mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 02:42:54 +08:00
Implement new version of download tracker
This commit is contained in:
parent
45db99171e
commit
9015ac6ba8
@ -15,7 +15,7 @@ using osu.Game.Overlays.Notifications;
|
|||||||
namespace osu.Game.Database
|
namespace osu.Game.Database
|
||||||
{
|
{
|
||||||
public abstract class ModelDownloader<TModel> : IModelDownloader<TModel>
|
public abstract class ModelDownloader<TModel> : IModelDownloader<TModel>
|
||||||
where TModel : class, IHasPrimaryKey, ISoftDelete, IEquatable<TModel>
|
where TModel : class, IHasPrimaryKey, ISoftDelete, IEquatable<TModel>, IHasOnlineID
|
||||||
{
|
{
|
||||||
public Action<Notification> PostNotification { protected get; set; }
|
public Action<Notification> PostNotification { protected get; set; }
|
||||||
|
|
||||||
@ -107,7 +107,7 @@ namespace osu.Game.Database
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public ArchiveDownloadRequest<TModel> GetExistingDownload(TModel model) => currentDownloads.Find(r => r.Model.Equals(model));
|
public ArchiveDownloadRequest<TModel> GetExistingDownload(TModel model) => currentDownloads.Find(r => r.Model.OnlineID == model.OnlineID);
|
||||||
|
|
||||||
private bool canDownload(TModel model) => GetExistingDownload(model) == null && api != null;
|
private bool canDownload(TModel model) => GetExistingDownload(model) == null && api != null;
|
||||||
|
|
||||||
|
172
osu.Game/Online/BeatmapDownloadTracker.cs
Normal file
172
osu.Game/Online/BeatmapDownloadTracker.cs
Normal file
@ -0,0 +1,172 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Online.API;
|
||||||
|
|
||||||
|
#nullable enable
|
||||||
|
|
||||||
|
namespace osu.Game.Online
|
||||||
|
{
|
||||||
|
public class BeatmapDownloadTracker : DownloadTracker<IBeatmapSetInfo>
|
||||||
|
{
|
||||||
|
[Resolved(CanBeNull = true)]
|
||||||
|
protected BeatmapManager? Manager { get; private set; }
|
||||||
|
|
||||||
|
private ArchiveDownloadRequest<BeatmapSetInfo>? attachedRequest;
|
||||||
|
|
||||||
|
public BeatmapDownloadTracker(IBeatmapSetInfo trackedItem)
|
||||||
|
: base(trackedItem)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
private IBindable<WeakReference<BeatmapSetInfo>>? managerUpdated;
|
||||||
|
private IBindable<WeakReference<BeatmapSetInfo>>? managerRemoved;
|
||||||
|
private IBindable<WeakReference<ArchiveDownloadRequest<BeatmapSetInfo>>>? managerDownloadBegan;
|
||||||
|
private IBindable<WeakReference<ArchiveDownloadRequest<BeatmapSetInfo>>>? managerDownloadFailed;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader(true)]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
// Used to interact with manager classes that don't support interface types. Will eventually be replaced.
|
||||||
|
var beatmapSetInfo = new BeatmapSetInfo { OnlineBeatmapSetID = TrackedItem.OnlineID };
|
||||||
|
|
||||||
|
if ((TrackedItem as BeatmapSetInfo)?.ID > 0 || Manager?.IsAvailableLocally(beatmapSetInfo) == true)
|
||||||
|
UpdateState(DownloadState.LocallyAvailable);
|
||||||
|
else if (Manager != null)
|
||||||
|
attachDownload(Manager.GetExistingDownload(beatmapSetInfo));
|
||||||
|
|
||||||
|
if (Manager != null)
|
||||||
|
{
|
||||||
|
managerDownloadBegan = Manager.DownloadBegan.GetBoundCopy();
|
||||||
|
managerDownloadBegan.BindValueChanged(downloadBegan);
|
||||||
|
managerDownloadFailed = Manager.DownloadFailed.GetBoundCopy();
|
||||||
|
managerDownloadFailed.BindValueChanged(downloadFailed);
|
||||||
|
managerUpdated = Manager.ItemUpdated.GetBoundCopy();
|
||||||
|
managerUpdated.BindValueChanged(itemUpdated);
|
||||||
|
managerRemoved = Manager.ItemRemoved.GetBoundCopy();
|
||||||
|
managerRemoved.BindValueChanged(itemRemoved);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Checks that a database model matches the one expected to be downloaded.
