mirror of
https://github.com/ppy/osu.git
synced 2025-01-28 00:02:56 +08:00
Merge branch 'master' into stable-notelock
This commit is contained in:
commit
90121814f9
@ -50,7 +50,7 @@ Please make sure you have the following prerequisites:
|
|||||||
|
|
||||||
- A desktop platform with the [.NET 6.0 SDK](https://dotnet.microsoft.com/download) installed.
|
- A desktop platform with the [.NET 6.0 SDK](https://dotnet.microsoft.com/download) installed.
|
||||||
|
|
||||||
When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as the latest version of [Visual Studio](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
|
When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as the latest version of [Visual Studio](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/), or [Visual Studio Code](https://code.visualstudio.com/) with the [EditorConfig](https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig) and [C#](https://marketplace.visualstudio.com/items?itemName=ms-dotnettools.csharp) plugin installed.
|
||||||
|
|
||||||
### Downloading the source code
|
### Downloading the source code
|
||||||
|
|
||||||
|
@ -13,6 +13,7 @@ using osu.Game.Rulesets.Objects.Types;
|
|||||||
using osu.Game.Rulesets.Osu.Mods;
|
using osu.Game.Rulesets.Osu.Mods;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
@ -23,7 +24,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
private float? alphaAtMiss;
|
private float? alphaAtMiss;
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestHitCircleClassicMod()
|
public void TestHitCircleClassicModMiss()
|
||||||
{
|
{
|
||||||
AddStep("Create hit circle", () =>
|
AddStep("Create hit circle", () =>
|
||||||
{
|
{
|
||||||
@ -61,8 +62,27 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
AddAssert("Transparent when missed", () => alphaAtMiss == 0);
|
AddAssert("Transparent when missed", () => alphaAtMiss == 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// No early fade is expected to be applied if the hit circle has been hit.
|
||||||
|
/// </summary>
|
||||||
[Test]
|
[Test]
|
||||||
public void TestHitCircleNoMod()
|
public void TestHitCircleClassicModHit()
|
||||||
|
{
|
||||||
|
TestDrawableHitCircle circle = null!;
|
||||||
|
|
||||||
|
AddStep("Create hit circle", () =>
|
||||||
|
{
|
||||||
|
SelectedMods.Value = new Mod[] { new OsuModClassic() };
|
||||||
|
circle = createCircle(true);
|
||||||
|
});
|
||||||
|
|
||||||
|
AddUntilStep("Wait until circle is hit", () => circle.Result?.Type == HitResult.Great);
|
||||||
|
AddUntilStep("Wait for miss window", () => Clock.CurrentTime, () => Is.GreaterThanOrEqualTo(circle.HitObject.StartTime + circle.HitObject.HitWindows.WindowFor(HitResult.Miss)));
|
||||||
|
AddAssert("Check circle is still visible", () => circle.Alpha, () => Is.GreaterThan(0));
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestHitCircleNoModMiss()
|
||||||
{
|
{
|
||||||
AddStep("Create hit circle", () =>
|
AddStep("Create hit circle", () =>
|
||||||
{
|
{
|
||||||
@ -74,6 +94,16 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
AddAssert("Opaque when missed", () => alphaAtMiss == 1);
|
AddAssert("Opaque when missed", () => alphaAtMiss == 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestHitCircleNoModHit()
|
||||||
|
{
|
||||||
|
AddStep("Create hit circle", () =>
|
||||||
|
{
|
||||||
|
SelectedMods.Value = Array.Empty<Mod>();
|
||||||
|
createCircle(true);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestSliderClassicMod()
|
public void TestSliderClassicMod()
|
||||||
{
|
{
|
||||||
@ -100,27 +130,32 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
AddAssert("Head circle opaque when missed", () => alphaAtMiss == 1);
|
AddAssert("Head circle opaque when missed", () => alphaAtMiss == 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void createCircle()
|
private TestDrawableHitCircle createCircle(bool shouldHit = false)
|
||||||
{
|
{
|
||||||
alphaAtMiss = null;
|
alphaAtMiss = null;
|
||||||
|
|
||||||
DrawableHitCircle drawableHitCircle = new DrawableHitCircle(new HitCircle
|
TestDrawableHitCircle drawableHitCircle = new TestDrawableHitCircle(new HitCircle
|
||||||
{
|
{
|
||||||
StartTime = Time.Current + 500,
|
StartTime = Time.Current + 500,
|
||||||
Position = new Vector2(250)
|
Position = new Vector2(250),
|
||||||
});
|
}, shouldHit);
|
||||||
|
|
||||||
|
drawableHitCircle.Scale = new Vector2(2f);
|
||||||
|
|
||||||
foreach (var mod in SelectedMods.Value.OfType<IApplicableToDrawableHitObject>())
|
foreach (var mod in SelectedMods.Value.OfType<IApplicableToDrawableHitObject>())
|
||||||
mod.ApplyToDrawableHitObject(drawableHitCircle);
|
mod.ApplyToDrawableHitObject(drawableHitCircle);
|
||||||
|
|
||||||
drawableHitCircle.HitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
drawableHitCircle.HitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||||
|
|
||||||
drawableHitCircle.OnNewResult += (_, _) =>
|
drawableHitCircle.OnNewResult += (_, result) =>
|
||||||
{
|
{
|
||||||
|
if (!result.IsHit)
|
||||||
alphaAtMiss = drawableHitCircle.Alpha;
|
alphaAtMiss = drawableHitCircle.Alpha;
|
||||||
};
|
};
|
||||||
|
|
||||||
Child = drawableHitCircle;
|
Child = drawableHitCircle;
|
||||||
|
|
||||||
|
return drawableHitCircle;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void createSlider()
|
private void createSlider()
|
||||||
@ -138,6 +173,8 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
})
|
})
|
||||||
});
|
});
|
||||||
|
|
||||||
|
drawableSlider.Scale = new Vector2(2f);
|
||||||
|
|
||||||
drawableSlider.HitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
drawableSlider.HitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||||
|
|
||||||
drawableSlider.OnLoadComplete += _ =>
|
drawableSlider.OnLoadComplete += _ =>
|
||||||
@ -145,12 +182,36 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
foreach (var mod in SelectedMods.Value.OfType<IApplicableToDrawableHitObject>())
|
foreach (var mod in SelectedMods.Value.OfType<IApplicableToDrawableHitObject>())
|
||||||
mod.ApplyToDrawableHitObject(drawableSlider.HeadCircle);
|
mod.ApplyToDrawableHitObject(drawableSlider.HeadCircle);
|
||||||
|
|
||||||
drawableSlider.HeadCircle.OnNewResult += (_, _) =>
|
drawableSlider.HeadCircle.OnNewResult += (_, result) =>
|
||||||
{
|
{
|
||||||
|
if (!result.IsHit)
|
||||||
alphaAtMiss = drawableSlider.HeadCircle.Alpha;
|
alphaAtMiss = drawableSlider.HeadCircle.Alpha;
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
Child = drawableSlider;
|
Child = drawableSlider;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected partial class TestDrawableHitCircle : DrawableHitCircle
|
||||||
|
{
|
||||||
|
private readonly bool shouldHit;
|
||||||
|
|
||||||
|
public TestDrawableHitCircle(HitCircle h, bool shouldHit)
|
||||||
|
: base(h)
|
||||||
|
{
|
||||||
|
this.shouldHit = shouldHit;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||||
|
{
|
||||||
|
if (shouldHit && !userTriggered && timeOffset >= 0 && CheckHittable?.Invoke(this, Time.Current) != false)
|
||||||
|
{
|
||||||
|
// force success
|
||||||
|
ApplyResult(r => r.Type = HitResult.Great);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
base.CheckForResult(userTriggered, timeOffset);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -89,13 +89,16 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
|
|
||||||
private void applyEarlyFading(DrawableHitCircle circle)
|
private void applyEarlyFading(DrawableHitCircle circle)
|
||||||
{
|
{
|
||||||
circle.ApplyCustomUpdateState += (o, _) =>
|
circle.ApplyCustomUpdateState += (dho, state) =>
|
||||||
{
|
{
|
||||||
using (o.BeginAbsoluteSequence(o.StateUpdateTime))
|
using (dho.BeginAbsoluteSequence(dho.StateUpdateTime))
|
||||||
{
|
{
|
||||||
double okWindow = o.HitObject.HitWindows.WindowFor(HitResult.Ok);
|
if (state != ArmedState.Hit)
|
||||||
double lateMissFadeTime = o.HitObject.HitWindows.WindowFor(HitResult.Meh) - okWindow;
|
{
|
||||||
o.Delay(okWindow).FadeOut(lateMissFadeTime);
|
