diff --git a/osu.Game.Rulesets.Osu/Edit/Masks/SliderPlacementMask.cs b/osu.Game.Rulesets.Osu/Edit/Masks/SliderPlacementMask.cs index f48dfeacb4..71093927c2 100644 --- a/osu.Game.Rulesets.Osu/Edit/Masks/SliderPlacementMask.cs +++ b/osu.Game.Rulesets.Osu/Edit/Masks/SliderPlacementMask.cs @@ -113,6 +113,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks private void beginCurve() { + BeginPlacement(); + HitObject.StartTime = EditorClock.CurrentTime; setState(PlacementState.Body); } @@ -124,7 +126,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks HitObject.CurveType = HitObject.ControlPoints.Count > 2 ? CurveType.Bezier : CurveType.Linear; HitObject.Distance = segments.Sum(s => s.Distance); - Finish(); + EndPlacement(); } protected override void Update()