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mirror of https://github.com/ppy/osu.git synced 2024-11-11 12:17:26 +08:00

Fix test caching woes

This commit is contained in:
Dean Herbert 2022-05-26 18:30:37 +09:00
parent 7f4ea5d522
commit 93c94b8ea0
2 changed files with 9 additions and 8 deletions

View File

@ -2,10 +2,13 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Components; using osu.Game.Screens.Edit.Components;
using osu.Game.Tests.Beatmaps;
using osuTK; using osuTK;
namespace osu.Game.Tests.Visual.Editing namespace osu.Game.Tests.Visual.Editing
@ -13,6 +16,9 @@ namespace osu.Game.Tests.Visual.Editing
[TestFixture] [TestFixture]
public class TestSceneEditorClock : EditorClockTestScene public class TestSceneEditorClock : EditorClockTestScene
{ {
[Cached]
private EditorBeatmap editorBeatmap = new EditorBeatmap(new TestBeatmap(new OsuRuleset().RulesetInfo));
public TestSceneEditorClock() public TestSceneEditorClock()
{ {
Add(new FillFlowContainer Add(new FillFlowContainer

View File

@ -6,7 +6,6 @@ using osu.Framework.Bindables;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Rulesets.Edit;
using osu.Game.Screens.Edit; using osu.Game.Screens.Edit;
namespace osu.Game.Tests.Visual namespace osu.Game.Tests.Visual
@ -20,20 +19,16 @@ namespace osu.Game.Tests.Visual
[Cached] [Cached]
private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Aquamarine); private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
[Cached(typeof(EditorBeatmap))]
[Cached(typeof(IBeatSnapProvider))]
private readonly EditorBeatmap editorBeatmap;
protected readonly BindableBeatDivisor BeatDivisor = new BindableBeatDivisor(); protected readonly BindableBeatDivisor BeatDivisor = new BindableBeatDivisor();
[Cached]
protected new readonly EditorClock Clock; protected new readonly EditorClock Clock;
protected virtual bool ScrollUsingMouseWheel => true; protected virtual bool ScrollUsingMouseWheel => true;
protected EditorClockTestScene() protected EditorClockTestScene()
{ {
editorBeatmap = new EditorBeatmap(new Beatmap()); Clock = new EditorClock(new Beatmap(), BeatDivisor) { IsCoupled = false };
Clock = new EditorClock(editorBeatmap, BeatDivisor) { IsCoupled = false };
} }
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)