double okWindow = dho.HitObject.HitWindows.WindowFor(HitResult.Ok);
|
||||||
|
double lateMissFadeTime = dho.HitObject.HitWindows.WindowFor(HitResult.Meh) - okWindow;
|
||||||
|
dho.Delay(okWindow).FadeOut(lateMissFadeTime);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -9,6 +9,7 @@ using osu.Framework.Extensions.ObjectExtensions;
|
|||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Database;
|
using osu.Game.Database;
|
||||||
using osu.Game.Rulesets.Mania;
|
using osu.Game.Rulesets.Mania;
|
||||||
using osu.Game.Rulesets.Osu;
|
using osu.Game.Rulesets.Osu;
|
||||||
@ -16,6 +17,7 @@ using osu.Game.Screens.Edit;
|
|||||||
using osu.Game.Screens.Edit.GameplayTest;
|
using osu.Game.Screens.Edit.GameplayTest;
|
||||||
using osu.Game.Screens.Menu;
|
using osu.Game.Screens.Menu;
|
||||||
using osu.Game.Screens.Select;
|
using osu.Game.Screens.Select;
|
||||||
|
using osu.Game.Screens.Select.Filter;
|
||||||
using osu.Game.Tests.Resources;
|
using osu.Game.Tests.Resources;
|
||||||
using osuTK.Input;
|
using osuTK.Input;
|
||||||
|
|
||||||
@ -203,6 +205,33 @@ namespace osu.Game.Tests.Visual.Navigation
|
|||||||
AddUntilStep("wait for music stopped", () => !Game.MusicController.IsPlaying);
|
AddUntilStep("wait for music stopped", () => !Game.MusicController.IsPlaying);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[TestCase(SortMode.Title)]
|
||||||
|
[TestCase(SortMode.Difficulty)]
|
||||||
|
public void TestSelectionRetainedOnExit(SortMode sortMode)
|
||||||
|
{
|
||||||
|
BeatmapSetInfo beatmapSet = null!;
|
||||||
|
|
||||||
|
AddStep("import test beatmap", () => Game.BeatmapManager.Import(TestResources.GetTestBeatmapForImport()).WaitSafely());
|
||||||
|
AddStep("retrieve beatmap", () => beatmapSet = Game.BeatmapManager.QueryBeatmapSet(set => !set.Protected).AsNonNull().Value.Detach());
|
||||||
|
|
||||||
|
AddStep($"set sort mode to {sortMode}", () => Game.LocalConfig.SetValue(OsuSetting.SongSelectSortingMode, sortMode));
|
||||||
|
AddStep("present beatmap", () => Game.PresentBeatmap(beatmapSet));
|
||||||
|
AddUntilStep("wait for song select",
|
||||||
|
() => Game.Beatmap.Value.BeatmapSetInfo.Equals(beatmapSet)
|
||||||
|
&& Game.ScreenStack.CurrentScreen is PlaySongSelect songSelect
|
||||||
|
&& songSelect.IsLoaded);
|
||||||
|
|
||||||
|
AddStep("open editor", () => ((PlaySongSelect)Game.ScreenStack.CurrentScreen).Edit(beatmapSet.Beatmaps.First(beatmap => beatmap.Ruleset.OnlineID == 0)));
|
||||||
|
AddUntilStep("wait for editor open", () => Game.ScreenStack.CurrentScreen is Editor editor && editor.ReadyForUse);
|
||||||
|
|
||||||
|
AddStep("exit editor", () => InputManager.Key(Key.Escape));
|
||||||
|
AddUntilStep("wait for editor exit", () => Game.ScreenStack.CurrentScreen is not Editor);
|
||||||
|
|
||||||
|
AddUntilStep("selection retained on song select",
|
||||||
|
() => Game.Beatmap.Value.BeatmapInfo.ID,
|
||||||
|
() => Is.EqualTo(beatmapSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0).ID));
|
||||||
|
}
|
||||||
|
|
||||||
private EditorBeatmap getEditorBeatmap() => getEditor().ChildrenOfType<EditorBeatmap>().Single();
|
private EditorBeatmap getEditorBeatmap() => getEditor().ChildrenOfType<EditorBeatmap>().Single();
|
||||||
|
|
||||||
private Editor getEditor() => (Editor)Game.ScreenStack.CurrentScreen;
|
private Editor getEditor() => (Editor)Game.ScreenStack.CurrentScreen;
|
||||||
|
@ -39,6 +39,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
private BeatmapInfo currentSelection => carousel.SelectedBeatmapInfo;
|
private BeatmapInfo currentSelection => carousel.SelectedBeatmapInfo;
|
||||||
|
|
||||||
private const int set_count = 5;
|
private const int set_count = 5;
|
||||||
|
private const int diff_count = 3;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(RulesetStore rulesets)
|
private void load(RulesetStore rulesets)
|
||||||
@ -111,7 +112,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestScrollPositionMaintainedOnAdd()
|
public void TestScrollPositionMaintainedOnAdd()
|
||||||
{
|
{
|
||||||
loadBeatmaps(count: 1, randomDifficulties: false);
|
loadBeatmaps(setCount: 1);
|
||||||
|
|
||||||
for (int i = 0; i < 10; i++)
|
for (int i = 0; i < 10; i++)
|
||||||
{
|
{
|
||||||
@ -124,7 +125,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestDeletion()
|
public void TestDeletion()
|
||||||
{
|
{
|
||||||
loadBeatmaps(count: 5, randomDifficulties: true);
|
loadBeatmaps(setCount: 5, randomDifficulties: true);
|
||||||
|
|
||||||
AddStep("remove first set", () => carousel.RemoveBeatmapSet(carousel.Items.Select(item => item.Item).OfType<CarouselBeatmapSet>().First().BeatmapSet));
|
AddStep("remove first set", () => carousel.RemoveBeatmapSet(carousel.Items.Select(item => item.Item).OfType<CarouselBeatmapSet>().First().BeatmapSet));
|
||||||
AddUntilStep("4 beatmap sets visible", () => this.ChildrenOfType<DrawableCarouselBeatmapSet>().Count(set => set.Alpha > 0) == 4);
|
AddUntilStep("4 beatmap sets visible", () => this.ChildrenOfType<DrawableCarouselBeatmapSet>().Count(set => set.Alpha > 0) == 4);
|
||||||
@ -133,7 +134,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestScrollPositionMaintainedOnDelete()
|
public void TestScrollPositionMaintainedOnDelete()
|
||||||
{
|
{
|
||||||
loadBeatmaps(count: 50, randomDifficulties: false);
|
loadBeatmaps(setCount: 50);
|
||||||
|
|
||||||
for (int i = 0; i < 10; i++)
|
for (int i = 0; i < 10; i++)
|
||||||
{
|
{
|
||||||
@ -150,7 +151,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestManyPanels()
|
public void TestManyPanels()
|
||||||
{
|
{
|
||||||
loadBeatmaps(count: 5000, randomDifficulties: true);
|
loadBeatmaps(setCount: 5000, randomDifficulties: true);
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
@ -501,6 +502,33 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
waitForSelection(set_count);
|
waitForSelection(set_count);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestAddRemoveDifficultySort()
|
||||||
|
{
|
||||||
|
const int local_set_count = 2;
|
||||||
|
const int local_diff_count = 2;
|
||||||
|
|
||||||
|
loadBeatmaps(setCount: local_set_count, diffCount: local_diff_count);
|
||||||
|
|
||||||
|
AddStep("Sort by difficulty", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Difficulty }, false));
|
||||||
|
|
||||||
|
checkVisibleItemCount(false, local_set_count * local_diff_count);
|
||||||
|
|
||||||
|
var firstAdded = TestResources.CreateTestBeatmapSetInfo(local_diff_count);
|
||||||
|
|
||||||
|
AddStep("Add new set", () => carousel.UpdateBeatmapSet(firstAdded));
|
||||||
|
|
||||||
|
checkVisibleItemCount(false, (local_set_count + 1) * local_diff_count);
|
||||||
|
|
||||||
|
AddStep("Remove set", () => carousel.RemoveBeatmapSet(firstAdded));
|
||||||
|
|
||||||
|
checkVisibleItemCount(false, (local_set_count) * local_diff_count);
|
||||||
|
|
||||||
|
setSelected(local_set_count, 1);
|
||||||
|
|
||||||
|
waitForSelection(local_set_count);
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestSelectionEnteringFromEmptyRuleset()
|
public void TestSelectionEnteringFromEmptyRuleset()
|
||||||
{
|
{
|
||||||
@ -662,7 +690,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
|
|
||||||
for (int i = 0; i < 3; i++)
|
for (int i = 0; i < 3; i++)
|
||||||
{
|
{
|
||||||
var set = TestResources.CreateTestBeatmapSetInfo(3);
|
var set = TestResources.CreateTestBeatmapSetInfo(diff_count);
|
||||||
|
|
||||||
// only need to set the first as they are a shared reference.
|
// only need to set the first as they are a shared reference.
|
||||||
var beatmap = set.Beatmaps.First();
|
var beatmap = set.Beatmaps.First();
|
||||||
@ -709,7 +737,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
|
|
||||||
for (int i = 0; i < 3; i++)
|
for (int i = 0; i < 3; i++)
|
||||||
{
|
{
|
||||||
var set = TestResources.CreateTestBeatmapSetInfo(3);
|
var set = TestResources.CreateTestBeatmapSetInfo(diff_count);
|
||||||
|
|
||||||
// only need to set the first as they are a shared reference.
|
// only need to set the first as they are a shared reference.
