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Make editor make sense

This commit is contained in:
Salman Alshamrani 2024-11-28 17:43:32 -05:00
parent f792b6de00
commit 932afcde01

View File

@ -80,8 +80,6 @@ namespace osu.Game.Screens.Edit
public override float BackgroundParallaxAmount => 0.1f;
public override bool AllowUserExit => false;
public override bool HideOverlaysOnEnter => true;
public override bool DisallowExternalBeatmapRulesetChanges => true;
@ -194,6 +192,8 @@ namespace osu.Game.Screens.Edit
}
}
protected override bool InitialBackButtonVisibility => false;
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
=> dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
@ -760,11 +760,6 @@ namespace osu.Game.Screens.Edit
switch (e.Action)
{
case GlobalAction.Back:
// as we don't want to display the back button, manual handling of exit action is required.
this.Exit();
return true;
case GlobalAction.EditorCloneSelection:
Clone();
return true;