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Change ModType from Fun to Conversion
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parent
8a3fa53c26
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@ -164,7 +164,8 @@ namespace osu.Game.Rulesets.Osu
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{
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{
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new OsuModTarget(),
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new OsuModTarget(),
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new OsuModDifficultyAdjust(),
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new OsuModDifficultyAdjust(),
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new OsuModClassic()
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new OsuModClassic(),
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new OsuModRandom(),
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};
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};
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case ModType.Automation:
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case ModType.Automation:
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@ -186,7 +187,6 @@ namespace osu.Game.Rulesets.Osu
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new MultiMod(new ModWindUp(), new ModWindDown()),
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new MultiMod(new ModWindUp(), new ModWindDown()),
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new OsuModTraceable(),
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new OsuModTraceable(),
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new OsuModBarrelRoll(),
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new OsuModBarrelRoll(),
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new OsuModRandom(),
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};
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};
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case ModType.System:
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case ModType.System:
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@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Mods
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public override string Name => "Random";
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public override string Name => "Random";
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public override string Acronym => "RD";
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public override string Acronym => "RD";
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public override IconUsage? Icon => OsuIcon.Dice;
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public override IconUsage? Icon => OsuIcon.Dice;
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public override ModType Type => ModType.Fun;
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public override ModType Type => ModType.Conversion;
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public override string Description => "Practice your reaction time!";
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public override string Description => "Practice your reaction time!";
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public override double ScoreMultiplier => 1;
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public override double ScoreMultiplier => 1;
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public override bool Ranked => false;
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public override bool Ranked => false;
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