|
||||||
var beatmap = set.Beatmaps.First();
|
var beatmap = set.Beatmaps.First();
|
||||||
@ -758,32 +786,54 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestSortingWithFiltered()
|
public void TestSortingWithDifficultyFiltered()
|
||||||
{
|
{
|
||||||
|
const int local_diff_count = 3;
|
||||||
|
const int local_set_count = 2;
|
||||||
|
|
||||||
List<BeatmapSetInfo> sets = new List<BeatmapSetInfo>();
|
List<BeatmapSetInfo> sets = new List<BeatmapSetInfo>();
|
||||||
|
|
||||||
AddStep("Populuate beatmap sets", () =>
|
AddStep("Populuate beatmap sets", () =>
|
||||||
{
|
{
|
||||||
sets.Clear();
|
sets.Clear();
|
||||||
|
|
||||||
for (int i = 0; i < 3; i++)
|
for (int i = 0; i < local_set_count; i++)
|
||||||
{
|
{
|
||||||
var set = TestResources.CreateTestBeatmapSetInfo(3);
|
var set = TestResources.CreateTestBeatmapSetInfo(local_diff_count);
|
||||||
set.Beatmaps[0].StarRating = 3 - i;
|
set.Beatmaps[0].StarRating = 3 - i;
|
||||||
set.Beatmaps[2].StarRating = 6 + i;
|
set.Beatmaps[1].StarRating = 6 + i;
|
||||||
sets.Add(set);
|
sets.Add(set);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
loadBeatmaps(sets);
|
loadBeatmaps(sets);
|
||||||
|
|
||||||
|
AddStep("Sort by difficulty", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Difficulty }, false));
|
||||||
|
|
||||||
|
checkVisibleItemCount(false, local_set_count * local_diff_count);
|
||||||
|
checkVisibleItemCount(true, 1);
|
||||||
|
|
||||||
AddStep("Filter to normal", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Difficulty, SearchText = "Normal" }, false));
|
AddStep("Filter to normal", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Difficulty, SearchText = "Normal" }, false));
|
||||||
AddAssert("Check first set at end", () => carousel.BeatmapSets.First().Equals(sets.Last()));
|
checkVisibleItemCount(false, local_set_count);
|
||||||
AddAssert("Check last set at start", () => carousel.BeatmapSets.Last().Equals(sets.First()));
|
checkVisibleItemCount(true, 1);
|
||||||
|
|
||||||
|
AddUntilStep("Check all visible sets have one normal", () =>
|
||||||
|
{
|
||||||
|
return carousel.Items.OfType<DrawableCarouselBeatmapSet>()
|
||||||
|
.Where(p => p.IsPresent)
|
||||||
|
.Count(p => ((CarouselBeatmapSet)p.Item)!.Beatmaps.Single().BeatmapInfo.DifficultyName.StartsWith("Normal", StringComparison.Ordinal)) == local_set_count;
|
||||||
|
});
|
||||||
|
|
||||||
AddStep("Filter to insane", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Difficulty, SearchText = "Insane" }, false));
|
AddStep("Filter to insane", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Difficulty, SearchText = "Insane" }, false));
|
||||||
AddAssert("Check first set at start", () => carousel.BeatmapSets.First().Equals(sets.First()));
|
checkVisibleItemCount(false, local_set_count);
|
||||||
AddAssert("Check last set at end", () => carousel.BeatmapSets.Last().Equals(sets.Last()));
|
checkVisibleItemCount(true, 1);
|
||||||
|
|
||||||
|
AddUntilStep("Check all visible sets have one insane", () =>
|
||||||
|
{
|
||||||
|
return carousel.Items.OfType<DrawableCarouselBeatmapSet>()
|
||||||
|
.Where(p => p.IsPresent)
|
||||||
|
.Count(p => ((CarouselBeatmapSet)p.Item)!.Beatmaps.Single().BeatmapInfo.DifficultyName.StartsWith("Insane", StringComparison.Ordinal)) == local_set_count;
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
@ -838,7 +888,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
|
|
||||||
AddStep("create hidden set", () =>
|
AddStep("create hidden set", () =>
|
||||||
{
|
{
|
||||||
hidingSet = TestResources.CreateTestBeatmapSetInfo(3);
|
hidingSet = TestResources.CreateTestBeatmapSetInfo(diff_count);
|
||||||
hidingSet.Beatmaps[1].Hidden = true;
|
hidingSet.Beatmaps[1].Hidden = true;
|
||||||
|
|
||||||
hiddenList.Clear();
|
hiddenList.Clear();
|
||||||
@ -885,7 +935,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
|
|
||||||
AddStep("add mixed ruleset beatmapset", () =>
|
AddStep("add mixed ruleset beatmapset", () =>
|
||||||
{
|
{
|
||||||
testMixed = TestResources.CreateTestBeatmapSetInfo(3);
|
testMixed = TestResources.CreateTestBeatmapSetInfo(diff_count);
|
||||||
|
|
||||||
for (int i = 0; i <= 2; i++)
|
for (int i = 0; i <= 2; i++)
|
||||||
{
|
{
|
||||||
@ -907,7 +957,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
BeatmapSetInfo testSingle = null;
|
BeatmapSetInfo testSingle = null;
|
||||||
AddStep("add single ruleset beatmapset", () =>
|
AddStep("add single ruleset beatmapset", () =>
|
||||||
{
|
{
|
||||||
testSingle = TestResources.CreateTestBeatmapSetInfo(3);
|
testSingle = TestResources.CreateTestBeatmapSetInfo(diff_count);
|
||||||
testSingle.Beatmaps.ForEach(b =>
|
testSingle.Beatmaps.ForEach(b =>
|
||||||
{
|
{
|
||||||
b.Ruleset = rulesets.AvailableRulesets.ElementAt(1);
|
b.Ruleset = rulesets.AvailableRulesets.ElementAt(1);
|
||||||
@ -930,7 +980,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
manySets.Clear();
|
manySets.Clear();
|
||||||
|
|
||||||
for (int i = 1; i <= 50; i++)
|
for (int i = 1; i <= 50; i++)
|
||||||
manySets.Add(TestResources.CreateTestBeatmapSetInfo(3));
|
manySets.Add(TestResources.CreateTestBeatmapSetInfo(diff_count));
|
||||||
});
|
});
|
||||||
|
|
||||||
loadBeatmaps(manySets);
|
loadBeatmaps(manySets);
|
||||||
@ -955,6 +1005,43 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
AddAssert("Selection was remembered", () => eagerSelectedIDs.Count == 1);
|
AddAssert("Selection was remembered", () => eagerSelectedIDs.Count == 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestCarouselRemembersSelectionDifficultySort()
|
||||||
|
{
|
||||||
|
List<BeatmapSetInfo> manySets = new List<BeatmapSetInfo>();
|
||||||
|
|
||||||
|
AddStep("Populate beatmap sets", () =>
|
||||||
|
{
|
||||||
|
manySets.Clear();
|
||||||
|
|
||||||
|
for (int i = 1; i <= 50; i++)
|
||||||
|
manySets.Add(TestResources.CreateTestBeatmapSetInfo(diff_count));
|
||||||
|
});
|
||||||
|
|
||||||
|
loadBeatmaps(manySets);
|
||||||
|
|
||||||
|
AddStep("Sort by difficulty", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Difficulty }, false));
|
||||||
|
|
||||||
|
advanceSelection(direction: 1, diff: false);
|
||||||
|
|
||||||
|
for (int i = 0; i < 5; i++)
|
||||||
|
{
|
||||||
|
AddStep("Toggle non-matching filter", () =>
|
||||||
|
{
|
||||||
|
carousel.Filter(new FilterCriteria { SearchText = Guid.NewGuid().ToString() }, false);
|
||||||
|
});
|
||||||
|
|
||||||
|
AddStep("Restore no filter", () =>
|
||||||
|
{
|
||||||
|
carousel.Filter(new FilterCriteria(), false);
|
||||||
|
eagerSelectedIDs.Add(carousel.SelectedBeatmapSet!.ID);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
// always returns to same selection as long as it's available.
|
||||||
|
AddAssert("Selection was remembered", () => eagerSelectedIDs.Count == 1);
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestFilteringByUserStarDifficulty()
|
public void TestFilteringByUserStarDifficulty()
|
||||||
{
|
{
|
||||||
@ -1081,8 +1168,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void loadBeatmaps(List<BeatmapSetInfo> beatmapSets = null, Func<FilterCriteria> initialCriteria = null, Action<BeatmapCarousel> carouselAdjust = null, int? count = null,
|
private void loadBeatmaps(List<BeatmapSetInfo> beatmapSets = null, Func<FilterCriteria> initialCriteria = null, Action<BeatmapCarousel> carouselAdjust = null,
|
||||||
bool randomDifficulties = false)
|
int? setCount = null, int? diffCount = null, bool randomDifficulties = false)
|
||||||
{
|
{
|
||||||
bool changed = false;
|
bool changed = false;
|
||||||
|
|
||||||
@ -1090,11 +1177,11 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
{
|
{
|
||||||
beatmapSets = new List<BeatmapSetInfo>();
|
beatmapSets = new List<BeatmapSetInfo>();
|
||||||
|
|
||||||
for (int i = 1; i <= (count ?? set_count); i++)
|
for (int i = 1; i <= (setCount ?? set_count); i++)
|
||||||
{
|
{
|
||||||
beatmapSets.Add(randomDifficulties
|
beatmapSets.Add(randomDifficulties
|
||||||
? TestResources.CreateTestBeatmapSetInfo()
|
? TestResources.CreateTestBeatmapSetInfo()
|
||||||
: TestResources.CreateTestBeatmapSetInfo(3));
|
: TestResources.CreateTestBeatmapSetInfo(diffCount ?? diff_count));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -15,6 +15,7 @@ using osu.Game.Overlays;
|
|||||||
using osu.Game.Overlays.Dialog;
|
using osu.Game.Overlays.Dialog;
|
||||||
using osu.Game.Screens.Select;
|
using osu.Game.Screens.Select;
|
||||||
using osu.Game.Screens.Select.Carousel;
|
using osu.Game.Screens.Select.Carousel;
|
||||||
|
using osu.Game.Screens.Select.Filter;
|
||||||
using osu.Game.Tests.Online;
|
using osu.Game.Tests.Online;
|
||||||
using osu.Game.Tests.Resources;
|
using osu.Game.Tests.Resources;
|
||||||
using osuTK.Input;
|
using osuTK.Input;
|
||||||
@ -192,6 +193,57 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
AddStep("release mouse button", () => InputManager.ReleaseButton(MouseButton.Left));
|
AddStep("release mouse button", () => InputManager.ReleaseButton(MouseButton.Left));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestSplitDisplay()
|
||||||
|
{
|
||||||
|
ArchiveDownloadRequest<IBeatmapSetInfo>? downloadRequest = null;
|
||||||
|
|
||||||
|
AddStep("set difficulty sort mode", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Difficulty }));
|
||||||
|
AddStep("update online hash", () =>
|
||||||
|
{
|
||||||
|
testBeatmapSetInfo.Beatmaps.First().OnlineMD5Hash = "different hash";
|
||||||
|
testBeatmapSetInfo.Beatmaps.First().LastOnlineUpdate = DateTimeOffset.Now;
|
||||||
|
|
||||||
|
carousel.UpdateBeatmapSet(testBeatmapSetInfo);
|
||||||
|
});
|
||||||
|
|
||||||
|
AddUntilStep("multiple \"sets\" visible", () => carousel.ChildrenOfType<DrawableCarouselBeatmapSet>().Count(), () => Is.GreaterThan(1));
|
||||||
|
AddUntilStep("update button visible", getUpdateButton, () => Is.Not.Null);
|
||||||
|
|
||||||
|
AddStep("click button", () => getUpdateButton()?.TriggerClick());
|
||||||
|
|
||||||
|
AddUntilStep("wait for download started", () =>
|
||||||
|
{
|
||||||
|
downloadRequest = beatmapDownloader.GetExistingDownload(testBeatmapSetInfo);
|
||||||
|
return downloadRequest != null;
|
||||||
|
});
|
||||||
|
|
||||||
|
AddUntilStep("wait for button disabled", () => getUpdateButton()?.Enabled.Value == false);
|
||||||
|
|
||||||
|
AddUntilStep("progress download to completion", () =>
|
||||||
|
{
|
||||||
|
if (downloadRequest is TestSceneOnlinePlayBeatmapAvailabilityTracker.TestDownloadRequest testRequest)
|
||||||
|
{
|
||||||
|
testRequest.SetProgress(testRequest.Progress + 0.1f);
|
||||||
|
|
||||||
|
if (testRequest.Progress >= 1)
|
||||||
|
{
|
||||||
|
testRequest.TriggerSuccess();
|
||||||
|
|
||||||
|
// usually this would be done by the import process.
