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Update asserts in line with framework changes to PlaybackPosition
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@ -40,10 +40,10 @@ namespace osu.Game.Tests.NonVisual.Skinning
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assertPlaybackPosition(0);
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assertPlaybackPosition(0);
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AddStep("set start time to 1000", () => animationTimeReference.AnimationStartTime.Value = 1000);
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AddStep("set start time to 1000", () => animationTimeReference.AnimationStartTime.Value = 1000);
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assertPlaybackPosition(-1000);
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assertPlaybackPosition(0);
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AddStep("set current time to 500", () => animationTimeReference.ManualClock.CurrentTime = 500);
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AddStep("set current time to 500", () => animationTimeReference.ManualClock.CurrentTime = 500);
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assertPlaybackPosition(-500);
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assertPlaybackPosition(0);
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}
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}
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private void assertPlaybackPosition(double expectedPosition)
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private void assertPlaybackPosition(double expectedPosition)
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