diff --git a/osu.Game.Rulesets.Catch/CatchRuleset.cs b/osu.Game.Rulesets.Catch/CatchRuleset.cs index 8930b09089..cfe0fc5cec 100644 --- a/osu.Game.Rulesets.Catch/CatchRuleset.cs +++ b/osu.Game.Rulesets.Catch/CatchRuleset.cs @@ -12,6 +12,7 @@ using osu.Framework.Graphics; using osu.Framework.Input.Bindings; using osu.Game.Rulesets.Catch.Replays; using osu.Game.Rulesets.Replays.Types; +using osu.Game.Beatmaps.Legacy; namespace osu.Game.Rulesets.Catch { @@ -29,6 +30,44 @@ namespace osu.Game.Rulesets.Catch new KeyBinding(InputKey.Shift, CatchAction.Dash), }; + public override IEnumerable ConvertLegacyMods(LegacyMods mods) + { + if (mods.HasFlag(LegacyMods.Nightcore)) + yield return new CatchModNightcore(); + else if (mods.HasFlag(LegacyMods.DoubleTime)) + yield return new CatchModDoubleTime(); + + if (mods.HasFlag(LegacyMods.Autoplay)) + yield return new CatchModAutoplay(); + + if (mods.HasFlag(LegacyMods.Easy)) + yield return new CatchModEasy(); + + if (mods.HasFlag(LegacyMods.Flashlight)) + yield return new CatchModFlashlight(); + + if (mods.HasFlag(LegacyMods.HalfTime)) + yield return new CatchModHalfTime(); + + if (mods.HasFlag(LegacyMods.HardRock)) + yield return new CatchModHardRock(); + + if (mods.HasFlag(LegacyMods.Hidden)) + yield return new CatchModHidden(); + + if (mods.HasFlag(LegacyMods.NoFail)) + yield return new CatchModNoFail(); + + if (mods.HasFlag(LegacyMods.Perfect)) + yield return new CatchModPerfect(); + + if (mods.HasFlag(LegacyMods.Relax)) + yield return new CatchModRelax(); + + if (mods.HasFlag(LegacyMods.SuddenDeath)) + yield return new CatchModSuddenDeath(); + } + public override IEnumerable GetModsFor(ModType type) { switch (type) diff --git a/osu.Game.Rulesets.Mania/ManiaRuleset.cs b/osu.Game.Rulesets.Mania/ManiaRuleset.cs index 7f37f55d14..0546cbc174 100644 --- a/osu.Game.Rulesets.Mania/ManiaRuleset.cs +++ b/osu.Game.Rulesets.Mania/ManiaRuleset.cs @@ -14,6 +14,7 @@ using osu.Framework.Input.Bindings; using osu.Game.Graphics; using osu.Game.Rulesets.Mania.Replays; using osu.Game.Rulesets.Replays.Types; +using osu.Game.Beatmaps.Legacy; namespace osu.Game.Rulesets.Mania { @@ -21,6 +22,74 @@ namespace osu.Game.Rulesets.Mania { public override RulesetContainer CreateRulesetContainerWith(WorkingBeatmap beatmap, bool isForCurrentRuleset) => new ManiaRulesetContainer(this, beatmap, isForCurrentRuleset); + public override IEnumerable ConvertLegacyMods(LegacyMods mods) + { + if (mods.HasFlag(LegacyMods.Nightcore)) + yield return new ManiaModNightcore(); + else if (mods.HasFlag(LegacyMods.DoubleTime)) + yield return new ManiaModDoubleTime(); + + if (mods.HasFlag(LegacyMods.Autoplay)) + yield return new ManiaModAutoplay(); + + if (mods.HasFlag(LegacyMods.Easy)) + yield return new ManiaModEasy(); + + if (mods.HasFlag(LegacyMods.FadeIn)) + yield return new ManiaModFadeIn(); + + if (mods.HasFlag(LegacyMods.Flashlight)) + yield return new ManiaModFlashlight(); + + if (mods.HasFlag(LegacyMods.HalfTime)) + yield return new ManiaModHalfTime(); + + if (mods.HasFlag(LegacyMods.HardRock)) + yield return new ManiaModHardRock(); + + if (mods.HasFlag(LegacyMods.Hidden)) + yield return new ManiaModHidden(); + + if (mods.HasFlag(LegacyMods.Key1)) + yield return new ManiaModKey1(); + + if (mods.HasFlag(LegacyMods.Key2)) + yield return new ManiaModKey2(); + + if (mods.HasFlag(LegacyMods.Key3)) + yield return new ManiaModKey3(); + + if (mods.HasFlag(LegacyMods.Key4)) + yield return new ManiaModKey4(); + + if (mods.HasFlag(LegacyMods.Key5)) + yield return new ManiaModKey5(); + + if (mods.HasFlag(LegacyMods.Key6)) + yield