From 919b19612f06e622c799a001ac65aa508a1b0cdc Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Sun, 20 Sep 2020 16:29:36 +0200 Subject: [PATCH] Add lookups for strong hit explosions --- .../Skinning/TaikoLegacySkinTransformer.cs | 8 ++++++++ osu.Game.Rulesets.Taiko/TaikoSkinComponents.cs | 2 ++ 2 files changed, 10 insertions(+) diff --git a/osu.Game.Rulesets.Taiko/Skinning/TaikoLegacySkinTransformer.cs b/osu.Game.Rulesets.Taiko/Skinning/TaikoLegacySkinTransformer.cs index f032c5f485..c222ccb51f 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/TaikoLegacySkinTransformer.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/TaikoLegacySkinTransformer.cs @@ -75,7 +75,9 @@ namespace osu.Game.Rulesets.Taiko.Skinning return null; case TaikoSkinComponents.TaikoExplosionGood: + case TaikoSkinComponents.TaikoExplosionGoodStrong: case TaikoSkinComponents.TaikoExplosionGreat: + case TaikoSkinComponents.TaikoExplosionGreatStrong: case TaikoSkinComponents.TaikoExplosionMiss: var sprite = this.GetAnimation(getHitName(taikoComponent.Component), true, false); @@ -107,8 +109,14 @@ namespace osu.Game.Rulesets.Taiko.Skinning case TaikoSkinComponents.TaikoExplosionGood: return "taiko-hit100"; + case TaikoSkinComponents.TaikoExplosionGoodStrong: + return "taiko-hit100k"; + case TaikoSkinComponents.TaikoExplosionGreat: return "taiko-hit300"; + + case TaikoSkinComponents.TaikoExplosionGreatStrong: + return "taiko-hit300k"; } throw new ArgumentOutOfRangeException(nameof(component), "Invalid result type"); diff --git a/osu.Game.Rulesets.Taiko/TaikoSkinComponents.cs b/osu.Game.Rulesets.Taiko/TaikoSkinComponents.cs index ac4fb51661..0d785adb4a 100644 --- a/osu.Game.Rulesets.Taiko/TaikoSkinComponents.cs +++ b/osu.Game.Rulesets.Taiko/TaikoSkinComponents.cs @@ -17,7 +17,9 @@ namespace osu.Game.Rulesets.Taiko BarLine, TaikoExplosionMiss, TaikoExplosionGood, + TaikoExplosionGoodStrong, TaikoExplosionGreat, + TaikoExplosionGreatStrong, Scroller, Mascot, }