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Change ModType from Fun to Conversion

This commit is contained in:
Pasi4K5 2021-04-25 01:19:06 +02:00
parent 8a3fa53c26
commit 92f765b958
2 changed files with 3 additions and 3 deletions

View File

@ -164,7 +164,8 @@ namespace osu.Game.Rulesets.Osu
{ {
new OsuModTarget(), new OsuModTarget(),
new OsuModDifficultyAdjust(), new OsuModDifficultyAdjust(),
new OsuModClassic() new OsuModClassic(),
new OsuModRandom(),
}; };
case ModType.Automation: case ModType.Automation:
@ -186,7 +187,6 @@ namespace osu.Game.Rulesets.Osu
new MultiMod(new ModWindUp(), new ModWindDown()), new MultiMod(new ModWindUp(), new ModWindDown()),
new OsuModTraceable(), new OsuModTraceable(),
new OsuModBarrelRoll(), new OsuModBarrelRoll(),
new OsuModRandom(),
}; };
case ModType.System: case ModType.System:

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@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Mods
public override string Name => "Random"; public override string Name => "Random";
public override string Acronym => "RD"; public override string Acronym => "RD";
public override IconUsage? Icon => OsuIcon.Dice; public override IconUsage? Icon => OsuIcon.Dice;
public override ModType Type => ModType.Fun; public override ModType Type => ModType.Conversion;
public override string Description => "Practice your reaction time!"; public override string Description => "Practice your reaction time!";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override bool Ranked => false; public override bool Ranked => false;