return new ManiaModKey6(); + + if (mods.HasFlag(LegacyMods.Key7)) + yield return new ManiaModKey7(); + + if (mods.HasFlag(LegacyMods.Key8)) + yield return new ManiaModKey8(); + + if (mods.HasFlag(LegacyMods.Key9)) + yield return new ManiaModKey9(); + + if (mods.HasFlag(LegacyMods.NoFail)) + yield return new ManiaModNoFail(); + + if (mods.HasFlag(LegacyMods.Perfect)) + yield return new ManiaModPerfect(); + + if (mods.HasFlag(LegacyMods.Random)) + yield return new ManiaModRandom(); + + if (mods.HasFlag(LegacyMods.SuddenDeath)) + yield return new ManiaModSuddenDeath(); + } + public override IEnumerable GetModsFor(ModType type) { switch (type) diff --git a/osu.Game.Rulesets.Osu/OsuRuleset.cs b/osu.Game.Rulesets.Osu/OsuRuleset.cs index 37e6ec3817..e0ecee97a3 100644 --- a/osu.Game.Rulesets.Osu/OsuRuleset.cs +++ b/osu.Game.Rulesets.Osu/OsuRuleset.cs @@ -21,6 +21,7 @@ using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu.Replays; using osu.Game.Rulesets.Replays.Types; +using osu.Game.Beatmaps.Legacy; namespace osu.Game.Rulesets.Osu { @@ -66,6 +67,53 @@ namespace osu.Game.Rulesets.Osu }; } + public override IEnumerable ConvertLegacyMods(LegacyMods mods) + { + if (mods.HasFlag(LegacyMods.Nightcore)) + yield return new OsuModNightcore(); + else if (mods.HasFlag(LegacyMods.DoubleTime)) + yield return new OsuModDoubleTime(); + + if (mods.HasFlag(LegacyMods.Autopilot)) + yield return new OsuModAutopilot(); + + if (mods.HasFlag(LegacyMods.Autoplay)) + yield return new OsuModAutoplay(); + + if (mods.HasFlag(LegacyMods.Easy)) + yield return new OsuModEasy(); + + if (mods.HasFlag(LegacyMods.Flashlight)) + yield return new OsuModFlashlight(); + + if (mods.HasFlag(LegacyMods.HalfTime)) + yield return new OsuModHalfTime(); + + if (mods.HasFlag(LegacyMods.HardRock)) + yield return new OsuModHardRock(); + + if (mods.HasFlag(LegacyMods.Hidden)) + yield return new OsuModHidden(); + + if (mods.HasFlag(LegacyMods.NoFail)) + yield return new OsuModNoFail(); + + if (mods.HasFlag(LegacyMods.Perfect)) + yield return new OsuModPerfect(); + + if (mods.HasFlag(LegacyMods.Relax)) + yield return new OsuModRelax(); + + if (mods.HasFlag(LegacyMods.SpunOut)) + yield return new OsuModSpunOut(); + + if (mods.HasFlag(LegacyMods.SuddenDeath)) + yield return new OsuModSuddenDeath(); + + if (mods.HasFlag(LegacyMods.Target)) + yield return new OsuModTarget(); + } + public override IEnumerable GetModsFor(ModType type) { switch (type) diff --git a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs index cb5e020601..06a8e44a14 100644 --- a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs +++ b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs @@ -12,6 +12,7 @@ using osu.Framework.Graphics; using osu.Framework.Input.Bindings; using osu.Game.Rulesets.Replays.Types; using osu.Game.Rulesets.Taiko.Replays; +using osu.Game.Beatmaps.Legacy; namespace osu.Game.Rulesets.Taiko { @@ -31,6 +32,44 @@ namespace osu.Game.Rulesets.Taiko new KeyBinding(InputKey.MouseRight, TaikoAction.RightRim), }; + public override IEnumerable ConvertLegacyMods(LegacyMods mods) + { + if (mods.HasFlag(LegacyMods.Nightcore)) + yield return new TaikoModNightcore(); + else if (mods.HasFlag(LegacyMods.DoubleTime)) + yield return new TaikoModDoubleTime(); + + if (mods.HasFlag(LegacyMods.Autoplay)) + yield return new TaikoModAutoplay(); + + if (mods.HasFlag(LegacyMods.Easy)) + yield return new TaikoModEasy(); + + if (mods.HasFlag(LegacyMods.Flashlight)) + yield return new TaikoModFlashlight(); + + if (mods.HasFlag(LegacyMods.HalfTime)) + yield return new TaikoModHalfTime(); + + if (mods.HasFlag(LegacyMods.HardRock)) + yield return new TaikoModHardRock(); + + if (mods.HasFlag(LegacyMods.Hidden)) + yield return new TaikoModHidden(); + + if (mods.HasFlag(LegacyMods.NoFail)) + yield return new TaikoModNoFail(); + + if (mods.HasFlag(LegacyMods.Perfect)) + yield return new TaikoModPerfect(); + + if (mods.HasFlag(LegacyMods.Relax)) + yield return new TaikoModRelax(); + + if (mods.HasFlag(LegacyMods.SuddenDeath)) + yield return new TaikoModSuddenDeath(); + } + public override IEnumerable GetModsFor(ModType type) { switch (type) diff --git a/osu.Game/Beatmaps/Legacy/LegacyMods.cs b/osu.Game/Beatmaps/Legacy/LegacyMods.cs new file mode 100644 index 0000000000..0983610ba0 --- /dev/null +++ b/osu.Game/Beatmaps/Legacy/LegacyMods.cs @@ -0,0 +1,42 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using System; + +namespace osu.Game.Beatmaps.Legacy +{ + [Flags] + public enum LegacyMods + { + None = 0, + NoFail = 1 << 0, + Easy = 1 << 1, + TouchDevice = 1 << 2, + Hidden = 1 << 3, + HardRock = 1 << 4, + SuddenDeath = 1 << 5, + DoubleTime = 1 << 6, + Relax = 1 << 7, + HalfTime = 1 << 8, + Nightcore = 1 << 9, + Flashlight = 1 << 10, + Autoplay = 1 << 11, + SpunOut = 1 << 12, + Autopilot = 1 << 13, + Perfect = 1 << 14, + Key4 = 1 << 15, + Key5 = 1 << 16, + Key6 = 1 << 17, + Key7 = 1 << 18, + Key8 = 1 << 19, + FadeIn = 1 << 20, + Random = 1 << 21, + Cinema = 1 << 22, + Target = 1 << 23, + Key9 = 1 << 24, + KeyCoop = 1 << 25, + Key1 = 1 << 26, + Key3 = 1 << 27, + Key2 = 1 << 28, + } +} diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 941e49e87e..f69135e5c9 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -196,6 +196,7 @@ namespace osu.Game } Beatmap.Value = BeatmapManager.GetWorkingBeatmap(s.Beatmap); + Beatmap.Value.Mods.Value = s.Mods; menu.Push(new PlayerLoader(new ReplayPlayer(s.Replay))); } diff --git a/osu.Game/Rulesets/Ruleset.cs b/osu.Game/Rulesets/Ruleset.cs index c2af4d566c..cd1d030afe 100644 --- a/osu.Game/Rulesets/Ruleset.cs +++ b/osu.Game/Rulesets/Ruleset.cs @@ -14,6 +14,7 @@ using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Replays.Types; using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.UI; +using osu.Game.Beatmaps.Legacy; namespace osu.Game.Rulesets { @@ -33,6 +34,13 @@ namespace osu.Game.Rulesets public abstract IEnumerable GetModsFor(ModType type); + /// + /// Converts mods from legacy enum values. Do not override if you're not a legacy ruleset. + /// + /// The legacy enum which will be converted + /// An enumerable of constructed s + public virtual IEnumerable ConvertLegacyMods(LegacyMods mods) => new Mod[] { }; + public Mod GetAutoplayMod() => GetAllMods().First(mod => mod is ModAutoplay); protected Ruleset(RulesetInfo rulesetInfo = null) diff --git a/osu.Game/Rulesets/Scoring/Legacy/LegacyScoreParser.cs b/osu.Game/Rulesets/Scoring/Legacy/LegacyScoreParser.cs index 5ee009ba98..239f200e29 100644 --- a/osu.Game/Rulesets/Scoring/Legacy/LegacyScoreParser.cs +++ b/osu.Game/Rulesets/Scoring/Legacy/LegacyScoreParser.cs @@ -9,6 +9,8 @@ using osu.Game.Rulesets.Replays; using osu.Game.Rulesets.Replays.Legacy; using osu.Game.Users; using SharpCompress.Compressors.LZMA; +using osu.Game.Beatmaps.Legacy; +using System.Linq; namespace osu.Game.Rulesets.Scoring.Legacy { @@ -64,7 +66,7 @@ namespace osu.Game.Rulesets.Scoring.Legacy /* score.Perfect = */ sr.ReadBoolean(); /* score.EnabledMods = (Mods)*/ - sr.ReadInt32(); + score.Mods = currentRuleset.ConvertLegacyMods((LegacyMods)sr.ReadInt32()).ToArray(); /* score.HpGraphString = */ sr.ReadString(); /* score.Date = */