|
||||||
|
testBeatmapSetInfo.Beatmaps.First().MD5Hash = "different hash";
|
||||||
|
testBeatmapSetInfo.Beatmaps.First().LastOnlineUpdate = DateTimeOffset.Now;
|
||||||
|
|
||||||
|
// usually this would be done by a realm subscription.
|
||||||
|
carousel.UpdateBeatmapSet(testBeatmapSetInfo);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
private BeatmapCarousel createCarousel()
|
private BeatmapCarousel createCarousel()
|
||||||
{
|
{
|
||||||
return carousel = new BeatmapCarousel
|
return carousel = new BeatmapCarousel
|
||||||
@ -199,7 +251,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
BeatmapSets = new List<BeatmapSetInfo>
|
BeatmapSets = new List<BeatmapSetInfo>
|
||||||
{
|
{
|
||||||
(testBeatmapSetInfo = TestResources.CreateTestBeatmapSetInfo()),
|
(testBeatmapSetInfo = TestResources.CreateTestBeatmapSetInfo(5)),
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -58,9 +58,14 @@ namespace osu.Game.Tournament.Tests.Components
|
|||||||
|
|
||||||
songBar.Beatmap = new TournamentBeatmap(beatmap);
|
songBar.Beatmap = new TournamentBeatmap(beatmap);
|
||||||
});
|
});
|
||||||
|
|
||||||
AddStep("set mods to HR", () => songBar.Mods = LegacyMods.HardRock);
|
AddStep("set mods to HR", () => songBar.Mods = LegacyMods.HardRock);
|
||||||
AddStep("set mods to DT", () => songBar.Mods = LegacyMods.DoubleTime);
|
AddStep("set mods to DT", () => songBar.Mods = LegacyMods.DoubleTime);
|
||||||
AddStep("unset mods", () => songBar.Mods = LegacyMods.None);
|
AddStep("unset mods", () => songBar.Mods = LegacyMods.None);
|
||||||
|
|
||||||
|
AddToggleStep("toggle expanded", expanded => songBar.Expanded = expanded);
|
||||||
|
|
||||||
|
AddStep("set null beatmap", () => songBar.Beatmap = null);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -12,6 +12,13 @@ namespace osu.Game.Tournament.Tests.Screens
|
|||||||
{
|
{
|
||||||
public partial class TestSceneScheduleScreen : TournamentScreenTestScene
|
public partial class TestSceneScheduleScreen : TournamentScreenTestScene
|
||||||
{
|
{
|
||||||
|
public override void SetUpSteps()
|
||||||
|
{
|
||||||
|
AddStep("clear matches", () => Ladder.Matches.Clear());
|
||||||
|
|
||||||
|
base.SetUpSteps();
|
||||||
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
@ -34,6 +41,36 @@ namespace osu.Game.Tournament.Tests.Screens
|
|||||||
AddStep("Set null current match", () => Ladder.CurrentMatch.Value = null);
|
AddStep("Set null current match", () => Ladder.CurrentMatch.Value = null);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestUpcomingMatches()
|
||||||
|
{
|
||||||
|
AddStep("Add upcoming match", () =>
|
||||||
|
{
|
||||||
|
var tournamentMatch = CreateSampleMatch();
|
||||||
|
|
||||||
|
tournamentMatch.Date.Value = DateTimeOffset.UtcNow.AddMinutes(5);
|
||||||
|
tournamentMatch.Completed.Value = false;
|
||||||
|
|
||||||
|
Ladder.Matches.Add(tournamentMatch);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestRecentMatches()
|
||||||
|
{
|
||||||
|
AddStep("Add recent match", () =>
|
||||||
|
{
|
||||||
|
var tournamentMatch = CreateSampleMatch();
|
||||||
|
|
||||||
|
tournamentMatch.Date.Value = DateTimeOffset.UtcNow;
|
||||||
|
tournamentMatch.Completed.Value = true;
|
||||||
|
tournamentMatch.Team1Score.Value = tournamentMatch.PointsToWin;
|
||||||
|
tournamentMatch.Team2Score.Value = tournamentMatch.PointsToWin / 2;
|
||||||
|
|
||||||
|
Ladder.Matches.Add(tournamentMatch);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
private void setMatchDate(TimeSpan relativeTime)
|
private void setMatchDate(TimeSpan relativeTime)
|
||||||
// Humanizer cannot handle negative timespans.
|
// Humanizer cannot handle negative timespans.
|
||||||
=> AddStep($"start time is {relativeTime}", () =>
|
=> AddStep($"start time is {relativeTime}", () =>
|
||||||
|
@ -23,7 +23,7 @@ namespace osu.Game.Tournament.Tests
|
|||||||
{
|
{
|
||||||
public TournamentScalingContainer()
|
public TournamentScalingContainer()
|
||||||
{
|
{
|
||||||
TargetDrawSize = new Vector2(1920, 1080);
|
TargetDrawSize = new Vector2(1024, 768);
|
||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -92,8 +92,16 @@ namespace osu.Game.Tournament.IPC
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
beatmapLookupRequest = new GetBeatmapRequest(new APIBeatmap { OnlineID = beatmapId });
|
beatmapLookupRequest = new GetBeatmapRequest(new APIBeatmap { OnlineID = beatmapId });
|
||||||
beatmapLookupRequest.Success += b => Beatmap.Value = new TournamentBeatmap(b);
|
beatmapLookupRequest.Success += b =>
|
||||||
beatmapLookupRequest.Failure += _ => Beatmap.Value = null;
|
{
|
||||||
|
if (lastBeatmapId == beatmapId)
|
||||||
|
Beatmap.Value = new TournamentBeatmap(b);
|
||||||
|
};
|
||||||
|
beatmapLookupRequest.Failure += _ =>
|
||||||
|
{
|
||||||
|
if (lastBeatmapId == beatmapId)
|
||||||
|
Beatmap.Value = null;
|
||||||
|
};
|
||||||
API.Queue(beatmapLookupRequest);
|
API.Queue(beatmapLookupRequest);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -7,13 +7,16 @@ using osu.Framework.Extensions.Color4Extensions;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Input;
|
||||||
|
using osu.Framework.Input.Bindings;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Online.Multiplayer;
|
using osu.Game.Online.Multiplayer;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Tournament
|
namespace osu.Game.Tournament
|
||||||
{
|
{
|
||||||
internal partial class SaveChangesOverlay : CompositeDrawable
|
internal partial class SaveChangesOverlay : CompositeDrawable, IKeyBindingHandler<PlatformAction>
|
||||||
{
|
{
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private TournamentGame tournamentGame { get; set; } = null!;
|
private TournamentGame tournamentGame { get; set; } = null!;
|
||||||
@ -78,6 +81,21 @@ namespace osu.Game.Tournament
|
|||||||
scheduleNextCheck();
|
scheduleNextCheck();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool OnPressed(KeyBindingPressEvent<PlatformAction> e)
|
||||||
|
{
|
||||||
|
if (e.Action == PlatformAction.Save && !e.Repeat)
|
||||||
|
{
|
||||||
|
saveChangesButton.TriggerClick();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnReleased(KeyBindingReleaseEvent<PlatformAction> e)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
private void scheduleNextCheck() => Scheduler.AddDelayed(() => checkForChanges().FireAndForget(), 1000);
|
private void scheduleNextCheck() => Scheduler.AddDelayed(() => checkForChanges().FireAndForget(), 1000);
|
||||||
|
|
||||||
private void saveChanges()
|
private void saveChanges()
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
@ -19,6 +20,7 @@ namespace osu.Game.Tournament.Screens.Schedule
|
|||||||
{
|
{
|
||||||
public partial class ScheduleScreen : TournamentScreen
|
public partial class ScheduleScreen : TournamentScreen
|
||||||
{
|
{
|
||||||
|
private readonly BindableList<TournamentMatch> allMatches = new BindableList<TournamentMatch>();
|
||||||
private readonly Bindable<TournamentMatch?> currentMatch = new Bindable<TournamentMatch?>();
|
private readonly Bindable<TournamentMatch?> currentMatch = new Bindable<TournamentMatch?>();
|
||||||
private Container mainContainer = null!;
|
private Container mainContainer = null!;
|
||||||
private LadderInfo ladder = null!;
|
private LadderInfo ladder = null!;
|
||||||
@ -101,19 +103,34 @@ namespace osu.Game.Tournament.Screens.Schedule
|
|||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
|
allMatches.BindTo(ladder.Matches);
|
||||||
|
allMatches.BindCollectionChanged((_, _) => refresh());
|
||||||
|
|
||||||
currentMatch.BindTo(ladder.CurrentMatch);
|
currentMatch.BindTo(ladder.CurrentMatch);
|
||||||
currentMatch.BindValueChanged(matchChanged, true);
|
currentMatch.BindValueChanged(_ => refresh(), true);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void matchChanged(ValueChangedEvent<TournamentMatch?> match)
|
private void refresh()
|
||||||
{
|
{
|
||||||
var upcoming = ladder.Matches.Where(p => !p.Completed.Value && p.Team1.Value != null && p.Team2.Value != null && Math.Abs(p.Date.Value.DayOfYear - DateTimeOffset.UtcNow.DayOfYear) < 4);
|
const int days_for_displays = 4;
|
||||||
var conditionals = ladder
|
|
||||||
.Matches.Where(p => !p.Completed.Value && (p.Team1.Value == null || p.Team2.Value == null) && Math.Abs(p.Date.Value.DayOfYear - DateTimeOffset.UtcNow.DayOfYear) < 4)
|
IEnumerable<ConditionalTournamentMatch> conditionals =
|
||||||
|
allMatches
|
||||||
|
.Where(m => !m.Completed.Value && (m.Team1.Value == null || m.Team2.Value == null) && Math.Abs(m.Date.Value.DayOfYear - DateTimeOffset.UtcNow.DayOfYear) < days_for_displays)
|
||||||
.SelectMany(m => m.ConditionalMatches.Where(cp => m.Acronyms.TrueForAll(a => cp.Acronyms.Contains(a))));
|
.SelectMany(m => m.ConditionalMatches.Where(cp => m.Acronyms.TrueForAll(a => cp.Acronyms.Contains(a))));
|
||||||
|
|
||||||
upcoming = upcoming.Concat(conditionals);
|
IEnumerable<TournamentMatch> upcoming =
|
||||||
upcoming = upcoming.OrderBy(p => p.Date.Value).Take(8);
|
allMatches
|
||||||
|
.Where(m => !m.Completed.Value && m.Team1.Value != null && m.Team2.Value != null && Math.Abs(m.Date.Value.DayOfYear - DateTimeOffset.UtcNow.DayOfYear) < days_for_displays)
|
||||||
|
.Concat(conditionals)
|
||||||
|
.OrderBy(m => m.Date.Value)
|
||||||
