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Add exclude rule to fix dynamic compilations issues with settings sections

This commit is contained in:
Dean Herbert 2021-03-16 15:57:06 +09:00
parent 3b7edf1333
commit 926e40925e

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@ -8,10 +8,12 @@ using osu.Game.Graphics.Sprites;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Graphics; using osu.Game.Graphics;
namespace osu.Game.Overlays.Settings namespace osu.Game.Overlays.Settings
{ {
[ExcludeFromDynamicCompile]
public abstract class SettingsSubsection : FillFlowContainer, IHasFilterableChildren public abstract class SettingsSubsection : FillFlowContainer, IHasFilterableChildren
{ {
protected override Container<Drawable> Content => FlowContent; protected override Container<Drawable> Content => FlowContent;