|
||||||
|
/// </summary>
|
||||||
|
/// <example>
|
||||||
|
/// For online play, this could be used to check that the databased model matches the online beatmap.
|
||||||
|
/// </example>
|
||||||
|
/// <param name="databasedModel">The model in database.</param>
|
||||||
|
protected virtual bool VerifyDatabasedModel(BeatmapSetInfo databasedModel) => true; // TODO: do we still need this?
|
||||||
|
|
||||||
|
private void downloadBegan(ValueChangedEvent<WeakReference<ArchiveDownloadRequest<BeatmapSetInfo>>> weakRequest)
|
||||||
|
{
|
||||||
|
if (weakRequest.NewValue.TryGetTarget(out var request))
|
||||||
|
{
|
||||||
|
Schedule(() =>
|
||||||
|
{
|
||||||
|
if (checkEquality(request.Model, TrackedItem))
|
||||||
|
attachDownload(request);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void downloadFailed(ValueChangedEvent<WeakReference<ArchiveDownloadRequest<BeatmapSetInfo>>> weakRequest)
|
||||||
|
{
|
||||||
|
if (weakRequest.NewValue.TryGetTarget(out var request))
|
||||||
|
{
|
||||||
|
Schedule(() =>
|
||||||
|
{
|
||||||
|
if (checkEquality(request.Model, TrackedItem))
|
||||||
|
attachDownload(null);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void attachDownload(ArchiveDownloadRequest<BeatmapSetInfo>? request)
|
||||||
|
{
|
||||||
|
if (attachedRequest != null)
|
||||||
|
{
|
||||||
|
attachedRequest.Failure -= onRequestFailure;
|
||||||
|
attachedRequest.DownloadProgressed -= onRequestProgress;
|
||||||
|
attachedRequest.Success -= onRequestSuccess;
|
||||||
|
}
|
||||||
|
|
||||||
|
attachedRequest = request;
|
||||||
|
|
||||||
|
if (attachedRequest != null)
|
||||||
|
{
|
||||||
|
if (attachedRequest.Progress == 1)
|
||||||
|
{
|
||||||
|
UpdateProgress(1);
|
||||||
|
UpdateState(DownloadState.Importing);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
UpdateProgress(attachedRequest.Progress);
|
||||||
|
UpdateState(DownloadState.Downloading);
|
||||||
|
|
||||||
|
attachedRequest.Failure += onRequestFailure;
|
||||||
|
attachedRequest.DownloadProgressed += onRequestProgress;
|
||||||
|
attachedRequest.Success += onRequestSuccess;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
UpdateState(DownloadState.NotDownloaded);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void onRequestSuccess(string _) => Schedule(() => UpdateState(DownloadState.Importing));
|
||||||
|
|
||||||
|
private void onRequestProgress(float progress) => Schedule(() => UpdateProgress(progress));
|
||||||
|
|
||||||
|
private void onRequestFailure(Exception e) => Schedule(() => attachDownload(null));
|
||||||
|
|
||||||
|
private void itemUpdated(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakItem)
|
||||||
|
{
|
||||||
|
if (weakItem.NewValue.TryGetTarget(out var item))
|
||||||
|
{
|
||||||
|
Schedule(() =>
|
||||||
|
{
|
||||||
|
if (!checkEquality(item, TrackedItem))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!VerifyDatabasedModel(item))
|
||||||
|
{
|
||||||
|
UpdateState(DownloadState.NotDownloaded);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
UpdateState(DownloadState.LocallyAvailable);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void itemRemoved(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakItem)
|
||||||
|
{
|
||||||
|
if (weakItem.NewValue.TryGetTarget(out var item))
|
||||||
|
{
|
||||||
|
Schedule(() =>
|
||||||
|
{
|
||||||
|
if (checkEquality(item, TrackedItem))
|
||||||
|
UpdateState(DownloadState.NotDownloaded);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool checkEquality(IBeatmapSetInfo x, IBeatmapSetInfo y) => x.OnlineID == y.OnlineID;
|
||||||
|
|
||||||
|
#region Disposal
|
||||||
|
|
||||||
|
protected override void Dispose(bool isDisposing)
|
||||||
|
{
|
||||||
|
base.Dispose(isDisposing);
|
||||||
|
attachDownload(null);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
39
osu.Game/Online/DownloadTracker.cs
Normal file
39
osu.Game/Online/DownloadTracker.cs
Normal file
@ -0,0 +1,39 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
|
||||||
|
#nullable enable
|
||||||
|
|
||||||
|
namespace osu.Game.Online
|
||||||
|
{
|
||||||
|
public abstract class DownloadTracker<T> : Component
|
||||||
|
where T : class
|
||||||
|
{
|
||||||
|
public readonly T TrackedItem;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Holds the current download state of the download - whether is has already been downloaded, is in progress, or is not downloaded.
