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mirror of https://github.com/ppy/osu.git synced 2026-06-04 09:03:54 +08:00

Rename LoadingAnimation to LoadingSpinner

This commit is contained in:
Dean Herbert
2020-02-21 15:33:31 +09:00
Unverified
parent 623b78d675
commit 92f6f0207c
14 changed files with 37 additions and 37 deletions
@@ -13,7 +13,7 @@ namespace osu.Game.Tests.Visual.UserInterface
public TestSceneLoadingAnimation()
: base(2, 2)
{
LoadingAnimation loading;
LoadingSpinner loading;
Cell(0).AddRange(new Drawable[]
{
@@ -22,7 +22,7 @@ namespace osu.Game.Tests.Visual.UserInterface
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both
},
loading = new LoadingAnimation()
loading = new LoadingSpinner()
});
loading.Show();
@@ -34,7 +34,7 @@ namespace osu.Game.Tests.Visual.UserInterface
Colour = Color4.White,
RelativeSizeAxes = Axes.Both
},
loading = new LoadingAnimation()
loading = new LoadingSpinner()
});
loading.Show();
@@ -46,14 +46,14 @@ namespace osu.Game.Tests.Visual.UserInterface
Colour = Color4.Gray,
RelativeSizeAxes = Axes.Both
},
loading = new LoadingAnimation()
loading = new LoadingSpinner()
});
loading.Show();
Cell(3).AddRange(new Drawable[]
{
loading = new LoadingAnimation()
loading = new LoadingSpinner()
});
Scheduler.AddDelayed(() => loading.ToggleVisibility(), 200, true);