|
.Take(8);
|
||||||
|
|
||||||
|
var recent =
|
||||||
|
allMatches
|
||||||
|
.Where(m => m.Completed.Value && m.Team1.Value != null && m.Team2.Value != null && Math.Abs(m.Date.Value.DayOfYear - DateTimeOffset.UtcNow.DayOfYear) < days_for_displays)
|
||||||
|
.OrderByDescending(m => m.Date.Value)
|
||||||
|
.Take(8);
|
||||||
|
|
||||||
ScheduleContainer comingUpNext;
|
ScheduleContainer comingUpNext;
|
||||||
|
|
||||||
@ -137,12 +154,7 @@ namespace osu.Game.Tournament.Screens.Schedule
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Width = 0.4f,
|
Width = 0.4f,
|
||||||
ChildrenEnumerable = ladder.Matches
|
ChildrenEnumerable = recent.Select(p => new ScheduleMatch(p))
|
||||||
.Where(p => p.Completed.Value && p.Team1.Value != null && p.Team2.Value != null
|
|
||||||
&& Math.Abs(p.Date.Value.DayOfYear - DateTimeOffset.UtcNow.DayOfYear) < 4)
|
|
||||||
.OrderByDescending(p => p.Date.Value)
|
|
||||||
.Take(8)
|
|
||||||
.Select(p => new ScheduleMatch(p))
|
|
||||||
},
|
},
|
||||||
new ScheduleContainer("upcoming matches")
|
new ScheduleContainer("upcoming matches")
|
||||||
{
|
{
|
||||||
@ -161,7 +173,7 @@ namespace osu.Game.Tournament.Screens.Schedule
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
if (match.NewValue != null)
|
if (currentMatch.Value != null)
|
||||||
{
|
{
|
||||||
comingUpNext.Child = new FillFlowContainer
|
comingUpNext.Child = new FillFlowContainer
|
||||||
{
|
{
|
||||||
@ -170,12 +182,12 @@ namespace osu.Game.Tournament.Screens.Schedule
|
|||||||
Spacing = new Vector2(30),
|
Spacing = new Vector2(30),
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new ScheduleMatch(match.NewValue, false)
|
new ScheduleMatch(currentMatch.Value, false)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
},
|
},
|
||||||
new TournamentSpriteTextWithBackground(match.NewValue.Round.Value?.Name.Value ?? string.Empty)
|
new TournamentSpriteTextWithBackground(currentMatch.Value.Round.Value?.Name.Value ?? string.Empty)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
@ -185,7 +197,7 @@ namespace osu.Game.Tournament.Screens.Schedule
|
|||||||
{
|
{
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
Text = match.NewValue.Team1.Value?.FullName + " vs " + match.NewValue.Team2.Value?.FullName,
|
Text = currentMatch.Value.Team1.Value?.FullName + " vs " + currentMatch.Value.Team2.Value?.FullName,
|
||||||
Font = OsuFont.Torus.With(size: 24, weight: FontWeight.SemiBold)
|
Font = OsuFont.Torus.With(size: 24, weight: FontWeight.SemiBold)
|
||||||
},
|
},
|
||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
@ -196,7 +208,7 @@ namespace osu.Game.Tournament.Screens.Schedule
|
|||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new ScheduleMatchDate(match.NewValue.Date.Value)
|
new ScheduleMatchDate(currentMatch.Value.Date.Value)
|
||||||
{
|
{
|
||||||
Font = OsuFont.Torus.With(size: 24, weight: FontWeight.Regular)
|
Font = OsuFont.Torus.With(size: 24, weight: FontWeight.Regular)
|
||||||
}
|
}
|
||||||
@ -282,6 +294,7 @@ namespace osu.Game.Tournament.Screens.Schedule
|
|||||||
{
|
{
|
||||||
Direction = FillDirection.Vertical,
|
Direction = FillDirection.Vertical,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Spacing = new Vector2(0, -6),
|
||||||
Margin = new MarginPadding(10)
|
Margin = new MarginPadding(10)
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System.Drawing;
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
@ -48,8 +47,6 @@ namespace osu.Game.Tournament
|
|||||||
{
|
{
|
||||||
frameworkConfig.BindWith(FrameworkSetting.WindowedSize, windowSize);
|
frameworkConfig.BindWith(FrameworkSetting.WindowedSize, windowSize);
|
||||||
|
|
||||||
windowSize.MinValue = new Size(TournamentSceneManager.REQUIRED_WIDTH, TournamentSceneManager.STREAM_AREA_HEIGHT);
|
|
||||||
|
|
||||||
windowMode = frameworkConfig.GetBindable<WindowMode>(FrameworkSetting.WindowMode);
|
windowMode = frameworkConfig.GetBindable<WindowMode>(FrameworkSetting.WindowMode);
|
||||||
|
|
||||||
Add(loadingSpinner = new LoadingSpinner(true, true)
|
Add(loadingSpinner = new LoadingSpinner(true, true)
|
||||||
|
@ -23,6 +23,9 @@ namespace osu.Game.Collections
|
|||||||
|
|
||||||
private AudioFilter lowPassFilter = null!;
|
private AudioFilter lowPassFilter = null!;
|
||||||
|
|
||||||
|
protected override string PopInSampleName => @"UI/overlay-big-pop-in";
|
||||||
|
protected override string PopOutSampleName => @"UI/overlay-big-pop-out";
|
||||||
|
|
||||||
public ManageCollectionsDialog()
|
public ManageCollectionsDialog()
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre;
|
Anchor = Anchor.Centre;
|
||||||
|
@ -24,6 +24,7 @@ namespace osu.Game.Graphics.Containers
|
|||||||
private Sample samplePopOut;
|
private Sample samplePopOut;
|
||||||
protected virtual string PopInSampleName => "UI/overlay-pop-in";
|
protected virtual string PopInSampleName => "UI/overlay-pop-in";
|
||||||
protected virtual string PopOutSampleName => "UI/overlay-pop-out";
|
protected virtual string PopOutSampleName => "UI/overlay-pop-out";
|
||||||
|
protected virtual double PopInOutSampleBalance => 0;
|
||||||
|
|
||||||
protected override bool BlockNonPositionalInput => true;
|
protected override bool BlockNonPositionalInput => true;
|
||||||
|
|
||||||
@ -133,15 +134,21 @@ namespace osu.Game.Graphics.Containers
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (didChange)
|
if (didChange && samplePopIn != null)
|
||||||
samplePopIn?.Play();
|
{
|
||||||
|
samplePopIn.Balance.Value = PopInOutSampleBalance;
|
||||||
|
samplePopIn.Play();
|
||||||
|
}
|
||||||
|
|
||||||
if (BlockScreenWideMouse && DimMainContent) overlayManager?.ShowBlockingOverlay(this);
|
if (BlockScreenWideMouse && DimMainContent) overlayManager?.ShowBlockingOverlay(this);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case Visibility.Hidden:
|
case Visibility.Hidden:
|
||||||
if (didChange)
|
if (didChange && samplePopOut != null)
|
||||||
samplePopOut?.Play();
|
{
|
||||||
|
samplePopOut.Balance.Value = PopInOutSampleBalance;
|
||||||
|
samplePopOut.Play();
|
||||||
|
}
|
||||||
|
|
||||||
if (BlockScreenWideMouse) overlayManager?.HideBlockingOverlay(this);
|
if (BlockScreenWideMouse) overlayManager?.HideBlockingOverlay(this);
|
||||||
break;
|
break;
|
||||||
|
@ -2,6 +2,9 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
using osu.Framework.Audio.Sample;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
@ -32,6 +35,12 @@ namespace osu.Game.Graphics.Containers
|
|||||||
|
|
||||||
protected override bool StartHidden => true;
|
protected override bool StartHidden => true;
|
||||||
|
|
||||||
|
private Sample? samplePopIn;
|
||||||
|
private Sample? samplePopOut;
|
||||||
|
|
||||||
|
// required due to LoadAsyncComplete() in `VisibilityContainer` calling PopOut() during load - similar workaround to `OsuDropdownMenu`
|
||||||
|
private bool wasShown;
|
||||||
|
|
||||||
public Color4 FirstWaveColour
|
public Color4 FirstWaveColour
|
||||||
{
|
{
|
||||||
get => firstWave.Colour;
|
get => firstWave.Colour;
|
||||||
@ -56,6 +65,13 @@ namespace osu.Game.Graphics.Containers
|
|||||||
set => fourthWave.Colour = value;
|
set => fourthWave.Colour = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader(true)]
|
||||||
|
private void load(AudioManager audio)
|
||||||
|
{
|
||||||
|
samplePopIn = audio.Samples.Get("UI/wave-pop-in");
|
||||||
|
samplePopOut = audio.Samples.Get("UI/overlay-big-pop-out");
|
||||||
|
}
|
||||||
|
|
||||||
public WaveContainer()
|
public WaveContainer()
|
||||||
{
|
{
|
||||||
Masking = true;
|
Masking = true;
|
||||||
@ -110,6 +126,8 @@ namespace osu.Game.Graphics.Containers
|
|||||||
w.Show();
|
w.Show();
|
||||||
|
|
||||||
contentContainer.MoveToY(0, APPEAR_DURATION, Easing.OutQuint);
|
contentContainer.MoveToY(0, APPEAR_DURATION, Easing.OutQuint);
|
||||||
|
samplePopIn?.Play();
|
||||||
|
wasShown = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void PopOut()
|
protected override void PopOut()
|
||||||
@ -118,6 +136,9 @@ namespace osu.Game.Graphics.Containers
|
|||||||
w.Hide();
|
w.Hide();
|
||||||
|
|
||||||
contentContainer.MoveToY(2, DISAPPEAR_DURATION, Easing.In);
|
contentContainer.MoveToY(2, DISAPPEAR_DURATION, Easing.In);
|
||||||
|
|
||||||
|
if (wasShown)
|
||||||
|
samplePopOut?.Play();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void UpdateAfterChildren()
|
protected override void UpdateAfterChildren()
|
||||||
|
@ -46,8 +46,8 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
private readonly Container content;
|
private readonly Container content;
|
||||||
private readonly Box hover;
|
private readonly Box hover;
|
||||||
|
|
||||||
public OsuAnimatedButton()
|
public OsuAnimatedButton(HoverSampleSet sampleSet = HoverSampleSet.Button)
|
||||||
: base(HoverSampleSet.Button)
|
: base(sampleSet)
|
||||||
{
|
{
|
||||||
base.Content.Add(content = new Container
|
base.Content.Add(content = new Container
|
||||||
{
|
{
|
||||||
|
@ -14,6 +14,12 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
private Sample? sampleOff;
|
private Sample? sampleOff;
|
||||||
private Sample? sampleOn;
|
private Sample? sampleOn;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Sheared toggle buttons by default play two samples when toggled: a click and a toggle (on/off).
