diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Reading.cs b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Reading.cs index 7be1107b70..cda4b032cc 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Reading.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Reading.cs @@ -14,18 +14,19 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Skills /// /// Calculates the reading coefficient of taiko difficulty. /// - public class Reading : StrainDecaySkill + public class Reading : StrainSkill { protected override double SkillMultiplier => 1.0; protected override double StrainDecayBase => 0.4; - - private double currentStrain; + protected override double SumDecayWeight => 0.9; public Reading(Mod[] mods) : base(mods) { } + private double currentStrain; + protected override double StrainValueOf(DifficultyHitObject current) { // Drum Rolls and Swells are exempt.