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Add todo regarding validity check
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@ -141,6 +141,9 @@ namespace osu.Game.Beatmaps
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try
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try
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{
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{
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string fileStorePath = BeatmapSetInfo.GetPathForFile(BeatmapInfo.Path);
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string fileStorePath = BeatmapSetInfo.GetPathForFile(BeatmapInfo.Path);
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// TODO: check validity of file
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var stream = GetStream(fileStorePath);
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var stream = GetStream(fileStorePath);
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if (stream == null)
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if (stream == null)
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