diff --git a/osu.Game/Rulesets/Scoring/HitResult.cs b/osu.Game/Rulesets/Scoring/HitResult.cs index b6cfca58db..46c0371d9f 100644 --- a/osu.Game/Rulesets/Scoring/HitResult.cs +++ b/osu.Game/Rulesets/Scoring/HitResult.cs @@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Scoring /// /// /// This miss window should determine how early a hit can be before it is considered for judgement (as opposed to being ignored as - /// "too far in the future). It should also define when a forced miss should be triggered (as a result of no user input in time). + /// "too far in the future"). It should also define when a forced miss should be triggered (as a result of no user input in time). /// [Description(@"Miss")] [EnumMember(Value = "miss")]