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Use localisation strings from ButtonSystem
for better consistency
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parent
500e9c7944
commit
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@ -4,6 +4,7 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Framework.Input.Events;
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@ -11,9 +12,9 @@ using osu.Framework.Screens;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Localisation;
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using osu.Game.Overlays;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Resources.Localisation.Web;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Play;
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@ -21,7 +22,6 @@ using osu.Game.Screens.Ranking;
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using osu.Game.Users;
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using osu.Game.Users;
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using osu.Game.Utils;
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using osu.Game.Utils;
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using osuTK.Input;
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using osuTK.Input;
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using NotificationsStrings = osu.Game.Localisation.NotificationsStrings;
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namespace osu.Game.Screens.Select
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namespace osu.Game.Screens.Select
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{
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{
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@ -36,8 +36,8 @@ namespace osu.Game.Screens.Select
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public override MenuItem[] CreateMenuItemsForBeatmap(BeatmapInfo b) => new MenuItem[]
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public override MenuItem[] CreateMenuItemsForBeatmap(BeatmapInfo b) => new MenuItem[]
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{
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{
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new OsuMenuItem("Play", MenuItemType.Highlighted, () => FinaliseSelection(b)),
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new OsuMenuItem(ButtonSystemStrings.Play.ToSentence(), MenuItemType.Highlighted, () => FinaliseSelection(b)),
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new OsuMenuItem(CommonStrings.ButtonsEdit, MenuItemType.Standard, () => Edit(b))
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new OsuMenuItem(ButtonSystemStrings.Edit.ToSentence(), MenuItemType.Standard, () => Edit(b))
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};
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};
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protected override UserActivity InitialActivity => new UserActivity.ChoosingBeatmap();
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protected override UserActivity InitialActivity => new UserActivity.ChoosingBeatmap();
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@ -47,7 +47,7 @@ namespace osu.Game.Screens.Select
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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private void load(OsuColour colours)
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{
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{
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BeatmapOptions.AddButton(@"Edit", @"beatmap", FontAwesome.Solid.PencilAlt, colours.Yellow, () => Edit());
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BeatmapOptions.AddButton(ButtonSystemStrings.Edit.ToSentence(), @"beatmap", FontAwesome.Solid.PencilAlt, colours.Yellow, () => Edit());
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}
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}
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protected void PresentScore(ScoreInfo score) =>
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protected void PresentScore(ScoreInfo score) =>
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