|
||||||
|
/// Sometimes this might be too much. Setting this to <c>false</c> will silence the toggle sound.
|
||||||
|
/// </summary>
|
||||||
|
protected virtual bool PlayToggleSamples => true;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Whether this button is currently toggled to an active state.
|
/// Whether this button is currently toggled to an active state.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -68,6 +74,8 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
sampleClick?.Play();
|
sampleClick?.Play();
|
||||||
|
|
||||||
|
if (PlayToggleSamples)
|
||||||
|
{
|
||||||
if (Active.Value)
|
if (Active.Value)
|
||||||
sampleOn?.Play();
|
sampleOn?.Play();
|
||||||
else
|
else
|
||||||
@ -75,3 +83,4 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
@ -2,6 +2,8 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
using osu.Framework.Audio.Sample;
|
||||||
using osu.Framework.Extensions;
|
using osu.Framework.Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
@ -21,6 +23,14 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
|||||||
private const float fade_duration = 250;
|
private const float fade_duration = 250;
|
||||||
private const double scale_duration = 500;
|
private const double scale_duration = 500;
|
||||||
|
|
||||||
|
private Sample? samplePopIn;
|
||||||
|
private Sample? samplePopOut;
|
||||||
|
protected virtual string PopInSampleName => "UI/overlay-pop-in";
|
||||||
|
protected virtual string PopOutSampleName => "UI/overlay-pop-out";
|
||||||
|
|
||||||
|
// required due to LoadAsyncComplete() in `VisibilityContainer` calling PopOut() during load - similar workaround to `OsuDropdownMenu`
|
||||||
|
private bool wasOpened;
|
||||||
|
|
||||||
public OsuPopover(bool withPadding = true)
|
public OsuPopover(bool withPadding = true)
|
||||||
{
|
{
|
||||||
Content.Padding = withPadding ? new MarginPadding(20) : new MarginPadding();
|
Content.Padding = withPadding ? new MarginPadding(20) : new MarginPadding();
|
||||||
@ -38,9 +48,11 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(OverlayColourProvider? colourProvider, OsuColour colours)
|
private void load(OverlayColourProvider? colourProvider, OsuColour colours, AudioManager audio)
|
||||||
{
|
{
|
||||||
Background.Colour = Arrow.Colour = colourProvider?.Background4 ?? colours.GreySeaFoamDarker;
|
Background.Colour = Arrow.Colour = colourProvider?.Background4 ?? colours.GreySeaFoamDarker;
|
||||||
|
samplePopIn = audio.Samples.Get(PopInSampleName);
|
||||||
|
samplePopOut = audio.Samples.Get(PopOutSampleName);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override Drawable CreateArrow() => Empty();
|
protected override Drawable CreateArrow() => Empty();
|
||||||
@ -49,12 +61,18 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
|||||||
{
|
{
|
||||||
this.ScaleTo(1, scale_duration, Easing.OutElasticHalf);
|
this.ScaleTo(1, scale_duration, Easing.OutElasticHalf);
|
||||||
this.FadeIn(fade_duration, Easing.OutQuint);
|
this.FadeIn(fade_duration, Easing.OutQuint);
|
||||||
|
|
||||||
|
samplePopIn?.Play();
|
||||||
|
wasOpened = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void PopOut()
|
protected override void PopOut()
|
||||||
{
|
{
|
||||||
this.ScaleTo(0.7f, scale_duration, Easing.OutQuint);
|
this.ScaleTo(0.7f, scale_duration, Easing.OutQuint);
|
||||||
this.FadeOut(fade_duration, Easing.OutQuint);
|
this.FadeOut(fade_duration, Easing.OutQuint);
|
||||||
|
|
||||||
|
if (wasOpened)
|
||||||
|
samplePopOut?.Play();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnKeyDown(KeyDownEvent e)
|
protected override bool OnKeyDown(KeyDownEvent e)
|
||||||
|
@ -14,6 +14,6 @@ namespace osu.Game.Online.API.Requests
|
|||||||
|
|
||||||
protected override string FileExtension => ".osr";
|
protected override string FileExtension => ".osr";
|
||||||
|
|
||||||
protected override string Target => $@"scores/{Model.Ruleset.ShortName}/{Model.OnlineID}/download";
|
protected override string Target => $@"scores/{Model.OnlineID}/download";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -55,6 +55,9 @@ namespace osu.Game.Overlays
|
|||||||
private const float side_bar_width = 190;
|
private const float side_bar_width = 190;
|
||||||
private const float chat_bar_height = 60;
|
private const float chat_bar_height = 60;
|
||||||
|
|
||||||
|
protected override string PopInSampleName => @"UI/overlay-big-pop-in";
|
||||||
|
protected override string PopOutSampleName => @"UI/overlay-big-pop-out";
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private OsuConfigManager config { get; set; } = null!;
|
private OsuConfigManager config { get; set; } = null!;
|
||||||
|
|
||||||
|
@ -20,6 +20,8 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
private const float transition_time = 400;
|
private const float transition_time = 400;
|
||||||
|
|
||||||
|
protected override double PopInOutSampleBalance => OsuGameBase.SFX_STEREO_STRENGTH;
|
||||||
|
|
||||||
[Cached]
|
[Cached]
|
||||||
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
|
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
|
||||||
|
|
||||||
|
@ -18,6 +18,8 @@ namespace osu.Game.Overlays.Mods
|
|||||||
{
|
{
|
||||||
public partial class AddPresetButton : ShearedToggleButton, IHasPopover
|
public partial class AddPresetButton : ShearedToggleButton, IHasPopover
|
||||||
{
|
{
|
||||||
|
protected override bool PlayToggleSamples => false;
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private OsuColour colours { get; set; } = null!;
|
private OsuColour colours { get; set; } = null!;
|
||||||
|
|
||||||
|
@ -31,6 +31,8 @@ namespace osu.Game.Overlays
|
|||||||
public LocalisableString Title => NotificationsStrings.HeaderTitle;
|
public LocalisableString Title => NotificationsStrings.HeaderTitle;
|
||||||
public LocalisableString Description => NotificationsStrings.HeaderDescription;
|
public LocalisableString Description => NotificationsStrings.HeaderDescription;
|
||||||
|
|
||||||
|
protected override double PopInOutSampleBalance => OsuGameBase.SFX_STEREO_STRENGTH;
|
||||||
|
|
||||||
public const float WIDTH = 320;
|
public const float WIDTH = 320;
|
||||||
|
|
||||||
public const float TRANSITION_LENGTH = 600;
|
public const float TRANSITION_LENGTH = 600;
|
||||||
|
@ -56,6 +56,7 @@ namespace osu.Game.Overlays
|
|||||||
private SeekLimitedSearchTextBox searchTextBox;
|
private SeekLimitedSearchTextBox searchTextBox;
|
||||||
|
|
||||||
protected override string PopInSampleName => "UI/settings-pop-in";
|
protected override string PopInSampleName => "UI/settings-pop-in";
|
||||||
|
protected override double PopInOutSampleBalance => -OsuGameBase.SFX_STEREO_STRENGTH;
|
||||||
|
|
||||||
private readonly bool showSidebar;
|
private readonly bool showSidebar;
|
||||||
|
|
||||||
|
@ -18,7 +18,9 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
protected override bool StartHidden => true;
|
protected override bool StartHidden => true;
|
||||||
|
|
||||||
protected override string PopInSampleName => "UI/wave-pop-in";
|
// `WaveContainer` plays PopIn/PopOut samples, so we disable the overlay-level one as to not double-up sample playback.
