack
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{
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private readonly ITrackStore trackManager;
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@ -22,7 +22,7 @@ namespace osu.Game.Audio
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private AudioManager audio;
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private PreviewTrackStore trackStore;
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private TrackManagerPreviewTrack current;
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protected TrackManagerPreviewTrack CurrentTrack;
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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@ -48,17 +48,17 @@ namespace osu.Game.Audio
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track.Started += () => Schedule(() =>
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{
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current?.Stop();
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current = track;
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CurrentTrack?.Stop();
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CurrentTrack = track;
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audio.Tracks.AddAdjustment(AdjustableProperty.Volume, muteBindable);
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});
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track.Stopped += () => Schedule(() =>
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{
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if (current != track)
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if (CurrentTrack != track)
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return;
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current = null;
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CurrentTrack = null;
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audio.Tracks.RemoveAdjustment(AdjustableProperty.Volume, muteBindable);
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});
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@ -76,11 +76,11 @@ namespace osu.Game.Audio
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/// <param name="source">The <see cref="IPreviewTrackOwner"/> which may be the owner of the <see cref="PreviewTrack"/>.</param>
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public void StopAnyPlaying(IPreviewTrackOwner source)
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{
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if (current == null || current.Owner != source)
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if (CurrentTrack == null || CurrentTrack.Owner != source)
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return;
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current.Stop();
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current = null;
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CurrentTrack.Stop();
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// CurrentTrack should not be set to null here as it will result in incorrect handling in the track.Stopped callback above.
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}
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/// <summary>
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@ -227,7 +227,7 @@ namespace osu.Game.Online.API
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{
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try
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{
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return JObject.Parse(req.ResponseString).SelectToken("form_error", true).ToObject<RegistrationRequest.RegistrationRequestErrors>();
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return JObject.Parse(req.GetResponseString()).SelectToken("form_error", true).ToObject<RegistrationRequest.RegistrationRequestErrors>();
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}
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catch
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{
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@ -113,7 +113,7 @@ namespace osu.Game.Online.API
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cancelled = true;
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WebRequest?.Abort();
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string responseString = WebRequest?.ResponseString;
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string responseString = WebRequest?.GetResponseString();
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if (!string.IsNullOrEmpty(responseString))
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{
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@ -21,7 +21,7 @@
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
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<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2019.1112.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2019.1121.0" />
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<PackageReference Include="SharpCompress" Version="0.24.0" />
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<PackageReference Include="NUnit" Version="3.12.0" />
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<PackageReference Include="SharpRaven" Version="2.4.0" />
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@ -73,7 +73,7 @@
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</ItemGroup>
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<ItemGroup Label="Package References">
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<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.1112.0" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.1121.0" />
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</ItemGroup>
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<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
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<ItemGroup Label="Transitive Dependencies">
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