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Add note about early return in DrawableSliderBall.Update
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@ -132,6 +132,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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base.Update();
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// even in an edge case where current time has exceeded the slider's time, we may not have finished judging.
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// we don't want to potentially update from Tracking=true to Tracking=false at this point.
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if (Time.Current >= drawableSlider.HitObject.EndTime)
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return;
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