mirror of
https://github.com/ppy/osu.git
synced 2025-01-08 03:12:57 +08:00
Remove meanless properties.
This commit is contained in:
parent
8fbe76b574
commit
93fae7ad4d
@ -1,6 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="..\packages\NUnit.3.11.0\build\NUnit.props" Condition="Exists('..\packages\NUnit.3.11.0\build\NUnit.props')" />
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<PropertyGroup>
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
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<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
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@ -33,5 +32,4 @@
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</ProjectReference>
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</ProjectReference>
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
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<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
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<Import Project="..\packages\NETStandard.Library.2.0.0\build\netstandard2.0\NETStandard.Library.targets" Condition="Exists('..\packages\NETStandard.Library.2.0.0\build\netstandard2.0\NETStandard.Library.targets')" />
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</Project>
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</Project>
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@ -1,6 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="..\packages\NUnit.3.11.0\build\NUnit.props" Condition="Exists('..\packages\NUnit.3.11.0\build\NUnit.props')" />
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<PropertyGroup>
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
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<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
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@ -33,5 +32,4 @@
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</ProjectReference>
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</ProjectReference>
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
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<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
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<Import Project="..\packages\NETStandard.Library.2.0.0\build\netstandard2.0\NETStandard.Library.targets" Condition="Exists('..\packages\NETStandard.Library.2.0.0\build\netstandard2.0\NETStandard.Library.targets')" />
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</Project>
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</Project>
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@ -1,6 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="..\packages\NUnit.3.11.0\build\NUnit.props" Condition="Exists('..\packages\NUnit.3.11.0\build\NUnit.props')" />
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<PropertyGroup>
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
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<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
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@ -33,5 +32,4 @@
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</ProjectReference>
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</ProjectReference>
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
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<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
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<Import Project="..\packages\NETStandard.Library.2.0.0\build\netstandard2.0\NETStandard.Library.targets" Condition="Exists('..\packages\NETStandard.Library.2.0.0\build\netstandard2.0\NETStandard.Library.targets')" />
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</Project>
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</Project>
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@ -1,6 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="..\packages\NUnit.3.11.0\build\NUnit.props" Condition="Exists('..\packages\NUnit.3.11.0\build\NUnit.props')" />
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<PropertyGroup>
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
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<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
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@ -33,5 +32,4 @@
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</ProjectReference>
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</ProjectReference>
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
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<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
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<Import Project="..\packages\NETStandard.Library.2.0.0\build\netstandard2.0\NETStandard.Library.targets" Condition="Exists('..\packages\NETStandard.Library.2.0.0\build\netstandard2.0\NETStandard.Library.targets')" />
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</Project>
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</Project>
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@ -1,6 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="..\packages\NUnit.3.11.0\build\NUnit.props" Condition="Exists('..\packages\NUnit.3.11.0\build\NUnit.props')" />
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<PropertyGroup>
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
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<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
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@ -48,5 +47,4 @@
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<PackageReference Include="DeepEqual" Version="2.0.0" />
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<PackageReference Include="DeepEqual" Version="2.0.0" />
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
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<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
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<Import Project="..\packages\NETStandard.Library.2.0.0\build\netstandard2.0\NETStandard.Library.targets" Condition="Exists('..\packages\NETStandard.Library.2.0.0\build\netstandard2.0\NETStandard.Library.targets')" />
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</Project>
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</Project>
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@ -17,9 +17,6 @@
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<copyright>Copyright (c) 2019 ppy Pty Ltd</copyright>
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<copyright>Copyright (c) 2019 ppy Pty Ltd</copyright>
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<PackageTags>osu game</PackageTags>
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<PackageTags>osu game</PackageTags>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup Label="Service">
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<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
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</ItemGroup>
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<ItemGroup Label="Package References">
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<ItemGroup Label="Package References">
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<PackageReference Include="Humanizer" Version="2.7.9" />
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<PackageReference Include="Humanizer" Version="2.7.9" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
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@ -3,9 +3,6 @@
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<PropertyGroup>
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<PropertyGroup>
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<StartupObject>osu.Game.Tests.VisualTestRunner</StartupObject>
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<StartupObject>osu.Game.Tests.VisualTestRunner</StartupObject>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup Label="Service">
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<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
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</ItemGroup>
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<ItemGroup Label="Project References">
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
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<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
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</ItemGroup>
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</ItemGroup>
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@ -1,6 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="..\packages\NUnit.3.11.0\build\NUnit.props" Condition="Exists('..\packages\NUnit.3.11.0\build\NUnit.props')" />
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<PropertyGroup>
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
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<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
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@ -77,5 +76,4 @@
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<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\iPhoneSpotlight3x.png" />
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<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\iPhoneSpotlight3x.png" />
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
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<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
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<Import Project="..\packages\NETStandard.Library.2.0.0\build\netstandard2.0\NETStandard.Library.targets" Condition="Exists('..\packages\NETStandard.Library.2.0.0\build\netstandard2.0\NETStandard.Library.targets')" />
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</Project>
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</Project>
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