|
||||||
|
protected override string PopInSampleName => string.Empty;
|
||||||
|
protected override string PopOutSampleName => string.Empty;
|
||||||
|
|
||||||
public const float HORIZONTAL_PADDING = 50;
|
public const float HORIZONTAL_PADDING = 50;
|
||||||
|
|
||||||
|
@ -21,8 +21,9 @@ namespace osu.Game.Rulesets.Mods
|
|||||||
{
|
{
|
||||||
User = new APIUser
|
User = new APIUser
|
||||||
{
|
{
|
||||||
Id = APIUser.SYSTEM_USER_ID,
|
Id = replayData.User.OnlineID,
|
||||||
Username = replayData.User.Username,
|
Username = replayData.User.Username,
|
||||||
|
IsBot = replayData.User.IsBot,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -16,5 +16,6 @@ namespace osu.Game.Rulesets.Mods
|
|||||||
public override ModType Type => ModType.System;
|
public override ModType Type => ModType.System;
|
||||||
public override LocalisableString Description => "Score set on earlier osu! versions with the V2 scoring algorithm active.";
|
public override LocalisableString Description => "Score set on earlier osu! versions with the V2 scoring algorithm active.";
|
||||||
public override double ScoreMultiplier => 1;
|
public override double ScoreMultiplier => 1;
|
||||||
|
public override bool UserPlayable => false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -262,6 +262,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
|||||||
private readonly OsuSpriteText divisorText;
|
private readonly OsuSpriteText divisorText;
|
||||||
|
|
||||||
public DivisorDisplay()
|
public DivisorDisplay()
|
||||||
|
: base(HoverSampleSet.Default)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre;
|
Anchor = Anchor.Centre;
|
||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
|
@ -114,6 +114,9 @@ namespace osu.Game.Screens.Edit.Setup
|
|||||||
|
|
||||||
private partial class FileChooserPopover : OsuPopover
|
private partial class FileChooserPopover : OsuPopover
|
||||||
{
|
{
|
||||||
|
protected override string PopInSampleName => "UI/overlay-big-pop-in";
|
||||||
|
protected override string PopOutSampleName => "UI/overlay-big-pop-out";
|
||||||
|
|
||||||
public FileChooserPopover(string[] handledExtensions, Bindable<FileInfo?> currentFile, string? chooserPath)
|
public FileChooserPopover(string[] handledExtensions, Bindable<FileInfo?> currentFile, string? chooserPath)
|
||||||
{
|
{
|
||||||
Child = new Container
|
Child = new Container
|
||||||
|
@ -170,7 +170,6 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
|
|||||||
|
|
||||||
if (Room.HasPassword.Value)
|
if (Room.HasPassword.Value)
|
||||||
{
|
{
|
||||||
sampleJoin?.Play();
|
|
||||||
this.ShowPopover();
|
this.ShowPopover();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -156,7 +156,7 @@ namespace osu.Game.Screens.Ranking
|
|||||||
if (Score != null)
|
if (Score != null)
|
||||||
{
|
{
|
||||||
// only show flair / animation when arriving after watching a play that isn't autoplay.
|
// only show flair / animation when arriving after watching a play that isn't autoplay.
|
||||||
bool shouldFlair = player != null && Score.Mods.All(m => m.UserPlayable);
|
bool shouldFlair = player != null && !Score.User.IsBot;
|
||||||
|
|
||||||
ScorePanelList.AddScore(Score, shouldFlair);
|
ScorePanelList.AddScore(Score, shouldFlair);
|
||||||
}
|
}
|
||||||
|
@ -78,6 +78,8 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
private CarouselBeatmapSet? selectedBeatmapSet;
|
private CarouselBeatmapSet? selectedBeatmapSet;
|
||||||
|
|
||||||
|
private List<BeatmapSetInfo> originalBeatmapSetsDetached = new List<BeatmapSetInfo>();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Raised when the <see cref="SelectedBeatmapInfo"/> is changed.
|
/// Raised when the <see cref="SelectedBeatmapInfo"/> is changed.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -127,15 +129,37 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
private void loadBeatmapSets(IEnumerable<BeatmapSetInfo> beatmapSets)
|
private void loadBeatmapSets(IEnumerable<BeatmapSetInfo> beatmapSets)
|
||||||
{
|
{
|
||||||
|
originalBeatmapSetsDetached = beatmapSets.Detach();
|
||||||
|
|
||||||
|
if (selectedBeatmapSet != null && !originalBeatmapSetsDetached.Contains(selectedBeatmapSet.BeatmapSet))
|
||||||
|
selectedBeatmapSet = null;
|
||||||
|
|
||||||
|
var selectedBeatmapBefore = selectedBeatmap?.BeatmapInfo;
|
||||||
|
|
||||||
CarouselRoot newRoot = new CarouselRoot(this);
|
CarouselRoot newRoot = new CarouselRoot(this);
|
||||||
|
|
||||||
newRoot.AddItems(beatmapSets.Select(s => createCarouselSet(s.Detach())).OfType<CarouselBeatmapSet>());
|
if (beatmapsSplitOut)
|
||||||
|
{
|
||||||
|
var carouselBeatmapSets = originalBeatmapSetsDetached.SelectMany(s => s.Beatmaps).Select(b =>
|
||||||
|
{
|
||||||
|
return createCarouselSet(new BeatmapSetInfo(new[] { b })
|
||||||
|
{
|
||||||
|
ID = b.BeatmapSet!.ID,
|
||||||
|
OnlineID = b.BeatmapSet!.OnlineID
|
||||||
|
});
|
||||||
|
}).OfType<CarouselBeatmapSet>();
|
||||||
|
|
||||||
|
newRoot.AddItems(carouselBeatmapSets);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
var carouselBeatmapSets = originalBeatmapSetsDetached.Select(createCarouselSet).OfType<CarouselBeatmapSet>();
|
||||||
|
|
||||||
|
newRoot.AddItems(carouselBeatmapSets);
|
||||||
|
}
|
||||||
|
|
||||||
root = newRoot;
|
root = newRoot;
|
||||||
|
|
||||||
if (selectedBeatmapSet != null && !beatmapSets.Contains(selectedBeatmapSet.BeatmapSet))
|
|
||||||
selectedBeatmapSet = null;
|
|
||||||
|
|
||||||
Scroll.Clear(false);
|
Scroll.Clear(false);
|
||||||
itemsCache.Invalidate();
|
itemsCache.Invalidate();
|
||||||
ScrollToSelected();
|
ScrollToSelected();
|
||||||
@ -144,6 +168,15 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
if (loadedTestBeatmaps)
|
if (loadedTestBeatmaps)
|
||||||
signalBeatmapsLoaded();
|
signalBeatmapsLoaded();
|
||||||
|
|
||||||
|
// Restore selection
|
||||||
|
if (selectedBeatmapBefore != null && newRoot.BeatmapSetsByID.TryGetValue(selectedBeatmapBefore.BeatmapSet!.ID, out var newSelectionCandidates))
|
||||||
|
{
|
||||||
|
CarouselBeatmap? found = newSelectionCandidates.SelectMany(s => s.Beatmaps).SingleOrDefault(b => b.BeatmapInfo.ID == selectedBeatmapBefore.ID);
|
||||||
|
|
||||||
|
if (found != null)
|
||||||
|
found.State.Value = CarouselItemState.Selected;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private readonly List<CarouselItem> visibleItems = new List<CarouselItem>();
|
private readonly List<CarouselItem> visibleItems = new List<CarouselItem>();
|
||||||
@ -330,8 +363,8 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
// Only require to action here if the beatmap is missing.
|
// Only require to action here if the beatmap is missing.
|
||||||
// This avoids processing these events unnecessarily when new beatmaps are imported, for example.
|
// This avoids processing these events unnecessarily when new beatmaps are imported, for example.
|
||||||
if (root.BeatmapSetsByID.TryGetValue(beatmapSet.ID, out var existingSet)
|
if (root.BeatmapSetsByID.TryGetValue(beatmapSet.ID, out var existingSets)
|
||||||
&& existingSet.BeatmapSet.Beatmaps.All(b => b.ID != beatmapInfo.ID))
|
&& existingSets.SelectMany(s => s.Beatmaps).All(b => b.BeatmapInfo.ID != beatmapInfo.ID))
|
||||||
{
|
{
|
||||||
UpdateBeatmapSet(beatmapSet.Detach());
|
UpdateBeatmapSet(beatmapSet.Detach());
|
||||||
}
|
}
|
||||||
@ -345,15 +378,20 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
private void removeBeatmapSet(Guid beatmapSetID) => Schedule(() =>
|
private void removeBeatmapSet(Guid beatmapSetID) => Schedule(() =>
|
||||||
{
|
{
|
||||||
if (!root.BeatmapSetsByID.TryGetValue(beatmapSetID, out var existingSet))
|
if (!root.BeatmapSetsByID.TryGetValue(beatmapSetID, out var existingSets))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
foreach (var beatmap in existingSet.Beatmaps)
|
originalBeatmapSetsDetached.RemoveAll(set => set.ID == beatmapSetID);
|
||||||
|
|
||||||
|
foreach (var set in existingSets)
|
||||||
|
{
|
||||||
|
foreach (var beatmap in set.Beatmaps)
|
||||||
randomSelectedBeatmaps.Remove(beatmap);
|
randomSelectedBeatmaps.Remove(beatmap);
|
||||||
|
previouslyVisitedRandomSets.Remove(set);
|
||||||
|
|
||||||
previouslyVisitedRandomSets.Remove(existingSet);
|
root.RemoveItem(set);
|
||||||
|
}
|
||||||
|
|
||||||
root.RemoveItem(existingSet);
|
|
||||||
itemsCache.Invalidate();
|
itemsCache.Invalidate();
|
||||||
|
|
||||||
if (!Scroll.UserScrolling)
|
if (!Scroll.UserScrolling)
|
||||||
@ -366,18 +404,54 @@ namespace osu.Game.Screens.Select
|
|||||||
{
|
{
|
||||||
Guid? previouslySelectedID = null;
|
Guid? previouslySelectedID = null;
|
||||||
|
|
||||||
|
originalBeatmapSetsDetached.RemoveAll(set => set.ID == beatmapSet.ID);
|
||||||
|
originalBeatmapSetsDetached.Add(beatmapSet.Detach());
|
||||||
|
|
||||||
// If the selected beatmap is about to be removed, store its ID so it can be re-selected if required
|
// If the selected beatmap is about to be removed, store its ID so it can be re-selected if required
|
||||||
if (selectedBeatmapSet?.BeatmapSet.ID == beatmapSet.ID)
|
if (selectedBeatmapSet?.BeatmapSet.ID == beatmapSet.ID)
|
||||||
previouslySelectedID = selectedBeatmap?.BeatmapInfo.ID;
|
previouslySelectedID = selectedBeatmap?.BeatmapInfo.ID;
|
||||||
|
|
||||||
var newSet = createCarouselSet(beatmapSet);
|
var removedSets = root.RemoveItemsByID(beatmapSet.ID);
|
||||||
var removedSet = root.RemoveChild(beatmapSet.ID);
|
|
||||||
|
|
||||||
|
foreach (var removedSet in removedSets)
|
||||||
|
{
|
||||||
// If we don't remove this here, it may remain in a hidden state until scrolled off screen.
