mirror of
https://github.com/ppy/osu.git
synced 2025-01-26 12:45:09 +08:00
don't expose HyperDashModifier directly
This commit is contained in:
parent
79c5596b27
commit
9194fd8dfe
@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ToggleHyperDash(bool status) => MovableCatcher.HyperDashModifier = status ? 2 : 1;
|
public void ToggleHyperDash(bool status) => MovableCatcher.SetHyperdashState(status ? 2 : 1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -18,7 +18,6 @@ using osu.Game.Rulesets.Judgements;
|
|||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
using System.Diagnostics;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.UI
|
namespace osu.Game.Rulesets.Catch.UI
|
||||||
{
|
{
|
||||||
@ -250,21 +249,11 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
double positionDifference = target.X * CatchPlayfield.BASE_WIDTH - catcherPosition;
|
double positionDifference = target.X * CatchPlayfield.BASE_WIDTH - catcherPosition;
|
||||||
double velocity = positionDifference / Math.Max(1.0, timeDifference - 1000.0 / 60.0);
|
double velocity = positionDifference / Math.Max(1.0, timeDifference - 1000.0 / 60.0);
|
||||||
|
|
||||||
// An edge case
|
SetHyperdashState(Math.Abs(velocity), target.X);
|
||||||
if (Math.Abs(velocity) <= 1)
|
|
||||||
{
|
|
||||||
HyperDashModifier = 1;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
hyperDashDirection = Math.Sign(velocity);
|
|
||||||
hyperDashTargetPosition = target.X;
|
|
||||||
HyperDashModifier = Math.Abs(velocity);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
HyperDashModifier = 1;
|
SetHyperdashState();
|
||||||
}
|
}
|
||||||
|
|
||||||
return validCatch;
|
return validCatch;
|
||||||
@ -279,37 +268,39 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public bool HyperDashing => hyperDashModifier != 1;
|
public bool HyperDashing => hyperDashModifier != 1;
|
||||||
|
|
||||||
|
private const float hyperdash_transition_length = 180;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The modifier multiplied to the catcher speed.
|
/// Set hyperdash state.
|
||||||
/// It is always not less than 1 and it is greater than 1 if and only if the catcher is hyper-dashing.
|
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public double HyperDashModifier
|
/// <param name="modifier">The speed multiplier. If this is less or equals to 1, this catcher will be non-hyperdashing state.</param>
|
||||||
|
/// <param name="targetPosition">When this catcher crosses this position, this catcher ends hyperdashing.</param>
|
||||||
|
public void SetHyperdashState(double modifier = 1, float targetPosition = -1)
|
||||||
{
|
{
|
||||||
get => hyperDashModifier;
|
bool previouslyHyperDashing = HyperDashing;
|
||||||
set
|
if (modifier <= 1 || X == targetPosition)
|
||||||
{
|
{
|
||||||
Trace.Assert(value >= 1);
|
hyperDashModifier = 1;
|
||||||
if (hyperDashModifier == value) return;
|
hyperDashDirection = 0;
|
||||||
hyperDashModifier = value;
|
|
||||||
|
|
||||||
if (!HyperDashing)
|
if (previouslyHyperDashing)
|
||||||
{
|
{
|
||||||
hyperDashDirection = 0;
|
this.FadeColour(Color4.White, hyperdash_transition_length, Easing.OutQuint);
|
||||||
|
this.FadeTo(1, hyperdash_transition_length, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
hyperDashModifier = modifier;
|
||||||
|
hyperDashDirection = Math.Sign(targetPosition - X);
|
||||||
|
hyperDashTargetPosition = targetPosition;
|
||||||
|
|
||||||
const float transition_length = 180;
|
if (!previouslyHyperDashing)
|
||||||
|
|
||||||
if (HyperDashing)
|
|
||||||
{
|
{
|
||||||
this.FadeColour(Color4.OrangeRed, transition_length, Easing.OutQuint);
|
this.FadeColour(Color4.OrangeRed, hyperdash_transition_length, Easing.OutQuint);
|
||||||
this.FadeTo(0.2f, transition_length, Easing.OutQuint);
|
this.FadeTo(0.2f, hyperdash_transition_length, Easing.OutQuint);
|
||||||
Trail = true;
|
Trail = true;
|
||||||
}
|
}
|
||||||
else
|
|
||||||
{
|
|
||||||
this.FadeColour(Color4.White, transition_length, Easing.OutQuint);
|
|
||||||
this.FadeTo(1, transition_length, Easing.OutQuint);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -373,7 +364,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
hyperDashDirection < 0 && hyperDashTargetPosition > X)
|
hyperDashDirection < 0 && hyperDashTargetPosition > X)
|
||||||
{
|
{
|
||||||
X = hyperDashTargetPosition;
|
X = hyperDashTargetPosition;
|
||||||
HyperDashModifier = 1;
|
SetHyperdashState();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user