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Run child updates for nested hitobjects when parent hitobjects are masked

This commit is contained in:
smoogipoo 2018-01-10 18:29:46 +09:00
parent f71d086a41
commit 9036ea92eb

View File

@ -36,6 +36,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
public override bool RemoveCompletedTransforms => false;
public override bool RemoveWhenNotAlive => false;
protected override bool RequiresChildrenUpdate => true;
protected DrawableHitObject(HitObject hitObject)
{