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Merge branch 'master' into allow-fallback-decoder-overwrite

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Dean Herbert 2019-10-05 10:56:57 +08:00 committed by GitHub
commit 93c0cf14c1
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 6 additions and 11 deletions

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@ -18,8 +18,8 @@ namespace osu.Game.Tests.Visual.SongSelect
overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.Regular.TimesCircle, Color4.Purple, null, Key.Number1);
overlay.AddButton(@"Clear", @"local scores", FontAwesome.Solid.Eraser, Color4.Purple, null, Key.Number2);
overlay.AddButton(@"Edit", @"Beatmap", FontAwesome.Solid.PencilAlt, Color4.Yellow, null, Key.Number3);
overlay.AddButton(@"Delete", @"Beatmap", FontAwesome.Solid.Trash, Color4.Pink, null, Key.Number4, float.MaxValue);
overlay.AddButton(@"Delete", @"all difficulties", FontAwesome.Solid.Trash, Color4.Pink, null, Key.Number3);
overlay.AddButton(@"Edit", @"beatmap", FontAwesome.Solid.PencilAlt, Color4.Yellow, null, Key.Number4);
Add(overlay);

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@ -89,11 +89,7 @@ namespace osu.Game.Screens.Select.Options
/// <param name="icon">Icon of the button.</param>
/// <param name="hotkey">Hotkey of the button.</param>
/// <param name="action">Binding the button does.</param>
/// <param name="depth">
/// <para>Lower depth to be put on the left, and higher to be put on the right.</para>
/// <para>Notice this is different to <see cref="Footer"/>!</para>
/// </param>
public void AddButton(string firstLine, string secondLine, IconUsage icon, Color4 colour, Action action, Key? hotkey = null, float depth = 0)
public void AddButton(string firstLine, string secondLine, IconUsage icon, Color4 colour, Action action, Key? hotkey = null)
{
var button = new BeatmapOptionsButton
{
@ -101,7 +97,6 @@ namespace osu.Game.Screens.Select.Options
SecondLineText = secondLine,
Icon = icon,
ButtonColour = colour,
Depth = depth,
Action = () =>
{
Hide();
@ -110,7 +105,7 @@ namespace osu.Game.Screens.Select.Options
HotKey = hotkey
};
buttonsContainer.Insert((int)depth, button);
buttonsContainer.Add(button);
}
}
}

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@ -28,7 +28,7 @@ namespace osu.Game.Screens.Select
{
ValidForResume = false;
Edit();
}, Key.Number3);
}, Key.Number4);
}
public override void OnResuming(IScreen last)

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@ -230,9 +230,9 @@ namespace osu.Game.Screens.Select
Footer.AddButton(new FooterButtonRandom { Action = triggerRandom });
Footer.AddButton(new FooterButtonOptions(), BeatmapOptions);
BeatmapOptions.AddButton(@"Delete", @"all difficulties", FontAwesome.Solid.Trash, colours.Pink, () => delete(Beatmap.Value.BeatmapSetInfo), Key.Number4, float.MaxValue);
BeatmapOptions.AddButton(@"Remove", @"from unplayed", FontAwesome.Regular.TimesCircle, colours.Purple, null, Key.Number1);
BeatmapOptions.AddButton(@"Clear", @"local scores", FontAwesome.Solid.Eraser, colours.Purple, () => clearScores(Beatmap.Value.BeatmapInfo), Key.Number2);
BeatmapOptions.AddButton(@"Delete", @"all difficulties", FontAwesome.Solid.Trash, colours.Pink, () => delete(Beatmap.Value.BeatmapSetInfo), Key.Number3);
}
if (this.beatmaps == null)