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Include submission status in check
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@ -10,6 +10,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Screens;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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@ -140,7 +141,7 @@ namespace osu.Game.Screens.Ranking
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{
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base.LoadComplete();
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if (Score.Beatmap.OnlineBeatmapID != null)
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if (Score.Beatmap.OnlineBeatmapID != null && Score.Beatmap.Status > BeatmapSetOnlineStatus.Pending)
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{
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var req = FetchScores(scores => Schedule(() =>
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{
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