diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneChangeAndUseGameplayBindings.cs b/osu.Game.Tests/Visual/Navigation/TestSceneChangeAndUseGameplayBindings.cs index bfcefdbbfe..6165c9d9b1 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneChangeAndUseGameplayBindings.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneChangeAndUseGameplayBindings.cs @@ -50,8 +50,11 @@ namespace osu.Game.Tests.Visual.Navigation AddStep("close settings", () => Game.Settings.Hide()); AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).WaitSafely()); + PushAndConfirm(() => new PlaySongSelect()); + AddUntilStep("wait for selection", () => !Game.Beatmap.IsDefault); + AddStep("enter gameplay", () => InputManager.Key(Key.Enter)); AddUntilStep("wait for gameplay", () => player?.IsBreakTime.Value == false);