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Implement tablet button bindings

This commit is contained in:
Aki 2022-10-15 15:11:28 +08:00
parent 10aabfc650
commit 91358f4a6a
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@ -327,6 +327,50 @@ namespace osu.Game.Overlays.Settings.Sections.Input
finalise(); finalise();
} }
protected override bool OnTabletAuxiliaryButtonPress(TabletAuxiliaryButtonPressEvent e)
{
if (!HasFocus)
return false;
bindTarget.UpdateKeyCombination(KeyCombination.FromInputState(e.CurrentState));
finalise();
return true;
}
protected override void OnTabletAuxiliaryButtonRelease(TabletAuxiliaryButtonReleaseEvent e)
{
if (!HasFocus)
{
base.OnTabletAuxiliaryButtonRelease(e);
return;
}
finalise();
}
protected override bool OnTabletPenButtonPress(TabletPenButtonPressEvent e)
{
if (!HasFocus)
return false;
bindTarget.UpdateKeyCombination(KeyCombination.FromInputState(e.CurrentState));
finalise();
return true;
}
protected override void OnTabletPenButtonRelease(TabletPenButtonReleaseEvent e)
{
if (!HasFocus)
{
base.OnTabletPenButtonRelease(e);
return;
}
finalise();
}
private void clear() private void clear()
{ {
if (bindTarget == null) if (bindTarget == null)