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Fix potential test failures
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@ -452,13 +452,13 @@ namespace osu.Game.Tests.Visual.SongSelect
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Beatmap.Value = manager.GetWorkingBeatmap(target);
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});
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AddUntilStep("correct beatmap selected", () => Beatmap.Value.BeatmapInfo.OnlineBeatmapID == target.OnlineBeatmapID);
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AddAssert("carousel also correct", () => songSelect.Carousel.SelectedBeatmap.OnlineBeatmapID == target.OnlineBeatmapID);
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AddUntilStep("carousel has correct", () => songSelect.Carousel.SelectedBeatmap?.OnlineBeatmapID == target.OnlineBeatmapID);
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AddUntilStep("game has correct", () => Beatmap.Value.BeatmapInfo.OnlineBeatmapID == target.OnlineBeatmapID);
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AddStep("reset filter text", () => songSelect.FilterControl.ChildrenOfType<SearchTextBox>().First().Text = string.Empty);
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AddAssert("still selected", () => Beatmap.Value.BeatmapInfo.OnlineBeatmapID == target.OnlineBeatmapID);
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AddAssert("carousel also correct", () => songSelect.Carousel.SelectedBeatmap.OnlineBeatmapID == target.OnlineBeatmapID);
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AddAssert("game still correct", () => Beatmap.Value?.BeatmapInfo.OnlineBeatmapID == target.OnlineBeatmapID);
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AddAssert("carousel still correct", () => songSelect.Carousel.SelectedBeatmap.OnlineBeatmapID == target.OnlineBeatmapID);
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}
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[Test]
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