diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoSuddenDeath.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoSuddenDeath.cs index ca3c477594..d0db193738 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoSuddenDeath.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoSuddenDeath.cs @@ -22,7 +22,11 @@ namespace osu.Game.Rulesets.Taiko.Tests protected override bool AllowFail => true; - protected override Player CreatePlayer(Ruleset ruleset) => new ScoreAccessiblePlayer(); + protected override Player CreatePlayer(Ruleset ruleset) + { + Mods.Value = Mods.Value.Concat(new[] { new TaikoModSuddenDeath() }).ToArray(); + return new ScoreAccessiblePlayer(); + } protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TaikoBeatmap @@ -45,7 +49,6 @@ namespace osu.Game.Rulesets.Taiko.Tests AddStep("Setup judgements", () => { judged = false; - Mods.Value = Mods.Value.Concat(new[] { new TaikoModSuddenDeath() }).ToArray(); ((ScoreAccessiblePlayer)Player).ScoreProcessor.NewJudgement += b => judged = true; }); AddUntilStep("swell judged", () => judged);