|
||||||
|
/// </summary>
|
||||||
|
public IBindable<DownloadState> State => state;
|
||||||
|
|
||||||
|
private readonly Bindable<DownloadState> state = new Bindable<DownloadState>();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The progress of an active download.
|
||||||
|
/// </summary>
|
||||||
|
public IBindableNumber<double> Progress => progress;
|
||||||
|
|
||||||
|
private readonly BindableNumber<double> progress = new BindableNumber<double> { MinValue = 0, MaxValue = 1 };
|
||||||
|
|
||||||
|
protected DownloadTracker(T trackedItem)
|
||||||
|
{
|
||||||
|
TrackedItem = trackedItem;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void UpdateState(DownloadState newState) => state.Value = newState;
|
||||||
|
|
||||||
|
protected void UpdateProgress(double newProgress) => progress.Value = newProgress;
|
||||||
|
}
|
||||||
|
}
|
172
osu.Game/Online/ScoreDownloadTracker.cs
Normal file
172
osu.Game/Online/ScoreDownloadTracker.cs
Normal file
@ -0,0 +1,172 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Game.Online.API;
|
||||||
|
using osu.Game.Scoring;
|
||||||
|
|
||||||
|
#nullable enable
|
||||||
|
|
||||||
|
namespace osu.Game.Online
|
||||||
|
{
|
||||||
|
public class ScoreDownloadTracker : DownloadTracker<ScoreInfo>
|
||||||
|
{
|
||||||
|
[Resolved(CanBeNull = true)]
|
||||||
|
protected ScoreManager? Manager { get; private set; }
|
||||||
|
|
||||||
|
private ArchiveDownloadRequest<ScoreInfo>? attachedRequest;
|
||||||
|
|
||||||
|
public ScoreDownloadTracker(ScoreInfo trackedItem)
|
||||||
|
: base(trackedItem)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
private IBindable<WeakReference<ScoreInfo>>? managerUpdated;
|
||||||
|
private IBindable<WeakReference<ScoreInfo>>? managerRemoved;
|
||||||
|
private IBindable<WeakReference<ArchiveDownloadRequest<ScoreInfo>>>? managerDownloadBegan;
|
||||||
|
private IBindable<WeakReference<ArchiveDownloadRequest<ScoreInfo>>>? managerDownloadFailed;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader(true)]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
// Used to interact with manager classes that don't support interface types. Will eventually be replaced.
|
||||||
|
var beatmapSetInfo = new ScoreInfo { OnlineScoreID = TrackedItem.OnlineScoreID };
|
||||||
|
|
||||||
|
if (TrackedItem.ID > 0 || Manager?.IsAvailableLocally(beatmapSetInfo) == true)
|
||||||
|
UpdateState(DownloadState.LocallyAvailable);
|
||||||
|
else if (Manager != null)
|
||||||
|
attachDownload(Manager.GetExistingDownload(beatmapSetInfo));
|
||||||
|
|
||||||
|
if (Manager != null)
|
||||||
|
{
|
||||||
|
managerDownloadBegan = Manager.DownloadBegan.GetBoundCopy();
|
||||||
|
managerDownloadBegan.BindValueChanged(downloadBegan);
|
||||||
|
managerDownloadFailed = Manager.DownloadFailed.GetBoundCopy();
|
||||||
|
managerDownloadFailed.BindValueChanged(downloadFailed);
|
||||||
|
managerUpdated = Manager.ItemUpdated.GetBoundCopy();
|
||||||
|
managerUpdated.BindValueChanged(itemUpdated);
|
||||||
|
managerRemoved = Manager.ItemRemoved.GetBoundCopy();
|
||||||
|
managerRemoved.BindValueChanged(itemRemoved);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Checks that a database model matches the one expected to be downloaded.
|
||||||
|
/// </summary>
|
||||||
|
/// <example>
|
||||||
|
/// For online play, this could be used to check that the databased model matches the online beatmap.
|
||||||
|
/// </example>
|
||||||
|
/// <param name="databasedModel">The model in database.</param>
|
||||||
|
protected virtual bool VerifyDatabasedModel(ScoreInfo databasedModel) => true; // TODO: do we still need this?