|
// If we don't remove this here, it may remain in a hidden state until scrolled off screen.
|
||||||
// Doesn't really affect anything during actual user interaction, but makes testing annoying.
|
// Doesn't really affect anything during actual user interaction, but makes testing annoying.
|
||||||
var removedDrawable = Scroll.FirstOrDefault(c => c.Item == removedSet);
|
var removedDrawable = Scroll.FirstOrDefault(c => c.Item == removedSet);
|
||||||
if (removedDrawable != null)
|
if (removedDrawable != null)
|
||||||
expirePanelImmediately(removedDrawable);
|
expirePanelImmediately(removedDrawable);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (beatmapsSplitOut)
|
||||||
|
{
|
||||||
|
var newSets = new List<CarouselBeatmapSet>();
|
||||||
|
|
||||||
|
foreach (var beatmap in beatmapSet.Beatmaps)
|
||||||
|
{
|
||||||
|
var newSet = createCarouselSet(new BeatmapSetInfo(new[] { beatmap })
|
||||||
|
{
|
||||||
|
ID = beatmapSet.ID,
|
||||||
|
OnlineID = beatmapSet.OnlineID
|
||||||
|
});
|
||||||
|
|
||||||
|
if (newSet != null)
|
||||||
|
{
|
||||||
|
newSets.Add(newSet);
|
||||||
|
root.AddItem(newSet);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// check if we can/need to maintain our current selection.
|
||||||
|
if (previouslySelectedID != null)
|
||||||
|
{
|
||||||
|
var toSelect = newSets.FirstOrDefault(s => s.Beatmaps.Any(b => b.BeatmapInfo.ID == previouslySelectedID))
|
||||||
|
?? newSets.FirstOrDefault();
|
||||||
|
select(toSelect);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
var newSet = createCarouselSet(beatmapSet);
|
||||||
|
|
||||||
if (newSet != null)
|
if (newSet != null)
|
||||||
{
|
{
|
||||||
@ -387,6 +461,7 @@ namespace osu.Game.Screens.Select
|
|||||||
if (previouslySelectedID != null)
|
if (previouslySelectedID != null)
|
||||||
select((CarouselItem?)newSet.Beatmaps.FirstOrDefault(b => b.BeatmapInfo.ID == previouslySelectedID) ?? newSet);
|
select((CarouselItem?)newSet.Beatmaps.FirstOrDefault(b => b.BeatmapInfo.ID == previouslySelectedID) ?? newSet);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
itemsCache.Invalidate();
|
itemsCache.Invalidate();
|
||||||
|
|
||||||
@ -632,6 +707,8 @@ namespace osu.Game.Screens.Select
|
|||||||
applyActiveCriteria(debounce);
|
applyActiveCriteria(debounce);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private bool beatmapsSplitOut;
|
||||||
|
|
||||||
private void applyActiveCriteria(bool debounce, bool alwaysResetScrollPosition = true)
|
private void applyActiveCriteria(bool debounce, bool alwaysResetScrollPosition = true)
|
||||||
{
|
{
|
||||||
PendingFilter?.Cancel();
|
PendingFilter?.Cancel();
|
||||||
@ -652,6 +729,13 @@ namespace osu.Game.Screens.Select
|
|||||||
{
|
{
|
||||||
PendingFilter = null;
|
PendingFilter = null;
|
||||||
|
|
||||||
|
if (activeCriteria.SplitOutDifficulties != beatmapsSplitOut)
|
||||||
|
{
|
||||||
|
beatmapsSplitOut = activeCriteria.SplitOutDifficulties;
|
||||||
|
loadBeatmapSets(originalBeatmapSetsDetached);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
root.Filter(activeCriteria);
|
root.Filter(activeCriteria);
|
||||||
itemsCache.Invalidate();
|
itemsCache.Invalidate();
|
||||||
|
|
||||||
@ -1055,7 +1139,7 @@ namespace osu.Game.Screens.Select
|
|||||||
// May only be null during construction (State.Value set causes PerformSelection to be triggered).
|
// May only be null during construction (State.Value set causes PerformSelection to be triggered).
|
||||||
private readonly BeatmapCarousel? carousel;
|
private readonly BeatmapCarousel? carousel;
|
||||||
|
|
||||||
public readonly Dictionary<Guid, CarouselBeatmapSet> BeatmapSetsByID = new Dictionary<Guid, CarouselBeatmapSet>();
|
public readonly Dictionary<Guid, List<CarouselBeatmapSet>> BeatmapSetsByID = new Dictionary<Guid, List<CarouselBeatmapSet>>();
|
||||||
|
|
||||||
public CarouselRoot(BeatmapCarousel carousel)
|
public CarouselRoot(BeatmapCarousel carousel)
|
||||||
{
|
{
|
||||||
@ -1069,20 +1153,25 @@ namespace osu.Game.Screens.Select
|
|||||||
public override void AddItem(CarouselItem i)
|
public override void AddItem(CarouselItem i)
|
||||||
{
|
{
|
||||||
CarouselBeatmapSet set = (CarouselBeatmapSet)i;
|
CarouselBeatmapSet set = (CarouselBeatmapSet)i;
|
||||||
BeatmapSetsByID.Add(set.BeatmapSet.ID, set);
|
if (BeatmapSetsByID.TryGetValue(set.BeatmapSet.ID, out var sets))
|
||||||
|
sets.Add(set);
|
||||||
|
else
|
||||||
|
BeatmapSetsByID.Add(set.BeatmapSet.ID, new List<CarouselBeatmapSet> { set });
|
||||||
|
|
||||||
base.AddItem(i);
|
base.AddItem(i);
|
||||||
}
|
}
|
||||||
|
|
||||||
public CarouselBeatmapSet? RemoveChild(Guid beatmapSetID)
|
public IEnumerable<CarouselBeatmapSet> RemoveItemsByID(Guid beatmapSetID)
|
||||||
{
|
{
|
||||||
if (BeatmapSetsByID.TryGetValue(beatmapSetID, out var carouselBeatmapSet))
|
if (BeatmapSetsByID.TryGetValue(beatmapSetID, out var carouselBeatmapSets))
|
||||||
{
|
{
|
||||||
RemoveItem(carouselBeatmapSet);
|
foreach (var set in carouselBeatmapSets)
|
||||||
return carouselBeatmapSet;
|
RemoveItem(set);
|
||||||
|
|
||||||
|
return carouselBeatmapSets;
|
||||||
}
|
}
|
||||||
|
|
||||||
return null;
|
return Enumerable.Empty<CarouselBeatmapSet>();
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void RemoveItem(CarouselItem i)
|
public override void RemoveItem(CarouselItem i)
|
||||||
|
@ -19,6 +19,11 @@ namespace osu.Game.Screens.Select
|
|||||||
public GroupMode Group;
|
public GroupMode Group;
|
||||||
public SortMode Sort;
|
public SortMode Sort;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether the display of beatmap sets should be split apart per-difficulty for the current criteria.
|
||||||
|
/// </summary>
|
||||||
|
public bool SplitOutDifficulties => Sort == SortMode.Difficulty;
|
||||||
|
|
||||||
public BeatmapSetInfo? SelectedBeatmapSet;
|
public BeatmapSetInfo? SelectedBeatmapSet;
|
||||||
|
|
||||||
public OptionalRange<double> StarDifficulty;
|
public OptionalRange<double> StarDifficulty;
|
||||||
|
@ -32,6 +32,9 @@ namespace osu.Game.Screens.Select.Options
|
|||||||
|
|
||||||
public override bool BlockScreenWideMouse => false;
|
public override bool BlockScreenWideMouse => false;
|
||||||
|
|
||||||
|
protected override string PopInSampleName => "SongSelect/options-pop-in";
|
||||||
|
protected override string PopOutSampleName => "SongSelect/options-pop-out";
|
||||||
|
|
||||||
public BeatmapOptionsOverlay()
|
public BeatmapOptionsOverlay()
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Y;
|
AutoSizeAxes = Axes.Y;
|
||||||
|
@ -170,7 +170,7 @@
|
|||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantUsingDirective/@EntryIndexedValue">ERROR</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantUsingDirective/@EntryIndexedValue">ERROR</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantStringInterpolation/@EntryIndexedValue">WARNING</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantStringInterpolation/@EntryIndexedValue">WARNING</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantVerbatimPrefix/@EntryIndexedValue">WARNING</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantVerbatimPrefix/@EntryIndexedValue">WARNING</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantVerbatimStringPrefix/@EntryIndexedValue">HINT</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantVerbatimStringPrefix/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RemoveRedundantOrStatement_002EFalse/@EntryIndexedValue">WARNING</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RemoveRedundantOrStatement_002EFalse/@EntryIndexedValue">WARNING</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RemoveRedundantOrStatement_002ETrue/@EntryIndexedValue">WARNING</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RemoveRedundantOrStatement_002ETrue/@EntryIndexedValue">WARNING</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RemoveToList_002E1/@EntryIndexedValue">WARNING</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RemoveToList_002E1/@EntryIndexedValue">WARNING</s:String>
|
||||||
|
Loading…
Reference in New Issue
Block a user