|
||||||
|
|
||||||
|
private void downloadBegan(ValueChangedEvent<WeakReference<ArchiveDownloadRequest<ScoreInfo>>> weakRequest)
|
||||||
|
{
|
||||||
|
if (weakRequest.NewValue.TryGetTarget(out var request))
|
||||||
|
{
|
||||||
|
Schedule(() =>
|
||||||
|
{
|
||||||
|
if (checkEquality(request.Model, TrackedItem))
|
||||||
|
attachDownload(request);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void downloadFailed(ValueChangedEvent<WeakReference<ArchiveDownloadRequest<ScoreInfo>>> weakRequest)
|
||||||
|
{
|
||||||
|
if (weakRequest.NewValue.TryGetTarget(out var request))
|
||||||
|
{
|
||||||
|
Schedule(() =>
|
||||||
|
{
|
||||||
|
if (checkEquality(request.Model, TrackedItem))
|
||||||
|
attachDownload(null);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void attachDownload(ArchiveDownloadRequest<ScoreInfo>? request)
|
||||||
|
{
|
||||||
|
if (attachedRequest != null)
|
||||||
|
{
|
||||||
|
attachedRequest.Failure -= onRequestFailure;
|
||||||
|
attachedRequest.DownloadProgressed -= onRequestProgress;
|
||||||
|
attachedRequest.Success -= onRequestSuccess;
|
||||||
|
}
|
||||||
|
|
||||||
|
attachedRequest = request;
|
||||||
|
|
||||||
|
if (attachedRequest != null)
|
||||||
|
{
|
||||||
|
if (attachedRequest.Progress == 1)
|
||||||
|
{
|
||||||
|
UpdateProgress(1);
|
||||||
|
UpdateState(DownloadState.Importing);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
UpdateProgress(attachedRequest.Progress);
|
||||||
|
UpdateState(DownloadState.Downloading);
|
||||||
|
|
||||||
|
attachedRequest.Failure += onRequestFailure;
|
||||||
|
attachedRequest.DownloadProgressed += onRequestProgress;
|
||||||
|
attachedRequest.Success += onRequestSuccess;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
UpdateState(DownloadState.NotDownloaded);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void onRequestSuccess(string _) => Schedule(() => UpdateState(DownloadState.Importing));
|
||||||
|
|
||||||
|
private void onRequestProgress(float progress) => Schedule(() => UpdateProgress(progress));
|
||||||
|
|
||||||
|
private void onRequestFailure(Exception e) => Schedule(() => attachDownload(null));
|
||||||
|
|
||||||
|
private void itemUpdated(ValueChangedEvent<WeakReference<ScoreInfo>> weakItem)
|
||||||
|
{
|
||||||
|
if (weakItem.NewValue.TryGetTarget(out var item))
|
||||||
|
{
|
||||||
|
Schedule(() =>
|
||||||
|
{
|
||||||
|
if (!checkEquality(item, TrackedItem))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!VerifyDatabasedModel(item))
|
||||||
|
{
|
||||||
|
UpdateState(DownloadState.NotDownloaded);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
UpdateState(DownloadState.LocallyAvailable);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void itemRemoved(ValueChangedEvent<WeakReference<ScoreInfo>> weakItem)
|
||||||
|
{
|
||||||
|
if (weakItem.NewValue.TryGetTarget(out var item))
|
||||||
|
{
|
||||||
|
Schedule(() =>
|
||||||
|
{
|
||||||
|
if (checkEquality(item, TrackedItem))
|
||||||
|
UpdateState(DownloadState.NotDownloaded);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool checkEquality(ScoreInfo x, ScoreInfo y) => x.OnlineScoreID == y.OnlineScoreID;
|
||||||
|
|
||||||
|
#region Disposal
|
||||||
|
|
||||||
|
protected override void Dispose(bool isDisposing)
|
||||||
|
{
|
||||||
|
base.Dispose(isDisposing);
|
||||||
|
attachDownload(null);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
@ -19,7 +19,7 @@ using osu.Game.Utils;
|
|||||||
|
|
||||||
namespace osu.Game.Scoring
|
namespace osu.Game.Scoring
|
||||||
{
|
{
|
||||||
public class ScoreInfo : IHasFiles<ScoreFileInfo>, IHasPrimaryKey, ISoftDelete, IEquatable<ScoreInfo>, IDeepCloneable<ScoreInfo>
|
public class ScoreInfo : IHasFiles<ScoreFileInfo>, IHasPrimaryKey, ISoftDelete, IEquatable<ScoreInfo>, IDeepCloneable<ScoreInfo>, IHasOnlineID
|
||||||
{
|
{
|
||||||
public int ID { get; set; }
|
public int ID { get; set; }
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user